Now on GOG with a lot of sound fixes - gog.la/ItsQuiet THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo Config: community.pcgamingwiki.com/files/file/1020-mandaloregamings-warhammer-40000-fire-warrior-configuration-file/ (not needed for new GOG version)
Limbo of the Lost? You're a mad man! Also - there is sequel to LotL called Hunt the Freeman, you better not waste time on it tho. From that list - either Arx Fatalis (RIP Arkane) or Boiling Point (remember to find patch notes, they are beyond hilarious). Or.... Cryostasis, JA2, PsiOps, Underrail, VtM-Bloodlines. Don't waste time on games that everyone know plz.
the sword is actually the most OP weapon in the game. When you fight that first space marine (or any marine 1v1) run up to him, crouch in front of him. The AI cannot handle a crouching tau sized enemy and the marine will just stand there while you wail away on his shins. Quite the heresy.
They cut off their ears so the voices of chaos and xeno scum couldn’t distract them from the glory of the Emperor. However, as a consequence, they also can’t tell when they’re being shot at until they physically get hit by the projectiles. Bit of an odd side effect, since you’d think their eyes work just fine, but eh, chalk it up to crappy cybernetics or something, I dunno.
The reason that the enemies constantly chime in "It's quiet" and "No activity" is actually an audio bug. They're supposed to have specific barks when they're patrolling, idle, and when an enemy is sensed nearby (many are even used as Taunts in Multiplayer, with the Chaos Marine's being the especially funny "YES, RUN! IT PLEASES ME!"), but none of them are scripted correctly and so it defaults to the idle dialogue, which is the declarations that it's quiet and there's no activity.
Honestly I thought it was a reference to "All's quiet on the Western Front" which actually meant "It's the usual hellscape of constant bombardment and shit but nothing actually new or important is going on"
played this about 11 years ago with my best friend and had a great time. never realized it was a WH40K game until now. this is like finding out your uncle was a serial killer.
"Hulk Hogan is in a cathedral, and fighting the devil. Hogan is wearing 50 trucks worth of metal. Also the cathedral is the size of Rhode Island. And in space." Unironically the best summary of 40K I've ever heard.
phutureproof i don’t think you do. it would be ironic for it to be the best description because it’s overtly comedic and not intended to be taken seriously. by saying it’s unironically the best descriptor, he’s saying that despite its frivolous trappings, it actually _is_ a good a good metaphor in its own right. so it works not because of its humor, but in spite of it.
@@Darksky1001able He's one of the game designers behind Warhammer 40k, the tabletop game this is based on. He's known for making his favourite factions ridiculously OP.
I think Matt's gone, plus his factions worked well against each other. If he worked closer with the other designers, and kept his mitts off the lore, I think he would do okay.
I think the wildest thing about Fire Warrior is the twist in its novelization; Khorne's blessed the main character Kais, thus why he's such a meatgrinder despite being a bogstandard Tau soldier he can punch _way above his weight_ and kill Chaos Marines and such like he's the goddamn Doom Slayer. At the end, Kais even screams, *"BLOOD FOR THE BLOOD GOD.*
@@notinspectorgadget I can't find any reference to this corruption in any of my research, sort of trying to find the novel online. Not sure if this claim is true.
Oh man. I just discovered your channel and have been binging through it, and finding this video was just amazing for me. I was a QA tester at THQ US for the PC version of this game. We knew the whole time we were testing it that it was a pile of garbage. And your perception is correct that the project schedule was a sloppy rush. The part of the team that I was on mostly focused on testing the multiplayer, which crashed at random intervals, with no reproducible conditions we were ever able to find. The game was shipped with that issue still in. Part of what commonly happened with game testing at big studios back then was that the later in the production cycle you got, the less likely it was that the dev team would decide to fix an issue. So smaller issues like backwards textures were not even worth bringing up after a certain point, and major issues like crashes during network play were a roll of the dice. But hey, I met one of my best friends working on that project, so it wasn't a total loss. Great video!
@@ahmedsaud1895 I don't understand? You mean how did I get the job? Back then you just had to apply and pass a simple test to see if you understood gaming and could write bug reports that people could understand. That part of THQ doesn't exist anymore though.
The idea that there's a single Tau fire warrior who's so good at fighting that the ultramarines conscript them, just them, to help them fight chaos is pretty entertaining.
Naa, all main characters with names(whether its a tau or a tiny grot) can take on a dreadnought at least. Havent seen it happen but thats the word around reddit.
@@Bucket_Buffoon Different guy with a similar name. Of course that guy is even more OP as he takes on half a space marine chapter with just a ghostkeel.
12:52 The officer is looking around like that because heresy can come from any direction when you least expect it. Being shot at by filthy xenos is no excuse for laxity of your vigilance. 20:39 And yes, that is BRIAN BLESSED you're hearing. And the game's opening narration is done by Tom Baker of Doctor Who fame. And there's more famous voice actors, so you now know where the budget went.
That would be cool. The main enemy I'd have would be the Dark Eldar. Starts off with your battalion suppressing minor tribes that sprout up. In the mean time a large chaos cult discovered in one region has been encircled by main planetary guard force and your battalion is returning from clean up to join the assault of the region. Not long after the assault had started. A Dark Eldar fleet appears in orbit and begins launching raids. Your battalion must face them alone until back up arrives.
I worked on that magazine when the review that quote is lifted from was written. The review score was a deal in exchange for a period of print review exclusivity. It was a bit embarrassing as the game was not great. Average at best. As I recall I refused to review it myself as I didn't want my name attached to it. That particular quote was a bit of a joke in the industry for a short while after.
Not at all. And I can say this now, the editor in question was an incompetent moron, Should never have been in that position - totally out of his depth. Think the monorail salesman from The Simpsons and you'd be on point.
I am sorry to hear that, sounds like a tought experience to go through and just... keep working, as if you didn't see how your efforts to make quality content for your magazine wasn't worth shit in the end.
@pavo6503 It was actually a magazine called Play, at the time the largest independent Playstation-centric magazine in the UK. It might still be, I don't know. Don't know if it even still exists - probably not. Obviously it was a much more important publication at the time because the internet hadn't taken over to the extent it has now. It was on the cusp, but the print medium was still very much king. The rest of the guys i worked with were very cool, some of them actually very talented writers, and good at their jobs. Then they brought this new editor in, who had somehow used management-speak (he was fluent in it) and false self promotion to get the job, despite having little relevant experience. Again, think of the monorail salesman from The Simpsons giving his sales spiel. It was a disaster, just like the monorail. His nickname (unbeknownst to him) was Zapp Brannigan. He was a real world incarnation of that character, in every way.
I think it's hilarious how the end-game is basically reverse Halo. In Halo you're a super badass power armored dude surrounded by normal dinner plate armored allies But in this you're a dinner plate armored normal dude surrounded by badass power armored allies
It's quiet. *Buddy gets his head blown off* It's quiet. *Gets arm chainsawed off* It's quiet. *Alarms blare while women and children scream from the agony of burning alive* It's quiet. No activity.
It IS quiet... By imperial standard. Remember, we talk about a setting, where the cops shoot at the food shortage riots with live amunition, about twice a week
Yeah, I know, leaving a comment on an old video, but the voice acting credits for this game are insane: Tom Baker, Brian Blessed, Peter Serafinowicz, Sean Pertwee...
The officers wierd head movement is due to the high degree of concentration it takes him to swing his chainsword and fire his pistol at the same time.Its hard, but apparently not as hard as programming your AI to discern between melee and ranged combat distance. Usually I am stubborn and play through flawed games. This one I quit without any regrets.
You dare to defy the Jingoistic Lakeetra? So on top of being rather badly designed he was also an "undercover" slaaneshi? By Mork- err, I mean _by the Emperor..._
Spot-on description of the Bolter. It's probably worth mentioning that the rocket-propelled explosive bricks are also armor-piercing and explode inside of you a split-second after penetration, instead of being detonated on-impact.
+The_Drop Bear Actually they dont fire at a particularly impressive muzzle velocity, and have almost no recoil. Because you know, they are rocket propelled.
I need no channel youtube! I'm pretty sure they do have absurd recoil because if it's logical the rocket has to be out of the barrel to activate or it would damage the fire arm and based on the fire rate it fires hard and the weight of the ammo would take a serious blast to fire it that hard so year without some sort of power armour I'm not sure it would be possible to fire it other wise other races would use them
+Dirpy Turtle First: Real gyrojets ignite inside the barrel. Second: Bolters fire at maybe 300 rpm. This is ponderously slow for what is essentially a heavy machinegun. Third: Long barrell handheld 20mm guns firing full pover autocannon cartridges exist. The Solothurn S18 line, and the Finnish Lahti from the 1930s and the South African Neopup from the 90s benig three examples I know of.
I need no channel youtube! Bolters aren't supposed to be heavy machineguns, heavy bolters are, but you're still basically thinking of a heavy stubber. Space Marines need the extra penetration and firepower to kill some of the insane bullshit they encounter.
