On your next Space Fight, add at least one TNT in the very center of your vehicle so we get that super cool explosion that sends all your pieces flying.
These were pretty small fighters. Now I want to see massive spaceships. No block limit and lots of power cores. Single crew or 2v2 with designated gunner.
i was thinking the same thing, i was sitting there thinking id just have a single small thruster, and the ability to rotate via gyros, then 1 or 2 pintle mounted guns, past that id just want layers and layers of shields, id be slow and low firepower, but it would be nigh impossible to break me
I’ve taken the time to carefully inspect every craft. Trying to find the weakness in every single one. It was difficult and took me exactly 26 minutes and 49 seconds to come up with the weakness to every single persons space craft. ScrapMan: The lack of immunity to bullets. Yzuei: The lack of immunity to bullets JB: The lack of immunity to bullets Patches: The lack of immunity to bullets
why not make it one of your usual challanges where two people control one giant creation and two have small fighters? like a mothership vs tiny spacecrafts
As I said on Yzuei's posting of this dogfight, I'd love to see a rematch in which the other participants redo their builds to match ScrapMan's firepower instead of ScrapMan reducing the blaster count. More blasters instead of EMPs could be very interesting, based on how the first round went.
Hey scrap man you should do a challenge where Uzie builds a small shuttle and you bulid a rocket with a cargo bay in which Uzie has to fly inside and you shut the door without damage
Hey scrap man, could you do some experiments with the new blocks, such as testing if stacking shields can take two EMP’s? And if they block all incoming damage? That would be cool.
The shields can block all projectiles (Well except the EMP since they one shot) but they don't block creations (Vehicles, Dynamite and Player Made Weapons [PMW]). But however though to make a multi layer Shield your going to need a very big build since having shields layered and close to each other may not work unless you layer the shield higher than the other.
@@darkstar_sierra1588then just adjust their settings, the creation needs to only fit 4 of them if you want whole double layer, and you could even do something like scrapman did here and just use two on the front with different height adjustments
some sort of 3v3 would be cool in this, some squad tactics. maybe with 1 'captial ship' and 2 fighters where the players have to defend their cap ship and destroy the other
Next time you want to consider skimping on shields, as strange as it sounds, face the shield up. People have a natural tendency to turn 'up' in aerial dogfights, which means the top, front, and rear of your ship are more vulnerable than the bottom. This isn't always true and certainly can cause some issues every so-often, but might be fun to consider. You might want to experiment with shields as well, and determine the regeneration rate. A shield that is larger might take longer to regenerate while smaller shaped shields might regenerate faster.
Spoilers So sad that Scrapman nerfed himself after round 1. I know the intent was to make the match fair, but I feel like since he already sacrificed a whole shield, and was sitting at 48 power cores instead of 50, he was well within the realm of fairness. Scrapman won this in my book.
Ah yes, because changing 2 of his guns is totally the reason he lost, not the fact that he kept crashing into the other guys' ships and had no shield protecting his back
I think the rules may not have been established properly for this. Cuz I think Yzuei still considers himself in even when he has no propulsion but still has gyro and weapons
suggestion for next multiplayer video: 2v2, where 1 person builds a dreadnought styled massive mothership of sorts(with separately controlled turrets), and the other has to make a small, nimble fighter, and it could work like 1 person is manning the guns, the other is driving, and the other team is using the fighter built by the person responsible for that build(it has been done, but not in space yet so it would be interesting)
Scrapman's craft is something like a tie fighter. Tie fighters had little to no shielding but were outfitted with very powerful blasters capable of destroying ships in seconds. Although because of their little shielding they were easily destroyed so usually employed the strategy of strength in numbers. The reason Scrapman lost, he was a lone tie fighter fighting for its life.
Great video and builds. Battle idea for ground mode: Battlebots inspired battle. 250kg weight limit and melee weapons only. No block limit or power core limit.
a freighter vs 2 fighters would be cool where the freighter has 2 layers of shields a driver and a gunner with the goal to survive the longest and the fighters to destroy the freighter as fast as they can
To everyone who is asking about Shield Layering. You can layer the shields but don't bother because people are just going to set there EMP's to stagger fire anyways which is just going to render the Layered shield tactic completely useless. And what i mean by Stagger Fire for those who don't understand it's where you set delays on your firing input for each weapon like the first weapon has 0 delay and the second weapon has a 0.15 delay and the third weapon has a 0.30 delay (That is an example for stagger fire smart cannons btw which speeds up there fire rate as well) and so on which enables your weapons to fire in rapid succession.
