How Few SPACE THRUSTERS Does It Take To Break The Sound Barrier?
ฝัง
- เผยแพร่เมื่อ 27 ก.ย. 2024
- Welcome to another episode of Trailmakers! Today I am putting the new space thrusters and rocket engines to the test to see how many of each is needed to reach the speed of sound and break the sound barrier on the test map!
Tons More Trailmakers: • Is the World Ready for...
My Most Popular Videos (for whatever reason): • ScrapMan's Most Popular!
-----------------------------------------------------------------------------
Want to support or interact with the channel more?
♦ Join the Discord: / discord
♦ Merch: scrapman.store
♦ Like my Tweets: / scrapmanyt
♦ My Doggos on Instagram: / scrap.dogs
♦ My TH-camr Setup: www.amazon.com...
♦ I Make Metal Music: / catarinth
-----------------------------------------------------------------------------
About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailma... #scrapman #trailmakers
Not gonna lie, it's an amazing feeling to be mentioned by the creator who inspires me the most in the Trailmakers game space. 😊
Good job man
Another thing you should make a vid where you use the 0 air drag glitch and one space thruster ive tested it and it can go 1500 (mph) for scale its 750 for the sonic boom
@@unownuserrrI don’t think you meant to comment this under someone’s comment
@dragonsin1807 it's less likley for someone to see the comment if it is dtand alone. But if it's a relpy to the top comment it has a higher chance of being seen.
You're welcome.
Im impressed that the editor did the conversions and calculated Gs of accel. good job, and I hope you're payed well and doing well.
paid* not payed
@@zacharieboivin5250 chill
Frfr
@@zacharieboivin5250 resorting to pointing out grammar errors online Zacharie is the definition of cringe.
@@waltergerling7866 that comment deservs so much more likes
it's important to note that, in conjunction with the light weight of the space thrusters, their thrust is perfectly centered. with the large jet engines, there's the heavier weight to consider, but also the friction that is being added against the ground. because the off-center thrust works like a lever, pushing scrapman's sled into the ground with greater force than with the space thrusters, his speed is reduced.
I thought the same, if one jet was mounted upside down it would probably work. Of course that would require the flat connectors being the new point-on-contact on the ground, but maybe that could help? Like little dragless skis.
@@TlalocTemporalUnfortunately I think the connection points and the hitbox of the large jet engine make flat connectors unusable. Or if they can be use, they would do more harm than good with the extra blocks needed to make them work.
@@TlalocTemporal how about putting the jets on either side, it would probably require more aerodynamics, but that would even the thrust
If you have an even number could alternate left/right or up/down to have tthem cancel out
if you get an altitude sensor set to -500m (or a distance sensor set to 0m invert trigger) and set the output to 0.03 and link it to the thruster (or anything which has a ramp up) it will basically just remove the ramp up.
the oprator seat, although it may look like a 2x2 from the top, is 3 blocks long, so you'd still have to use 3 stacked wedges to cover it completely when you put it on it's back.
.01 works too, can't remember but I think .03 outputs visual thrust so I prefer .01
@@adc109ty
idk, sounds like an exploit
@@mayonasepizza That's literally how rocket engines work though. They make basically no thrust at very low burn rates, but they have to ramp up. So, IRL you could do something like that' except that the fuel would make such impractical.
Since fuel isn't a thing in this game, if there is an "exploit", it's intentionally coded into the game by the devs, meaning that it's not an exploit.
I appreciate the editiors note. They're very informative and entertaining because it isn't just raw footage of trial and errors, makes the video more lively aswell
The quality of these videos are improved substantially throughout the years
You could do a multiplayer battle between vessels that have to fight on the first round on the sea and then in the second round in space, without modifications between rounds.
Now that we are back on this topic... You can use gyros as thrust with helicopter blades
@herrickfamily7487 if you look up matreechi on the workshop you should see a bare bones concept of how to make a working helicopter just with gyros
This is one of his most revolutionary sound barrier vids ever
Year 2 of asking Scrapman to restart the "recreating x in Trailmakes" with the Frank Tinsley Submarine Tank!
You removed two wedges that were actually in front of the big normal thruster, it's hitbox is a rectangle. You can see it at 12:59 when you go into build mode.
What we’ve learned is, friction is a scam made up by rubber companies to sell more wheels.
I'm loving the calculations and data you've been having in your videos lately!
I really like the little science facts that pop up telling us what’s happening it very interesting
The editor is the best editor I’ve ever seen, he converted the kph to mph and calculated the Gs
Yo, your editor is the goat for all of the side calculations. Greatly appreciated
I think the mass is important if you don't use wheels cuz friction is bigger
Mass only affects acceleration. You don't need wheels because the test ground has 0 friction
im so happy with the new update, space provides an unparalleled level of freedom when building
i was guessing 6 for the small thruster and 2 for the big ones but didn't expect 2 small thrusters to do the job
i once built a giant creation that went ~4K kph an i can say, at extremely high speeds, the flat connectors can have a slight effect on drag.
