The Zann Consortium getting a bunch of Broadside Cruisers would be like a _very_ violent drug cartel getting its hands on a bunch of MLRS’s kitted out with equally as many cruise missiles instead of the standard shorter range rockets. Very terrifying indeed. And a _hella_ lot of heads would roll if that ever happened in real life too. Such an event would merit deploying the military to put a stop to it.
I honestly hated these things, same with the Marauders used by the rebels The EaW AI had essentially an all seeing god eye and could just sit in the fog of war hitting your fleet with like 20 of these
Got to love how broken the artillery units were in Empire at War. Although I would like to see the _Gladiator_ and _Broadside_ combined into one ship. Decent shields, good point defense, decent hull, okay cannons, and some absolutely devastating torpedo/missile capability. All in a compact (relatively) 500-600 meter package.
MetaNerdz Lore Palpatine should have just made 2000m Gladiator Class SD's ! They'd be nigh-unstoppable due to having so many hangars and a modest amount of turbolasers, missiles, and ion cannon fire...
Part of what makes them great is their relatively compact size. They make great command ships for patrol fleets, work in small flotillas with a few other Gladiators, or they can go it alone as anything short of surplus CIS capital ships and Mon Cals don't have much of a chance in a one on one (1) That being said, I would probably upgrade a pair of the light turbolaser turrets to medium turbolaser turrets and replace another pair with light or medium ion cannons depending on power generation. (1) Especially with the fairly extensive point defense for antimissile/antitorpedo/anti-strike craft duties
Keep it down! I don't need the enemy realizing I come here to plot against them! Do you WANT the enemy to blow up this channel before my fleet is ready? 😱
These were my favorite ships in EAW. I like how they look, and with how fighter heavy the rebellion is, these rockets can cut a huge squadron of Y and B wings down to nothing in a second.
Well, since Tie fighters were already inferior to most alliance fighter-craft, those missiles would actually be much more economical. Say it takes 2-3 Tie fighters to match an X-wing: that makes the missiles anywhere from 6 to 9 times more cost-efficient assuming they are as potent as advertised.
Considering that a single Diamond Boron missile cost 20000 credits, and I'm willing to bet that most of that was just the coating itself, it makes sense that nobody did it. I'm sure they thought about it, but it'd be just too damned expensive. An A-wing can carry 12 concussion missiles, which the DBM is based off. And that's the smallest fighter out there. I'm honestly dreading just how expensive it would be.
With 40 concussion missile launchers, just using regular *cheap* concussion missiles it would still be a squadron killer. And due to the low cost it could just keep spamming salvos of standard missiles. That also means that using special tactics to corral the enemy fighters into a group before firing in order to not _waste expensive_ diamond boron missiles would be unnecessary. Instead just keep firing at the onset of battle to break up enemy formations, destroying any concentrations of fighters and scattering the rest in order to make them easy prey for your own fighters. The only issue is if enemy Hyperspace equipped fighters can get the drop on it, it really depends on how off axis it can fire it's missiles, are only fighters in front at risk or can it target fighters all around it ? A few launchers dedicated to covering all angles would be prudent. Still a better option (from a non game perspective) would be to use a existing ship platform in order to not draw attention to it and paint a target on it. The Gladiator would be ideal for such a role _(it even looks close enough that the two ships can be mixed up in low res images)_ and also would need little work to change over - just convert the hangers and fighter support into missile support. That would save money and effort from a logistics viewpoint and confuse the enemy in the heat of battle. That would also have been a viable option in a *non nerfed* GAR during the Clone Wars, just use Venators _[and/or Acclamators]_ as the base hull and refit the hangers and fighter support _[or troop carrying capacity]_ to missile launchers and ammo. It would cover a necessary tactical weakness of the GAR, the dedicated Captial ship killer if using anti shipping missiles or the fighter killer with anti fighter missiles ["why not both?"…]. Hell in Star Trek just strip out a saucer section and retrofit with torpedo launchers and racks of photons, even have spare saucers already outfitted for those ships that can saucer separate. That would have been useful during the Dominion War. There's even the old Homeworld Missile Destroyer… Missile spam is a terrifying confrontation.
missiles need some love in star wars Would love some more ships designed to exploit guided or unguided missiles/ torpedoes Edit: weaponized tractor beams as a corralling method is open to abuse
Five missile boats, one star destroyer, two victory-class Star Destroyers and four Corvettes. That's all you need to take on any type of AI Fleet in Empire at War. I think honestly five is a too many broadside boats but with a fleet that size you can't ever go wrong. Just make sure you keep a Corvette back with the blast boats.