They should do this but if they can’t shoot or move they can join the person who shot them down and use their ship but to claim them you have to sit next to them for 5 seconds but if they die they stay on the same team and maybe any one could claim them, until there is only one team
@@RustTree0915their power should increase as the atmosphere increase, but i will not mind if it just worked on one power despite the change in atmosphere, but please don't make an air based engine work where there is no AIR!!!
4:14 One thing it doesn't seem like people get, is you really should make the shield as small as possible, as having it extend so far beyond the craft just means it'll take more hits and break easier.
Realistic Space battleship next (only manuvering useing engine)like a realistic spaceship would. maybe useing front/nose engine to slow down, back engine to accelerate,and RCS instead of wing.
I feel like the jet engines should not work in a non-atmosphere, seeing as there's no oxygen to burn. Also, Patch's vehicle reminds me of the personal aircraft from Tron Legacy
Preferrably TOS Enterprise It looks so much better the later ones, especially TNG's Enterprise Im considering getting trailmakers just to make an Enterprise replica myself
I'm waiting for someone to make some Star wars craft. Hit me with the TIE fighters and the x-wings and the A wings and the b wing bombers and the y-wings. Hit me with them in the Nabooze starfighters and Jedi starfighters and some arc 170s. Maybe a separatist vulture droid looking craft. Come on. They're practically begging us to
i have a idea for next video not sure if you have done this yet but its like a large cargo spaceship and defensive guns on it and 1 spacecraft defending the large cargo spaceship and the other team has the same stuff and the goal is to destroy the other people's cargo spaceship, you have to balance defense to defend your cargo ship while attacking the enemy but if trailmakers allow bigger ships than i expect then you could probably have 3 major cargo of the ship to defend maybe like tnt front middle back of the cargo spaceship then have 3 guns on the front, middle, back of the cargo spaceship to defend those when the teammate is gone to destroy the other persons cargo spaceship, the guns wont be powerful enough to defend itself just powerful enough to delay maybe you could even have all 3 guns being EMP to keep slowing the enemy down and here is the twist you are both trying to travel to the other side of the map from the corner to the end but if the other enemy still has cargo left you wont be able to win and loop back and also if both have the same cargo when reaching the end its a tie so it continues until one loses cargo so they would win until you make it a tie or you remove all their cargo but its not just that after removing all their cargo in a event where you get lucky you have to still try to get to the space station or the corner of the map you dont really need to go in it but you can just hit it with your cargo spaceship and if you teleport in the corner then you win also idk how this got so long please tell me why let me see if i can shorten it so well i did oh ya i forgot the you should probably give the cargo player higher limits than normal maybe so they can try to clean out a section of the ship that exploded when the cargo was hit or insulate it from the ship so the ship can still work after the destruction
Video idea: you build a vehicle, then spin a wheel for who's vehicle you get, so you have to strategies to make it powerful enough that if you get it it's a good vehicle still but if someone else gets it, you aren't completely screwed
@hairyhat0126 No not with any evolution, just 4 player build 4 ships, a wheel gets spun say scrapman rolls yuzies ship he just does the entire video in a ship yuzie built
Hey what’s better for two shields? Double stacked front shields, left and right shields, top and bottom shields or front and back shields? I think a fast craft with double front shields would be good for attack runs. No one could chase you if you had the speed advantage, and it would be hard to do damage while you are attacking because if you get through one shield you have to get through another after. Then you can extend and let them recharge.
7:30 Huh. That style vaguely reminds me of the (dating myself here) Explorers series main ship for LEGO...but the back also reminiscent of the Archangel (Gundam SEED).
I find it funny how Scrap made a fighter with shields leaving the back exposed when one of the ways many fighter plains and ships attack from the back.
I think it would be cool to do a 3 v 1, but the 1 gets a ton of power cores. Fighters vs a destroyer. Each player makes two ships. And whoever lasts the longest is the winner.
