Zephyr | Augments and Amendments

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  • เผยแพร่เมื่อ 21 ส.ค. 2024

ความคิดเห็น • 241

  • @sajinkahnalt
    @sajinkahnalt  6 หลายเดือนก่อน +18

    2/20/24 UPDATE 35.1.0
    There have been some changes to Zephyrs Tornadoes, some good some bad.
    What's good is the tornadoes no longer have a "health value" of 500k damage, and they are now capable of continuously dealing absurd amounts of damage without fear of being disabled.
    Quoted directly from the 2/20/24 35.1.0 patch notes
    www.warframe.com/updates/pc/35-1-0
    "Fixed Zephyr’s Tornadoes having an unintended damage cap of 500k.
    - The cap was causing Tornadoes to lose their adapted Elemental Damages and the ability to absorb new source damage once it had been hit. "
    That in and of itself is excellent, however there still seems to be a threshold the tornadoes hit after doing a certain amount of damage, or taking a certain amount of damage that disables their ability to take on new elements or something to that effect, so it's till not perfect, and I hope that this will be addressed in a hot fix soon. Of course, I'm not setting my expectations too high at all.
    Now for the bad news, which is pretty bad.
    Quoted directly from the 2/20/24 35.1.0 patch notes
    "Additionally, we fixed Electricity damage endlessly chaining between enemies in the Tornadoes and unintentionally contributing to the absorbed damage total."
    Electricity no longer endlessly chains between the Tornadoes. This has significantly impacted the power of electricity's viability on tornadoes. It isn't entirely off the table though, because if you can get a proc with sufficient damage can still do very well. The arca titron in this case is still plenty powerful and can deal absurd levels of damage. Another weapon that did alright was the dread with a standard crit setup, serration, and a bane, with electricity acting as the exclusive element. This is all topped off with a rank 3 long bow sharpshot arcane. The damage sharpshot provides is a multiplicative bonus, and that impacts dots, and is even multiplicative to gundition overload. After landing a headshot for the bonus, casting tornadoes, and shooting through two of them the damage of the electric dots was enough to shred 20 185 SP heavy gunners.
    Gas seems to be impacted the same way electricity has been, as the clouds don't seem to trigger Gas damage on the other tornadoes, which also reduces the power of the set up. If you use and armor strip it can still do fine against grineer, but overall it does feel a bit worse.
    I am for sure missing out on some details cause I only did these tests haphazardly. Keep your eye open for other creators coverage of the changes to zephyrs tornadoes. I might even make a quick video if its necessary.
    These nerfs do hurt, but we will yet find a way to break this ability again, just you wait.
    ---------------------------------
    Here's the previous pinned comment from Zephyrumalsend
    "I will add some amendments, moreso for explaining some interactions and an extra edge case for Tornado.
    Attacking a Tornado is supposed to be the same as directly hitting every enemy in the Tornado's range, but it's pretty jank (as you very well know). That is why you build combo faster on Tornado, because each one is acting as your melee weapon when you hit it with a melee attack.
    Hitscan AoE has a quirky interaction with ragdolls. As you should be at least vaguely aware, every enemy has a hitbox, but it's not just 1 monolithic hitbox; each enemy is comprised of multiple capsules to approximate their actual shape. Normally, a hitcheck is performed to ensure a given attack only strikes the same entity once. However, when a hitscan AoE (such as Ambassador alt fire or electric procs) strikes specifically a ragdolled enemy, the hitcheck is not performed per entity, but per capsule. This causes hitscan AoE to strike the same enemy potentially 10 times. Combined with overlapping AoE from, say, electric procs, and you have exponentially scaling damage.
    Phenmor is actually a great weapon to use with Tornado (and Laetum is not). Going back to the jank of Tornado, a sizeable chunk of projectile weapons just don't crit enemies when you strike Tornado. Phenmor and Laetum are amongst those bugged weapons. However, they have the bonus of non-crits dealing x21 damage 50% of the time. Now that you're crit chance is 0%, you'll average x10.5 damage on enemies caught by Tornado. Laetum has base damage so high that you'll kill your Tornados with a short burst, but Phenmor can output sustained damage.
    P.S. The Circuit has inspired me to visit every warframe and make a good config for them, so I may be able to help with other frames in the future!"

    • @jacksonm6969
      @jacksonm6969 5 หลายเดือนก่อน +3

      Thanks for the update mate

    • @sajinkahnalt
      @sajinkahnalt  5 หลายเดือนก่อน +1

      Doin my best

  • @-cams.
    @-cams. ปีที่แล้ว +66

    The long awaited Zephyr Bible 2, written by SajinKahn with assistance from Einstein, is finally here.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +15

      Sorry to keep you waiting my good man. Enjoy the video and may you benefit from its teachings

    • @ozentertainment1721
      @ozentertainment1721 11 หลายเดือนก่อน +4

      Can we make a Warframe Bible, with people who main certain frames going in-depth about how the frame itself works, therefore amassing the ultimate guide to Warframes in general?