In Empire at War, broadside cruisers gave me trouble, as my fighters were usually oblederated, as fast as they came out, but they were just too weak against other cruisers
Love sending these in to demolish Reb starbases. A few Victory classes or Acclamators to escort, and a whole lot of Broadsides. Particularly in a hit and fade style attack if there is a large defending fleet and/or many surface ion cannons. Then Death Squadron arrives after this bombardment group bugs out to hyperspace.
Based on a few things, I would say Earthbound firearms are far superior to Slugthrowers. Aurra Sing used a slugthrower that's has a (Legends) optimal range is 90 meters, short for even an assault rifle, and a max range of 450 meters, far inferior to a modern sniper. And that's a gun the size of Sing herself. The guns max range pales in comparison to modern sniper rifles, and is shorter than that of the M4 Carbine. The only slugthrowers we see in the movies are those of the Tusken Raiders, and they're slow firing and predominantly bolt action, whereas we have the ultimate in rate of fire, the Minigun and other types of rotary cannons (I'm talking about the A10 Brrrrrt). Earth has also found numerous ways to make their guns more effective, from laser pointers and scopes to silencers, we we don't see in the movies (haven't read any cannon comics, so I don't know about that). Modern military's have developed a plethora of bullet types, from incendiary, to armor piercing, to high-explosive, and these would give a great edge in combat against the primitive slugthrowers we know of. 40mm grenade launchers are also slugthrowers, so the M32 Launcher is a powerhouse in this field. And technically, our artillery, from tanks to warships to fighter jets, use slugthrowers, sooooo, I'll take an A10 over a Tusken Raider any day... Earth-bound armor has also been designed to stop, or at least reduce the effects of, ballistic weaponry, whereas Star Wars armor is designed to primarily stop energy based threats. For example, Republic and Imperial armor is plastoid, which while futuristic, is still a polymer, and likely wouldn't stop a .22 LR, let alone a proper rifle round. All this said, I know that, at least in legends, there is the Verpine Shatter Gun, which is a term given to any of the Verpine slugthrowers, which are basically small railguns, so they have that in terms of range and penetrative value. TL:DR, Star Wars focused on furthering blaster technology, while Earth has worked to hone firearms, and while we're gradually advancing further and further towards beyond-visual-range weapon systems (be it long-range fighter-launched missiles, ICBM's, railguns, or lasers), we still use primarily firearms in our more mundane conflicts. You don't see stories about cops breaking down doors, armed with bolt-action rifles as long as they are tall, you see them with compact automatic rifles.
Considering how expendable and inferior Tie Fighters were to Rebel Fighters, there's not even a need to pull your own fighters back when firing a Diamond Boron salvo. The Empire doesn't mind losing a few pilots if it helps defeat Rebels.
I often rushed a couple CR-90s and a couple Gunboats at them when I fought them in Empire at War. Enough bulk to get to them safely and enough firepower to quickly kill them and any fighters that tried to screen them. Rushing with fighters usually just got my expensive fighters killed.
I think this is a fantastic ship! Interesting and effective! Though in my opinion, it could be made much more effective. It would, however, still be best suited to an artillery/long range fire support role. The only modifications I would make would be: better armor, faster speed, anti-starfighter/anti-missile laser cannon turrets. Another interesting idea would be to equip with stealth systems and a minelayer.
not really, this is the ship the empire spams when playing eaw. Just send 10 of them, an isd, and a couple acclamators and you can make any rebel commander's life a living hell.