@@Kingcole6 He's an Ultramarine and Grey Knight fanboy who used to work for GW. His fluff writing was terrible and he liked to go out of his way to make his favorite factions more effective with exclusive items, tactics, and cheaper access to upgrades. Ultrasmurf Thunderhammer and Stormshield Terminators dominated the meta for years thanks to him because the Blue Boys could get ThunderStorm Termies for much cheaper than any other Space Marine army. He also wrote the 6th Edition Necron Codex and gave them a transport craft that was shaped like the Ultramarines' toilet seat emblem. As for the G'hey Knights, they got an exclusive Leman Russ tank variant that featured a Strength 2 plasma cannon in place of its main gun and made them the hardest of hard counters to Chaos Daemons. The matchup was so lopsided that Grey Knights vs Chaos Daemons was an instant surrender because the Daemons couldn't challenge the Grey Knights in any effective manner.
1:54 - GOD DAMMIT WHY IS IT THE MARATHON LOGO!? Damn you Mandalore, now I'm _really_ going to see it everywhere aren't I? What glorious curse have you laid upon me.
my favorite bit of Tau lore is when the tau where having a big hoop-ha over crushing a tyranid fleet acting like they were a big boi race now and one of the big wig Imperiums (forgot who exactly) had to point out that fleet they crushed was a very small splinter fleet broken off after a major blood letting of the main hive fleet
To be fair, the inaccurate aiming without auto aim is technically lore accurate. For some deep lore info: Tau are descended from a herbivore species, and so by GWs minimal understanding of evolution this means their eyes arent adapted for hunting and therefore they have poor depth perception (this is often true of prey species but its because of how theyre oriented, not an inherent quality) Tau are actually terrible shots because of this and use their technology to make up for it. This is why Tau shoot as well as Guardsmen without markerlights in the tabletop. This is also why they hate melee combat, because its harder to make up for their poor depth perception with technology in melee.
The novelization is actually pretty cool because there's a lot of insight you get into how Tau think, plus it also helps blunt the sillier bits of the plot by having the protagonist being caught up unknowingly in Chaos shit and certainly get traumatized from the entire ordeal. Also, it helps establish that Tau aren't necessarily "good" either, and they're not _all_ total fanatics about the cause (at least, when an Ethereal isn't around.)
@@DarkOmegaMK2 Originally the Tau were set up to show how far humanity had fallen. Let's first look at the current state of the galaxy: The Tau are an idealistic, expansionist race pushing out into the galaxy making friends from other races where they can while slowly undermining the governments of those other races as they seek to become the unquestioned masters of their local sector. This works fairly well until they expand out to contact humanity. Mankind is wise to the Tau's shenanigans and views them with little more than contempt, the Tau lack the psychic and martial prowess that all humans naturally posses. With such short lifespans the Tau couldn't ever pose a real threat to Man, any truly dangerous Tau could just be outlived. Additionally, they are spared the attentions of Chaos only because their souls are so dim in the warp that they appear as a match next to a bonfire. The Tau are undeterred, they know that their mastery of and advancements with technology will see them win the day in the end. Now let's travel back in time about 20,000 years or so and look at the galaxy: Mankind is an idealistic, expansionist race pushing out into the galaxy making friends from other races where they can while slowly undermining the governments of those other races as they seek to become the unquestioned masters of their local sector. This works fairly well until they expand out to contact the Eldar. The Eldar are wise to Man's shenanigans and views them with little more than contempt, Humans lack the psychic and martial prowess that all Eldar naturally posses. With such short lifespans the humans couldn't ever pose a real threat to the Eldar, any truly dangerous Human could just be outlived. Additionally, they are spared the attentions of Chaos only because their souls are so dim in the warp that they appear as a match next to a bonfire. Man is undeterred, they know that their mastery of and advancements with technology will see them win the day in the end. The Tau's flavor of grim-darkness originally was to show that history repeats and we get to see what this young idealistic race will eventually become in Man.
Bit late, but the Tau also aren’t really “good” guys, at least the non-farsight enclave ones. The Ethereals quite literally brainwash and mind control the general population into following the Greater Good ideology shit, and they get up to some...quacky shit in the higher tiers of Tau government.
@@GabyFerreiraAndrade Well they appear to have frozen copies of Tom Baker, Brian Blessed, Burt Kwouk and Peter Serafinowicz in there so they codex seems quite comprehensive!
I think the "you're going to cream your pants" it's not about the game but about the fact that Mandalore is back and he made a review of the game. Which means someone saw years into the future. Which means they are witches and the holy inquisition will purge their heresy.
Well, of course the witches predicted it. Mandalore is a completely faithful servant of Chaos! This *QUIET* offends Slaanesh! Things shall get loud now! [mismatched sounds intensify]
Everyone knows the stock and basic laser technology churned out for a military force containing billions of soldiers is far more accurate then high energy rifles constructed by a young and highly advanced alien race who pride themselves on long range combat!
Tau weapons are held by the Tau, who are less than ideal shots, Lasguns are held by guardsmen, who are less than ideal at living, but great at shooting. The humble Lasgun even comes in many flavors, regular stock Lasgun held by the troopers and veterans: Long-las held by snipers, Las-pistols by sargeants and anyone in command but not high enough up the ladder to afford a bolt pistol, Multi-Lasers adored by C.S Gotos the land over, and the Hot-shot Lasgun held by the Stormtroopers who actually can shoot. Tau don't start getting good at shooting until they've made it to a battle suit and even then, only the commanders have discovered the tactical advantage of "aim first, then shoot"
Tau can aim, their problem is that they've got poor reflexes & reaction speed, compared to humans, so they can't really react to movement the same way humans do. Tau suits come with a whole lot of built in systems that are supposed to help them aim, on top of them being stabilized. Actually, regular tau fire warrior helmets also bring some aiming assistance, but not nearly to the same degree. Humans are just humans. The average guardsman is not as highly trained as say a modern US soldier, because why spend a long time training someone who's just going to die soon anyway? They've got numbers, they can sacrifice a few people (although that said, the quality of guardsmen varies a lot). Speaking of imperial weapons, GW has portrayed the lasguns to be roughly on par with their modern counterparts, they've just got logistics on their side. A lasgun can hold about 100 rounds in a single battery, and the batteries can be recharged on site, meaning that they won't have to transport a lot of ammunition (Autoguns are pretty much identical to their modern real life counterparts, and a bit easier to produce, but then you need to transport bullets, which puts more strain on the supply lines than batteries).
It's been pointed out in some fluff that in order to make a lasgn able to fire the higher powered shots that are able to punch through armour, illegal modifications needs to be made. Some regiments chose to ignore if guardsmen do these modifications (in particular for troops that are likely to be really in the thick of it), while in others you'll end up getting executed if you modify your equipment. But it does cause a lot more wear and tear on the equipment, in particular if they're not made with high quality components (which is usually reserved for elite troops, like stormtroopers, and even then, these guns wear out a lot faster) As for the accuracy of lasguns, it varies a lot. While a laser in itself is accurate (when GW wants it to be...) things do get knocked out of alignment, sights might not be perfectly calibrated and so on. While you might be able to expect a hellgun to always hit where you point it, a mass-produced lasgun might not simply because the lenses are not fitted with as much precision, so shake it and it will hit something slightly to the side. And GW has given stats for far more mundane weapons in the past, like crossbows, so we do have things to compare their guns to. Needless to say, lasguns don't seem very impressive if you consider the stats GW have made for weapons we know how they work (in both pen & paper RPGs and on tabletop wargames). The main advantage of a lasgun compared to more modern weapons comes from the fact that it's got a battery in it that can last 100 shots, and quickly be recharged, not its stopping power.
This game was a real pity. The novel, written by the incredible Simon Spurrier, is one of the best 40k narratives ever created. Kais is one of the most unique characters written into 40k, especially considering that he's a non-human, and the story has everything an epic 40k tale requires. I can't express how remarkable the novel is, and what a let-down this game became for me knowing the lore it was based on. I highly encourage any 40k fan that hasn't read "Fire Warrior" to pick it up, and also give "Lord of the Night" a read-through; Simon Spurrier is the unsung GOD of BL - very much up there with Abnett in terms of mastery of his craft and depiction of grimdark. Do yourselves a favor and read his books. Heh I remember getting this game for PC when it came out and hating how trashy everything about it was - I can't imagine trying to play it now. I'll stick to my DoW apocalypse mods :P
This was the first video of yours that I watched, so I didn't realise that the scream at 12:01 was something you added in yourself. With how awful the soundscape already was, I genuinely thought that was the voice actor maxing out the cheap mic they recorded on for this game. I very nearly cried.