    • @sajinkahnalt
      @sajinkahnalt  11 หลายเดือนก่อน +3

      @ozentertainment1721 a curious idea. In a perfect world that’s what the wiki would be

    • @-cams.
      @-cams. 11 หลายเดือนก่อน +2

      @@sajinkahnalt I think that would go under the now-dead guide pages. There is a page linked in some Warframe/Weapon pages that _was made_ for experienced players to showcase how the Warframe/Weapon could be best-utilized. Nobody really used it at best, and some gave out bad/outdated advice at worst.
      To give you an idea of how dead it is, the most most recent Warframe that has a guide is Protea.

    • @ozentertainment1721
      @ozentertainment1721 11 หลายเดือนก่อน +3

      @@sajinkahnaltwho’s to say we can’t find all the masters of the frames, peel them from hiding in the depths of TH-cam and it’s algorithm, and make a nice jumpstart to proper knowledge about all frames?

  • @zephyrumalsend
    @zephyrumalsend ปีที่แล้ว +74

    I will add some amendments, moreso for explaining some interactions and an extra edge case for Tornado.
    Attacking a Tornado is supposed to be the same as directly hitting every enemy in the Tornado's range, but it's pretty jank (as you very well know). That is why you build combo faster on Tornado, because each one is acting as your melee weapon when you hit it with a melee attack.
    Hitscan AoE has a quirky interaction with ragdolls. As you should be at least vaguely aware, every enemy has a hitbox, but it's not just 1 monolithic hitbox; each enemy is comprised of multiple capsules to approximate their actual shape. Normally, a hitcheck is performed to ensure a given attack only strikes the same entity once. However, when a hitscan AoE (such as Ambassador alt fire or electric procs) strikes specifically a ragdolled enemy, the hitcheck is not performed per entity, but per capsule. This causes hitscan AoE to strike the same enemy potentially 10 times. Combined with overlapping AoE from, say, electric procs, and you have exponentially scaling damage.
    Phenmor is actually a great weapon to use with Tornado (and Laetum is not). Going back to the jank of Tornado, a sizeable chunk of projectile weapons just don't crit enemies when you strike Tornado. Phenmor and Laetum are amongst those bugged weapons. However, they have the bonus of non-crits dealing x21 damage 50% of the time. Now that you're crit chance is 0%, you'll average x10.5 damage on enemies caught by Tornado. Laetum has base damage so high that you'll kill your Tornados with a short burst, but Phenmor can output sustained damage.
    P.S. The Circuit has inspired me to visit every warframe and make a good config for them, so I may be able to help with other frames in the future!

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +10

      You’re getting the pin for now zeph.
      I learned about the strangeness of hitscan aoe weapons from aznvasions battacor video, and how electricity takes advantage of what happens, which got me thinking about some more interesting things to try.
      I want you to reach out to me on discord.

    • @willmurphy4073
      @willmurphy4073 ปีที่แล้ว +2

      Uhh, what do you mean you can kill your tornados? Do they have HP?

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +3

      @@willmurphy4073 it’s a bug, but yeah that’s the best way to think about it. They take a damage type similar to object damage (like crates or stuff like that) so they don’t register status or crits so it isn’t as huge of a deal as you think in most cases, but if they take 500.000 total damage they stop doing elemental damage and stop transferring your weapon damage. I cover it in the original guide video if you have more questions

    • @WinterAyars
      @WinterAyars ปีที่แล้ว +4

      Have you considered Energy Siphon for your Nourish Zephyr? With those stats it'll last 48.75 seconds and enhance energy gain by 3.66x. Energy Siphon gives you 0.6 energy per second, so over the course of your entire Nourish buff it'd be 107 energy, which is more than enough to cast Nourish again at 45% efficiency even with no other sources of energy gain. This means you can always keep Nourish going even if enemies refuse to cooperate about dropping energy orbs (though you'll need more energy yet to keep Turbulence active or use other abilities).
      This might even be enough to let you drop Arcane Energize for a different option (say, Molt Efficiency), though that depends on what you're doing and your playstyle.
      Pairing Energy Siphon with Nourish is something i do on a lot of frames, but i'm curious if Corrosive Projection has some benefit beyond what Energy Siphon would give that i'm not aware of.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +4

      @@WinterAyars I haven’t tried a nourish build on her at all yet. I haven’t struggled as much with energy in the right missions and I haven’t needed the viral damage boost enough to justify it myself, and energy siphon would one of the less potent ways to make use of nourish’s energy rate increase.
      Your logic makes sense though so your suggestions aren’t wrong at all.

