make it so that if you're holding shift, the brush only moves up and down, wherever you happen to be holding it, and ctrl makes it move only left and right. LOVE this game concept
just my 2 cents, would prefer either that shift would allow you to snap to any nearest axis (either up/down or left/right), whichever is closer, or it would allow you to draw an L shape to your cursor, which avoids needing to draw two lines, and allows you to connect two far-away points without knowing where they would intersect. (use spacebar or another key to toggle it between 'horizontal then vertical' vs 'vertical then horizontal')
two additions could really help the game: cross section view, and a history of the steps that have previously been made(at the bottom) with the steps as layers (like a gerber file)
Important things if you plan to make this a full game: A tutorial Saveable patterns/masks (I only partially understand what's going on here. As I understand it you draw a mask, and then a step of the lithography is simulated based on that mask) More versatile drawing tools Copy and paste (ABSOLUTELY necessary if you want to make this a full game) Satisfying animations and sfx (Difficult cognitive games have to jingle the keys a bit to keep people engaged) More loose (and difficult) ideas: Missions (Given a certain set of inputs, give a certain set of outputs) Simple breadboard editor? (Calculate IC inputs and outputs and lets you use it in a case on a simulated breadboard)
Did Digital layout in grad school, Was one of the most beautifully painful courses I took. Took My Final Mega GDS at the end of the course, popped it open in 3d with gds23d and used VR desktop to spend the next few hours flying around the monstrosity of the layout in VR.
Seems like mouse button down at one corner of a rectangle, and mouse button up at the opposite corner, and fill that rectangle would more closely match your needs than the square brush you're using. Perhaps an area selection copy paste tool would be practical as well.
I find this absolutly facinating... although i would prefer to have declarative control, and then let the software tell me the steps that would happen... Like i would draw in the aluminium and it would go "oh to place aluminium here you do this series of steps... but watch out you will etch away these other bits in the process" or something.
This is an insanely complex process even when simplified like this. Now imagine doing this in real life, and all the hundreds of trips between machines, and then you have a finished product, that has an error in it :P I kind of feel bad for Intel for that one.
And gate. Wrap it in good looking UI, add all kind of flashing leds and visuals for signals propagating through conductors and will be a game. I bet 3d cellular automata can be used to propagate "signals" and solve circuit.
@@jkthecjer is it more fun than how you would learn this stuff in class? or is it more puzzles than learning anything to do with fabrication or ics? ive been collecting computer engineering educational games in a list. deciding whether to spend time with them
@@jkthecjer HAHA! Reminds me of: "The ships hung in the sky in much the same way that bricks don't." - Douglas Adams, The Hitchhiker's Guide to the Galaxy
The 8 people that would play this game must be really excited
I am one of those people T_T
We are
make that 9
They are 9 now.
more like 1.2k lmaoo
make it so that if you're holding shift, the brush only moves up and down, wherever you happen to be holding it, and ctrl makes it move only left and right. LOVE this game concept
this is such a good idea!
just my 2 cents, would prefer either that shift would allow you to snap to any nearest axis (either up/down or left/right), whichever is closer, or it would allow you to draw an L shape to your cursor, which avoids needing to draw two lines, and allows you to connect two far-away points without knowing where they would intersect. (use spacebar or another key to toggle it between 'horizontal then vertical' vs 'vertical then horizontal')
Dope
lol
two additions could really help the game: cross section view, and a history of the steps that have previously been made(at the bottom) with the steps as layers (like a gerber file)
Reminds me of the Zachtronics game
Important things if you plan to make this a full game:
A tutorial
Saveable patterns/masks (I only partially understand what's going on here. As I understand it you draw a mask, and then a step of the lithography is simulated based on that mask)
More versatile drawing tools
Copy and paste (ABSOLUTELY necessary if you want to make this a full game)
Satisfying animations and sfx (Difficult cognitive games have to jingle the keys a bit to keep people engaged)
More loose (and difficult) ideas:
Missions (Given a certain set of inputs, give a certain set of outputs)
Simple breadboard editor? (Calculate IC inputs and outputs and lets you use it in a case on a simulated breadboard)
lol, so the things I do at work?
I am currently a semiconductor test engineer who want to venture into designing power ICs. This looks promising, thanks.
A second sequel to KOHCTPYKTOP? Yes Please.
Im going to show this to my colleagues. I'd also love to see it released
ah yes, the line between games and work is slowly fading away
Looks very niche and debatably fun, but I'll be following your work
oguu
the only kind of fun for me
Looks like a cool idea, would love to see this turned into a full game with a tutorial!
Did Digital layout in grad school, Was one of the most beautifully painful courses I took. Took My Final Mega GDS at the end of the course, popped it open in 3d with gds23d and used VR desktop to spend the next few hours flying around the monstrosity of the layout in VR.
This looks really cool! With an informational tutorial this could double as an educational tool! :D
Getting LLMs to optimize a floorplan? Old and busted. Getting thousands of gamers to do the same optimization? New hotness.
It'll be like when Eli was recruited by the SGC via that game! ^^
Seems like mouse button down at one corner of a rectangle, and mouse button up at the opposite corner, and fill that rectangle would more closely match your needs than the square brush you're using. Perhaps an area selection copy paste tool would be practical as well.
KOHCTPYKTOP 2.0?
Unique idea! Keep up the good work!
very cool concept! ill be following. Hopefully this turns into a full fledged game. Keep it up!
nice! Have you seen our SiliWiz tool? a bit similar, but we just have the design / simulation, not the processing
This is geniunely awesome
I'd pay double for whatever this game is. Would be even greater if an oscilloscope view was added for the inputs and outputs.
i think i like the educational part of it. would like better lighting
Would be interesting to see probing and voltage/signal visualization on the wires
Where can I preorder?
Love it
This looks like a cozy wörk simulator. :D
Where can I play this? 😱
This is such a cool concept 😭
I find this absolutly facinating... although i would prefer to have declarative control, and then let the software tell me the steps that would happen... Like i would draw in the aluminium and it would go "oh to place aluminium here you do this series of steps... but watch out you will etch away these other bits in the process" or something.
This is an insanely complex process even when simplified like this. Now imagine doing this in real life, and all the hundreds of trips between machines, and then you have a finished product, that has an error in it :P
I kind of feel bad for Intel for that one.
is this like spacechem but with electrical circuits? sign me up 😂
This looks fun
And gate.
Wrap it in good looking UI, add all kind of flashing leds and visuals for signals propagating through conductors and will be a game.
I bet 3d cellular automata can be used to propagate "signals" and solve circuit.
This is so so cool!
I... wants... this...
Very nice!
Wtf. How can I help. Money is ofc ready.
Btw, do you know tiny tapeout project?
Based
Grounded
yea id play tf outa that
cool
That is amazing! A game about PCB and their layers is so awesome!
Please provide sourcecode or the release. I love this game
YES. GIMME.
game???
yeah, it's like fortnite but you fab integrated circuits as puzzles instead of whatever you do in fortnite!
@@jkthecjer is it more fun than how you would learn this stuff in class? or is it more puzzles than learning anything to do with fabrication or ics?
ive been collecting computer engineering educational games in a list. deciding whether to spend time with them
@@jkthecjer HAHA! Reminds me of: "The ships hung in the sky in much the same way that bricks don't." - Douglas Adams, The Hitchhiker's Guide to the Galaxy
Link please