Ships with torpedo batteries in Homeworld were a lot of fun to look at, especially Vaygr ships. I think you'd have a lot of fun reviewing Homeworld ships. They're pretty well made, although I don't know if their lore would be as extensive as Star Wars.
That reminds me of the Trade Federation's Missile Frigate; you should also go over the Trade Federation Units from the Naboo Starfighter & Jedi Starfighter games.
0:44 That's a Forestall class carrier, not a Nimitz. Not gonna lie the carrier on it's own is quite hard to tell a apart, the main thing that gave it away is the very Vietnam war era "box cruiser" (I have forgotten the class name) sailing behind the carrier.
This and the marauder were OP as fuck against star fighters. Them shits would snipe your fighters from across the map and one shot entire squads. It was always annoying because you had to micromanage your fighters constantly to avoid the missiles
You could be wrong or maybe just confusing names and classes. The NIMITZ class of carriers including USS Enterprise, are 1,092ft long while the Ford class (which just came out and is going to slowly replace all Nimitz class CVNs) is 1,106 ft long. The 1st of the Ford clas carriers happens to also share the same name as its class, Ford. The USS Ronald Reagan is a CVN 68 class (Nimitz class) and is also 1,092 ft long like the other carriers of that class. Sources: US Navy sites including www.reagan.navy.mil/ and wikipedia articles on the CVN carrier classes of ships.
MetaNerdz: Hey, can I copy your homework. RLL: Yeah, just make sure that you changed it a bit so it doesn't look copied. RLL: *uses Toyota Corolla for size comparisons* MetaNerdz: *uses Honda Civics for size comparisons*
If the missiles have 50 explosion radius then I'd not send the rockets 50m apart, but 70m diagonally offset. That would increase the size of the kill zone by 40% without reducing lethality. 50m separation is just overkill.
I will admit, I have almost NEVER used Missile Boats when I play Empire At War, as Rebels, Empire, OR Zaan Consortium. But GOD do I hate them when they're used against me! When my fighter squadrons start dying for no apparent reason, my immediate reaction is "Fucking Missile Boats! Okay, gotta scan the screen. Where are those missiles flying from?" And when I see the missiles on-screen, I IMMEDIATELY direct forces that can counter those bastards in that general direction, cause their missiles are USELESS when you're right on top of them.
Yeah that would be really interesting it's something we keep thinking about. It's hard to find the time so I would want to be consistent but it definitely makes sense for the channel
0:44 Correction cause Im a military nerd the Gerald Ford super carrier is the biggest in the world beating the Nimitz by 14ft in length and a 4ft larger beam and 268,000 tonnes in weight
You mean the uss gerald ford The uss nimitz is 1,092 feet long The uss gerald ford is 1,106 feet long Both are United states aircraft carriers And yes It does matter
You know, I would take the broadside, remove all the parts that would move it, and its bridge, on put it on the front of a ISD, Basicly giving it a strong weapon.
If I were to go on a suicide mission that involves capital ship combat in space... I would select this ship, modify it so it's controlled by droids or by a person who is controlling the ship remotely like on a planet...
I think SW could use missiles a lot more AND make their physics something close to believable, and the specs would be massive great fun to elaborate on. I mean, an entire missile yard or industry on the scale of shipyards could be dreamed up, and a whole new set of stories - heck, a new epoch: the Missile Wars! could be written! Hyperdrive missiles replete with dozens of smaller AAMs onboard to take out a squadron out for a training mission…electronic warfare…SAM sites and ship-to-air batteries…heat seekers, semi-active, active, remotely piloted…solid projectile anti-missile tech like the US Navy’s CIWS….anti-missile defenses and shielding…Wild Weasel squadrons to take out RADAR sites and other multi-spectral defenses….and what about nukes?….a whole new set of whizz-bangs to update thousands-of-year-old technology - OH MY! There’s a reason why Raytheon is America’s second largest defense contractor, after Lockheed Martin, man - missiles, missiles, missiles! It could be a nice breath of fresh air to add some weapon systems that don’t require Dark Force Spells to work. Some influences and ideas from The Expanse, Iron Man, and the updated BattleStar Galactica series could be some great inspiration, and very workable. And importantly, could be implemented without writing out Turbo Lasers, ion cannon, star fighters, and proton torpedoes from the scripts of the Story.