@@judet2992 MiG-17s werent around when the Korean war popped off. Its most recognizable use case was in the Vietnam war, fighting Phantoms and Thunderchiefs
God i need to start playing thease kinds of games...i would go wild with stupind yet kinda inventive builds Idea for spacecrafts: A)rotating parts 1) rotating sheald generator 2) rotating the thruster 3) rotating the gun B) strange tactits 1)thruster pointing forwards so you can go backwards and still shoot while protected by your shield (can be used with rotating thrust for "offensive" and "defensive" mode) 2)unpredictable manuvers using rotating thruster 3)tank-like turret whith less firepower but more speed and agility used to fly circles around enemy and shoot him since he can only shoot to his front 4) rotating the shield only where you need it
The first person mode really reminds me of star wars battlefront when you have to shoot all enemy ships, Especially with the red arrows pointing where someone is!
The jousting in this is so dramatic. If I'm able to get this sometime, this is making me real curious whether my experience from ED would translate to this for choosing what kind of fight to be in.
I'm surprised that someone didnt layer shields to be a juggernaut. Maybe you can do that for a challenge one big slow ship with two shields vs a fast fighter, so 1v1, or two fighters and a gunner 2v2.
You should do a multi-player where you all build a base with manually controlled turrets, like 3 Shields and a seat buried in the middle. Then take turns defending your base from the others. Maybe use a standardized fighter and whoever shoots down the most before their seat gets destroyed is the winner.
You could put the shild generators on a servo, so they spin around your ship. This would spread the damage over all shilds, regardless the attack angle. And even if one fails, the others would still absorb a good part of the damage. Obviously you would need a couter-rotation.
Curiosity: 1: Did any of you use any Armor Blocks? 2: Does the Deco Greeble that clearly used the Armor Blocks as a Base for their Model have or lack Armor? Also, it does kinda feel like an Anomaly that the Jet Thrusters are working in Space when both pure Propellers don't, & I assume Heli Blades also wouldn't for blatantly obvious reasons. I'm not actually sure though if the Jet Propellers are 100% Wind Thrust and *should* be acting like the Propellers or if they suck up air to feed into Jet Thrust and thus would be kinda like a Propeller Propulsion/ Jet Propulsion hybrid... thus if in Space the lack of air would leave only the Jet half still operational thus make it make more sense that the Jet Thrusters would work in Space but the lack of air would waste half their power potential thus render them only at 50% of their power strength thus make using them over Dragon Jets or Space Thrusters a questionable strat on Creations that intend to live entirely in Space and don't plan to do any planetary traipsing... and even on the Planets I assume their less Gravity would be no guarantee they have any Atmo, thus Air, on them...
On your next Space Fight, add at least one TNT in the very center of your vehicle so we get that super cool explosion that sends all your pieces flying.
ooh. that would make a good rule, making everyone hide a certain number of tnt in their build.
That would be epic
Bro, play the game and do that then
That would be sick
TBH there is no explosion damage in vacuum IRL
These were pretty small fighters. Now I want to see massive spaceships. No block limit and lots of power cores.
Single crew or 2v2 with designated gunner.
fully agree
this needs to make it to the top
This SPACE DOGFIGHT Was LEGENDARY!
Yzuei is here yay!
YAY!
Homos Yzius has Ben spotted in the wild!!!
Yzueius*
Been*
We need a 2v2 (pilot/forward gunner + tail turret gunner) 1st person space dogfight
2v2 evolution space gunship match? I bet that would be wild
i am 100% making a b29 superfortress that works in space
By tomorrow somebody is gonna use the inf complexity mod to make an entire star destroyer from star wars
@@felion_ XD your not wrong
I can definitely see someone building a craft with multiple layers of shielding like the layers of an onion.🤪
Cake has layers. And everybody loves cake!
@@nimstar1 I am NOT going to say the next line!🤪
I tought of that too but wouldnt the emp do short work of it due it being an aoe?
@@fibstheboss8958 Theoretically yes, in practice, still awaiting testing.
i was thinking the same thing, i was sitting there thinking id just have a single small thruster, and the ability to rotate via gyros, then 1 or 2 pintle mounted guns, past that id just want layers and layers of shields, id be slow and low firepower, but it would be nigh impossible to break me
I’ve taken the time to carefully inspect every craft. Trying to find the weakness in every single one. It was difficult and took me exactly 26 minutes and 49 seconds to come up with the weakness to every single persons space craft.
ScrapMan: The lack of immunity to bullets.
