SPELLJAMMER and Wildspace | D&D Lore

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • Let's Jamm some spells and talk about ships in the spelljammer campaign setting!
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ความคิดเห็น • 172

  • @DracosDiabolis
    @DracosDiabolis 4 ปีที่แล้ว +64

    "Galactic gold coins will do fine."
    "No, they wont...."
    "They will do."
    "What do you your doing? Wiggling your fingers around like that? You think your a Bladesinger or something?
    Eh, Gold is gold. It will do."
    "See, I said it will do"
    Bladesinger captain on some back water sand planet trying to dock.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +5

      BUWAHAHAHA! I love it :D

    • @DracosDiabolis
      @DracosDiabolis 4 ปีที่แล้ว +4

      @@Jorphdan on the other hand. If you have a bag of holding open or dementional pocket etc etc. active. And slipping into the space in between realmspace. They should stay active as long as you dont close it and basically deactivating it. Lol like a dead magic area.
      I'm so building a Tardis.
      Hum..... Maverick Artificer.. the Doctor??? Artisan tool Screwdriver

  • @AuntieHauntieGames
    @AuntieHauntieGames 4 ปีที่แล้ว +7

    Phlogiston is just the largest portion of the Material Plane, not a plane unto itself. ;) One of the main reasons TSR forbade planar mechanics in the phlogiston was because they specifically wanted to avoid Spelljammer being an interplanar campaign setting at the time, they wanted it clear it all happens on the Material Plane.
    There are also quite a few space-native races beyond Lizardfolk: the dracon, the giff, the xixchil, the hadozee, etc. Races from Dark Sun are also banned by default from Spelljammer due to the inaccessibility of the sphere (and because TSR did not want standard races with 20 point ability score caps running about), although DMs are free to ignore that restriction.
    A lot of solid lore can be found in The Complete Spacefarer's Handbook.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +3

      Right! I kinda just interpreted it like that. I guess a better description is Crystal Spheres are the islands in the prime material plane that is known as Phlogiston.

    • @AuntieHauntieGames
      @AuntieHauntieGames 4 ปีที่แล้ว +1

      @@Jorphdan That's a pretty perfect description, actually, one I've not really ever heard used before! :O

    • @PaulGuy
      @PaulGuy 4 ปีที่แล้ว

      I've always imagined it as every sphere is its own prime plane, connected through the phlogiston, as a sort of trans-dimensional medium. The spheres themselves consist of the universe the characters experience, with their own unique (but roughly similar) laws of nature. Oerth has its own universe, Krynn's is a bit smaller, Abeir-Toril another, and our own which is incomprehensibly massive.
      Not really a different interpretation, more just a way to flavor it, and incorporate our own universe into the game.

    • @AuntieHauntieGames
      @AuntieHauntieGames 4 ปีที่แล้ว +2

      @@PaulGuy You're idea is not at all incompatible with the setting as written.
      The original setting (and later clarifications from TSR) is pretty clear on the phlogiston being part of the Material Plane - but each crystal sphere can have its own inner and outer planes, some of which are totally different from those of other worlds, and can even have their own physics and divine/magic laws, all of that. WHat is even more interesting is that the unique planes of different crystal spheres must somehow connect, somewhere, in some way, according to Planescape. Taken together, the Spelljammer and Planescape settings paint a very gonzo and diverse picture of the multiverse.
      So each sphere is a self-contained reality, bobbing in the sea of the ultimate reality that is the phlogiston.

    • @DavidShepheard
      @DavidShepheard 4 ปีที่แล้ว

      @@Jorphdan I think a better description would be emptying a bag of Table Tennis balls into a bathtub of water, with the Ping Pong balls being the crystal spheres, the water being the Phlogistion and Wildspace being what is inside each individual ball. :-)

  • @mategido
    @mategido 4 ปีที่แล้ว +78

    I hope they bring spelljammer to 5e officially, this setting is awesome

    • @burningbronze7555
      @burningbronze7555 3 ปีที่แล้ว +4

      Given the new UA we might just get it.

    • @Emillia1113
      @Emillia1113 2 ปีที่แล้ว +15

      About that...

    • @lesterpadilla2220
      @lesterpadilla2220 2 ปีที่แล้ว +15

      This aged SOOOOOOO well!