It's kinda funny that it's called the broadside class, but it doesn't use broadside attacks
Calling it the barrager would be way more apt.
LRF (Long Range Frigate), or in this case, LRC.
Jericho design specifically.
Star Conflict
A mobile missile platform is good but without fighter support it is a glass cannon.
This is the Star Wars version of “Hanz, get ze Panzerfaust.”
The Zann Consortium getting a bunch of Broadside Cruisers would be like a _very_ violent drug cartel getting its hands on a bunch of MLRS’s kitted out with equally as many cruise missiles instead of the standard shorter range rockets. Very terrifying indeed. And a _hella_ lot of heads would roll if that ever happened in real life too. Such an event would merit deploying the military to put a stop to it.
The price sure explains why the Empire rarely used them yet Zann could have a fleet of them.
He was richer than the entire galactic Empire.
in empire at war force of corruption the zann consortium could buy them from the empire, BUT i forgot how
@@gmailquinn You had to corrupt a certain imperial world iirc.
I honestly hated these things, same with the Marauders used by the rebels
The EaW AI had essentially an all seeing god eye and could just sit in the fog of war hitting your fleet with like 20 of these
Hahaha... when I played EAW I always used it as a siege ship to bombard space stations, capitalships and static defenses. It made campaigns so easy.
Got to love how broken the artillery units were in Empire at War.
Although I would like to see the _Gladiator_ and _Broadside_ combined into one ship.
Decent shields, good point defense, decent hull, okay cannons, and some absolutely devastating torpedo/missile capability. All in a compact (relatively) 500-600 meter package.
Thatd be something
MetaNerdz Lore Palpatine should have just made 2000m Gladiator Class SD's ! They'd be nigh-unstoppable due to having so many hangars and a modest amount of turbolasers, missiles, and ion cannon fire...
Part of what makes them great is their relatively compact size. They make great command ships for patrol fleets, work in small flotillas with a few other Gladiators, or they can go it alone as anything short of surplus CIS capital ships and Mon Cals don't have much of a chance in a one on one (1)
That being said, I would probably upgrade a pair of the light turbolaser turrets to medium turbolaser turrets and replace another pair with light or medium ion cannons depending on power generation.
(1) Especially with the fairly extensive point defense for antimissile/antitorpedo/anti-strike craft duties
Are you sure you're not just making an empire at war tip video disguised as a star wars lore video?
Keep it down! I don't need the enemy realizing I come here to plot against them! Do you WANT the enemy to blow up this channel before my fleet is ready? 😱
Heh. Mass broadside/marauder is always funny. Everything just dies.
These were my favorite ships in EAW. I like how they look, and with how fighter heavy the rebellion is, these rockets can cut a huge squadron of Y and B wings down to nothing in a second.
Rebels: *laughs in superior starfighters*
Me: *laughs in Broadside cruisers*
Also can you do the marauder cruiser, if you have not already done so?
Me: *laughs in DP20 gunships*
Marauder cruiser reporting!
They already made the Marauder Cruiser Video.
@@adventwolfbane i believe it was the corvette
@@gagida1829 yeah that is what the Marauder Cruiser is. It is a Corvette. Star Wars has never been able to be consistent with it ship names.
Well, since Tie fighters were already inferior to most alliance fighter-craft, those missiles would actually be much more economical.
Say it takes 2-3 Tie fighters to match an X-wing: that makes the missiles anywhere from 6 to 9 times more cost-efficient assuming they are as potent as advertised.
When you use miles instead of honda civics *visibly confused*
Lol welcome
What?
@@MetaNerdzLore At first I thought you said _Hondo civics_ and was wondering why she was giving civics lessons - watching old vids when half asleep…
And *no one* ever considered giving a small snubfighter a _Diamond Boron coating?_
Considering that a single Diamond Boron missile cost 20000 credits, and I'm willing to bet that most of that was just the coating itself, it makes sense that nobody did it. I'm sure they thought about it, but it'd be just too damned expensive. An A-wing can carry 12 concussion missiles, which the DBM is based off. And that's the smallest fighter out there. I'm honestly dreading just how expensive it would be.
