I lost my sanity programming a PlayStation 2

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • This was very tough. I hate the ps2 and I hate myself for doing this to myself.
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ความคิดเห็น • 418

  • @AlexGFrank
    @AlexGFrank ปีที่แล้ว +849

    Ah yes, the real world of coding
    Waste a week and go insane just to be happy like a child because a cube floating in the void has moved

    • @SweetieSnowyCelestia
      @SweetieSnowyCelestia ปีที่แล้ว +22

      A real world would be:
      Make custom game engine from scratch with DX12 on board and try to port it to PSVita.
      It already took me 1.5 months to just... see nothing on the screen, because architecting just some basic things in it takes a lot of time and I still haven't got it to load files, let a lone textures or shader files.
      it starts with: let's learn how you could make swapchain to swop. And then it takes you months of your free time to make basic functionality and resource synchronization...
      But it's fun! ✨✨✨✨✨
      (:

    • @AlexGFrank
      @AlexGFrank ปีที่แล้ว +1

      @@SweetieSnowyCelestia i personally stick to the easy route and focus more on different aspects of design, while throwing everything together in Unity
      But i have a valid excuse for it: work full time as a project manager in an indie game studio, so my coding abilities are between an average junior and middle devs

    • @SweetieSnowyCelestia
      @SweetieSnowyCelestia ปีที่แล้ว +4

      ​@@AlexGFrank i know why people usually stick to the easy to use engine - because it is a tool to achieve your goal.
      My personal favorite is to sharpen my own tool, which is always exciting in terms of flexibility, power and other cool aspects.
      But it comes at a great cost of time. And instead of making the game, I take my time sharpening my engine.

    • @AppliedCryogenics
      @AppliedCryogenics ปีที่แล้ว +2

      Ahh, but is that floating cube performant enough? Is it up to standard coding practices? Also, Bill is asking for you to change it to a tetrahedron in cornflower blue.

    • @SweetieSnowyCelestia
      @SweetieSnowyCelestia ปีที่แล้ว +1

      ​@@AppliedCryogenics we should implement full blown Render Graph and Visibility Buffer with custom GPU Software Rasterizer in order to optimize it enough for our computers to run it smoothly!

  • @TheDwarvenDefender
    @TheDwarvenDefender ปีที่แล้ว +340

    Bandwidth: [Loses his sanity programming a PS2.]
    Me: [Loses my sanity attempting to just understand Dijkstra's Algorithm, let alone implement it.]

    • @Bandwidth_ytb
      @Bandwidth_ytb  ปีที่แล้ว +61

      I remember my own struggles with Dijkstra's. Don't worry! :D

    • @TheGreatProphecy
      @TheGreatProphecy ปีที่แล้ว +2

      What are you having troubles with. I just implimented my own Dijkstra for my game in Monogame!

    • @iCeManMeltingSC2
      @iCeManMeltingSC2 ปีที่แล้ว +3

      Why not use A* instead?

    • @TheGreatProphecy
      @TheGreatProphecy ปีที่แล้ว +4

      @iCeMan Melting sometimes there is no need for AStar. The heuristics and cost of AStar can be unnecessary for some games as Dijkstra is super simple.

    • @aawwmm
      @aawwmm ปีที่แล้ว

      I implemented a star a few weeks ago for my monogame game.

  • @manciv510
    @manciv510 ปีที่แล้ว +472

    People who can code PS2 games are amazing

    • @costelinha1867
      @costelinha1867 ปีที่แล้ว +53

      People who can code on pretty much any legacy hardware like that are amazing to me.