    • @luckyte3905
      @luckyte3905 2 ปีที่แล้ว +8

      Your time has come

    • @fandangosan
      @fandangosan 2 ปีที่แล้ว +4

      Oh boy do I have good news for you.

  • @davidberkowitz7411
    @davidberkowitz7411 4 ปีที่แล้ว +19

    "This is the way!"-The mandalorian

  • @scotteagle3597
    @scotteagle3597 3 ปีที่แล้ว +2

    I forgot all about the Deathspiders! Ah, Spelljammer, the good old days of AD&D.

  • @kevinferreira6608
    @kevinferreira6608 4 ปีที่แล้ว +82

    Sphelljammer. The H is silent.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +17

      I like it... I like.!

  • @RichMerry
    @RichMerry 4 ปีที่แล้ว +39

    I didn’t know anything about spelljammer until you started putting up these videos, and it’s awesome. Keep it up dude.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +4

      Thanks, will do!

  • @RyuSpike
    @RyuSpike 4 ปีที่แล้ว +12

    My friend and I are currently running a Spelljammer homebrew within the 5e system. He does the plot while I work tirelessly attempting to convert whatever Spelljammer rules we can find online. For ships, I've been using the vehicle system that WotC has been putting out. It has been working out pretty good so far, but we've been trying to avoid ship combat because the players have no how navel combat works no matter how much I explain. Honestly wish there is a video that visually demonstrates it cause these players are visual learners and not audible.
    We are working off scraps of information so having somebody with a better understanding of the mechanics of spelljammers would really help! Especially when it comes to converting ships into 5e.

    • @bruggeman672
      @bruggeman672 3 ปีที่แล้ว

      Gmbinder has a complete file from ships to weapons to rules to crystal Sphere creation

  • @cameronpearce5943
    @cameronpearce5943 4 ปีที่แล้ว +7

    In my home game we have a sentient Nautiloid called Cthylla. In our setting the Nautiloids are created using Ceremorphosis on these space whale squid things capable of breaching crystal spheres. The reason their are no new Nautiloids are because the species is (as far as the Mindflayers know) extinct. We found her in a derelict Mindflayer shipyard where she was being housed for being defective (alive) and set her free and got a ride back to our planet. Fun times

    • @kalel1805
      @kalel1805 2 ปีที่แล้ว +3

      That is such a cool idea and you should be proud of it. I'm also %100 stealing it. XD

    • @Samael6685
      @Samael6685 ปีที่แล้ว

      I'm planning a full sci fi campaign, and i will incorporate this concept. Thanks pal

  • @pyro-toxin5102
    @pyro-toxin5102 4 ปีที่แล้ว +3

    This popped up on my Recomend list and it's funny given I gave my players blueprints for a Spelljammer (a Nautiloid) and I think this video, and the series around it will be very useful. Thanks

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว

      Welcome to the channel! Hope you find it helpful :)

  • @bettsdn
    @bettsdn 4 ปีที่แล้ว +4

    Yoooo check that Last Starfighter reference!

  • @DarkAutumnScribe
    @DarkAutumnScribe 4 ปีที่แล้ว +7

    At one point I owned every Spelljammer product TSR published. I haven't looked at them in years, but watching these videos made me smile fondly!

  • @panicandfall
    @panicandfall 4 ปีที่แล้ว +6

    I’ve introduced a spell jammer ship (crashed) into my Grayhawk campaign (5e). Hoping to use more wild space exploration later on in the story.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +2

      I think that's a fun hook once an adventure ends. "Can we fix up this spelljammer?" Then they're saving the universe from space pirates!

  • @GRIMJAW112796
    @GRIMJAW112796 4 ปีที่แล้ว +12

    Well well well what's this. A fresh chat, well i guess I'll take the initiative.
    Jorphdan, good shit man.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +1

      Thanks!

  • @BetterThanHeroes
    @BetterThanHeroes 4 ปีที่แล้ว +8

    We're streaming a Spelljammer game right now and I love this video! Such a great explanation!

  • @eateymcfeety3417
    @eateymcfeety3417 4 ปีที่แล้ว +10

    I've been thinking about doing a Spelljammer campaign soon, so these videos are at the perfect time!

  • @yourbuddyunit
    @yourbuddyunit 4 ปีที่แล้ว +6

    When I play d&d you're the little voice in my head feeding me lore.
    Loremaster jorphdan, I salute thee.