@@barra193 A diamond boron fighter would be more effective and cost efficient option.
@@barra193 Compared to a diamond boron missile.
In Empire at War, I’d build 2, park them in the back behind my starbase, and have them continually saturate an area
0:18 OBJECTION! The Victory class SD was made by Rendili!
With 40 concussion missile launchers, just using regular *cheap* concussion missiles it would still be a squadron killer. And due to the low cost it could just keep spamming salvos of standard missiles. That also means that using special tactics to corral the enemy fighters into a group before firing in order to not _waste expensive_ diamond boron missiles would be unnecessary.
Instead just keep firing at the onset of battle to break up enemy formations, destroying any concentrations of fighters and scattering the rest in order to make them easy prey for your own fighters.
The only issue is if enemy Hyperspace equipped fighters can get the drop on it, it really depends on how off axis it can fire it's missiles, are only fighters in front at risk or can it target fighters all around it ? A few launchers dedicated to covering all angles would be prudent.
Still a better option (from a non game perspective) would be to use a existing ship platform in order to not draw attention to it and paint a target on it. The Gladiator would be ideal for such a role _(it even looks close enough that the two ships can be mixed up in low res images)_ and also would need little work to change over - just convert the hangers and fighter support into missile support. That would save money and effort from a logistics viewpoint and confuse the enemy in the heat of battle.
That would also have been a viable option in a *non nerfed* GAR during the Clone Wars, just use Venators _[and/or Acclamators]_ as the base hull and refit the hangers and fighter support _[or troop carrying capacity]_ to missile launchers and ammo.
It would cover a necessary tactical weakness of the GAR, the dedicated Captial ship killer if using anti shipping missiles or the fighter killer with anti fighter missiles ["why not both?"…].
Hell in Star Trek just strip out a saucer section and retrofit with torpedo launchers and racks of photons, even have spare saucers already outfitted for those ships that can saucer separate. That would have been useful during the Dominion War.
There's even the old Homeworld Missile Destroyer…
Missile spam is a terrifying confrontation.
A real interesting ship, indeed.
I think a bunch of these can devastate a planet's surface, given the chance.
Just put a few Carracks and a few isds in your fleet along with a group of 4 of these and you'd have a rebels worst nightmare
Not quite. 1, maybe 2 interdictors
@@marsar1775 true you'd need one of them too keep the rebels from running
@@smokybear4204 yep! The most effective strategies are often the most brutal as well
We gonna act like a few Tie defenders roaming around isnt a decent idea too?
@@jg14gerhard_bar an excellent point! To truly perect this formation, maybe lancers as well
missiles need some love in star wars Would love some more ships designed to exploit guided or unguided missiles/ torpedoes
Edit: weaponized tractor beams as a corralling method is open to abuse
Five missile boats, one star destroyer, two victory-class Star Destroyers and four Corvettes. That's all you need to take on any type of AI Fleet in Empire at War. I think honestly five is a too many broadside boats but with a fleet that size you can't ever go wrong. Just make sure you keep a Corvette back with the blast boats.
YES HE PLAYS EMPIRE AT WAR TOO
YAY
My favourite SW game next to Battlefield 2 (the ps2 version)
Do the TIE Oppressor!
Nobody seems to have done a video on that!
Another great vid.
can you imagine if they remastered empire at war.. omg
In Empire at War, broadside cruisers gave me trouble, as my fighters were usually oblederated, as fast as they came out, but they were just too weak against other cruisers
It looks like a flying saber tank
I agree
i don't usually like missile ships, even less if they are glass cannons our close to it, but this one looks interesting,
Love sending these in to demolish Reb starbases. A few Victory classes or Acclamators to escort, and a whole lot of Broadsides. Particularly in a hit and fade style attack if there is a large defending fleet and/or many surface ion cannons. Then Death Squadron arrives after this bombardment group bugs out to hyperspace.