Those space thrusters are great, I used 8 of 'em to propel a spacecraft with 8 quantum rudders to about 260mph.
reason it worked as well as it did without wheels was because small space thrusters were pushing the build up ever so slightly, which resulted in minimal friction
i hope they do the teleportation thingy on this flat map,so we could easily doing things like this without worrying about hitting the wall.
wouldn't work as the edge of the flat plane's geometry would catch on the wheels/ bottom of your creation at teleport causing you to crash or fall below the map depending on how fast you are going.
I love scrapman
Same.
Hey Scrapman! I had an idea for a really whacky challenge. First, you make a plane with an underbelly turret, and then apply air stabilization technology to float in the air with a massive laser turret. Finally, make the turret positionable to create the ultimate superweapon.
It's due to how many points are on the ground, think of it like this. On small craft like the space thruster one, adding wheels will decrease ground friction by about 6 blocks while adding say another 6 to air friction, but air friction has more of an effect on speed. On a bigger craft, it still only adds 6 to air friction while it will remove like 25 blocks of ground friction.
I wonder if the space jets give the creation less friction since the were designed for a friction less environment. Like maybe the creators overlooked that aspect and those engines ignore friction when wheels are not present
I think that because the space thruster had so much less contact with the ground, it had much less fristion, therefore only needing one.
Contact area doesn't effect friction
Weight does
What about an operator seat facing up for the space thruster? Its 2 by 2 compared to the cockpit, which is 3 by 2.
What you could do is remove the 4x1 and change the cockpit to spacefighter
Multiplayer suggestion: do bombers vs defenders but the defenders use emp and the bombers have dynamite in them (in space or not)
scrap, in space you can directly go next to the flying chirpo and they will transmit you a message, the one tat i got said he was patrolling galia 9 so pirate don't invade them again
What’s even crazier it that I think the space thruster variant can be made slightly *faster.* 1x2 grid blocks are 0.2 kg lighter than rounded 1x2s. Now I know that a collective 0.4 kg will make next to no difference, but it’s still wild to think that an improvement, however slight, can still be made to what is already such a tiny and efficient design.
I've found you can break the sound barrier with one of the small space thrusters if you use the 0 drag glitch with no wheels
I made a a sound barrier breaker with one of every thruster and it broke the sound barrier like 50 times in a row!
next multiplayer monday more trailmakers and a capital ship battle
damn... this is just wow! those thrusters are so powerful, some could say even too powerful.
You should try throwing a paper airplane type craft around the astroid orb and catching it again when it loops around
Do a hovercraft battle where you only get to use rocket engines would be great fun.
I guessed 10 thrusters as well. Thank you for the videos, your the best!
The profile is part of the difference, but its also the weight difference
hey ScrapMan, you could've just lowered the Kart seat by removing the bottom block instead of putting in a heavier seat (that's the same height!)
it makes a lot of sense removing the wheels as it heavily increases aerodynamics. You should be able to do the same with skis.
the reason why you couldn't do it with 2 jet engines with that design was probably because of the jet engines being both at the back and since there collision box is smaller than there hit box it caused your vehicle to angle up slightly which would both cause more friction and a slight loss to your forward velocity. try putting one of the jet engines in front of the cockpit to evenly distribute the weight and see if that will work
edit: this would also mean that there would be less blocks touching the ground causing friction
thumbs up for the editor for converting to MPH even don't need them
7:07 You should try using a flat connector or shield piece near the wheel to cut the aero and keep ground clearance. Idk if it would improve performance but it’s just an idea
Imagine modifying the space thrusters version a little bit so that it could actually fly in space with directions. IT WOULD BE SO COOL.
Hey Scrapman, try leaving the large jet engines on to where there's a smoke trail
Video idea: Try to make a sonic boom with a vehicle that has to use one of every type of thruster.
Instead of swapping the go kart seat with the cockpit, you could've kept it as you had a 4x2 underneath the seat, thus needing 4 wedges, removing the block would've saved weight.
Edit: using grid blocks is also better than using those 1x2 rounded blocks.
Please do Multiplayer Monday Hide'n'Seek in Scrap Mechanic.
Please don't stop doing MM H'n'S in Scrap Mechanic.
It's pure fun, exhilarating, captivating and all in all it boosts imagination.
PLEASE ScrapMan. Play weekly MM H'n'S in Scrap Mechanic.
Could try hoverpads to take ground friction out of the equation instead of wheels but center of mass and thrust gonna have to be even
13:00 For a single frame, you can see some yellow arrows. I think you deleted two more wedge pieces that you needed to. Please retest :D
Scrapman is literally questioning his whole existence in this video😂😂😂
I think there's a lot of friction with the ground. Obviously wheels are bad, but maybe try using hoverpads?