For those interested in playing Warhammer 40,000: Fire Warrior for some reason, it's now available digitally on GOG for $5.99 USD. While I haven't bought it there so I can't say for certain, GOG is usually pretty good at fixing up technical issues and making old games playable on modern hardware. It's still gonna be plagued by most of the other issues mentioned in this video. It *DOES* come with a comic book, some posters and artwork though, so it might be worth it. Maybe.
The story of this reminds me a lot of the books too. Even if you find one about the faction you like, it almost always revolves around space marines or the human's point of view.
When the plot twist turned out to be that you ally with the Ultra Marines for some reason I just... had no real reaction because it's WH40k. The Ultra Marines are the Supreme Kid's favorites.
This is your best work to date. It had me stitches, both from the sheer hilarity of the editing and delivery as well as the horror of that sound-design. While I may never be interested in playing this game, it's fascinating to witness, and I can already see myself rewatching this video soon. Inb4 *IT'S QUIET* corrupts your comment section.
Can you guys do a podcast or something together? Like the collabaration type thing of Raycevik, Mandalore, Ross Scott... The more I watch your videos and read through the comments, the more I find the connections between my favourite video game reviewers, and it feels kind of nice to know, that you appreciate each other`s work as well!
The voice acting cast for this title is surprisingly very good, pulling from some big names (even for the time - Tom Baker and Brian Blessed??) so maybe that's where most of the budget went?
21:14 I love the tone you say that with "Sometimes my missiles go through him..." It sounds so casual and uncaring, like you've just accepted that this is your reality.
I remember that kid. That kid picked the weapon and score set in Goldeneye, but then also banned from guns in that weapon set from usage because others used it better than him. When Perfect Dark had more in-depth weapon settings, we ended up just setting the game to humans vs AI so he could be on a winning team without having to deal with his garbage anymore.
Aboveup my cousin does this, but even worse. He gives everyone a handicap so that if he (almost always) loses he can say it was only because he gave us a handicap. Problem is you can't argue with him against giving us handicaps because he's one of the most stubbornly bloody minded people around, its easier just to let him do what he wants then play a game amongst ourselves while he's there.
I was that kid once. I coerced a friend to play a basic, improvised, immature version of a table-top war game that was also Chess (and floor-top rather than table-top), in which he got to use miniature green soldier figurines, whilst I used considerably larger and more interesting BIONICLE figurines. Guess who had the advantage?
13:50 I suspect it may be worse than that. They likely didn't have a death animation, so it had to blow up off-screen. Politely waiting for you to look away around after you've damaged it enough.
manh phuc no there was at least two occasions where you had to kill a demon prince. One while you’re working to destroy the Titan, and another one when you go into the chaos pit.
Funnily enough some people speculate that the MC of this game "Kais" is the younger "Shas'O Kais from Dawn of war Dark crusade (an actuall good game)which i guess kind of explains how he can become ridiculously powerful once he has all of his equipment
That is no ordinary fire warrior. That is the mighty Shas'O Kais (Shas'La at that point in time, but nevertheless). Don't believe the Imperial propaganda that Kais was defeated on Kronus. It was merely a tactical retreat, and today Kronus has been restored to Tau control as the Greater Good decrees. He now wrestles Bloodthirsters in the warp for recreation.
Except for the bolters (I love the sheer power behind them, as well as demonic breath of the Chaos bolter), the Convergence level (update graphics and improve the design a little. The atmosphere here is awesome already) and the Exterminatus scene.
I agree with you, this game seem to show a lot of weapons know in the 40k world although not accurate to the lore (but not the bolter that should stay the same) need to be fix and will everything in this need to be fix follow by some new voice act and graphics, maybe a bit of rewrite too in story but more finish that in the original game
I love how rapidly firing the shotgun makes it skip the pump action animation and you just eject multiple shells from the chamber next time you pause between shots. That’s totally how shotguns work.
"I can't recall a boss in a game that committed suicide" Funny enough that happened to me once in Dark Souls 2. Granted, it was a reused boss in the gargoyle as a common enemy but it did the fly up and charge down attack, except I moved out of the way in time and it charged off the side of the map...then somehow died of fall damage... Was a surreal moment.
Speaking of Dark Souls 2, I don't know if it should count since you reduce his health to 0, but if you beat Alonne without taking any damage, he has a unique death animation of him commiting seppuku. So he's KINDA a boss that commits suicide
Fromsoft bosses can actually kill themselves quite often. The Taurus Demon can be tricked into jumping off a bridge, Ceaseless Discharge (Yes, that is the boss' actual name) can be lured to his death, Sir Alonne and Maiden Astraea also kill themselves if you beat one without getting hit and kill the other's bodyguard first respectively. Though in all those cases except the Taurus Demon it's intentional.
@Wipe out the fascist states of murica A game that pioneered how most narrative driven FPS games are made today. Actually fuckin play the game before making bullshit statements like "its a hype game" like you know what the hell you're talking about.
Or hell, star wars games in the old sw battlefront format... The game was a bit arcady, the combat was pretty simplified and very straight forward. Thing is, the old battlefront games had a lot of content. Lot's of different maps, armies and gamemodes. If you got bored running around gunning everyone down, you just switched to one of the billion spaceships in the game and had some fun that way. Sadly, all that content and diversity in play is to much for EA's liking, judging by their recent endeavours, got to sell that shit separately! Now think about Games Workshop. Those guys were doing what EA is now doing before EA even existed. I mean, let's be honest. Warhammer is in essence the original pay to play, pay for content AND pay to win game. My point being, I'd love to play a good, big budget, epic battle sized, multiplayer online shooter set in the 40k universe. But I'm sceptical about what that would actually cost me...
"I can't recall a time when a boss in a game just committed suicide" The first night I booted up Dark Souls the minotaur fell off his own platform. Granted, this probably only happened because I was terrible and it was about my 30th attempt.
Pokemon Puzzle League. Got to Gary, and it was super close. I was about to die off because I had too many blocks/garbage to deal with when suddenly Gary starts speeding his blocks up to the ceiling quickly. I couldn't believe it, he ended up killing himself.
It is currently November 30th, 2023. After 15 years. I FINALLY found it. I first played this game on my family's PS2 in 2008. And i NEVER found it again. I always remembered it. Simply because the player was killing humans, and i never knew why. When i found the 40K verse again, I saw the Tau, and WAS INSTANTLY reminded of this. Thank you. Its take sooooo long, but ive finally found it.
What you said about the 40k devs being that kid making up rules to be overpowered is so true. I had a room mate in dorm, who was a huge 40k fan. He would mod video games to shit so he could get broken abilities, and items to the point where the games were barely challenging. Also we were playing knock-off D&D with some friends; we had our barbarian, a druid, a paladin and then he declared that he was a lich. The encounters basicly turned into the DM making up ridiculous scenarios to fit his power level, while we stood and watched.
I thought I recognised the voice of the Admiral, it’s Brian Blessed! And they have a whole load of voice actors who were big in the British sci-fi scene. I’m guessing the producers just hard a hard on for 80-90’s sci-fi and dumped all their money in voice acting too meet their heroes
I played Firewarrior when it first came out. One of my favorite bugs was due to the fact that bullets came out of the model's gun. The Choas Space Marine model was so big that if you rushed him and crouched... his gun clipped through the players model and you couldn't be hit. I also still remember to this day the first time I saw a Khorne Berserker, shot him with a krak missile. He fell over, then got back up screaming "Blood for the blood God!"
CHAOS BOLTER, even. I mean, this thing has HORNS AND TEETH all over it, and is actively malicious to everything that lives, and you carry it and shoot it like it's not a big deal.
That part is actually unlikely as bolts are self propelled to a degree, and we know the calibre is well within humans being able to handle. It'd really just be the weight that'd be an issue.
It depends on what type of bolter we're talking about. Bolters that normal humans use are a smaller calibre than Astartes Bolters. So a Tau probably wouldn't be able to use an Astartes Bolter.
Now on GOG with a lot of sound fixes - gog.la/ItsQuiet
THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
Config: community.pcgamingwiki.com/files/file/1020-mandaloregamings-warhammer-40000-fire-warrior-configuration-file/ (not needed for new GOG version)
whenever you get the chance could you review Command and Conquer Renegade please
Is the home alone shock sound be a thing? Because I’m loving it.
Limbo of the Lost? You're a mad man! Also - there is sequel to LotL called Hunt the Freeman, you better not waste time on it tho.
From that list - either Arx Fatalis (RIP Arkane) or Boiling Point (remember to find patch notes, they are beyond hilarious).
Or.... Cryostasis, JA2, PsiOps, Underrail, VtM-Bloodlines.
Don't waste time on games that everyone know plz.
Zombie Panic Source
Children of a death earth. That game deserves more publicity.
''The melee attack does little to no damage'' Well....they definetly got that right for the Tau
RIP my Blood Angel assault squad that died in combat with a Fire Warrior squad...
@@sausepan sound like things got DICEy for you
@@sausepan This can only be the foul work of Tzeentch.