Yzuei: The lack of immunity to bullets
JB: The lack of immunity to bullets
Patches: The lack of immunity to bullets
Checks out
this would look very different in an asteroid field or with wrecks around.
why not make it one of your usual challanges where two people control one giant creation and two have small fighters? like a mothership vs tiny spacecrafts
Scrapman just built a gaming mouse that can dogfight in space😂😂
Oml thats so true
Yup
I don't love the fact that the first thing my brain thought in the build menu was "Oh! They made new light options" built like a moth honestly
moth gang moth gang
Goated episode. Patch with a historic comeback and Scrapmans triple kill in the first round
As I said on Yzuei's posting of this dogfight, I'd love to see a rematch in which the other participants redo their builds to match ScrapMan's firepower instead of ScrapMan reducing the blaster count. More blasters instead of EMPs could be very interesting, based on how the first round went.
Hey scrap man you should do a challenge where Uzie builds a small shuttle and you bulid a rocket with a cargo bay in which Uzie has to fly inside and you shut the door without damage
I really hope he sees this i want to get recognised
lil uzie :D
"Uzie" 😆
ITs YZUEI
@Edwardo33 nah hes talking about the rapper lil uzi vert im sure!😂
Hey scrap man, could you do some experiments with the new blocks, such as testing if stacking shields can take two EMP’s? And if they block all incoming damage? That would be cool.
The shields can block all projectiles (Well except the EMP since they one shot) but they don't block creations (Vehicles, Dynamite and Player Made Weapons [PMW]). But however though to make a multi layer Shield your going to need a very big build since having shields layered and close to each other may not work unless you layer the shield higher than the other.
@@darkstar_sierra1588then just adjust their settings, the creation needs to only fit 4 of them if you want whole double layer, and you could even do something like scrapman did here and just use two on the front with different height adjustments
May also want to consider shield cycling ie having two or more shields alternate on/off so at least one is always on.
this sounds like an awesome idea@@jameskirkland3187
The x-wings and t-fighters are gonna be so cool with this update
Love the way they made the shield props to the trail maker devs it looks sick especially in that first person made it look that much better
The battlefield theme in the bgm was a good touch for the fight
The next challenge really needs to be a moonlander combat challenge! You guys all going to one of those .33 gravity spots and see what happens!
Scrapman just evaporated everyone in the first round
Your first person field of view expqnding as your ship rips apart might be the most badass and terrifying thing ever
some sort of 3v3 would be cool in this, some squad tactics. maybe with 1 'captial ship' and 2 fighters where the players have to defend their cap ship and destroy the other
Next time you want to consider skimping on shields, as strange as it sounds, face the shield up. People have a natural tendency to turn 'up' in aerial dogfights, which means the top, front, and rear of your ship are more vulnerable than the bottom. This isn't always true and certainly can cause some issues every so-often, but might be fun to consider.
You might want to experiment with shields as well, and determine the regeneration rate. A shield that is larger might take longer to regenerate while smaller shaped shields might regenerate faster.
Spoilers
So sad that Scrapman nerfed himself after round 1. I know the intent was to make the match fair, but I feel like since he already sacrificed a whole shield, and was sitting at 48 power cores instead of 50, he was well within the realm of fairness. Scrapman won this in my book.
He still ripped everyone else apart, I would say that getting nerfed was more than fair.
Ah yes, because changing 2 of his guns is totally the reason he lost, not the fact that he kept crashing into the other guys' ships and had no shield protecting his back
@@felps_4500He never had a shield in the back, he sacrificed protection for firepower
@@LoyaLPikmin Yes, that's what I said, he made himself vulnerable by not having a shield on his back, that's how he got shot down in some later rounds
did he add two emps? because maybe a second shield was better.
He still got a win with less firepower, so it was more fair and therefore fun.
24:39 its so cool watching the coloured trails braze through space
It would be an interesting space challenge to see if you can make a glider capable of exiting an atmosphere and re-entering as well.
I think the rules may not have been established properly for this. Cuz I think Yzuei still considers himself in even when he has no propulsion but still has gyro and weapons
4:59 looks like a mini star destroyer (like really mini)
suggestion for next multiplayer video:
2v2, where 1 person builds a dreadnought styled massive mothership of sorts(with separately controlled turrets), and the other has to make a small, nimble fighter, and it could work like 1 person is manning the guns, the other is driving, and the other team is using the fighter built by the person responsible for that build(it has been done, but not in space yet so it would be interesting)
Make a vehicle for space which has an escape shuttle which has an escape shuttle which has an escape shuttle :) day 2 of asking
I was literally in depression until I started watching ScrapMan so jim building this would mean SOOO much to me.