  • @BiancaRoughFin
    @BiancaRoughFin ปีที่แล้ว +38

    Zephyr main since she came out, played her even when the community used to deem her worst frame in the game.
    I love it when complete guides like these come out showing how skills actually work and players can take most advantage of them. Zephyr is just amazing and full of potential.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +4

      Duuuude you’re committed. I give you my respect.

    • @spamhonx56
      @spamhonx56 11 หลายเดือนก่อน +5

      "i'm a zephyr main"
      "oh sure, i bet i know what loadout you used to use"
      "oh really?" *shows tonkor+variants in codex with ~300 kills total*
      "... what on earth?"
      Zephyr is my favourite, the number of times i've saved people just by wandering around with turbulence is absurd.

  • @bardthestoryteller
    @bardthestoryteller 7 หลายเดือนก่อน +4

    Just going to add this here.
    With one of my setups I subsume Airburst for Garas Mirrors, the augment for which generates so much energy for you and squad and with the way the AI is lured into the centre of the Mirror ring it works as a psuedo grouping tool for Tornado
    Edit: I just got to the end, glad I am not the only one XD

    • @sajinkahnalt
      @sajinkahnalt  7 หลายเดือนก่อน +2

      Yeah, I’m pretty aware of this setup at this point haha
      Honestly the energy is nice but it feels like it’s almost wasteful, and the fact that the mirrors do break fairly easily in high level stuff (idk if they take damage from the interior exclusively, or can take damage from outside the ring, I’m assuming the latter in this case) they aren’t my favorite, especially in the grouping category. However I’m happy you took the time to share.

    • @bardthestoryteller
      @bardthestoryteller 7 หลายเดือนก่อน +1

      At this point I was going to reset my subsume anyway and try out some Incarnon pistols with Airburst rounds because I never really gave them a fair run and the info on Hornet Strike made me curious just how much of an abomination it makes.
      I can also confirm that either we are both suffering from Placebo or it does actually help having more projectile velocity on Cedo alt fire since I have always ran the velocity mod in its eximus slot. At first it was just to see if it came back to me faster but I definitely feel like it just does more while it is out.

    • @sajinkahnalt
      @sajinkahnalt  7 หลายเดือนก่อน +1

      @bardthestoryteller1249 from experience you’re far better off running a weird or interesting secondary arcane and slotting something other than damage for your secondary when using airburst rounds.
      Also yeah it’s difficult to confirm without going in and counting the stacks on enemies with a pen and paper, but maybe I’ll try to really figure it out one day

  • @NovaUmbral
    @NovaUmbral ปีที่แล้ว +19

    Forgot to post this comment from last night LOL but anyways,
    Excellent video! Not many would go this deep into discussing the augments and how they can function on such a level like this. And the pacing is spot on so that the video never feels dull or mundane, splendid job, Sajin!
    (PS Jet Stream 4Ever!)

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +5

      Thank you man, I didn’t really even realize it until now but you’re totally correct on how people don’t generally go too deep into the augment functionalities. Now I feel even *more* recognized haha

  • @jasskax
    @jasskax 10 หลายเดือนก่อน +6

    Bro,I can feel all the work you've done. Searching the wiki, editing, putting the entire script with the minutes to skip the parts. It's an incredible job. I LOVED IT, THANK YOU VERY MUCH! You've explained what the game couldn't.

    • @sajinkahnalt
      @sajinkahnalt  10 หลายเดือนก่อน +2

      Thank you. It’s true that a lot of work goes into the script, voice recording, the shot list, editing, pacing, and time stamps. Hearing someone acknowledge that work, and thank me for it, makes me feel incredibly good. This next video is in the works and it’s the best I’ve done visually, so I anticipate your feedback on that too.
      Thank you very much

  • @tarnate8695
    @tarnate8695 ปีที่แล้ว +9

    I didn't realise u were the same guy who did the in depth zephyr guide video until now, u earned urself a sub. Very well made vids

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      I did say I’d get around to making this one last time. Hopefully the editing style and voice made you realize sooner than later. Welcome aboard sir.

  • @haroldpedro726
    @haroldpedro726 ปีที่แล้ว +5

    She's great on the circuit. She can one shot thrax and eximus units with enough stack of her 1

  • @InTheFilth
    @InTheFilth ปีที่แล้ว +7

    Zephyr is so underrated.