  • @genghisgalahad8465
    @genghisgalahad8465 4 ปีที่แล้ว +5

    Well it HAS been 5 years or so for 5e to look into launching Spelljammer... roots in Tome of Foes and Dungeon of the Mad Mage!

  • @ProffessorYellow
    @ProffessorYellow ปีที่แล้ว

    I hope they bring the phlegiston back, so many fun thoughts and questions. I liked the idea of tharizun discovering the existance of all this and immediately attempting to ignite the phlegiston.

  • @DurdleDers
    @DurdleDers 4 ปีที่แล้ว +3

    I am actually planning a space faring adventure for the ending arc of my homebrew campaign, so this is perfectly timed. Been a sub for a while, and I gotta say I'm always happy to see your new videos. They have given me so much easily digestible lore that has fueled my game to the next level, as well as being entertaining to listen to, and for that I thank you.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +1

      Good luck with the ending! And thank you 🙂

  • @Kugo
    @Kugo 4 ปีที่แล้ว +25

    popping in to support the algorithm, but i am going to watch the CRAP out of this later tonight 😂

  • @philurbaniak1811
    @philurbaniak1811 4 ปีที่แล้ว +7

    This is absolutely wild, I can't wait to go deeper into this! 👍

  • @PrestonThorpe
    @PrestonThorpe 4 ปีที่แล้ว +2

    I teased a Helm to my players months ago, and just last week they followed up on it while visiting Candlekeep.
    I may need your whole video series soon, so thanks for producing great content!

  • @Nitram4392
    @Nitram4392 4 ปีที่แล้ว +1

    I'm glad I am not the only one who loves the spelljammer setting!

  • @kreeecher9702
    @kreeecher9702 4 ปีที่แล้ว +2

    I am going to ask for Large Luigi coverage on every spelljammer video from now on. Please talk about Large Luigi, thank you and have a good one

  • @timalice-2833
    @timalice-2833 4 ปีที่แล้ว +2

    Spelljammer is the setting that introduced ind dnd waaaay back in ad&d. A friend asked me if I wanted to try dnd in school, I didn’t know anything about it other than it was a fantasy sword and sorcery game but I said sure. Then my friend threw me right into spelljammer. I loved it and compared every dnd I played since to that first campaign

  • @117jester
    @117jester 4 ปีที่แล้ว +2

    You should do Dark sun! The world of athas needs more love!

  • @shampoovta
    @shampoovta 2 ปีที่แล้ว +6

    It’s back

  • @DavidShepheard
    @DavidShepheard 4 ปีที่แล้ว +1

    Nice! You got tons of displacement right! A lot of people mess that up for some reason.
    You missed out Celestian (from CGR1 The Complete Spacefarer's Handbook) by the way.
    He is a Greyhawk deity that is a space explorer.

  • @GrymmsPlace
    @GrymmsPlace 4 ปีที่แล้ว +1

    Thank you for posting this Jorphan.
    Absolutely loved the Spelljammer genre and books. With the new Baldur's Gate 3 with its Nautiloid, I hope that Spelljamming with have a resurgence. I suspect that it was not originally 'encouraged' as it very quickly could mess up the dynamics of a somewhat 'pastoral' FRP planet system such as Faerun.

  • @dm_zemo
    @dm_zemo 4 ปีที่แล้ว +3

    “I wanna be....your SPELLJAMMER! WHY DONT YOU CALL MY NAME!?” Moar Jammin. I’ve loved Spelljammer since the day I found out of its existence. Keep it comin Jorphdan!

  • @whiterino5738
    @whiterino5738 4 ปีที่แล้ว

    Ahhh, nothing like old games that used recreational physics in the rules! Thanks for this, it’s awesome!

  • @matadorspvfc-comaberenices2234
    @matadorspvfc-comaberenices2234 4 ปีที่แล้ว

    I love this Spell Jammer content. No one creates lore vids like you. I hope once you're done with this you do some Dark Sun or Plane Scap lore vid like you did with FR.