I started crying while writing this.
You said “which has an escape shuttle” twice
@@5khopindeed they did
More shuttle less problem
Space pirate ship battle, "Treasure Planet" style would be amazing
Scrapman's craft is something like a tie fighter. Tie fighters had little to no shielding but were outfitted with very powerful blasters capable of destroying ships in seconds. Although because of their little shielding they were easily destroyed so usually employed the strategy of strength in numbers. The reason Scrapman lost, he was a lone tie fighter fighting for its life.
name idea for scrap mans space ship: The Dark Scythe. Name idea for patchbits's space ship: The Holy Beacon.
I cant wait for the next space battle's
Great video and builds. Battle idea for ground mode: Battlebots inspired battle. 250kg weight limit and melee weapons only. No block limit or power core limit.
Great video and fight sequences. One question though: Why did Scrap have to nerf himself!?
"kinda like a bat"
*Unintentionally made General Grievous' personal fighter*
a freighter vs 2 fighters would be cool where the freighter has 2 layers of shields a driver and a gunner with the goal to survive the longest and the fighters to destroy the freighter as fast as they can
To everyone who is asking about Shield Layering. You can layer the shields but don't bother because people are just going to set there EMP's to stagger fire anyways which is just going to render the Layered shield tactic completely useless. And what i mean by Stagger Fire for those who don't understand it's where you set delays on your firing input for each weapon like the first weapon has 0 delay and the second weapon has a 0.15 delay and the third weapon has a 0.30 delay (That is an example for stagger fire smart cannons btw which speeds up there fire rate as well) and so on which enables your weapons to fire in rapid succession.
That looks like fun🎉
They should do this but if they can’t shoot or move they can join the person who shot them down and use their ship but to claim them you have to sit next to them for 5 seconds but if they die they stay on the same team and maybe any one could claim them, until there is only one team
It's a shame Scrapman didn't have 3 spare power cores. He could have added another shield.
You know that someone's going to make an actual starship from Star Wars now lol
NOT JUST ANY STAR WARS SHIP BUT THE STAR DESTROYER CAPTURED BY THE REBELS AND USED AGAINST THE EMPIRE.
i wonder how long until someone makes a millennium falcon lol
@@1mariomaniac might be a bit like the lego millennium falcon so about 8-10 hours if they want to make it large
you can add multiple layers of shields to get extra protection
This was spectacular! I feel like a rockets only with no shield could be really entertaining in the space setting.
I can't wait to see the car/hover/plane/boat/sub/spaceship build!
I feel that’s gonna be hard, they’re gonna have to switch maps a lot.
@@parallelgaming8424 😂 first it's going to be stranded, then high seas, then airborne, then space sector 😂
I actually don't like that the regular thrusters work in space, there should be more of a challenge in space
I understand why you want that, but it's just going limits your choice for propulsion. The dev probably has considered it.
@@RustTree0915their power should increase as the atmosphere increase, but i will not mind if it just worked on one power despite the change in atmosphere, but please don't make an air based engine work where there is no AIR!!!
@@memoxd722both props and the jet?
I think the only thrusters that should work in space before this update is the mini thruster as there is not air intake
@@lucyclexenovian3361 i get your point but imagine a propeller in space,it will probably work too, it's just nonsense
Two big battle cruisers 2vs2 maybe? One pilot one main gun controll?
4:14 One thing it doesn't seem like people get, is you really should make the shield as small as possible, as having it extend so far beyond the craft just means it'll take more hits and break easier.
Realistic Space battleship next (only manuvering useing engine)like a realistic spaceship would. maybe useing front/nose engine to slow down, back engine to accelerate,and RCS instead of wing.
Surprisingly evenly balanced fight
I feel like the jet engines should not work in a non-atmosphere, seeing as there's no oxygen to burn.
Also, Patch's vehicle reminds me of the personal aircraft from Tron Legacy
8:10 Battle bots in space?
Damb, Scrapman gotta lot of unlocking to do to just use the basic blocks. Doesn't look like he's got any studs though...
You should do a dog-fight without or low power quantum rudders
MULTIPLAYER TRAILMAKERS IS WHAT I SUBSCRIBED FOR!
I think a cool space dogfight could be a capital ship battle. Large ships duking it out in SPACE.