@@sausepan SHame
If you use the key's and go frame by frame you can see that he swings the sword handle first, holding the blade....
I think he have someone speshul.
_Teleports behind you_
*It's quiet, kid*
Never underestimate the power of teleporting behind someone.
heh, i *feed on pain*
nothing *personnel*
"Omae wa mou shinderu."
"Nani?!"
“ThInGs ShAlL GeT LoUd NoW!”😈
666 likes, spooky.
The reason why the Guardsmen are always saying its quiet is because they've been deafened by all the warfare and bombardment.
Good point
Best excuse for bad game programming lol
Holy fuck they all just have PTSD. That’s fucking great character depth. Game of the century 10/10.
Basilisk Artillery gun fires next to a guardsman
Guardsman 1: "Its quiet"
Guardsman 2: "WHAT!?"
WHAT!
“Auto aim on is the default setting”
Ohhhh, so *that’s* how the Tau do it
I didnt see any marker lights being fired so i don't see anything wrong with the shitty aim.
The using Marker Drones does give you a clue tho.
Overwatch initiated
Either they learned with 007 Goldeneye or they simply use aimbot 🤣
literally, their guns have gyro stabilizers to compensate for their nearsightedness
the sword is actually the most OP weapon in the game. When you fight that first space marine (or any marine 1v1) run up to him, crouch in front of him. The AI cannot handle a crouching tau sized enemy and the marine will just stand there while you wail away on his shins.
Quite the heresy.
That’s amazing XD
"Im so puny and weak that Chaos cannot defeat me!"
A Tau... Victorious... Using melee... AGAINST A SPACE MARINE ?!!!
*"ORDER EXTERMINATUS"*
The Tau embracing his inner n64 Oddball.
EpslionBear Chaos: Where did that little shit go? Tau: *NYEHEHEHHEHEHE* YOU CANNOT BEND THIS MUCH HEHEHEHEHEH
'It's quiet' is actually just the battlecry of the 69th Deaf Regiment from the planet Tinnitus
Deaf Korps of Krieg?
They cut off their ears so the voices of chaos and xeno scum couldn’t distract them from the glory of the Emperor.
However, as a consequence, they also can’t tell when they’re being shot at until they physically get hit by the projectiles.
Bit of an odd side effect, since you’d think their eyes work just fine, but eh, chalk it up to crappy cybernetics or something, I dunno.
False. Everyone knows that Tinnitus is a cursed world, plagued by the shrill shrieking of unseen spirits
Hahaha this is incredible
😂😂😂🤣🤣🤣🤣
The reason that the enemies constantly chime in "It's quiet" and "No activity" is actually an audio bug. They're supposed to have specific barks when they're patrolling, idle, and when an enemy is sensed nearby (many are even used as Taunts in Multiplayer, with the Chaos Marine's being the especially funny "YES, RUN! IT PLEASES ME!"), but none of them are scripted correctly and so it defaults to the idle dialogue, which is the declarations that it's quiet and there's no activity.
I remember them working correctly on ps2, "its quiet" only triggered out of combat and unnerved the hell out of child me.
All's calm in Bagdhad
Honestly I thought it was a reference to "All's quiet on the Western Front" which actually meant "It's the usual hellscape of constant bombardment and shit but nothing actually new or important is going on"
Good to know
I guessed it was something like that. How do you fix it/multiplayer?
played this about 11 years ago with my best friend and had a great time. never realized it was a WH40K game until now. this is like finding out your uncle was a serial killer.
Same i played it on ps2 like 10 years ago way before i got into 40k and only knew it was a tau game after this video.
How do you know how that feels like?
@@damienfields1503 this guy sus
don't see how those two are alike at all but ok
That was too specific...
"Hulk Hogan is in a cathedral, and fighting the devil. Hogan is wearing 50 trucks worth of metal. Also the cathedral is the size of Rhode Island. And in space."
Unironically the best summary of 40K I've ever heard.
I don't think you understand the word irony.
That’s what got me into the series, and then came that video on dawn of war apocalypse and my god was I hooked
Its quieeeet 🙃
@Peasant Eh, depends on the ship. The smaller ones? Medium sized city. The BIG BOIS? The UK. Craftworlds? Australia.
phutureproof i don’t think you do. it would be ironic for it to be the best description because it’s overtly comedic and not intended to be taken seriously. by saying it’s unironically the best descriptor, he’s saying that despite its frivolous trappings, it actually _is_ a good a good metaphor in its own right. so it works not because of its humor, but in spite of it.
The missiles passing through the lord of change was clearly his 5+ invul save.
kairo only got 5+ ? what a loser
@@kouikilol5833 gets buffed I think
I’m really surprised a Tzeenchian daemon for the spotlight for once... might as well make the most of it?
@@AjehySpace Marine 2 has you covered!
“The Supreme Kid, which smites down all other factions that oppose his own.”
The most honest description of Matt Ward in years.
I was disappointed that he didn't use a pic of Matt Ward.
@@CallanElliott That wasn't Matt Ward?
Who is Matt Ward?
@@Darksky1001able He's one of the game designers behind Warhammer 40k, the tabletop game this is based on. He's known for making his favourite factions ridiculously OP.
I think Matt's gone, plus his factions worked well against each other. If he worked closer with the other designers, and kept his mitts off the lore, I think he would do okay.
I think the wildest thing about Fire Warrior is the twist in its novelization; Khorne's blessed the main character Kais, thus why he's such a meatgrinder despite being a bogstandard Tau soldier he can punch _way above his weight_ and kill Chaos Marines and such like he's the goddamn Doom Slayer. At the end, Kais even screams, *"BLOOD FOR THE BLOOD GOD.*
I thought the tau weren't able to do or be influenced by chaos shenanigans.
@@notinspectorgadget Nah, they just have way lower presence in the warp than humans, so it just happens much, much less often
@@freakyzoid3565 ah, okay.
@@notinspectorgadget I can't find any reference to this corruption in any of my research, sort of trying to find the novel online. Not sure if this claim is true.
So this whole thing was Khorne trying to dick around with Tzeentch?
If i was a Tau and would open a door with 7 Guardsmen repeating "It's quiet" in the same tone and voice on the other side i would be terrified
I'm pretty sure a Space Marine would be freaked out by 7 guys talking in unison with the same voice
@@Mobysimo maybe the would think that is a mutant or a xeno.
@@hectorluis7630 More like demon possession
I mean it's quiet for them
After you die that is
Sounds like they'd start talking about Samus next
Oh man. I just discovered your channel and have been binging through it, and finding this video was just amazing for me. I was a QA tester at THQ US for the PC version of this game. We knew the whole time we were testing it that it was a pile of garbage. And your perception is correct that the project schedule was a sloppy rush. The part of the team that I was on mostly focused on testing the multiplayer, which crashed at random intervals, with no reproducible conditions we were ever able to find. The game was shipped with that issue still in. Part of what commonly happened with game testing at big studios back then was that the later in the production cycle you got, the less likely it was that the dev team would decide to fix an issue. So smaller issues like backwards textures were not even worth bringing up after a certain point, and major issues like crashes during network play were a roll of the dice. But hey, I met one of my best friends working on that project, so it wasn't a total loss. Great video!
Man your legend
But how you go there??
@@ahmedsaud1895 I don't understand? You mean how did I get the job? Back then you just had to apply and pass a simple test to see if you understood gaming and could write bug reports that people could understand. That part of THQ doesn't exist anymore though.
@@chrislee5616 yes this what I mean thanks
Funnily enough I heard the multiplayer was a better experience! A shame it had to be so rushed.
The idea that there's a single Tau fire warrior who's so good at fighting that the ultramarines conscript them, just them, to help them fight chaos is pretty entertaining.
My cope is that it's a meta joke about Tau propaganda. This game was MADE to be played by Tau PS2 gamers, hence the aiming etc
Naa, all main characters with names(whether its a tau or a tiny grot) can take on a dreadnought at least. Havent seen it happen but thats the word around reddit.
IIRC he returns in Dark Crusade as the Player Hero for the Tau.
@@Bucket_Buffoon Different guy with a similar name. Of course that guy is even more OP as he takes on half a space marine chapter with just a ghostkeel.
@@Eldor-117 Gaunt's Ghosts first book had the "normal" Guard regiment take out a large group of Chaos Marines with Obliterators, so...
17:18 the Recovery Ward = a row of furnaces.
100% lore correct, I approve.
yeah, and right next to it is where servitors are activated when old ones need replacing.
Well of course sword is useless. You are playing Tau.
Was the Tau player backed by Khorn? cuz this one was!...
Don’t believe me? Read the fire warrior novel that they made
But you still can kill chaos raptor using it.
In melee, a single Guardsman with a knife is worth 5 fire Warriors.
@midgetydeath as well as much stronger and without any eyesight problems... current Tau lore and rules s//ck at being consistent or logical:(
@midgetydeath no, they have good eyesight, they have depth perception problems. In theory. Tau lore needs desperate rewrite on too many reasons.