    • @sockettgirl
      @sockettgirl ปีที่แล้ว

      @@costelinha1867 i really really really dont wanna take the credit away from anyone, but you can definetely find SDKs available online for pretty much anything, legal or not, official or not, you can learn how to code in most languages nowadays on youtube, and then download the SDK, code it, and find a way to get your final rom on an emulator on on the og hardware
      yea some consoles are very harder than others and it is easier said than done, i myself made snes and mega drive rom hacks and i can not fathom how much effort it would take to build my own engine to run my game's logic
      but it is definetely possible, specially in the world of newer consoles, where they are pretty much just PCs running on a different architecture, and with given time, the modding community makes it even less harder by making new tools, such as lunar magic on windows, imagine how much the snes developers would love to have a modern computer with lunar magic, snesgss, some modern IDE and zsnes emulator, we have it even easier than the og devs nowadays
      dont get me started on uLaunchElf and modchips that can boot off of USB
      edit: just to clarify, im not saying bandwith is not amazing, just that you and i are just as amazing as him.

    • @manciv510
      @manciv510 ปีที่แล้ว +25

      @@costelinha1867 thanks to some tools making Gameboy, NES, and Atari 2600 games are easy.

    • @aawwmm
      @aawwmm ปีที่แล้ว

      @@manciv510 the genesis also has really good tools, reason why it's targeted so much for new retro releases.

    • @Handlebrake2
      @Handlebrake2 ปีที่แล้ว +3

      @@manciv510 is it illegal to make such tools?

  • @donpeppone4738
    @donpeppone4738 ปีที่แล้ว +174

    I am happy that you decided to look at the PS2 hardware and how it works. It had been my interest for a while. God shall help you if you decide to try the PS3. Great content, Keep it up.

    • @costelinha1867
      @costelinha1867 ปีที่แล้ว +28

      God have mercy on him indeed if he decides to go that dark path.

    • @MonstrMash123458943
      @MonstrMash123458943 ปีที่แล้ว +10

      he basically choose violence at this point.

    • @no00ob
      @no00ob ปีที่แล้ว +7

      Well not necessarily because you can literally run Unity on it if you want to.

    • @EmilePolka
      @EmilePolka ปีที่แล้ว +11

      developing a app/game on ps3 should be doable as long as you use the Sony's SDK and a game engine SDK like unity for ps3. Optimizing the game on PS3 is a different whole can of worms though or if your a game developer who wants to use you own game engine to PS3 from scratch, someone like Valve and Naughty Dog already experienced the pain process.
      This is why PS3 is filled with Unity Engine based games.

    • @KingSolidTails
      @KingSolidTails 10 หลายเดือนก่อน +3

      MGS4 which has *still* yet to be ported to anything and is the single most difficult game to emulate on RPCS3
      *GOD HELP YOU*

  • @Jasper_S
    @Jasper_S ปีที่แล้ว +52

    i miss the timelapses of you coding and struggling, it was fun to watch and see the product coming together piece by piece, it also gives more depth as to how tedious some things can be to program instead of the black screens with text. I know its probably not a populair opinion, (look at michael reeves reaction to the comments saying programming is boring), but as a programmer myself and especially since you're creating something. i like to see the progress, like you did with the playstation 1 videos.
    in any case, your videos are really fun to watch and easy to understand, keep up the good work and please don't stop posting! :D

  • @alejorag
    @alejorag ปีที่แล้ว +43

    As a senior developer with a huge interest in game development this is quickly becoming one of my favorite channels out there (along with MVG, mentioned in this video). Keep up the great work!

  • @t3h-itninja
    @t3h-itninja ปีที่แล้ว +65

    Keep up the good work my dude. This is awesome.

  • @costelinha1867
    @costelinha1867 ปีที่แล้ว +77

    "I know this is boring for people who just stumbled upon this video looking for something to watch while eating lunch"
    I feel specifically called out here.

    • @DaddyJoe_
      @DaddyJoe_ ปีที่แล้ว +3

      Fr but he saying facts

  • @mlvyy
    @mlvyy ปีที่แล้ว +10

    "The roads are as straight as your average highway in the Czech Republic"
    Me: *smiles in Čeština*

  • @tehPete
    @tehPete 8 หลายเดือนก่อน +1

    That Watchdogs multiplayer mode was absolute genius; I used to play it with my mum and set myself extra challenges like interior view only, or sticking to one side of the road. It's criminal that we haven't seen more games or game modes like it.