Looks incredible
Will we see a video about Earth based firearms vs Star Wars Slugthrowers?
UNSC vs tuskan raiders
Based on a few things, I would say Earthbound firearms are far superior to Slugthrowers. Aurra Sing used a slugthrower that's has a (Legends) optimal range is 90 meters, short for even an assault rifle, and a max range of 450 meters, far inferior to a modern sniper. And that's a gun the size of Sing herself. The guns max range pales in comparison to modern sniper rifles, and is shorter than that of the M4 Carbine.
The only slugthrowers we see in the movies are those of the Tusken Raiders, and they're slow firing and predominantly bolt action, whereas we have the ultimate in rate of fire, the Minigun and other types of rotary cannons (I'm talking about the A10 Brrrrrt).
Earth has also found numerous ways to make their guns more effective, from laser pointers and scopes to silencers, we we don't see in the movies (haven't read any cannon comics, so I don't know about that). Modern military's have developed a plethora of bullet types, from incendiary, to armor piercing, to high-explosive, and these would give a great edge in combat against the primitive slugthrowers we know of. 40mm grenade launchers are also slugthrowers, so the M32 Launcher is a powerhouse in this field. And technically, our artillery, from tanks to warships to fighter jets, use slugthrowers, sooooo, I'll take an A10 over a Tusken Raider any day...
Earth-bound armor has also been designed to stop, or at least reduce the effects of, ballistic weaponry, whereas Star Wars armor is designed to primarily stop energy based threats. For example, Republic and Imperial armor is plastoid, which while futuristic, is still a polymer, and likely wouldn't stop a .22 LR, let alone a proper rifle round.
All this said, I know that, at least in legends, there is the Verpine Shatter Gun, which is a term given to any of the Verpine slugthrowers, which are basically small railguns, so they have that in terms of range and penetrative value.
TL:DR, Star Wars focused on furthering blaster technology, while Earth has worked to hone firearms, and while we're gradually advancing further and further towards beyond-visual-range weapon systems (be it long-range fighter-launched missiles, ICBM's, railguns, or lasers), we still use primarily firearms in our more mundane conflicts. You don't see stories about cops breaking down doors, armed with bolt-action rifles as long as they are tall, you see them with compact automatic rifles.
I see you are playing Empire at war, love that game. One of the best mods in my opinion is Awakening of the rebellion.
Awakening of the rebellion is practically a new game in its own right
I once used a complete fleet of ten or more broadsides in EAW as my Main Attack Fleet, with this numbers it works also against big ships
Always loved the Missile Boat from Tie Fighter.
Why isn't it canon?!
Honestly, I wouldn't be surprised if the First Order used them in the comics, novels, or video games as part of a defense fleet.
This is what they are hiding in arena 51 also I guess I’m early. Also hello captain fordo.
Well see in 4 days
We shall see.
They wasn’t hiding it.
Cool vid can’t wait to see what’s next
Considering how expendable and inferior Tie Fighters were to Rebel Fighters, there's not even a need to pull your own fighters back when firing a Diamond Boron salvo. The Empire doesn't mind losing a few pilots if it helps defeat Rebels.
Thank u Meta ❤️
I often rushed a couple CR-90s and a couple Gunboats at them when I fought them in Empire at War. Enough bulk to get to them safely and enough firepower to quickly kill them and any fighters that tried to screen them. Rushing with fighters usually just got my expensive fighters killed.
We sadly don’t know about it’s dewback capacity. But damn that’s a lot of missile
I prefer the Victory, much bigger, tactical, and carries starfighter's
The Victory was nowhere near as devastating to fighters and bombers as this thing was. (In Empire at War)
@@theindooroutdoorsman maybe, but it's a one-trick pony, I prefer a flexible ship my friend, personal opinion here
@@LoneWolf20213 Only need one to destroy the opposing fighter screen.
I think this is a fantastic ship! Interesting and effective! Though in my opinion, it could be made much more effective. It would, however, still be best suited to an artillery/long range fire support role. The only modifications I would make would be: better armor, faster speed, anti-starfighter/anti-missile laser cannon turrets. Another interesting idea would be to equip with stealth systems and a minelayer.
