Convert FBX to USDZ and FBX to GLTF or GLB with alpha using material tokens

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 11

  • @armon5105
    @armon5105 2 ปีที่แล้ว

    only video on youtube that explain how to merge mats with 3d model in gltf,glb,usdz format, well done man , you helped a lot

  • @ShortStuffGraphics
    @ShortStuffGraphics 2 ปีที่แล้ว

    Thank you for this video.
    I have Maya 2019 with the Kronos gltf plug in. I'm trying to create glb models for use in Google 3d Model Viewer. I'm having trouble with my UVs twisting/slipping after conversion, even on a simple model using cylindrical mapping. I'm using the stingray node. Any advice?

    • @meshmorph
      @meshmorph  2 ปีที่แล้ว

      Hello, we are not able to give you advice on your problem since you are using a different approach outside our platform, nevertheless, have you tried converting your model in Meshmorph from fbx?. Our advice is to join us, you get 50 tokens free on sign up to try our platform. When converting select “Automatically Publish USDZ/glTF to My Gallery" which converts your model to glTF, glb and USDZ at once, also you’ll be able to preview your model before downloading. Then if you keep having the same problem you can contact us through the site so we can take a look at your model and advice you in how to fix the issue. Hope this helps!

  • @HMSE-ESMH
    @HMSE-ESMH 2 ปีที่แล้ว

    Can we do same including animation?

    • @meshmorph
      @meshmorph  2 ปีที่แล้ว

      Yes you can, make sure to bake the animation when exporting to fbx. Also animations can up the filesize, we recommend keeping the file size below the 50MB including textures. Once converted the size will reduce to around 50%. And finally, we have noticed that in some instances you can only use one type of animation technique, mixing IK rigs with anchor translation/scale animations sometimes one breaks the other, nevertheless you can try because this does not apply to all cases. Hope this helps!

  • @HMSE-ESMH
    @HMSE-ESMH 2 ปีที่แล้ว

    I don't have fbx I want to use as glb format

    • @meshmorph
      @meshmorph  2 ปีที่แล้ว

      What file format do you have right now as your source? Meshmorph converter accepts .fbx and .obj and converts it to .glb, .gltf and .usdz along with animated gif preview and jpg thumbnail all at once.

    • @HMSE-ESMH
      @HMSE-ESMH 2 ปีที่แล้ว +1

      @@meshmorph okay

  • @joseluisquirozcasas7074
    @joseluisquirozcasas7074 2 ปีที่แล้ว

    at the time of conversion I get the error that the fbx file is too large but my file is only 19 mb

    • @meshmorph
      @meshmorph  2 ปีที่แล้ว

      Hi Jose, apologies for the error you are seeing, actually you joined us at the right time as we are migrating to a new version of Meshmorph which in consequence we are having some technical issues at this time. If you send me your email address to info@meshmorph.com I can add you to our launch guest list for you to get a free gift from us on signup on the new platform, we are soft launching our RC1 tonight. Additionally we can help you resolve your issue internally if you need to. Best regards!

    • @joseluisquirozcasas7074
      @joseluisquirozcasas7074 2 ปีที่แล้ว

      @@meshmorph ok great, greetings