Can't wait for someone to make a fully functional replica of the USS Enterprise in this update.
Preferrably TOS Enterprise
It looks so much better the later ones, especially TNG's Enterprise
Im considering getting trailmakers just to make an Enterprise replica myself
I'm waiting for someone to make some Star wars craft. Hit me with the TIE fighters and the x-wings and the A wings and the b wing bombers and the y-wings. Hit me with them in the Nabooze starfighters and Jedi starfighters and some arc 170s. Maybe a separatist vulture droid looking craft. Come on. They're practically begging us to
@@ilyte1 oh dont worry, the workshop will be *filled* with star wars stuff
But star trek deserves some love too
@@strelnagaming The only question is... Will hyperdrive and warp drive be separate?
@@ilyte1 unfortunately i dont think either will be present unless interstellar travel becomes a thing :,)
i have a idea for next video not sure if you have done this yet but its like a large cargo spaceship and defensive guns on it and 1 spacecraft defending the large cargo spaceship and the other team has the same stuff and the goal is to destroy the other people's cargo spaceship, you have to balance defense to defend your cargo ship while attacking the enemy but if trailmakers allow bigger ships than i expect then you could probably have 3 major cargo of the ship to defend maybe like tnt front middle back of the cargo spaceship then have 3 guns on the front, middle, back of the cargo spaceship to defend those when the teammate is gone to destroy the other persons cargo spaceship, the guns wont be powerful enough to defend itself just powerful enough to delay maybe you could even have all 3 guns being EMP to keep slowing the enemy down and here is the twist you are both trying to travel to the other side of the map from the corner to the end but if the other enemy still has cargo left you wont be able to win and loop back and also if both have the same cargo when reaching the end its a tie so it continues until one loses cargo so they would win until you make it a tie or you remove all their cargo but its not just that after removing all their cargo in a event where you get lucky you have to still try to get to the space station or the corner of the map you dont really need to go in it but you can just hit it with your cargo spaceship and if you teleport in the corner then you win also idk how this got so long please tell me why let me see if i can shorten it so well i did oh ya i forgot the you should probably give the cargo player higher limits than normal maybe so they can try to clean out a section of the ship that exploded when the cargo was hit or insulate it from the ship so the ship can still work after the destruction
The Lamborghini in the background with the new space thruster on top is hilarious
Awsome video. You should do a space battleship competition!!!!!! Keep up the hard work 👍👍
Scrapman had a weakpoint because his ship was the boss enemy, aggressive full frontal designs like that are absolutely amazing
Can you build the battleship Yamamoto (but the one from the anime) would be really cool.😎
Video idea: you build a vehicle, then spin a wheel for who's vehicle you get, so you have to strategies to make it powerful enough that if you get it it's a good vehicle still but if someone else gets it, you aren't completely screwed
So evolution challange
@hairyhat0126 No not with any evolution, just 4 player build 4 ships, a wheel gets spun say scrapman rolls yuzies ship he just does the entire video in a ship yuzie built
@@edgaro.6097 ah, I get it now
Hey what’s better for two shields? Double stacked front shields, left and right shields, top and bottom shields or front and back shields? I think a fast craft with double front shields would be good for attack runs. No one could chase you if you had the speed advantage, and it would be hard to do damage while you are attacking because if you get through one shield you have to get through another after. Then you can extend and let them recharge.
Until you run into someone who has a bunch of EMP launchers set to stagger fire which renders that shield tactic useless.
@@darkstar_sierra1588 ooh, good idea
I would love to see a space dogfight without the quantum ruders! A true space dogfight!
I wonder if you could set up two forward facing shields with one just slightly larger than the other to get double forward shielding?
Trailmakers has come SO far from when i first started playing it
Been waiting for this! So cool.
Right?
How did you post this an hour ago and this only came out 52 mins ago
@@LoganPace If you reload it you can see when the video came out and when this guy commented.
The fact he had to nerf himself.
I love how durable the spaceships look, probably cos it’s not like there gonna fall outta the sky
You should make a shuttle like from Star Trek
You should do a dogfight in planes in one of the planets, so you have a really confined space
Multi players evolution battles would be awesome in space!
Bro I LOVE how you used a remix of the battlefield theme for your epic first battle
I REALLY cannot wait for the Spacebound Update now.
Do a first person only space fight, that would be epic.
7:30 Huh. That style vaguely reminds me of the (dating myself here) Explorers series main ship for LEGO...but the back also reminiscent of the Archangel (Gundam SEED).