  • @andrewbland8073
    @andrewbland8073 ปีที่แล้ว +5

    Love seeing stuff like this as a Zephyr main. Some notes on Zephyr's tornados with melee.
    1) Zephyr tornados (regular and funnel cloud) do not benefit from your Combo Counter if you use a Heavy Attack on them. So even if you have 12x and Heavy attack a tornado, the damage distributed through the tornado will not increase. This is really frustrating for me because I play primarily melee Zephyr, especially with the Hespar. Any heavy attack builds with Zephyr where you want to heavily utilize tornadoes should focus on amping flat damage instead of building combo.
    2) Melee weapons with enough range can hit more than one tornado with each attack. Just like with AOE weapons and weapons with infinite punchthrough, large AOE attacks from melee weapons can essentially get a super massive damage multiplier by hitting all of the enemies and lots of tornados. This principle is how I generally play my melee builds. Hespar has really clean and spammable aerial attacks and I have a lot of range on it from Primed Reach and a Riven Mod. Because of this, my Aerial attacks hit all enemies caught in the tornados and all of the tornados as well, and If I remember correctly, tornadoes are unaffected by your Follow-through, they all take full damage from the attack. This works great with Heavy attacks as well, especially with funnel clouds. I can drop funnels on a group of enemies and regular Heavy will instakill them in steelpath, and I can oneshot Acolytes by Heavy attacking them in a funnel cloud field.
    3) I don't remember if it was mentioned at all in the last video regarding Zephyr's passive, but the best way to utilize her crit bonus with melee weapons is to 'aim glide' with the melee weapon. This is done by going into Melee Only mode and holding block (aim) while in the air to aim glide with your melee weapon. Aerial attacks will not break this aim glide. So I take a bunch of reduced gravity and aim glide duration mods, jump up in the air, and go to town on whatever poor souls are in my tornados. With the Hespar, this is also a nice way to get constant headshots on taller enemies.
    EDIT:
    Something that I missed.
    4) Melee attacking a tornado does NOT grant you combo for each enemy the tornado damages, but damn I wish it did. Slam attacks are strange tho, they seem to grant combo when hitting a tornado but its based on how close the impact is to the tornado, and its not necessarily consistent. That doesn't mean there isn't still synergy tho, slam attacking into a tornado cluster will still grant you a ton of combo, and aerial attacking a cluster will do the same.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +2

      These are all excellent additional points, thank you for bringing them up.
      I could’ve sworn I was able to get a heavy 12 x slam to translate to the enemies held in tornadoes, at least I know I saw increased numbers with the arca titron, but that has its own gimicks and quirks.
      Thanks for adding more to the conversation.

  • @grapesofhypocrisy9842
    @grapesofhypocrisy9842 3 หลายเดือนก่อน +1

    Captain Zephyr Build. Replace Air Burst with Volt's Lightning... then add 2 augments Shock Trooper & Jet Stream. You now buff your teams damage and give a cone of defense if team mates need a breather. I also use Zenurik for more energy regen.

  • @coldfries8976
    @coldfries8976 11 หลายเดือนก่อน +3

    Im so hyped about my Zephyr Prime now!!! Great video series on her. Would love to see you expand the in-depth guides for other Warframes etc.

    • @sajinkahnalt
      @sajinkahnalt  11 หลายเดือนก่อน +2

      Good news my friend, Baruuk video is in editing phase. Won’t be much longer now.
      Also thank you! Happy I could help.

  • @XmortoxX1990
    @XmortoxX1990 ปีที่แล้ว +2

    Here we go again!

  • @monsterrun
    @monsterrun 4 หลายเดือนก่อน +1

    Even thought bows don't directly benefit from jet stream, the arrows stays more straight and make it easier to hit flying targets with the bow.

  • @stratocaster1986able
    @stratocaster1986able ปีที่แล้ว +23

    Zephyr makes me think there are other frames that people deem worthless but are actually OP in the right hands.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +9

      Oh there are. Get outta the comfort zones and push some limits

    • @thebeyonder4961
      @thebeyonder4961 10 หลายเดือนก่อน +3

      Tell you what, try Nyx, specially with her 4 augment.

    • @sajinkahnalt
      @sajinkahnalt  10 หลายเดือนก่อน +1

      @@thebeyonder4961 perhaps, in time we will see.

    • @WhatWillYouFind
      @WhatWillYouFind 7 หลายเดือนก่อน +1

      @@sajinkahnalt Nyx is definitely out-dated and outclassed compared to the new frames . . . but she is still very useful if you are willing to be open minded. Instead of Limbo, use chaos and nyx to soak up aggro + empowering and stripping for practically free. Just the armor strip alone at 140ish strength is a HUGE deal because other strip frames "ember, hild, etc " have MAJOR requirements compared to press one button.
      Nyx is great for all situations where you want absolute chaos without causing your team to lose autonomy or lose the ability to play. Sadly where she shines is also where people will commonly AFK.

  • @mukidm1
    @mukidm1 ปีที่แล้ว +5

    Thank you for the video, I love the format of the video, being explained in detail with a calm ambient tone - please keep up the good work

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      You’re welcome my friend, the original guide and this follow up video have been a lot of work but have also been really fun. I’m grateful so many people are enjoying my work. Thank you for your support

  • @Goryal
    @Goryal ปีที่แล้ว +7

    Thank you so much for doing these. Your videos have helped me to understand my favorite frame so much. Great work.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +3

      Hey man I’m stoked you enjoyed it.