  • @doitallYT
    @doitallYT ปีที่แล้ว +5

    Absolute madlad! Looking forward to seeing what else you come up with, thanks for providing to the community! 😁👍

  • @unclepingu
    @unclepingu ปีที่แล้ว +2

    Crazy Frog Racer was bangin', even bought the music cd for it when I was younger.

  • @47KRoman
    @47KRoman ปีที่แล้ว +5

    As soon as I've started the video I've assumed you have to be Czech but I wasn't sure until you've mentioned the average highway in the Czech Republic. Takže hodně štěstí při dalším programování na PS2.

  • @1KingCrimson1
    @1KingCrimson1 หลายเดือนก่อน

    When i found your channel i realise u are, what i wanted to be when i was younger. You are pretty impressive being - keep it up.

  • @thinkabout42
    @thinkabout42 ปีที่แล้ว +1

    Honestly the moving cube moment was pure ecstasy to watch. So many hours of work and layers upon layers of technology coming together for a simple yet magical moment.

  • @carecoable
    @carecoable ปีที่แล้ว +3

    The bright side of all of this is the experience you've gained hands-on; implementing TCP sockets is not like making enchiladas, and I believe most of us that are interested in it would want to know how you got it done. If you ever decide on doing a tutorial of the TCP socket implementation or just link what helped you with it that would be wonderful.
    Anyways, congrats on going through with your project!

  • @Nik-6675
    @Nik-6675 ปีที่แล้ว +5

    LET'S GOOO FINALLY SOMEONE DID IT I'VE BEEN WAITING FOR YEARS.

  • @mobibuzzer
    @mobibuzzer ปีที่แล้ว +34

    Amazing work! Can't wait for the PSP video.

  • @VursPZ
    @VursPZ ปีที่แล้ว +9

    I hope to see how you will learn ps3 :) You are great, I wish you success!

    • @51C4R1U5
      @51C4R1U5 ปีที่แล้ว +5

      PS3 will be exponentially difficult

    • @costelinha1867
      @costelinha1867 ปีที่แล้ว +4

      This will basically be a game dev's equivalent of Cock and Ball Torture.

    • @VursPZ
      @VursPZ ปีที่แล้ว +1

      @@costelinha1867scrambled eggs are delicious

    • @Kiralmao
      @Kiralmao ปีที่แล้ว

      @@51C4R1U5 but fun :))

    • @gontsekganyago4079
      @gontsekganyago4079 ปีที่แล้ว

      Yeeeeeesh

  • @ferinzz
    @ferinzz 10 หลายเดือนก่อน

    I think what I love about this is the fact you capture the mind spiraling annoyances when trying to figure out how tf things are supposed to work.

  • @iloveitwhenusuffer
    @iloveitwhenusuffer ปีที่แล้ว +3

    "i hate makefiles" is the most relatable thing ive ever heard

  • @slipperycorruptor
    @slipperycorruptor ปีที่แล้ว +1

    Bruh, it was fun to watch and I feel so bad for you..
    Perseverance!

  • @DrallumGC
    @DrallumGC ปีที่แล้ว +3

    please more messing around with the ps2 I love this

  • @bena2.014
    @bena2.014 ปีที่แล้ว +1

    This is awesome!
    Just this week i started searching around for some project like this to motivate myself to code something for the ps2, and then found this video. Please, keep up the good work!

  • @gaiseric972
    @gaiseric972 9 หลายเดือนก่อน

    Ohh boy, i love this channel. Thank you for take your time and show me the incredible work of coding a PS2 game.
    I hope you bring us more content, greetings from Argentina.

  • @KangJangkrik
    @KangJangkrik ปีที่แล้ว +4

    But can it run Doom?