A man who has suffered from tinnitus for many years dies in his lover's arms. The last thing he ever says: "It's Quiet..."
Deep
Nah he says "it's quiet,"
"Failing!"
&
"Gaaahhhhhh!!"
All at the same time
As someone who has it, that will be my final words!
@@cpolonium1121 Man me too, tinnitus is so a fucking plague to your enjoyment of life
As we all know that in warhammer 40k universe that all guardsmen have to constantly state their environment noise level or be punished with death
make that an "AND be punished with death".
It's strange to think Republic Commando was released only two years after this. It plays like a gap of ten.
All the problems listed here can all be attributed to almost non-existent QA, small budget and short development.
*madman with a revving chainsaw being gunned down by a machine gun while the whole place is being blown to bits by orbital bombardment*
"It's quiet."
Dont judge
Maybe he is hearing impaired.
😂😂😂😂😂
Or mybe he's just Catachen and all that is activity for a quiet sunday afternoon for him.
owenbevt3 then where’s s Sly Marbo
This is what "quiet" is for a guardsman.
at least the Tau being shit at melee is correct XD
Brady BROADSIDERS INBOUND
A SHAMEFUR DISPRAY
two guardsmen made it into mele range against tau
none of the fire warriors survived .
Piotr Łukasik don’t forget his Battle Cry “IT’S QUIET”
12:52 The officer is looking around like that because heresy can come from any direction when you least expect it. Being shot at by filthy xenos is no excuse for laxity of your vigilance.
20:39 And yes, that is BRIAN BLESSED you're hearing. And the game's opening narration is done by Tom Baker of Doctor Who fame. And there's more famous voice actors, so you now know where the budget went.
30:39?
You must be an Imperial Officer.
Beriorn I haven't laughed this hard in a while ; D Thank you!
Didn't Sean Pertwee voice a character or was that just a sound-alike?
Yes, he was Governor Severus. He was also in the movie as Brother Proteus.
I'd kill to get a FPS of the Imperial guard. Just regular guardsmen, nothing special or elite, just a regular grunt.
th-cam.com/video/e-UifdRoC8I/w-d-xo.html
mods + arma
@@ErickGarcia-k6s No, that's another fucking Left For Dead clone like Vermintide. You can just play as a Guardsman.
Darktide i guess?
That would be cool. The main enemy I'd have would be the Dark Eldar.
Starts off with your battalion suppressing minor tribes that sprout up.
In the mean time a large chaos cult discovered in one region has been encircled by main planetary guard force and your battalion is returning from clean up to join the assault of the region.
Not long after the assault had started. A Dark Eldar fleet appears in orbit and begins launching raids.
Your battalion must face them alone until back up arrives.
I worked on that magazine when the review that quote is lifted from was written. The review score was a deal in exchange for a period of print review exclusivity. It was a bit embarrassing as the game was not great. Average at best. As I recall I refused to review it myself as I didn't want my name attached to it. That particular quote was a bit of a joke in the industry for a short while after.
So you're saying your pants weren't creamed after playing this?
Not at all. And I can say this now, the editor in question was an incompetent moron, Should never have been in that position - totally out of his depth. Think the monorail salesman from The Simpsons and you'd be on point.
JS Roberts wow
I am sorry to hear that, sounds like a tought experience to go through and just... keep working, as if you didn't see how your efforts to make quality content for your magazine wasn't worth shit in the end.
@pavo6503 It was actually a magazine called Play, at the time the largest independent Playstation-centric magazine in the UK. It might still be, I don't know. Don't know if it even still exists - probably not. Obviously it was a much more important publication at the time because the internet hadn't taken over to the extent it has now. It was on the cusp, but the print medium was still very much king. The rest of the guys i worked with were very cool, some of them actually very talented writers, and good at their jobs. Then they brought this new editor in, who had somehow used management-speak (he was fluent in it) and false self promotion to get the job, despite having little relevant experience. Again, think of the monorail salesman from The Simpsons giving his sales spiel. It was a disaster, just like the monorail. His nickname (unbeknownst to him) was Zapp Brannigan. He was a real world incarnation of that character, in every way.
I think it's hilarious how the end-game is basically reverse Halo.
In Halo you're a super badass power armored dude surrounded by normal dinner plate armored allies
But in this you're a dinner plate armored normal dude surrounded by badass power armored allies
Friendship is magic.Magic is heresy.
friendship is heresy.
*H E R E S Y*
Heresy is magic.
Also the point of halos is to stop the religious zealots from blowing everything up while in this game you aid them.
It's quiet.
*Buddy gets his head blown off*
It's quiet.
*Gets arm chainsawed off*
It's quiet.
*Alarms blare while women and children scream from the agony of burning alive*
It's quiet. No activity.
*Exterminus happens in the background*
Huh, must be the wind.
Sounds about right for guardsmen to be fair.
It IS quiet... By imperial standard.
Remember, we talk about a setting, where the cops shoot at the food shortage riots with live amunition, about twice a week
Salamander #1: - IT'S REALLY QUIET TODAY.
Salamander #2: - YES!
*Ultra-chanting*
I, CATO SICARIUS, HAVE VENTURED INTO THIS COMMENT SECTION TO MAKE A REFERENCE THAT WILL GO OVER MOST OF THE READERS' HEADS!
*Imperator Titan stomping past Guardsman regiment*
Guardsman: It's quiet.
I guess they spent too much time around the Earthshaker cannons.
@@durandol given that a lot of them appear to be steel legion, maybe the orks' screaming and overwhelming dakka deafened them.
"It's quiet..."
"THIS QUIET OFFENDS SLAANESH!!! THINGS SHALL GET LOUD NOW!!!"
Its quite the uploader died
COME AND HEAR THE DIRGE OF SLAANESH
@@joaogomes9405 thean who sold the world
Oh. It'll get loud alright? 😏
No!
10:16 they also got Tau melee right
Life before the Kroot was hard for the Tau.
Even guardsmen have better Melee ... Says something about the Tau
Life should always be hard for the Tau.
Lord Zephyros
That moment when a single fire warrior defeats an entire squad of dedicated melee units.
It's not a choppa.. Is it a sword? Is it a knife? It's ... a .. Tau grot tingling spatula.
“It’s quiet.”
The *ENTIRE IMPERIAL GUARD, AT THE SAME TIME.* ~M41
Combine that with the Chapter Master "More guardsmen that atoms in the universe" bug and things becomes very scary
I feel like that would cause an even bigger psychic wave that birth slannesh
That single act could probably birth a new Chaos God.
Yeah, I know, leaving a comment on an old video, but the voice acting credits for this game are insane: Tom Baker, Brian Blessed, Peter Serafinowicz, Sean Pertwee...
You misspelled _BRIAN BLESSED._
Burt Kwouk
Wait, who did Serafinowicz voice?
The officers wierd head movement is due to the high degree of concentration it takes him to swing his chainsword and fire his pistol at the same time.Its hard, but apparently not as hard as programming your AI to discern between melee and ranged combat distance.
Usually I am stubborn and play through flawed games. This one I quit without any regrets.
No, look at his glazed expression. Every head-bob was an orgasm. The vibrations of the chainsword were hitting him juuuuussst right.
You dare to defy the Jingoistic Lakeetra? So on top of being rather badly designed he was also an "undercover" slaaneshi? By Mork- err, I mean _by the Emperor..._
Pretty sure that was a commissar.
Spot-on description of the Bolter. It's probably worth mentioning that the rocket-propelled explosive bricks are also armor-piercing and explode inside of you a split-second after penetration, instead of being detonated on-impact.
Al Smith
Also fire at hyposonic speed, and bolters have enough recoil to break your arms. So it would kill a fire warrior
+The_Drop Bear Actually they dont fire at a particularly impressive muzzle velocity, and have almost no recoil. Because you know, they are rocket propelled.
I need no channel youtube! I'm pretty sure they do have absurd recoil because if it's logical the rocket has to be out of the barrel to activate or it would damage the fire arm and based on the fire rate it fires hard and the weight of the ammo would take a serious blast to fire it that hard so year without some sort of power armour I'm not sure it would be possible to fire it other wise other races would use them
+Dirpy Turtle First: Real gyrojets ignite inside the barrel.
Second: Bolters fire at maybe 300 rpm. This is ponderously slow for what is essentially a heavy machinegun.
Third: Long barrell handheld 20mm guns firing full pover autocannon cartridges exist. The Solothurn S18 line, and the Finnish Lahti from the 1930s and the South African Neopup from the 90s benig three examples I know of.
I need no channel youtube! Bolters aren't supposed to be heavy machineguns, heavy bolters are, but you're still basically thinking of a heavy stubber. Space Marines need the extra penetration and firepower to kill some of the insane bullshit they encounter.
3:52 -Best explanation about Matt Ward for newcomers so far.