  • @yoopii8514
    @yoopii8514 11 หลายเดือนก่อน +2

    love the detailed guide

    • @sajinkahnalt
      @sajinkahnalt  11 หลายเดือนก่อน

      Thank you, I appreciate it

  • @Fediani4
    @Fediani4 ปีที่แล้ว +2

    Cool vid. Pretty much all I need to know on augments on her. Amazing editing. Cheers.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Jeez I’d certainly hope it would give you all you need in the augments. Thank you for the compliments, hope you stay for what’s next.

  • @kilitoro9838
    @kilitoro9838 หลายเดือนก่อน +2

    Due to the way blast is now (heat and cryo), basically does the job of gas but better, especially with tornado, funnel clouds might just make it much stronger

    • @sajinkahnalt
      @sajinkahnalt  หลายเดือนก่อน +2

      Try a daikyu with blast. With my build I hit for tens of millions on full squads (I do need to amend the pinned comment, thank you for highlighting this)

    • @LN_P
      @LN_P หลายเดือนก่อน +2

      Can confirm, it's nutty with the Paris incarnon

  • @Thaylien
    @Thaylien 10 หลายเดือนก่อน +2

    You immediately got my attention by telling people not to use Anchored Glide, and then you got the meme build on Target Fixation, with Funnel Couds too. You're a fun player, but stop spilling our secrets! I run a build with both Target Fixation and Jet Stream on it, which gives me both the gun and meme play, which I trade out for Funnel Clouds when I want to go full meme.
    As for the Acceltra, I think there's a functional reason for that; the Acceltra's shot doesn't 'arm' the explosive for 5m, so if you have a lot of Jet Stream strength, that 'arming' distance is longer, and so you would lose damage at ranges where you would normally do full damage.
    Oh, and fun fact! Before the update to Tornado from the Pablo Rework, the Helminth of Ensnare did this to Funnel Clouds. You cast Funnel Clouds and at least two funnels would track into the group, meaning you had this combo from at least a year before the rework, it was hilarious to see people discover it back then ^^
    I am Birdframe_Prime and I support your message.

    • @sajinkahnalt
      @sajinkahnalt  10 หลายเดือนก่อน +1

      Our secrets are safe, few are strong enough to truely harness the power of our aeronautical mistress.
      And thank you for your other words, I’m always pleased to receive comments like yours, ones that have genuine validation that isn’t patronizing or frivolous. Thank you, truely.

  • @Raikeran
    @Raikeran 7 หลายเดือนก่อน +1

    i knew i'd find this guide useful again someday. my hunch about Funnel Clouds seemed to be right, like it's a massive swarm of damage that trades a bit of cc (assuming you don't use Ensnare or Airburst) for it. now i get why i had the mod on one of my builds lol

  • @gypdarin1458
    @gypdarin1458 ปีที่แล้ว +2

    This is comprehensive as ffff

  • @udaysharma3951
    @udaysharma3951 11 หลายเดือนก่อน +1

    Loved this vid Mr Man! I watched a bit of your level-cap stream, so I can’t wait to see what you put out next about Baruuk! 🙏🙏🙏

    • @sajinkahnalt
      @sajinkahnalt  11 หลายเดือนก่อน

      Thanks Uday, I recognize your name from the stream. Thank you for watching, and know that I got the notification for this comment as I was recording voice lines for the baruuk vid

  • @ieatsoupinbed5189
    @ieatsoupinbed5189 ปีที่แล้ว +1

    holy i love this format of the video and the beginning

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      *thank you* for saying so. Anyone who mentions the small details that don’t matter as much make me feel like the effort was worth it.

  • @hughmongus6959
    @hughmongus6959 8 หลายเดือนก่อน +1

    Small note from experience, using projectile speed on Cedo DOES make the glaive hit enemies more often as you said. As far as I know, the glaive has a duration limit rather than a bounce limit. Do bear in mind that the glaive can be moving too fast, and will miss enemies if not aimed properly. After it hits a few, it'll bounce between more by itself just fine. Great vid!

    • @sajinkahnalt
      @sajinkahnalt  8 หลายเดือนก่อน

      Thank you for your input, I do wish I could’ve tested it more at the time.