  • @josephedwards1738
    @josephedwards1738 4 ปีที่แล้ว +1

    I just scored some spelljammer supliments. This video is well timed

  • @80budokai
    @80budokai 4 ปีที่แล้ว +2

    Jorphdan, great video! Enjoy your Wednesday!💯🙏👐

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว

      Thank you 🙌

  • @iansharp1543
    @iansharp1543 4 ปีที่แล้ว +1

    I friggin love you man! Best videos on the topic I've seen yet.

  • @golgarisoul
    @golgarisoul 4 ปีที่แล้ว +1

    Yay! We be jamming, man!

  • @Kakkarot211
    @Kakkarot211 4 ปีที่แล้ว +2

    awesome to see videos breaking this down man, keep up the good work :)

  • @jamespeterson1708
    @jamespeterson1708 4 ปีที่แล้ว +1

    I need you to post just that intro it’s amazing.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +1

      haha! Thanks, I was pretty happy with how it turned out :D
      Probably need to use it again!

  • @misomiso8228
    @misomiso8228 4 ปีที่แล้ว +1

    Ah Spelljammer...so many memories...

  • @tomconroy5670
    @tomconroy5670 4 ปีที่แล้ว +1

    Hell yes Spelljammer content!

  • @uhhok8296
    @uhhok8296 3 ปีที่แล้ว

    The squid ship looks a hell of a lot like Battleship Condescension and now I have to write a campaign where the group fights her

  • @dcyphermanplays8233
    @dcyphermanplays8233 3 ปีที่แล้ว

    If my group ever finishes our ThunderCats themed short campaign the last episode might find them on a ship a spelljambership

  • @RVAValues
    @RVAValues 4 ปีที่แล้ว

    That Firefly reference was too soon man... TOO SOON!

  • @XCrawlFan
    @XCrawlFan 4 ปีที่แล้ว +1

    This rocks, thank you.

  • @copycutvideo
    @copycutvideo 4 ปีที่แล้ว +1

    This video give me the urge of playing Spelljammer. We don't need to wait a hypothesis 5e version. The rules looks to fit the actual game.

  • @JohnQ5
    @JohnQ5 4 ปีที่แล้ว +2

    We be jammin'!

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว

      I hope you like jammin too~

  • @DStrormer
    @DStrormer 4 ปีที่แล้ว

    Wonderful, loving these videos. I hope you can tackle Dave Arneson's Blackmoor next!

  • @johnbahamonde4095
    @johnbahamonde4095 4 ปีที่แล้ว +8

    The moment they drop that Spelljammer 5e setting book/module I am dropping everything to go at it

    • @keiths81ca
      @keiths81ca 4 ปีที่แล้ว +3

      I strongly believe that Spelljammer is one of the three old campaign settings being upgraded to 5e. Spelljammers have appeared in Dungeon of the Mad Mage, and Rime of the Frostmaiden.

    • @johnbahamonde4095
      @johnbahamonde4095 4 ปีที่แล้ว +1

      @@keiths81ca that's what I'm thinking as well, I am hoping we get Planescape or Dark Sun as well

    • @keiths81ca
      @keiths81ca 4 ปีที่แล้ว +2

      @@johnbahamonde4095 I think Planescape is a strong possibility as well. The next question is Dark Sun or Greyhawk. Dark Sun is definitely different being a harsh world, can psionics work in 5e, slavery is every where, how will that be handled? Greyhawk is closer to medieval Europe in terms of a fantasy setting.

    • @johnbahamonde4095
      @johnbahamonde4095 4 ปีที่แล้ว +2

      @@keiths81ca I would be inclined to agree with the Greyhawk sentiment, I just am a fan of how different Dark Sun is

    • @kirkkerman
      @kirkkerman 4 ปีที่แล้ว +2

      @@keiths81ca I sadly don't really see Greyhawk getting any 5e material aside from adventures like Saltmarsh just because it doesn't really have a distinctly marketable identity.

  • @crightbrayons8416
    @crightbrayons8416 4 ปีที่แล้ว +2

    Awwwww yeah had to throw in my man conan!

  • @silverbladeTE
    @silverbladeTE 4 ปีที่แล้ว +2

    Adored the setting and art, hence I spent years making the Spelljammer ships into 3D and building the asteroid city of Bral, making all kinds of SJ art etc :)

  • @Florian0799
    @Florian0799 4 ปีที่แล้ว +2

    Now i want to see what the gnomes came up with i can only imagine something completly exaggerated.