  • @asmoth360
    @asmoth360 ปีที่แล้ว +12

    Hi bandwith, do you plan on continuing the PS1 game too ? Because programming several games for different consoles at the same time seems insane xD

    • @Bandwidth_ytb
      @Bandwidth_ytb  ปีที่แล้ว +17

      Yeah... I'm insane..

    • @asmoth360
      @asmoth360 ปีที่แล้ว +2

      ​@@Bandwidth_ytb Good luck with that :D
      Btw I wanted to thank you because your videos are what motivated me to try to code games for the PS1 too :)

    • @Dilithium1
      @Dilithium1 ปีที่แล้ว +1

      @@asmoth360 same lol I even bought a ps1 last week and have been thinking about it for months since the first ps1 video came out.

  • @andersonferreira669
    @andersonferreira669 ปีที่แล้ว +1

    Last year I have tried to make some simple game with ps2dev, it was a nightmare, took me a week just to compile the compiling tool. The build fails multiple times, everytime it was something missing, some flag that was not set etc. After finally being able to compile something, I found an already made source example in the tool directory that renders a cube on the screen. I compiled, transferred to my ps2, run it, and it was there. I was happy, but lost completely the will to go beyond this. Everytime that I search documentation or help to develop some program on ps2 I was warned that this thing is a nightmare to develop, they are right. But, it is not impossible.

  • @effmltalks
    @effmltalks ปีที่แล้ว +16

    You programmers are like gods.

    • @hangerthem4430
      @hangerthem4430 ปีที่แล้ว +2

      We know. 😆

    • @filipnovak2544
      @filipnovak2544 ปีที่แล้ว +2

      Yes - they can do things we mortals can not even imagine. And when they do something, we can nothing but pray :D

    • @markusTegelane
      @markusTegelane ปีที่แล้ว +1

      @@filipnovak2544 but programmers are also mortals

  • @iphatbass
    @iphatbass ปีที่แล้ว +1

    Dat Amon Amarth tshirt. Nice!

  • @Kabodanki
    @Kabodanki ปีที่แล้ว

    I've never seen a video with that much filling, sponsorblock is getting wild

    • @Bandwidth_ytb
      @Bandwidth_ytb  ปีที่แล้ว

      Someone falsely submited that me creating a minecraft server for you guys is a sponshorship. I spent like 15 seconds talking about a company who just gave me a minor discount. And someone went: Yup I'll tag all of it

  • @bioman1hazard607
    @bioman1hazard607 ปีที่แล้ว +2

    Holy Frick man, you got the ps2 to work on unity? That's insane

  • @maxwahler3416
    @maxwahler3416 ปีที่แล้ว +1

    Nice work! When it works when you use the full block size, this sounds like there is some buffer that needs to be flushed to send smaller packets immediately

  • @TDGalea
    @TDGalea ปีที่แล้ว

    Never thought I'd see someone subtitle Crazy Frog.
    But here we are.

  • @baazzman
    @baazzman ปีที่แล้ว

    Just here to watch the journey
    Always looking forward to what's next

  • @desmid
    @desmid ปีที่แล้ว

    Whenever I see PS2 videos I always think of my favorite game ATV Off-road Fury

  • @JudasPriestArmyChile
    @JudasPriestArmyChile ปีที่แล้ว

    in the thumbnail I thought it was Sigourney Weaver XD.

  • @Imora
    @Imora ปีที่แล้ว

    i know this is underrated but.. the wii u was my childhood console.. i know a bunch about the homebrew scene of it and stuff.. but i wish i could learn to even code some type of app for it.. it uses powerpc the same way as what the wii and gamecube does so...

  • @Chris-tx9ou
    @Chris-tx9ou ปีที่แล้ว +3

    i see a uniden 125 scaner and a baufeng uvr5 :) 73's my friend

  • @Idraelos
    @Idraelos ปีที่แล้ว +1

    Yes young programmer, let the rage flow through you! It will fuel your passion and power! The angrier you become the more powerful your coding ability will become! Just be careful, it might destroy objects in your vicinity!
    Anyway, nice work looking forward to more of your work! Subscribed :)

  • @bukow_
    @bukow_ ปีที่แล้ว

    I’m so happy I found your channel

  • @Dilithium1
    @Dilithium1 ปีที่แล้ว +1

    How is that order of 100 usb ports to add on your lego robots going?