"sniping's a good job mate"
or be pathetically destroyed if used incorrectly..
(bless you for those words....)
More Zann Consortium Please!!!
This ship sitting ripping you to shreds being like: GET SNIPED BOOOOOIIIIIIIII
In the rear with the gear!
Daylight's burning!
Great video mate.
I never new the broadside was based off of the gladiator even though I’ve been playing EAW for over 250 hours
My fighter squadrons "I fear no man, but that thing"
Imperial broadside cruiser
"It scares me"
So is this like a glass cannon?
For pro players only.
Too close and you die like an amateur, too far you don't help the team.
not really, this is the ship the empire spams when playing eaw. Just send 10 of them, an isd, and a couple acclamators and you can make any rebel commander's life a living hell.
The Zumwalt Class Destroyer of Star Wars.
Both have Expensive-as-F Munition
Ships with torpedo batteries in Homeworld were a lot of fun to look at, especially Vaygr ships. I think you'd have a lot of fun reviewing Homeworld ships. They're pretty well made, although I don't know if their lore would be as extensive as Star Wars.
Yeah I really want to start to get into other stuff too. Halo, Mass Effect, Half-Life and tons of other stuff
That reminds me of the Trade Federation's Missile Frigate; you should also go over the Trade Federation Units from the Naboo Starfighter & Jedi Starfighter games.
You should do Ship the Sith meditation sphere. I loved this ship when I read the books
David Stohlmann imagine saying "Let's leave this world right now" and it says "How about we not" to you back !? 😂
Two of these, a ISD, a Interdictor, and three Tartan patrol craft are great for a anti fleet role
Sure... lets take the super armor that could make a fighter invulnerable and instead stick it on a missile. Empire thinking at its best!
0:44 That's a Forestall class carrier, not a Nimitz. Not gonna lie the carrier on it's own is quite hard to tell a apart, the main thing that gave it away is the very Vietnam war era "box cruiser" (I have forgotten the class name) sailing behind the carrier.
I used it to destroy a Rebel base because they had my a exclusive Star Wars The Clone Wars season 6
Thrawn approved, no doubt.
This and the marauder were OP as fuck against star fighters. Them shits would snipe your fighters from across the map and one shot entire squads. It was always annoying because you had to micromanage your fighters constantly to avoid the missiles
I may be wrong, but isn't the Reagan larger than the Nimitz, and the Gerald R. Ford larger than both of them?
You could be wrong or maybe just confusing names and classes. The NIMITZ class of carriers including USS Enterprise, are 1,092ft long while the Ford class (which just came out and is going to slowly replace all Nimitz class CVNs) is 1,106 ft long. The 1st of the Ford clas carriers happens to also share the same name as its class, Ford. The USS Ronald Reagan is a CVN 68 class (Nimitz class) and is also 1,092 ft long like the other carriers of that class. Sources: US Navy sites including www.reagan.navy.mil/
and wikipedia articles on the CVN carrier classes of ships.
"It costs One Hundred Thousand credits to fire these missiles... For twelve seconds."
X-wings and Y-wings: IT'S FREE REAL STATE
God remember playing Empire at War and playing full starfighters and seeing them getting obliterated
imagine this thing shooting Hyper-Drive Equipped Missiles. maybe a class 12 Hyperdrive enough to propel it at longer ranges.
Very classy
I feel bad for who ever drove it, just imagine getting shot-
Artillery Only is stronge with this one
I remember this from EaW, but why is it called the broadside if it fires misses out of the front?
MetaNerdz: Hey, can I copy your homework.
RLL: Yeah, just make sure that you changed it a bit so it doesn't look copied.
RLL: *uses Toyota Corolla for size comparisons*
MetaNerdz: *uses Honda Civics for size comparisons*
If the missiles have 50 explosion radius then I'd not send the rockets 50m apart, but 70m diagonally offset. That would increase the size of the kill zone by 40% without reducing lethality. 50m separation is just overkill.