    • @Kartissa
      @Kartissa 4 ปีที่แล้ว +3

      This: spidermoon.obsidianportal.com/wiki_pages/gnomish-sidewheeler

    • @sharkforce8147
      @sharkforce8147 4 ปีที่แล้ว

      @@Kartissa and yet, still not their craziest ship in my opinion (bolaship is *weird*)

  • @TerrariaGolem
    @TerrariaGolem 4 ปีที่แล้ว +4

    Giff! Scro! Let's go!

  • @dandrive3249
    @dandrive3249 4 ปีที่แล้ว +1

    God I love spell jammers I haven’t had a chance to play a full spell jammer campaign though. I have used them in a campaign though.

  • @MrSkills123
    @MrSkills123 4 ปีที่แล้ว +1

    Thanks for posting!

  • @Wizo062991
    @Wizo062991 4 ปีที่แล้ว +1

    Love the intro man! And keep it up with the great content!

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว

      Appreciate it!

  • @JosephusHellyer
    @JosephusHellyer 4 ปีที่แล้ว +7

    I would watch a star trek style spelljammer show...

    • @DavidShepheard
      @DavidShepheard 4 ปีที่แล้ว +2

      It's a shame that the Wildspace TV show never made it.

  • @TheQuietKid13
    @TheQuietKid13 4 ปีที่แล้ว +1

    I would probably allow faith casters to attune to a nearby God of similar domain.

    • @DavidShepheard
      @DavidShepheard 4 ปีที่แล้ว +1

      That is canon.

    • @sharkforce8147
      @sharkforce8147 4 ปีที่แล้ว

      @@DavidShepheard indeed, that is one of several options for how clerics can access their powers in spheres where their deity is not present. ally deities may grant it, deities with similar goals may grant it, they can just cast a spell once per week to keep in touch with their deity, many deities will have sufficiently large worshipper bases in multiple spheres (it only takes 100 worshippers a year)... it really isn't a major roadblock.

  • @thesilvermanticore7189
    @thesilvermanticore7189 4 ปีที่แล้ว +1

    Love this new series!

  • @brunogeise5398
    @brunogeise5398 4 ปีที่แล้ว +1

    Awesome!

  • @dieudujambon
    @dieudujambon ปีที่แล้ว

    I hope my local shop got the book and bits of models lol

  • @donaldbowen1889
    @donaldbowen1889 4 ปีที่แล้ว

    Nice no mans sky pic
    And fire fly

  • @Godwin420
    @Godwin420 4 ปีที่แล้ว

    Athas, home of Dark Sun, is not accessible via any crystal sphere hijinx ala Spelljammer - one of the few references for SJ in DS core material specifically states they have been cut off, possibly via Rajaat's will alone.

    • @sharkforce8147
      @sharkforce8147 4 ปีที่แล้ว +1

      if it has been cut off, it can be re-attached :)
      of course, nobody knows where the sphere is, so it could be a millenia-long journey to find it for all we know... there may not even be a flow river that runs to it. and given it has a weird relationship to the planes, it may have a weird relationship with portals that people try to form in the sphere. or it could be like the astromundi sphere, where special rules govern how you can pass through the sphere. or something else entirely.
      that said, there is definitely fan work describing what the crystal sphere of Athas (they called it the Crimson Sphere I think) might be like, and yeah... it is not very friendly :)

  • @liveRpg
    @liveRpg 4 ปีที่แล้ว +2

    Dammit! i was like ,nah im not into space. i like it fantasy..and then this came about. and now im all like "what if my acq inc games were in space?

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว

      What if!!!

  • @sharkforce8147
    @sharkforce8147 4 ปีที่แล้ว

    pretty sure minor and major helms don't round up for ship's rating, they just have a minimum SR of 1. a 5th level wizard in a minor helm should have an SR of 1.
    also, spelljamming helms don't strictly speaking consume your spell slots (unless you try to cast them, in which case the helm will draw it away no matter how far away you are if you sat on a spelljamming helm in the last 24 hours). they render them inactive. a minor distinction that usually doesn't matter too much these days, but in 2nd edition memorizing spells could take an entire day at higher levels if you spent a lot of them... so it made a pretty big difference back then :)

  • @briancherry8088
    @briancherry8088 4 ปีที่แล้ว +2

    Nowadays SpellJammer feels pretty 80's camp, so I dont think it will likely be brought back in this form. I like Planescape or Dark Sun will be next.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +3

      It does feel 80's camp, but... I think that's one reason I like it so much.
      I want to be a wizard that flies a magic carpet to the moon and battles dinosaurs. I mean... that's so cool!!