  • @ttrobin96
    @ttrobin96 11 หลายเดือนก่อน +2

    Tornado mechanics are kinda confusing until u realizes it acts like an independant multishot multiplier per tornado. In other words, its not multiplicative with other tornadoes, that infinite punchtru allows you to apply that multishot multiplier each tornado affected
    For an example... lets say that a shotgun had infinite punch thru that shot 10 pellets, and theoretically somehow there were 10 tornadoes.
    If u shot the initial shot directly into an enemy within a cluster pf the 10 tornados... the number of shots would be the initial shot (10), plus another +10 per tornado (100 in this case)... totalling to 110 pellets (all applying the same stacks of status the initial 10 pellets)
    This is why u get that interaction with arca titron slam attacks, elecric and gas procs, combo counter(slam only since direct melee doesnt affect tornadoes), ect... u just multishot everything

    • @sajinkahnalt
      @sajinkahnalt  11 หลายเดือนก่อน

      It’s pretty absurd isn’t it

  • @KetchupSauces
    @KetchupSauces 6 หลายเดือนก่อน +1

    I pretty much use 2 different helminths on zephyr, if im running a low strength build I use xata's whisper just for an extra element and the bubbles to enemies, and the other is breach surge with x% strength and molt augmented with a gas-hunter's munitions arca plasmor, Breach surge is for ocasional funny big numbers on fodder enemies and help with the acolyte, since they don't get picked up by the tornado I usually stop killing enemies when they are about to show up, cast breach surge in the enemies that are in the tornado and try to hit the acolyte with the tornado, if they're in range, and the bubbles from the enemies in the tornados, probably isn't as good but got me about 2 and a half hours on a sp survival so, good enough for me

  • @kinetic1037
    @kinetic1037 ปีที่แล้ว +5

    absolutely incredible video, the info about funnel clouds was super interesting to learn and i'm definitely going to mess around with it because of this. keep up the great work :)

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +2

      Thank you! I’m super pleased with the info and I’m pleased it’s getting you excited to try things yourself

  • @daft1839
    @daft1839 7 หลายเดือนก่อน +1

    Interesting bug for target fixation, that I'd "discovered" and a friend had tested and replicated, running arcane steadfast and doing 3 specific steps can make Target Fixation consume no energy and removes the "2 second" condition entirely, effectively making an infinite build of damage that's only removable by death. I assume this bug has been in place since Mirror Defense and steadfast was introduced, but I'd accidentally found it while running thermia fractures.

    • @daft1839
      @daft1839 7 หลายเดือนก่อน +1

      Oops, forgot to mention the method.
      1. Have some Target Fixation stacks active, hitting the ground works for build up. (I do this for a safe setup before netracells and some other endless missions, for example)
      2. Proc arcane steadfast, r5 is ideal but if not just expect to be using TF quite a while until it does.
      3. On successful proc and TF stacks, go into the air and use tailwind hold glide.
      Done, TF is now bugged to never used energy nor lose stacks unless you die. (I think I fell off netracell tileset a few times and retained the stacks?)
      There's only some limitations to this method, that being sparing a slot for TF and an arcane slot specifically for steadfast, but it does ease off the mind from losing 1mil% off TF and suffering from the dps loss late game.

    • @sajinkahnalt
      @sajinkahnalt  7 หลายเดือนก่อน +1

      This is beautiful information, I will not use this or show case this for fear of DE’s recent itchy trigger finger on bans and shit.
      I do think this is hilarious though, thank you for sharing

  • @mikeD1234
    @mikeD1234 ปีที่แล้ว +2

    Very well made and well done. I’m glad I stumbled on this vid. (Sometimes the algo does something right).
    I’ll be looking forward to the Baruuk vid and checking out the channel for anything else I missed. You’ve earned this sub.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Aww thanks dude. These take a lot of work, scripting, and note taking. I’m pleased to know I have the algorithms favor.

  • @ZweiofPembroke
    @ZweiofPembroke ปีที่แล้ว +3

    3:52 As someone who has spent their endgame of Warframe building obscure builds for each warframe; This pleases me.

  • @Zafiro_Regio
    @Zafiro_Regio 8 หลายเดือนก่อน +1

    been a massive zephyr fan since her prime release and you pointed out a lot of things i didnt know about
    recently i got very into airburst rounds bcuz i fell in love with the tenet diplos and i want to get the most i can out of it in high level. i didnt know it was an additive like hornet strike tho so i thanks for the tip

    • @sajinkahnalt
      @sajinkahnalt  8 หลายเดือนก่อน +1

      Of course my man. It’s still a big bonus but you are given the freedom to use a more interesting arcane, or take off hornet strike when using air burst rounds. Should prove to beneficial for ya

  • @Surxe
    @Surxe ปีที่แล้ว +4

    The diminishing returns math is correct, the phrasing is just a little off.
    (8.2-6)/6=32% means that you gain 32% dmg (or 1.32x) for adding in Hornet Strike after already have Airburst
    (8.2-3.2)/3.2 = 156% or 2.56x dmg gained from adding Airburst after already having Hornet Strike (not 1.56x though)
    To conclude, it you use Airburst, hornet strike is pretty bad, and with arcanes it becomes useless

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +3

      Oh fuck yeah. Thank you im serious

  • @sea-throne9235
    @sea-throne9235 ปีที่แล้ว

    May be a month old video, but I've been fascinated with Zephyr for a while, never actually played her though, you cemented my decision, so thanks for posting even more on her. You have my sub, and good luck growing the channel!