DON'T DISRESPECT OUR SEVERELY RETARDED SPIRITUAL LIEGE
Who? I know he's a name 40k fans REALLY don't want to hear. Something to do with favoritism. Any reason why?
@@Kingcole6 He's an Ultramarine and Grey Knight fanboy who used to work for GW. His fluff writing was terrible and he liked to go out of his way to make his favorite factions more effective with exclusive items, tactics, and cheaper access to upgrades. Ultrasmurf Thunderhammer and Stormshield Terminators dominated the meta for years thanks to him because the Blue Boys could get ThunderStorm Termies for much cheaper than any other Space Marine army. He also wrote the 6th Edition Necron Codex and gave them a transport craft that was shaped like the Ultramarines' toilet seat emblem. As for the G'hey Knights, they got an exclusive Leman Russ tank variant that featured a Strength 2 plasma cannon in place of its main gun and made them the hardest of hard counters to Chaos Daemons. The matchup was so lopsided that Grey Knights vs Chaos Daemons was an instant surrender because the Daemons couldn't challenge the Grey Knights in any effective manner.
1:54 - GOD DAMMIT
WHY IS IT THE MARATHON LOGO!?
Damn you Mandalore, now I'm _really_ going to see it everywhere aren't I? What glorious curse have you laid upon me.
Believe me, i saw a hospital in philadelphia that used that logo
Not only that but the stock (I assume) chaingun ricochet sounds from the start of the video 100% sound like the Marathon combat rifle
I can't wait till we find out that the ethereals are actually a tau variation of the Jjaro
Mando did to you what Among Us did to the internet.
WELCOME TO MY WORLD!
my favorite bit of Tau lore is when the tau where having a big hoop-ha over crushing a tyranid fleet acting like they were a big boi race now and one of the big wig Imperiums (forgot who exactly) had to point out that fleet they crushed was a very small splinter fleet broken off after a major blood letting of the main hive fleet
You gotta celebrate the little things in life dude.
Any dead Tyranid is worth celebrating over
Best part in Tau lore is when the Adeptus Mechanicus set space on fire to bully the Tau out of the Damocles gulf
Nah, it has to be when the Tau threw a party..... for the Necrons.
The Tau are too innocent for the wretched mess of a galaxy they inhabit, it's a miracle they haven't all died yet.
To be fair, the inaccurate aiming without auto aim is technically lore accurate. For some deep lore info: Tau are descended from a herbivore species, and so by GWs minimal understanding of evolution this means their eyes arent adapted for hunting and therefore they have poor depth perception (this is often true of prey species but its because of how theyre oriented, not an inherent quality)
Tau are actually terrible shots because of this and use their technology to make up for it. This is why Tau shoot as well as Guardsmen without markerlights in the tabletop. This is also why they hate melee combat, because its harder to make up for their poor depth perception with technology in melee.
It's also because they're a race of weak, little hippies.
Gothic armada lied to me then
@@Noriko_riri how
@@benaskalinskas4154 because it is said that the tau pilots have excellent depth perception, but their skill is inferior to veteran imperial pilots.
@@BigPuddin Agrellan War begs to differ
17:48 Astartes battle brother can't kill some single fire warrior in close combat...
That day Raptors chapter has known shame.
1d4chan portrays them as the ultimate "Reasonable Marines" but they just look like absolute idiots here.
@@derrickbonsell I believe they wanted to make their own chapter (who doesn't) and didn't realise that Raptors was already taken.
The novelization is actually pretty cool because there's a lot of insight you get into how Tau think, plus it also helps blunt the sillier bits of the plot by having the protagonist being caught up unknowingly in Chaos shit and certainly get traumatized from the entire ordeal.
Also, it helps establish that Tau aren't necessarily "good" either, and they're not _all_ total fanatics about the cause (at least, when an Ethereal isn't around.)
If they're not "good" then, what are they? "Evil"? "Neutral"?
@@DarkOmegaMK2 they are slightly more evil than the eldar
@@DarkOmegaMK2 Originally the Tau were set up to show how far humanity had fallen.
Let's first look at the current state of the galaxy:
The Tau are an idealistic, expansionist race pushing out into the galaxy making friends from other races where they can while slowly undermining the governments of those other races as they seek to become the unquestioned masters of their local sector. This works fairly well until they expand out to contact humanity. Mankind is wise to the Tau's shenanigans and views them with little more than contempt, the Tau lack the psychic and martial prowess that all humans naturally posses. With such short lifespans the Tau couldn't ever pose a real threat to Man, any truly dangerous Tau could just be outlived. Additionally, they are spared the attentions of Chaos only because their souls are so dim in the warp that they appear as a match next to a bonfire. The Tau are undeterred, they know that their mastery of and advancements with technology will see them win the day in the end.
Now let's travel back in time about 20,000 years or so and look at the galaxy:
Mankind is an idealistic, expansionist race pushing out into the galaxy making friends from other races where they can while slowly undermining the governments of those other races as they seek to become the unquestioned masters of their local sector. This works fairly well until they expand out to contact the Eldar. The Eldar are wise to Man's shenanigans and views them with little more than contempt, Humans lack the psychic and martial prowess that all Eldar naturally posses. With such short lifespans the humans couldn't ever pose a real threat to the Eldar, any truly dangerous Human could just be outlived. Additionally, they are spared the attentions of Chaos only because their souls are so dim in the warp that they appear as a match next to a bonfire. Man is undeterred, they know that their mastery of and advancements with technology will see them win the day in the end.
The Tau's flavor of grim-darkness originally was to show that history repeats and we get to see what this young idealistic race will eventually become in Man.
Bit late, but the Tau also aren’t really “good” guys, at least the non-farsight enclave ones. The Ethereals quite literally brainwash and mind control the general population into following the Greater Good ideology shit, and they get up to some...quacky shit in the higher tiers of Tau government.
@@sokolisky6747 what kind of quacky shit?
_runs screaming at you with a chainsaw_
*IT'S QUIEEEEEEEET*
12:45 "Wel I'm sure it's in the codex somewhere..."
@@GabyFerreiraAndrade
Well they appear to have frozen copies of Tom Baker, Brian Blessed, Burt Kwouk and Peter Serafinowicz in there so they codex seems quite comprehensive!
Shhh…it’s quiet!
>the melee is bad
uhhh you're Tau?
i was about to say, if that's the ritual blade that i think it is, then that thing isn't meant for melee combat.
Nesu Noart Strength 3 at Weapon Skill 2 mate
Nesu Noart Clearly you aren’t deep enough into 40k. Everything is insanely overpowered on all sides, anything else was crushed or improved on.
Low Standards Like the shovels of the Death Korps? Yes they are truly the adge of 60 thousand years of research.
They are the STC shovels. You may not like it, but this is how peak performance looks like.
Accurate representation of Tau in melee combat. 10:15
I remember being at age 12 and I took out the dreadnaught with the combat knife... my older brother actually watched me do it and praised my patience
21:13
A single fire warrior defeating a Lord of Change is ridiculously entertaining.
just as planned
@@yosefyonin6824 Ho no
The Emperor is rolling in his golden throne
I mean, we all have that story of a lone guardsman holding the line vs a daemon prince. I see no difference.
@@naomisisk4663 the difference is that the Guardsman isnt a filthy xeno
Now I want a mod for dawn of war, that would replace all Guardsmen voicelines with "it's quiet"
I think the "you're going to cream your pants" it's not about the game but about the fact that Mandalore is back and he made a review of the game.
Which means someone saw years into the future.
Which means they are witches and the holy inquisition will purge their heresy.
Well, of course the witches predicted it. Mandalore is a completely faithful servant of Chaos!
This *QUIET* offends Slaanesh! Things shall get loud now! [mismatched sounds intensify]
Mousazz MEMES FOR THE MEME GOD!!!
An over a decade old plan finally bears fruit. This pleases Tzeentch..!
Araragi!
Just As Planned™
2 and a half years on.
That “it’s quiet” segment never fails to make me laugh like a crazed Chaos Marine.
*NOISE. NOISE. NOISE. NOISE!*
I need to get around to making a hotkey to play that through my mic when I play Hunt Showdown to mess with people
"It's quiet" is an old school grimdark version of "I need healing!"
Specifically, it means "I need hearing".
@@timothymclean This is dumb, but i laughed
I can't leave without my buddy Superfly.
“The recovery ward” shows furnace room. Lol
I think this was the point where video games stopped being video games anymore
hi there Shammy :)
Where's the new fuckin' vid
You're right, this is art.
This is dirty disgusting Space Commie propaganda at its finest.
Yo shammy what are you planning on doing for the next video? It’s fine if you ignore me, I’m used to that by now.........
Can't believe there's no comment about BRIAN BLESSED voicing that Imperial admiral. Hearing him here, of all places, is such a shock
He must have really been hard up for work when this was made.
Same with Tom Baker as the tutorial voice
Tau weapons being less accurate than IG lasguns.