  • @tomkerruish2982
    @tomkerruish2982 4 ปีที่แล้ว +1

    What about giant space hamsters? I want giant space hamsters!

  • @wolfyno3950
    @wolfyno3950 4 ปีที่แล้ว +1

    and here's the golden idea for the next dnd pc game lol

  • @corrupt_reverend5123
    @corrupt_reverend5123 4 ปีที่แล้ว +1

    I thought there was something about space being flammable so fire spells were risky? Or maybe I'm thinking of something else.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +3

      In the Phlogiston yes!

  • @notnow1639
    @notnow1639 4 ปีที่แล้ว

    Greetings Starfighter
    You have been recruited by the
    Star League
    to defend the frontier against
    Xur and the Ko-Dan armada

  • @JeremiahMcCoy
    @JeremiahMcCoy 4 ปีที่แล้ว +1

    Neogi Lifejammer Helms......hmmm....spicy evil.

  • @unintentionallydramatic
    @unintentionallydramatic 4 ปีที่แล้ว +1

    ...why would a fireball disappear when conversely acid splash cannot be used to harvest acid?
    Spell effects are never quite made up of their mundane equivalent so I'm unsure why a lack of oxygen would affect anything aside from the aforementioned setting things on (mundane) fire.

    • @AuntieHauntieGames
      @AuntieHauntieGames 4 ปีที่แล้ว +1

      Fireball don't disappear in Wildspace, not exactly. Fire spells work normally but do not catch things on fire.
      From the Adventures In Space box set: "Magical fire (such as fireballs) will
      work in the vacuum of space, as it is the sudden creation of fire that requires no air. Magical fire will not cause other objects to burst into flame, however, because there is no air to support a non-magical reaction."

    • @unintentionallydramatic
      @unintentionallydramatic 4 ปีที่แล้ว

      @@AuntieHauntieGames
      Aaah, that makes sense. Wished Jorphdan (the PH is silent) would've phrased that better.

    • @AuntieHauntieGames
      @AuntieHauntieGames 4 ปีที่แล้ว

      @@unintentionallydramatic Well, he's not wrong. The fireball would appear to explode and then disappear as soon as its damage was done (so almost instantly), at least to characters who had never seen a fireball not leave flames behind before.

  • @frostdragonking5336
    @frostdragonking5336 4 ปีที่แล้ว

    Just a comment to support the channel.

  • @kroposman2302
    @kroposman2302 3 ปีที่แล้ว

    Here i am designing Arsenal ship, which is a ship built around a giant cannon

  • @marcusblackwell2372
    @marcusblackwell2372 3 หลายเดือนก่อน

    So, Spelljammer is half of what inspired Treasure Planet?

  • @wallycastagnir
    @wallycastagnir 4 ปีที่แล้ว

    startrack

  • @Stellarheim
    @Stellarheim 3 ปีที่แล้ว

    Jordan here, the PH assailant.

  • @Imhotep-sm7oi
    @Imhotep-sm7oi 4 ปีที่แล้ว +2

    I waited for this....

  • @aaronsalinas3854
    @aaronsalinas3854 4 ปีที่แล้ว +1

    Was there a reason why the mindflayer in the video for baulders gate 3 doesnt need one?

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว

      Not sure about that! WotC might be rewriting/updating lore.

    • @aaronsalinas3854
      @aaronsalinas3854 4 ปีที่แล้ว +1

      @@Jorphdan you did mention in your original mindflayer video and it makes sense! Thanks you!!

    • @DavidShepheard
      @DavidShepheard 4 ปีที่แล้ว +1

      The nautiloid in the Baldur's Gate 3 video, has a type of spelljamming helm called a Pool Helm, instead of Series Helms. That's why it can continue to fly when all the illithids, except one, are dead and that illithid is not on a helm.
      Spelljamming helms use mystical energy, which doesn't just have to be spellcasting potential. Death Helms and Lifejammer convert life into motive power. Series Helms convert spell-like abilities into motive power. The Pool Helm takes it's energy from the illithid tadpoles in the pool.
      The exact thing that a Pool Helm is doing isn't stated, but it probably does something similar to the Series Helm and probably takes a little bit of energy from each tadpole. Taking a few tadpoles out of the pool, does not seem to affect the ability of the ship to fly.