  • @mmmvvkk
    @mmmvvkk ปีที่แล้ว

    Excellent work my sun, keep pushing it now, dont give up.

  • @jeffjefferies
    @jeffjefferies ปีที่แล้ว +3

    About to give a sub! This was a really neat video and yes I did randomly click while eating my lunch 😂 very excited for the psp video

  • @PabloBraun-tj4op
    @PabloBraun-tj4op 3 หลายเดือนก่อน

    Crazy Frog Racer 2 was my shit back in the day

  • @AlpineTheHusky
    @AlpineTheHusky 3 หลายเดือนก่อน

    Hey Czech roads especially Highways are great if you ignore the absolute lack of competence on the roads

  • @protistman
    @protistman ปีที่แล้ว

    You are awesome! Thanks for the Video!

  • @danieltambee7678
    @danieltambee7678 10 หลายเดือนก่อน

    this dude is like the Borat of coding
    absolutely loving this

  • @byteknytestudios5690
    @byteknytestudios5690 ปีที่แล้ว

    I sympathize with your anger at building stuff, Its like the first mistake i made with ArchLinux, CleanBuilding suuuuucks!

  • @SidusBrist
    @SidusBrist ปีที่แล้ว

    GOOD JOB
    This is so simple but I bet it was a pain in the ass to do! I would have jumped for happiness when it did work

  • @drbjbpog9956
    @drbjbpog9956 ปีที่แล้ว

    HOLY SHOT CRAZY FROG RACET I DIDBT KNOWB THAT WAS A THING

  • @0xybelis
    @0xybelis ปีที่แล้ว +1

    As for TCP problem looks like socket needs TCP_NODELAY option.

    •  ปีที่แล้ว

      Or switch to UDP, which is not a bad idea for gaming stuff. But missing TCP_NODELAY was exactly my thought as well.

  • @CaioAletroca
    @CaioAletroca ปีที่แล้ว +5

    I loved the video, but a few things here:
    1 - Don't be ashamed about your english, isn't your first language (neither mine) and I can understand you pretty well!!
    2 - Be cautions about quick text jokes, give the viewers some time to read without the need to pause the video.
    3 - You literally jump straight into game dev nightmares, multiplayer games... I wish you luck!!

  • @DiegoTrevisan-fl2hs
    @DiegoTrevisan-fl2hs ปีที่แล้ว

    Good video man! Can't wait for a N64 video, say hi to Brazil :)

  • @ToMoJeKral
    @ToMoJeKral ปีที่แล้ว

    Great video, looking at it while eating, made me chuckle. Earned a sub

  • @Andrea-kq1bq
    @Andrea-kq1bq ปีที่แล้ว

    Compiling the SDK is not needed, there is a Docker image with the already compiled sdk that starts in seconds, more information in the readme of the PS2DEV repo

  • @Feedback406
    @Feedback406 ปีที่แล้ว

    Finished watching the whole thing wow great video!!!

  • @N4k3d.Sn4ke
    @N4k3d.Sn4ke ปีที่แล้ว +1

    Well… now it’s time for the PS3. Prepare for a walk through hell

  • @dennj
    @dennj 6 หลายเดือนก่อน +1

    I am ashamed to admit I am one of those people who clicked on your video just to watch this while I am eating lunch

  • @xkenny1995
    @xkenny1995 10 หลายเดือนก่อน

    4:10 unplugging and plugging back power is normal thing even when developing for PS5 with all official tools 😅

  • @KyzenHD72
    @KyzenHD72 ปีที่แล้ว

    Great video 👍
    I can see that a wired game pad is connected to your PS2 at 1:33 though but you are using a wireless PS3 controller. *X-files music plays*

  • @walala14
    @walala14 ปีที่แล้ว

    Man you’re great, love your content❤ keep going

  • @Jaylen13rocks
    @Jaylen13rocks ปีที่แล้ว

    I highly recommend you get a ps2 dev kit!!!!! They're easy to find

  • @Shinesart
    @Shinesart ปีที่แล้ว

    Oh I'm waiting for next videos.