For vehicles without wheels, you could use skis to go faster
You forgot to cover the points where you removed the wheels. There are two orange arrows under the jet engines.
Video idea: How many power cores do you need to break the sound barrier?
6, probably, I don't remember how many it took for the previous ones like the small thrusters and stuff
Everyone seems to have forgotten that aerodynamics on the backs of stuff actually also does stuff, even if it's not shown in the game. Maybe it got removed, I'm not really sure either.
The boo womp sponge bob sound effect is soo funny 2:56
You need to revisit the old thrusters now, they have a small profile, too
That should be a T-shirt on you store: "Wheels are a scam!"
yes it totally should. i 100% agree
Day inf of asking for thrust vectoring. Please do a video about thrust vectoring and see if it works in trail makers or not, jets irl like the f22 uses this, and they're the best. Please make it in both atmosphere and in space.
Here is a challenge Scrapman "Who can build the best guided land torpedo's" with Spacebound blocks.
You can change to the original rotation of building blocks by going to settings and scrolling down to legacy rotation
if you need more distance to build up speed, go corner to corner diagonally
now you found that wheels don't matter as much, maybe you could retry the dargon yet and pulse jet (forgot the name), and witht he nez propellor hitbox naybe the props as well
since the flat connectors don't seem to have any aerodynamics could you make a wide "Base" to put skis on? they have almost no friction, tho i guess if they're better then wheels or not depends on if they have more drag
Just to clarify
large jet is designed to have a lot of power (example is the raw engine) and the space thruster is built for speed, but it doesn't have the power of the dragon engine
My Predictions:
Space Thrusters - 5
Rocket Engines - 1
Hey we had the same guess :D
so one thing i found out on accident that might help, wheels on their side will be frictionless, im not sure if this is patched though.
My guess is that it will take four space thrusters
please do a thrust challange where you do the one thruster but then with the space thruster.
I have a suggestion. Try to break the sound barrier with the MOST amount of the big thrusters.
You can get a longer runway on the test map by going from corner to opposite corner ex: top left to bottom right
i think you could revisit this idea again but with improvment, for the rockets engine, you could using the attachment block and attach it on the grounds, and when the time is right you could release that attachment block using disconnected block? or something, sorry but i dont know the blocks name.
it using same principle with rocket launch where is holding the rockets until the power is enough to lift up itself before it launch
I was up since 3:00am and was watching TH-cam and looked at the time and realized scrapman uploads at 7:00 why not comment see if I’m the first guess not
By the way, the reason it isn’t going so fast is because the jet engines are so heavy. It’s weighing it down just a little tip. 12:17 and your theory is also right.
Just to say, the dry vortex from the new update gives me the water expansion vortex vibes.
You forgot a wedge on the jet engines, the wheels took that gap and you forgot to fill it, so you had a dirty green arrow
I feel like reducing downforce might be extremly important without wheels
Maybe your aero blocks should be oriented so as to generate a bit of lift, and thus reduce friction with the ground.
I didn’t have a guess for the bigger engine but the small ones I paused before your guess and also assumed 10
I'd like to see you test what the effect would be of layering your shields. I imagine it would be pretty core-hungry, but a virtually invulnerable shield onion intrigues me.
You should do a giant spaceship multiplayer battle with multiple gun turrets, like a capital ship space battle.
Space thrusters shocked me, too. I thought like 8, but 2!?!?!?!? I just can't...... they are really amazing.
to handle the ramp up, you can put an anchor on a detacher, so after it ramps up you break off the anchor l
Love the videos👍
1 for the rocket engine and 5 to 6 for space thruster
Good job scrap, now make a ridiculously fast hovercraft
Try to get a sonic boom with quantum rudders! I have seen multiple videos using quantum rudders as propulsion, but always in space. We know quantum rudders work in atmosphere, so it would be cool to see you try!
I gussed 2 cause I made a plane using 1 and it broke the sound barrier 😅 so yeah there way more powerful than u ‘d think. Also the single space thruster was faster than the rocket engine on the same design same against the large jet engine but i guess that’s cause that 1 was designed for the space thruster
You should revisit the dragon jet engine without wheels
Now that we know that 2 space jets can do it, I want to see him try with the dragon jet again.
You should try something with the large cannons, now that they auto-aim
With all the new parts I would like to see a revisit evolution build for multiplayer Monday
Please start doing this with airplanes, I think a lot of people might be interested in this as much as I am.
My guess: 16 smile thrusters and 2 big thrusters
You should do a multiplayer battle on the underside of one of the planets
use those connectors on top of the jets as skits 2 lines of those are less friction than 4 in line blocks
I feel like wheels generally are better, it’s just that with the space thruster you had to double your aerodynamic profile to use wheels which canceled out their benefit especially with such a small area dragging across the ground
The test ground has 0 friction so wheels don't matter