    • @sharkforce8147
      @sharkforce8147 4 ปีที่แล้ว

      @@DavidShepheard more realistically, the nautiloid in the BG3 video has very little to do with 2nd edition spelljammer at all, and largely consists of people coming up with something that is loosely based on spelljammer rather than being an exact conversion from edition to edition. nautiloids don't use brain pools, don't plane shift, and don't have living tentacles in 2nd edition. to all appearances, 5th edition nautiloids are going to do all of those things, and while that isn't necessarily a bad thing, I do think it means answering questions about that nautiloid in terms of how spelljammer used to work is likely to wind up being wrong, because if they're changing that much, we don't really have a solid answer to give on anything else either. do gnomish whelks have cloaking devices? do elven ships flap their butterfly wings to stay aloft? does a goblin porcupine have glyphs of warding loaded with fireball on the tip of every spine? all of these are questions we could answer if asked about *2nd edition* spelljammer, but when it comes to 5th edition spelljammer we don't really have solid answers because it is pretty obvious that the 5th edition team do not consider themselves to be remotely bound by 2nd edition canon on the subject of spelljammer.

  • @Michael-fd1gx
    @Michael-fd1gx 2 ปีที่แล้ว +1

    Air Quality
    The air envelope around a body or ship can be fresh, foul, or deadly. Air can change from one quality to another over time.
    Fresh air is completely breathable. Under normal circumstances, the air envelope of a ship remains fresh for 120 days. If a ship carries more creatures than its normal crew complement, they exhaust the supply of fresh air more quickly.
    Foul air is stale and partially depleted. It is humid and smells bad. Any creature that breathes foul air becomes poisoned until it breathes fresh air again. The air aboard a ship with a normal crew complement degrades from fresh to foul on day 121, and the foul air turns deadly 120 days later.
    Deadly air is unbreathable. Any creature that tries to breathe deadly air begins to suffocate.

  • @johnkesot223
    @johnkesot223 4 ปีที่แล้ว

    1:42 What? Someone other than me actually played a Shardmind?

  • @jacobjensen7704
    @jacobjensen7704 4 ปีที่แล้ว

    Here's a question- in the phlogiston if you put stuff into the normal-bag-bag-of-holding and then go back to a space where it works as normal, what happens to the stuff put into the normal bag?

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +1

      No hard rules that I could find, but if I was a DM and had to rule it I'd do one or two things.
      1. The object is dispelled once outside of the phlogiston.
      2. The object was absorbed into the dimensional space once outside of the phlogiston.

    • @AuntieHauntieGames
      @AuntieHauntieGames 4 ปีที่แล้ว +1

      @@Jorphdan Option 2 is how I usually saw it handled back in ye olde days, although some tables ruled that the bag simply could not be opened, in order to avoid edge cases.

  • @oguzhanozgenc7843
    @oguzhanozgenc7843 5 วันที่ผ่านมา

    amazing

  • @bmac479
    @bmac479 2 ปีที่แล้ว

    I feel like it could be easy to put your own world and others into spelljamme. Its just a unmapped planet that no one has been to.

  • @bkdan262
    @bkdan262 3 ปีที่แล้ว

    What about Artifurnaces?

  • @rafibausk7071
    @rafibausk7071 2 ปีที่แล้ว

    Here's a question about level to Sr conversion. If you're using full caster okay fine, but what happens if you're using a half caster or someone who is multi-classed in a marshall class?
    Do you just take the half casters level in half. So just treet a level 4 Paladin as a level 2 Cleric? or maybe "level ÷ 4" for major hellms, or "level ÷ 6" for minor hellms?
    I will admit this does seem rather unfair in some ways.
    As for multiclass I would just count whatever levels of the caster classes they have only. Same rules as whatever the ruling is if they're multi-classed into half casters.