  • @souptaels
    @souptaels ปีที่แล้ว +2

    Using SponserBlock here and damn I've never seen so much filler in a video before 💀
    Also, looking at this video's views compared to your last video, that VR video bombed so hard. Guess you're the PS developer guy now lol

    • @Bandwidth_ytb
      @Bandwidth_ytb  ปีที่แล้ว +1

      I'm using it as well. Don't know why the entire Minecraft part was tagged as a sponsorship.

  • @newgameld2512
    @newgameld2512 6 หลายเดือนก่อน

    How did you get the connection working so well? How does the UdpMovement script work in Unity?

  • @joshuawilliams9176
    @joshuawilliams9176 ปีที่แล้ว

    You could say he cut his bandwith

  • @Guisos
    @Guisos ปีที่แล้ว

    I will be waiting your next ps2 video :D

  • @megkalapnemadom
    @megkalapnemadom ปีที่แล้ว

    According to my excel sheet, If You keep this speed of progression You will have 1,5 year preparation time before the PS6 release happens on 2027.11.11

  • @Feedback406
    @Feedback406 ปีที่แล้ว

    Dam my boy that’s a million dollar game idea
    I never heard of that type of game but if you can make a modern version for the iPhone or something I think it would be a hit

  • @hotmultimedia
    @hotmultimedia ปีที่แล้ว

    link to the sdk / tools used in the description would be nice

  • @Valntain
    @Valntain ปีที่แล้ว

    A Czech Republic road simulator ??? I gotta give it a try !

  • @susseratal
    @susseratal ปีที่แล้ว +1

    god these videos are so good

  • @eeyoretriple6
    @eeyoretriple6 ปีที่แล้ว

    the gamecube version of windwaker has a feature where you could have another player drop bombs on enemies for you with a plugged in GBA. probably the only other thing i can think of like that.

  • @summerishere2868
    @summerishere2868 ปีที่แล้ว

    Sega Saturn next!

  • @epiclegendaryking332
    @epiclegendaryking332 4 หลายเดือนก่อน

    I made 38 coding line for a E key button for the hit box damage and it don't work

  • @zabik3820
    @zabik3820 ปีที่แล้ว

    A já si už u toho PS1 videa říkal, že máš českej přízvuk :DD Ale jinak parádní videa!

  • @ThatRetroGuy2005
    @ThatRetroGuy2005 ปีที่แล้ว

    You should code a game for the sega dreamcast

  • @hamad915_
    @hamad915_ ปีที่แล้ว

    Dude keep it up you have some amazing knowledge to share 😊

  • @fgregerfeaxcwfeffece
    @fgregerfeaxcwfeffece ปีที่แล้ว

    Your network problem sounds familiar. Search for a way to actually "send" data. And not write it into the buffer and let the system handle it for performance. I know someone who had EXACTLY this problem for days.
    He, like you tried to send small packages but they always arrived late because the system, in that case windows waited an entire second before sending packets it deemed too small. The idea behind this behavior is saving on network overhead.
    But if you don't care about that and want instant speed you need to explicitly tell this nice high level lib about that.
    You instead opted for just filling the buffer enough.
    Oh, why did I let that person suffer?
    I didn't, I honestly didn't knew at that point either. He told me later when he found it out. Thanks MK for that story!

  • @madhatterdo5458
    @madhatterdo5458 ปีที่แล้ว

    Wait! There was a PS2 Game of the Crazy Frog? Well i mean off course there was. But WTF?! The early 2000s was a wild Time 😂

  • @drPeidos
    @drPeidos ปีที่แล้ว

    What a great idea for a game. Keep up the good work.

