Create House Part 1 Roof 3dsMax Zbrush Substance Painter Unreal Engine 4 Timelaps

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  • เผยแพร่เมื่อ 22 ส.ค. 2024
  • The first part of creating a house.
    Modeling wooden blocks to create a roof, modeling in 3dsmax, creating a relief in Zbrush, unwrapping, baking and texturing in a Substance Painter, collecting from the blocks into a roof, creating a second uv channel to create masks and use them in a material inside Unreal engine 4

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