The first person of your ship looks like the inside of a death-troopers mask from star-wars, first person in this game can be surprisingly cool
Bro had to nerf himself 😂
I beg of you to build ships from movies, like star wars or star trek. In particular the USS enterprise, that would be sick! Love the video!
I find it funny how Scrap made a fighter with shields leaving the back exposed when one of the ways many fighter plains and ships attack from the back.
I think it would be cool to do a 3 v 1, but the 1 gets a ton of power cores. Fighters vs a destroyer. Each player makes two ships. And whoever lasts the longest is the winner.
Last time I was this early the MiG-17 was still in service (in Russia, not North Korea.)
I don't think everyone will understand this joke...Only the real ones understand 🗿
@@memoxd722 yep
Vietnam moment?
@@yayeetmeoffacliff4708 nah the bad Korea
@@judet2992 MiG-17s werent around when the Korean war popped off. Its most recognizable use case was in the Vietnam war, fighting Phantoms and Thunderchiefs
Ooh! Also you should try making space dogfighters without the quantum rudders!
God i need to start playing thease kinds of games...i would go wild with stupind yet kinda inventive builds
Idea for spacecrafts:
A)rotating parts
1) rotating sheald generator
2) rotating the thruster
3) rotating the gun
B) strange tactits
1)thruster pointing forwards so
you can go backwards and still
shoot while protected by your
shield (can be used with rotating
thrust for "offensive" and
"defensive" mode)
2)unpredictable manuvers using
rotating thruster
3)tank-like turret whith less
firepower but more speed and
agility used to fly circles around
enemy and shoot him since he
can only shoot to his front
4) rotating the shield only where
you need it
The first person mode really reminds me of star wars battlefront when you have to shoot all enemy ships, Especially with the red arrows pointing where someone is!
I know the perfect name for scrap man's ship. The deer tick. It seems unassuming, but it has a infectious bite.👌
A space version of ship (with turret) vs. Fighters would be sweet!
The jousting in this is so dramatic. If I'm able to get this sometime, this is making me real curious whether my experience from ED would translate to this for choosing what kind of fight to be in.
I'm surprised that someone didnt layer shields to be a juggernaut. Maybe you can do that for a challenge one big slow ship with two shields vs a fast fighter, so 1v1, or two fighters and a gunner 2v2.
You should do a multi-player where you all build a base with manually controlled turrets, like 3 Shields and a seat buried in the middle. Then take turns defending your base from the others. Maybe use a standardized fighter and whoever shoots down the most before their seat gets destroyed is the winner.
You could put the shild generators on a servo, so they spin around your ship. This would spread the damage over all shilds, regardless the attack angle. And even if one fails, the others would still absorb a good part of the damage.
Obviously you would need a couter-rotation.
I'm surprised nobody implemented strafing boosters
Scrapman has been crossing water scorpion hunting tactics with black widow levels of ouchput in his spare time
This was so freaking cool
Day 2 of asking scrapman to do a ground tank battle in the asteroid belt.
the way they all describe scapman gaining on them like hes a force of nature rather than just a guy is quite amusing
Everyone else: im going to build an Aesthetic cool and maneuverable spaceship scrapman: I AM THE STORM THAT IS APPROACHING
I just want a space video where you have to use first person
You should do a first person only space battle
Curiosity: 1: Did any of you use any Armor Blocks? 2: Does the Deco Greeble that clearly used the Armor Blocks as a Base for their Model have or lack Armor?
Also, it does kinda feel like an Anomaly that the Jet Thrusters are working in Space when both pure Propellers don't, & I assume Heli Blades also wouldn't for blatantly obvious reasons. I'm not actually sure though if the Jet Propellers are 100% Wind Thrust and *should* be acting like the Propellers or if they suck up air to feed into Jet Thrust and thus would be kinda like a Propeller Propulsion/ Jet Propulsion hybrid... thus if in Space the lack of air would leave only the Jet half still operational thus make it make more sense that the Jet Thrusters would work in Space but the lack of air would waste half their power potential thus render them only at 50% of their power strength thus make using them over Dragon Jets or Space Thrusters a questionable strat on Creations that intend to live entirely in Space and don't plan to do any planetary traipsing... and even on the Planets I assume their less Gravity would be no guarantee they have any Atmo, thus Air, on them...