  • @potnate1626
    @potnate1626 ปีที่แล้ว

    How did he know i was making my lunch

  • @Mainace0
    @Mainace0 ปีที่แล้ว

    Looking forward to this one!

  • @tomokisan
    @tomokisan ปีที่แล้ว

    As an actual human that have italian origins, i can confirm this is exactly how to eat spaghetti

  • @Aeduo
    @Aeduo ปีที่แล้ว

    I've been programming for a platform with only 16KB RAM and it's been a challenge, but nowhere near as complicated as a PS2 nor networking for the PS2.

  • @vadiks20032
    @vadiks20032 ปีที่แล้ว

    bro how do i become as insane as you? i stop doing anything after i spend 6 hours

  • @Ed.E
    @Ed.E ปีที่แล้ว

    Awesome vid again!!

  • @abdullahisanidodo2876
    @abdullahisanidodo2876 ปีที่แล้ว

    He was like "when i was a kid"...lol

  • @hfitfxhfhfufgugugu6589
    @hfitfxhfhfufgugugu6589 ปีที่แล้ว

    I'm hyped af

  • @TruthDoesNotExist
    @TruthDoesNotExist ปีที่แล้ว

    it would be really cool to see a GTA clone for the ps1 or a SciFI GTA clone for the ps2 since we never really got that from gta. The game most similar to GTA for the PS1 is "Driver" maybe if you could reverse engineer the code for that game it could make your job a lot easier and you wouldn't have to code the entire game from the ground up

    • @asmoth360
      @asmoth360 ปีที่แล้ว +1

      The first GTA litteraly existed on the PS1... (though I admit it's a bit different than the following GTAs)

    • @TruthDoesNotExist
      @TruthDoesNotExist ปีที่แล้ว

      @@asmoth360 I know but that game sucks and is nauseatingly bad. Theres a reason GTA was irrelevant until GTA3

  • @dg_dotnet9616
    @dg_dotnet9616 ปีที่แล้ว

    Heres a biger challenge try game dev on PS3 is consider in the entire history of videogames the hardest console to develop 2.

  • @JesperCodyLife
    @JesperCodyLife ปีที่แล้ว +1

    Loved it 🔥👌👌goodwork

  • @matrixcuberoadto6007
    @matrixcuberoadto6007 ปีที่แล้ว +1

    I know this is an odd question but whatever happened to your original playstation 2? also great video btw, enjoy the sub and like!

    • @Bandwidth_ytb
      @Bandwidth_ytb  ปีที่แล้ว +1

      It just disappeared. The controller I used is still the original from that one but that's all I have left of it...

    • @matrixcuberoadto6007
      @matrixcuberoadto6007 ปีที่แล้ว

      @@Bandwidth_ytb Huh, maybe someone you know got rid of it. Thanks for replying though! Great channel

  • @2ndGGX
    @2ndGGX ปีที่แล้ว

    what you gonna program next time
    psp or ps3 or mabey Xbox

  • @impheris
    @impheris ปีที่แล้ว

    wait, are you going to make a ps2 game with unity?

  • @costelinha1867
    @costelinha1867 ปีที่แล้ว

    OH YES! THE ULTIMATE SEQUEL TO THE PROGRAMMING ON PS1 VIDEO!

  • @ciaragarrity6425
    @ciaragarrity6425 ปีที่แล้ว +2

    I applaud that you made the effort to dev a game for the ps2, this looks definitely infuriating to make. I use a program called GB Studio, and sometimes it takes 20 minutes to compile but it's good.
    If everything fails, you could try to make a Gameboy game with GB Studio, it's free and easy to use.

  • @ricely1225
    @ricely1225 ปีที่แล้ว

    he needs 100k asap

  • @Migor78Bidas
    @Migor78Bidas 10 หลายเดือนก่อน

    Athena three months later facilitating development for the PS2, you just need to know Java script.