That's so wrong that it's hilarious.
It's Quiet
Everyone knows the stock and basic laser technology churned out for a military force containing billions of soldiers is far more accurate then high energy rifles constructed by a young and highly advanced alien race who pride themselves on long range combat!
Tau weapons are held by the Tau, who are less than ideal shots, Lasguns are held by guardsmen, who are less than ideal at living, but great at shooting. The humble Lasgun even comes in many flavors, regular stock Lasgun held by the troopers and veterans: Long-las held by snipers, Las-pistols by sargeants and anyone in command but not high enough up the ladder to afford a bolt pistol, Multi-Lasers adored by C.S Gotos the land over, and the Hot-shot Lasgun held by the Stormtroopers who actually can shoot. Tau don't start getting good at shooting until they've made it to a battle suit and even then, only the commanders have discovered the tactical advantage of "aim first, then shoot"
Tau can aim, their problem is that they've got poor reflexes & reaction speed, compared to humans, so they can't really react to movement the same way humans do. Tau suits come with a whole lot of built in systems that are supposed to help them aim, on top of them being stabilized. Actually, regular tau fire warrior helmets also bring some aiming assistance, but not nearly to the same degree.
Humans are just humans. The average guardsman is not as highly trained as say a modern US soldier, because why spend a long time training someone who's just going to die soon anyway? They've got numbers, they can sacrifice a few people (although that said, the quality of guardsmen varies a lot).
Speaking of imperial weapons, GW has portrayed the lasguns to be roughly on par with their modern counterparts, they've just got logistics on their side. A lasgun can hold about 100 rounds in a single battery, and the batteries can be recharged on site, meaning that they won't have to transport a lot of ammunition (Autoguns are pretty much identical to their modern real life counterparts, and a bit easier to produce, but then you need to transport bullets, which puts more strain on the supply lines than batteries).
It's been pointed out in some fluff that in order to make a lasgn able to fire the higher powered shots that are able to punch through armour, illegal modifications needs to be made. Some regiments chose to ignore if guardsmen do these modifications (in particular for troops that are likely to be really in the thick of it), while in others you'll end up getting executed if you modify your equipment. But it does cause a lot more wear and tear on the equipment, in particular if they're not made with high quality components (which is usually reserved for elite troops, like stormtroopers, and even then, these guns wear out a lot faster)
As for the accuracy of lasguns, it varies a lot. While a laser in itself is accurate (when GW wants it to be...) things do get knocked out of alignment, sights might not be perfectly calibrated and so on. While you might be able to expect a hellgun to always hit where you point it, a mass-produced lasgun might not simply because the lenses are not fitted with as much precision, so shake it and it will hit something slightly to the side.
And GW has given stats for far more mundane weapons in the past, like crossbows, so we do have things to compare their guns to. Needless to say, lasguns don't seem very impressive if you consider the stats GW have made for weapons we know how they work (in both pen & paper RPGs and on tabletop wargames). The main advantage of a lasgun compared to more modern weapons comes from the fact that it's got a battery in it that can last 100 shots, and quickly be recharged, not its stopping power.
The average guards man is better trained than the average modern day soilder. It's the PDF who are the shit ones
"It's Quiet!" Is just that Regiment's battle cry.
Your "That kid" monologue will always stick with me
That "It's quiet" thing was like something out of a creepypasta.
This game was a real pity. The novel, written by the incredible Simon Spurrier, is one of the best 40k narratives ever created. Kais is one of the most unique characters written into 40k, especially considering that he's a non-human, and the story has everything an epic 40k tale requires. I can't express how remarkable the novel is, and what a let-down this game became for me knowing the lore it was based on. I highly encourage any 40k fan that hasn't read "Fire Warrior" to pick it up, and also give "Lord of the Night" a read-through; Simon Spurrier is the unsung GOD of BL - very much up there with Abnett in terms of mastery of his craft and depiction of grimdark. Do yourselves a favor and read his books.
Heh I remember getting this game for PC when it came out and hating how trashy everything about it was - I can't imagine trying to play it now. I'll stick to my DoW apocalypse mods :P
This was the first video of yours that I watched, so I didn't realise that the scream at 12:01 was something you added in yourself. With how awful the soundscape already was, I genuinely thought that was the voice actor maxing out the cheap mic they recorded on for this game. I very nearly cried.
Mandalore LOVES that Home Alone 2 Marv being electrocuted sound.
@@darthgiorgi4990 so do I
For those interested in playing Warhammer 40,000: Fire Warrior for some reason, it's now available digitally on GOG for $5.99 USD. While I haven't bought it there so I can't say for certain, GOG is usually pretty good at fixing up technical issues and making old games playable on modern hardware. It's still gonna be plagued by most of the other issues mentioned in this video. It *DOES* come with a comic book, some posters and artwork though, so it might be worth it. Maybe.
Oh cool this 6$ comic came with a free game
The story of this reminds me a lot of the books too. Even if you find one about the faction you like, it almost always revolves around space marines or the human's point of view.
When the plot twist turned out to be that you ally with the Ultra Marines for some reason I just... had no real reaction because it's WH40k. The Ultra Marines are the Supreme Kid's favorites.
This is your best work to date. It had me stitches, both from the sheer hilarity of the editing and delivery as well as the horror of that sound-design. While I may never be interested in playing this game, it's fascinating to witness, and I can already see myself rewatching this video soon.
Inb4 *IT'S QUIET* corrupts your comment section.
It's silent
Can you guys do a podcast or something together? Like the collabaration type thing of Raycevik, Mandalore, Ross Scott...
The more I watch your videos and read through the comments, the more I find the connections between my favourite video game reviewers, and it feels kind of nice to know, that you appreciate each other`s work as well!
you make good videos keep it up my guy
Check out ArtismSpeaks, they already have a podcast together
Mandalore is like a popular youtuber to popular youtubers, considering his subscriber numbers aren't that impressive
You have the best analogy of 40k I've ever heard in my life.
That WH40k setting introduction with Hulk Hogan was very appreciated. Cleared a lot of things up.
Man coming back to this after watching the Marathon reviews makes the circle symbol trippy
Especially in a Halo Killer. What's it doing _here?_
Did GW get in trouble for their ripping off the marathon logo? nah...they didn't, I don't even need to look it up.
The voice acting cast for this title is surprisingly very good, pulling from some big names (even for the time - Tom Baker and Brian Blessed??) so maybe that's where most of the budget went?
21:14
I love the tone you say that with
"Sometimes my missiles go through him..."
It sounds so casual and uncaring, like you've just accepted that this is your reality.
I remember that kid. That kid picked the weapon and score set in Goldeneye, but then also banned from guns in that weapon set from usage because others used it better than him. When Perfect Dark had more in-depth weapon settings, we ended up just setting the game to humans vs AI so he could be on a winning team without having to deal with his garbage anymore.
Aboveup my cousin does this, but even worse. He gives everyone a handicap so that if he (almost always) loses he can say it was only because he gave us a handicap. Problem is you can't argue with him against giving us handicaps because he's one of the most stubbornly bloody minded people around, its easier just to let him do what he wants then play a game amongst ourselves while he's there.
I was that kid once. I coerced a friend to play a basic, improvised, immature version of a table-top war game that was also Chess (and floor-top rather than table-top), in which he got to use miniature green soldier figurines, whilst I used considerably larger and more interesting BIONICLE figurines. Guess who had the advantage?
+K-leb The green army men come in bins of 200 hundred, so I suppose the Imperial Guard.
I need no channel youtube! THE WALL OF GUNS AND THE WALL OF BODIES
I need no channel youtube!
Well, it was me with the BIONICLEs, but I tried to assure my friend that his numbers advantage actually meant something.
13:50 I suspect it may be worse than that. They likely didn't have a death animation, so it had to blow up off-screen.
Politely waiting for you to look away around after you've damaged it enough.
Cool.
But what about the missing doors...?
Why is this comment not higher up?
That one time a Fire Warrior killed a Lord of Change. And a Daemon prince twice.
Jake Roberts
Obviously just a dream of a fire warrior wanting to be meaning
the second last one looks like a greater demon of Nurgle than a Daemon prince.
manh phuc no there was at least two occasions where you had to kill a demon prince. One while you’re working to destroy the Titan, and another one when you go into the chaos pit.
Funnily enough some people speculate that the MC of this game "Kais" is the younger "Shas'O Kais from Dawn of war Dark crusade (an actuall good game)which i guess kind of explains how he can become ridiculously powerful once he has all of his equipment
That is no ordinary fire warrior. That is the mighty Shas'O Kais (Shas'La at that point in time, but nevertheless). Don't believe the Imperial propaganda that Kais was defeated on Kronus. It was merely a tactical retreat, and today Kronus has been restored to Tau control as the Greater Good decrees. He now wrestles Bloodthirsters in the warp for recreation.