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Go destroy the world with her. Happy to see you come along for the ride.

  • @jamesk2325
    @jamesk2325 7 หลายเดือนก่อน +1

    Worth noting that if projectile speed works for beam weapons as it normally does, they're phenomenal with that increase. They gain a ton from increased range for the same reason shotguns do but I find it even more noticeable with them

    • @sajinkahnalt
      @sajinkahnalt  7 หลายเดือนก่อน

      Beam weapons shouldn’t gain any increase from projectile speed if I recall correctly. Beams have an exclusive stat aptly named beam length, which is not the same as projectile speed, even though they function pretty similarly.

    • @jamesk2325
      @jamesk2325 7 หลายเดือนก่อน +1

      @@sajinkahnalt could've sworn i.e. torid's incarnon beam is affected by projectile speed. Am I completely losing my mind LMAO

    • @sajinkahnalt
      @sajinkahnalt  7 หลายเดือนก่อน

      @jamesk2325 hey it’s totally possible, Warframe is completely and totally consistent after all

  • @Dragonoidalpha
    @Dragonoidalpha ปีที่แล้ว +5

    Ive been using ensnare + funnel clouds for a while. Definitely one of the easiest ways to absurdly boost weapon damage to crowds, especially when gas/electric is added
    Edit: im glad you covered the game-freezing titron setup too lol. I remember seeing on the wiki that you can get capacitor procs from the titron's status kills, so I'm really not surprised this property is given to the tornadoes too

    • @sajinkahnalt
      @sajinkahnalt  7 หลายเดือนก่อน

      I went back to zephyr and arca titron for the newer content for a while, and it was as lovely as ever. super silly, and with the melee arcanes we have now, its just blatantly stupid.

  • @Noah-ep3gg
    @Noah-ep3gg ปีที่แล้ว

    absolutely great zephyr videos, excited to see what you make next definitely one of my new favorite Warframe content creators

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Aww thank you. That’s quite the compliment, I’ll do my best to not disappoint.

  • @patrykmalecki3472
    @patrykmalecki3472 9 หลายเดือนก่อน +1

    Thank you for the update on certain things. Can't believe it took me so long to watch your videos. I mentioned you to my clan mates so hopefully can get some more views and recognition. Im really looking forward to your next creation 😉 like seriously cannot wait haha.
    Ps. Thank you for the comments before and the Nataruk crit update. I think ill test or try and play with cedo (or fulmin) + nourish + funnel clouds build as it looks like alot of fun. What do you think? Jet stream would be useful but like you said its a cost of a mod slot. I might throw in there the 'big hammer' for melee if im feeling particularly spicy haha.
    Again great work and thank you!

    • @sajinkahnalt
      @sajinkahnalt  9 หลายเดือนก่อน +1

      Thank you for sharing my stuff, I appreciate that. My next video will be out incredibly soon ( like within the next day or two), and as far as what I think about the build suggestions, there’s no reason nourish would make things any worse than what I demonstrated. I’d say it’s even unnecessary.
      Thank you for commenting

    • @patrykmalecki3472
      @patrykmalecki3472 9 หลายเดือนก่อน +1

      @sajinkahnalt that's fair enough I figured I'll try zephyrumalsend's suggested build. I do like your build a lot. The energy has never been that much of an issue with equilibrium and synth mods on the pet. Many thanks 😊

    • @sajinkahnalt
      @sajinkahnalt  9 หลายเดือนก่อน +1

      @@patrykmalecki3472 you’re very welcome

  • @Menderino
    @Menderino 6 หลายเดือนก่อน +1

    Duuude thanks to u i found out that armor stripped enemies get ONESHOT with target fixation-buffed tail wind after that i use airburst into a group of enemies near funnel clouds (I applied viral too by shooting the tornadoes)

    • @sajinkahnalt
      @sajinkahnalt  6 หลายเดือนก่อน +1

      It really is a beautiful thing isn't it? To think that we could kill shit with dive bomb... absurd.
      Happy I was able to help.

  • @stanfordgraham8953
    @stanfordgraham8953 ปีที่แล้ว +1

    Epic and legendary work product.

  • @Sci-Fi_Freak_YT
    @Sci-Fi_Freak_YT ปีที่แล้ว +3

    I have a buddy who says Zephyr is absolute garbage, all I could say was “da fk you on buddy?”