If I could pick any Star Wars ship this would be it and I would add a few distinct features to make I my personal ship
And a proper point defenses faster and bigger storage and a cloaking geanarator.
You forgot to add King of death hell murder, and Thrawn's boi.
Interesting and if it were to be Canon post-2014 it would have been operated by Galactic Empire then the first order. Played empire at war too
I will admit, I have almost NEVER used Missile Boats when I play Empire At War, as Rebels, Empire, OR Zaan Consortium. But GOD do I hate them when they're used against me! When my fighter squadrons start dying for no apparent reason, my immediate reaction is "Fucking Missile Boats! Okay, gotta scan the screen. Where are those missiles flying from?" And when I see the missiles on-screen, I IMMEDIATELY direct forces that can counter those bastards in that general direction, cause their missiles are USELESS when you're right on top of them.
5:02 was hoping it was a Corvette version of the fury class interceptor
Nice 👍🏻
So a ship that can fire STONKs for days?....need this in Armada.
next one Tartan-class Patrol Cruiser
Gonna hang back cuz the missus wants me home by dinner.
Sounds a great deal like the Narn Dakar class missile ship from Babylon 5 Wars.
Oh no! They’re on to me.
Just fire some Honda Civics out the missile port. You can probably snatch a bunch of used ones from the junkyard for a fraction if the price.
The F22 of the star destroyers
you should play some EAW on your channel, im a mod dev for it and would be interested if you did
Yeah that would be really interesting it's something we keep thinking about. It's hard to find the time so I would want to be consistent but it definitely makes sense for the channel
i fear no corvette..but that THING....it scares me
0:44 Correction cause Im a military nerd the Gerald Ford super carrier is the biggest in the world beating the Nimitz by 14ft in length and a 4ft larger beam and 268,000 tonnes in weight
You mean the uss gerald ford
The uss nimitz is 1,092 feet long
The uss gerald ford is 1,106 feet long
Both are United states aircraft carriers
And yes It does matter
You know, I would take the broadside, remove all the parts that would move it, and its bridge, on put it on the front of a ISD, Basicly giving it a strong weapon.
Kinda looks like the VT-49 Decimator.
0:44 just a heads up, that isn't a Nimitz-class, it looks like a Forestal-class.
Granted the Forestal is 22 feet shorter soooooo not that big of a difference.
Would you do a video on the t-70 xwing
If I were to go on a suicide mission that involves capital ship combat in space... I would select this ship, modify it so it's controlled by droids or by a person who is controlling the ship remotely like on a planet...
I love lore
When will you do TIE Echelon breakdown?
I think SW could use missiles a lot more AND make their physics something close to believable, and the specs would be massive great fun to elaborate on. I mean, an entire missile yard or industry on the scale of shipyards could be dreamed up, and a whole new set of stories - heck, a new epoch: the Missile Wars! could be written!
Hyperdrive missiles replete with dozens of smaller AAMs onboard to take out a squadron out for a training mission…electronic warfare…SAM sites and ship-to-air batteries…heat seekers, semi-active, active, remotely piloted…solid projectile anti-missile tech like the US Navy’s CIWS….anti-missile defenses and shielding…Wild Weasel squadrons to take out RADAR sites and other multi-spectral defenses….and what about nukes?….a whole new set of whizz-bangs to update thousands-of-year-old technology - OH MY!
There’s a reason why Raytheon is America’s second largest defense contractor, after Lockheed Martin, man - missiles, missiles, missiles!
It could be a nice breath of fresh air to add some weapon systems that don’t require Dark Force Spells to work. Some influences and ideas from The Expanse, Iron Man, and the updated BattleStar Galactica series could be some great inspiration, and very workable. And importantly, could be implemented without writing out Turbo Lasers, ion cannon, star fighters, and proton torpedoes from the scripts of the Story.
Could you make a new video on the Inferno Squad Tie Fighter (even though I’m pretty sure there is no difference to a normal Tie)
Thanks! 👍🤞👍
I had no idea this video would be so long haha
Lol yeah it was more than I thought too
i guess those missiles were too bling-bling for the budget.