The thing with T'au and swords is unless you were farsight, they were cerimonial.
Don't forget Aun'Shi
They're not even swords. They're ceremonial daggers.
Can we get a reboot for Firewarrior that's actually decent? I loved the idea, but the execution was heresy.
Except for the bolters (I love the sheer power behind them, as well as demonic breath of the Chaos bolter), the Convergence level (update graphics and improve the design a little. The atmosphere here is awesome already) and the Exterminatus scene.
I find it funny that you use "Heresy" and "Execution" in the same sentence without involving someone's death.
it's not warhmmar if your not dieing in the millions or driven insane.
@@soccerandtrack10 your spelling is that of a heretic
I agree with you, this game seem to show a lot of weapons know in the 40k world although not accurate to the lore (but not the bolter that should stay the same) need to be fix and will everything in this need to be fix follow by some new voice act and graphics, maybe a bit of rewrite too in story but more finish that in the original game
20:10
They run at you making bird noises AND dabbing?! Truly a threat that needed to be eliminated.
"Sometimes my missiles go through him."
Just as planned.
WHO NEEDS HALO?
XBOX fan boys for sure :D
To be fair Halo is the only Fps military sci fi with interesting world. No other game beats it.
Well, Fire Warrior DOES have a higher concentration of the Marathon symbol.
"Who needs Halo?" Yeah, I remember when the game Haze said that too and look what happened to it.
Who needs Halo when you have Colonial Marines!
Thank you so much for having me help with this.
I love how rapidly firing the shotgun makes it skip the pump action animation and you just eject multiple shells from the chamber next time you pause between shots. That’s totally how shotguns work.
Uh…the fuuuuuutuuuuuure!
Considering it shares a universe with bolters... I'll allow it lol
i like how ever old game was going to be the "halo killer" which is ironic because halo became the halo killer
If 343's plan was to fuck Halo in the ass, then my hat is off to them. They sure pulled it off.
"I can't recall a boss in a game that committed suicide"
Funny enough that happened to me once in Dark Souls 2. Granted, it was a reused boss in the gargoyle as a common enemy but it did the fly up and charge down attack, except I moved out of the way in time and it charged off the side of the map...then somehow died of fall damage...
Was a surreal moment.
I've also had the Taurus Demon side step straight off the wall.
There’s also that one Boss character in demon souls
Speaking of Dark Souls 2, I don't know if it should count since you reduce his health to 0, but if you beat Alonne without taking any damage, he has a unique death animation of him commiting seppuku. So he's KINDA a boss that commits suicide
Fromsoft bosses can actually kill themselves quite often. The Taurus Demon can be tricked into jumping off a bridge, Ceaseless Discharge (Yes, that is the boss' actual name) can be lured to his death, Sir Alonne and Maiden Astraea also kill themselves if you beat one without getting hit and kill the other's bodyguard first respectively.
Though in all those cases except the Taurus Demon it's intentional.
Lets not forget speedrun helper Dragonrider.
This was released five years after Half-Life. Just let that sink in...
The latter is even worse
It looks like a half-assed mod for Half-Life.
I already have enough sinks in my house so I won't let that sink in
What's your point? You could say the same for a lot of games nowadays if you compare them to half-life.
@Wipe out the fascist states of murica A game that pioneered how most narrative driven FPS games are made today. Actually fuckin play the game before making bullshit statements like "its a hype game" like you know what the hell you're talking about.
I never would’ve thought that the first Wh40k fps would use a lesser known Imperial Guard regiment; The Armageddon Steel Legion.
12:01 I pray that you sneak this in to every god damn review as well as this because holy shit this was incredible editing
Ken Ashcorp Anytime he has the opportunity to do so he does.
What is it?
KEN WHAT’RE YOU DOING HERE?! Big fan btw.
Home Alone.
keep the change you filthy animal
*IT'S QUIET*
no, Snake, it's not Quiet. Quiet is naked, dead, somewhere with Kojima in the pre-survival Metal Gear...
Commander Chen Boss get down, the enemy sniper
I could listen to you describe 40k lore all day
I forgot the Tau logo is very similar to the Marathon logo, didn't expect that jumpscare
Yeah seriously.
I wish they would make a 40k fps game made in the style of the old sw battlefront games
Pelinal Whitestrake Theres the p2w 40k fps...resurrection? Retribution? Sth like that
eternal crusade
Sack with first person view and with a bit more balance
someone wanted to know the one it was but yeah
Or hell, star wars games in the old sw battlefront format...
The game was a bit arcady, the combat was pretty simplified and very straight forward. Thing is, the old battlefront games had a lot of content. Lot's of different maps, armies and gamemodes. If you got bored running around gunning everyone down, you just switched to one of the billion spaceships in the game and had some fun that way.
Sadly, all that content and diversity in play is to much for EA's liking, judging by their recent endeavours, got to sell that shit separately!
Now think about Games Workshop. Those guys were doing what EA is now doing before EA even existed. I mean, let's be honest. Warhammer is in essence the original pay to play, pay for content AND pay to win game.
My point being, I'd love to play a good, big budget, epic battle sized, multiplayer online shooter set in the 40k universe. But I'm sceptical about what that would actually cost me...
My favorite description for anything will always be:
"It fires 75. Caliber Rocket-propelled Explosive bricks blessed in a church"
"the supreme kid"
Matt Ward.
*chainsword revs*
*automatic weapons firing*
*distant explosions*
"It's quiet"
"Sometimes my missiles go through him" well that's a change of things. He is the lord of change
It is quiet...
*DANCES IN BLOOD AND GORE*
It. Is. QUIET!
"I can't recall a time when a boss in a game just committed suicide"
The first night I booted up Dark Souls the minotaur fell off his own platform. Granted, this probably only happened because I was terrible and it was about my 30th attempt.
nah man I think most of us killed him that way, me being one of them haha
Pokemon Puzzle League. Got to Gary, and it was super close. I was about to die off because I had too many blocks/garbage to deal with when suddenly Gary starts speeding his blocks up to the ceiling quickly. I couldn't believe it, he ended up killing himself.
@@METALRON I miss the fuck outta that game!
That can happen? I usually bully him too fast for that to happen
get gud scrub
It is currently November 30th, 2023. After 15 years. I FINALLY found it. I first played this game on my family's PS2 in 2008. And i NEVER found it again. I always remembered it. Simply because the player was killing humans, and i never knew why.
When i found the 40K verse again, I saw the Tau, and WAS INSTANTLY reminded of this. Thank you. Its take sooooo long, but ive finally found it.
Happy for you man! Was it as good as you remember?
What you said about the 40k devs being that kid making up rules to be overpowered is so true. I had a room mate in dorm, who was a huge 40k fan. He would mod video games to shit so he could get broken abilities, and items to the point where the games were barely challenging. Also we were playing knock-off D&D with some friends; we had our barbarian, a druid, a paladin and then he declared that he was a lich. The encounters basicly turned into the DM making up ridiculous scenarios to fit his power level, while we stood and watched.
I was expecting that to end in “he now is the lead writer for Games Workshop”
i like to call this the kids on the playground effect
"Blessed in a Marilyn Manson concert"
That's my new lore now
What anime is that?
IconOfSin24148 anti people now you've gone too far! Here's your anti emperor, superstar!
Slayer makes more sense.
@@DakotaofRaptors you don’t want to know.
17:18 "The recovery ward"
Wait...
"Recovery Ward" as in "recovering the geneseeds from space marines"
I thought I recognised the voice of the Admiral, it’s Brian Blessed! And they have a whole load of voice actors who were big in the British sci-fi scene. I’m guessing the producers just hard a hard on for 80-90’s sci-fi and dumped all their money in voice acting too meet their heroes
Why does every sound effect sound like it's coming from a dollar store action figure speaker
Because the developers recorded the sound effects from those.
I played Firewarrior when it first came out.
One of my favorite bugs was due to the fact that bullets came out of the model's gun. The Choas Space Marine model was so big that if you rushed him and crouched... his gun clipped through the players model and you couldn't be hit.
I also still remember to this day the first time I saw a Khorne Berserker, shot him with a krak missile. He fell over, then got back up screaming "Blood for the blood God!"
If a Tau could actually lift a bolter let alone fire it, their tiny little arms would snap off and they'd break every bone in their body.
CHAOS BOLTER, even. I mean, this thing has HORNS AND TEETH all over it, and is actively malicious to everything that lives, and you carry it and shoot it like it's not a big deal.
That part is actually unlikely as bolts are self propelled to a degree, and we know the calibre is well within humans being able to handle. It'd really just be the weight that'd be an issue.
Ordinary humans can fire bolters and Tau aren't THAT wimpy I think.
It depends on what type of bolter we're talking about. Bolters that normal humans use are a smaller calibre than Astartes Bolters. So a Tau probably wouldn't be able to use an Astartes Bolter.
@@JennyGormanRitter There is no difference between a bolter and a boltgun.