    • @rafibausk7071
      @rafibausk7071 2 ปีที่แล้ว

      One very simple idea I had but I might have seen it somewhere else. Is to use your highest level spell slot as your Sr rating.
      So a 9th level cleric would have an Sr of 5.
      While a 9th level Paladin would have an Sr of 3.
      I think the system has some positives and negatives. On the positive side no math. On the negative side, changes the Sr progression curve, makes that curve top out a 9 instead of 10, and eliminates the difference between major and minor Hellms. Because the system doesn't work with the distinction.

  • @carlosn9080
    @carlosn9080 4 ปีที่แล้ว +1

    Hie from your Spanish fans

  • @jameskm03
    @jameskm03 4 ปีที่แล้ว

    Dude... thumbed this one up for the Star Trek intro alone!

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว

      Haha thanks 😊

  • @brightglory5734
    @brightglory5734 4 ปีที่แล้ว

    "Wait a Minute"

  • @andrewtyrell4795
    @andrewtyrell4795 4 ปีที่แล้ว +1

    I don't know why I keep watching videos about Spelljammer? Wizards will never release a 5e Spelljamer setting book. Even if they do (they won't) I'll never have a group to play it with. But I love Spelljamer anyway.

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +1

      My goal for the final video in this series is to explain how to adapt older spelljammer material to play in a 5e setting. It can be done. There were people playing Eberron before the 5e Eberron book. The community is creative enough that you'd be surprised at the resources that already exist.

    • @andrewtyrell4795
      @andrewtyrell4795 4 ปีที่แล้ว +1

      @@Jorphdan That is actually an excellent point. I will try to keep my cynicism in check, and my enthusiasm at cautiously optimistic through the conclusion of the series. At the very least it's Spelljammer so it'll be an entertaining ride.

    • @sharkforce8147
      @sharkforce8147 4 ปีที่แล้ว

      @@andrewtyrell4795 had to do some digging for you, but I tracked down a forum post from the Piazza spelljammer forum section that came up a couple years ago, where a person had done some thinking on how to bring spelljammer into 5th edition. it certainly isn't official, but the blog it links to and the discussion below the post could help if you ever really want to give 5e spelljammer a shot :)

    • @cthulhupthagn5771
      @cthulhupthagn5771 3 ปีที่แล้ว

      @@sharkforce8147 here's the thing as far as I'm concerned though. Why would you want to play this with 5th edition? It's not like second edition is any difficult to learn, I personally find 5th edition to be rather anemic and if I was going to play this I'd rather stick with second

  • @zacharyjochumsen9677
    @zacharyjochumsen9677 4 ปีที่แล้ว +1

    Splljammer cu goons and dragons in space

  • @otiscorey146
    @otiscorey146 4 ปีที่แล้ว +1

    Someone has to say it, so it might as well be me. Ptah is Egyptian and the "p" is silent, so it is just pronounced "Tah". Nice video by the way.

    • @AndorianBlues
      @AndorianBlues 4 ปีที่แล้ว

      I mean, technically the p and the t were both pronounced. But for English speakers it’s pretty difficult to pronounce it like that so we just make the p silent

  • @DarknessovHezrou
    @DarknessovHezrou 8 หลายเดือนก่อน

    HELP!!!!!!!!
    _ i need info on draconians Post war of the lance, Where did the Ex draconian wizards go after they lost the wotl? where are the flying citadels currently and can a draconian take the test of high sorcery, and could the process that created the draconians pre-wotl, happen again. I also need other possible current 5e Draconian current locations of inhabitance, Alliances, can they Pro-create, Cross breed and is it possible people,,,, could they somehow procreate with the Lizard people? i need all history etc for both races. any links BOOKS!!! etc will help ...... thank you everyone!!!! thank you Jorphdan!!!!!
    ps.... ARE THERE OTHER CONTINENTS ON THE OTHER PARTS OF KRYNN PC, AC ALL AGES.........i need map references etc etc im sure you get it!! thank you!!!!

  • @martonferenci
    @martonferenci 4 ปีที่แล้ว +2

    Stop it I already bought 3 sourcebooks!!! 🤦

    • @Jorphdan
      @Jorphdan  4 ปีที่แล้ว +1

      muwahahaha!

  • @dm_zemo
    @dm_zemo 4 ปีที่แล้ว +2

    “I wanna be....your SPELLJAMMER! WHY DONT YOU CALL MY NAME!?” Moar Jammin. I’ve loved Spelljammer since the day I found out of its existence. Keep it comin Jorphdan!