  • @twoheadedgiantgaming7029
    @twoheadedgiantgaming7029 5 หลายเดือนก่อน +2

    Arca Triton is cool and all, but gunsen prime is like zephyr prime is hack and slashing enemies with her wing feathers

  • @jasonwarwick5062
    @jasonwarwick5062 ปีที่แล้ว +1

    Thanks mate 👍

  • @RioManegos
    @RioManegos ปีที่แล้ว +1

    I do play Gara, and you right. Nobody uses Gara for that.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      I figured as much, still waiting for someone to be mad about it though haha

  • @LowkeyLance
    @LowkeyLance ปีที่แล้ว +1

    Its insane that you don't have more subs, this video was amazing. Great editing and you actually explain the lesser known mechanics of the game. Thank you

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      I don’t think my current sub count is a huge injustice mainly given I’m still pretty new on the block. Thank you though

  • @mrurkz1947
    @mrurkz1947 ปีที่แล้ว +1

    you are so underrated

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      I’m also very new. I’m sure I’ll grow to my “deserved” level in time though. Thank you for backing me up.

  • @yashshah7066
    @yashshah7066 ปีที่แล้ว +1

    Great vid! Thanks for all the info

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Thanks for your suggestion that appeared at the end. I still haven’t tried spectrosiphon on her, but I hope you’ve gotten to by now.

  • @scottnowaskey8991
    @scottnowaskey8991 10 หลายเดือนก่อน +1

    I love birb

  • @f0ba11
    @f0ba11 ปีที่แล้ว +2

    Fulmin and Jetstream are a pair made in heaven

  • @raphaelchaitas1107
    @raphaelchaitas1107 ปีที่แล้ว +1

    I kinda mained zephyr the last few months like a comfort pick. But now you opened a new world for me. Ty

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Of course man. Go forth and rain hell upon them.

  • @lunardian8082
    @lunardian8082 ปีที่แล้ว +1

    I did learn a thing, or two, namely that weapons like Nataruuk perform weird with her tornadoes. Bit surprising since I mained her since Day 1 of her release, and even went so far as to buy her FULL Prime access pack when it launched! When the community shunned her for being 'Bad'. I shunned the community for not being good enough to play her properly. And with all of this in her kit? Even without subsumes. Zephyr is one of the 3 best Frames in the game, and PROBABLY the best frame{On par with Octavia, but she's a walking 'Insert Nerf here' so.. xD}.
    Tl;Dr? You made a wonderful video, and definitely worth needing more attention! Can't wait to see what other Frames you do next, like Rhino, or someone who could use a bit more attention aside from something like "Ironclad + Shrapnel for 1 million Iron Skin to survive 4.1 seconds longer in SP!". Lol

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      If I can teach a true zephyr main something they didn’t know then I think it’s safe to say I did a pretty good job. Thank you so much

    • @amolistic_
      @amolistic_ 11 หลายเดือนก่อน

      regarding to rhino: oh boy, you do not know how deep this frame is...

  • @dillonmcgrail2815
    @dillonmcgrail2815 ปีที่แล้ว +1

    Damn, pog

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      That’s better than what the original guide got

  • @imoteq
    @imoteq ปีที่แล้ว +1

    You're the most thorough and comprehensive Warframe content creator on TH-cam. You speak in a way that is easy to digest and remember. Thank you!

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Shit man that’s an incredibly genuine compliment. I do my best. Thank you so much

  • @swordsinger1061
    @swordsinger1061 ปีที่แล้ว +1

    Ah a fellow wind engineer :)
    This is good to see.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +2

      Fluid dynamics in all its glory

  • @SexCrispy1
    @SexCrispy1 ปีที่แล้ว +1

    Really liked this vid. thumbs up.
    My Range/Silence Build since Duviri
    BriefRespite,PrimeSureFooted
    PrimedContinuity,Equilibrium,Overextended,Vitality,PrimedFlow,Adaptation,Stretch,AugurReach
    ArcaneBlessing, Arcane Energize
    For me the 1. (i need to go there skill)
    the 2. will shut the f. upp all those specials.
    in the 3. i have all the defensive i want
    and for the 4. i have the cc for the non specials.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      That’s a compelling set up I might need to try a silence build. Also thank you

    • @SexCrispy1
      @SexCrispy1 ปีที่แล้ว +1

      @@sajinkahnalt consider changing the adaptation for something better cause i do not think it is really usefull.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      @@SexCrispy1 Yeah Zephyr doesn't make much use of adaptation. The controversial mod I often run on her is Rolling Guard just cause it's an easy status strip, which is what Zephyr often falls to.
      I do question your use of arcane blessing though, especially when you also have vitality, brief respite, AND Turbulence equipped. Generally I saw Arcane Blessing as a way to open up the mod slot vitality goes in. I can assume it's the best you have to use for now, which is totally fine, but you also have energize so...
      (TLDR, Instead of Arcane Blessing, use Molt Reconstruct to heal you and allies in affinity range 6 health for each point of energy you spend on an ability cast.
      If you want to use Arcane Blessing, use these subsumes, in order of what I think would be most convenient to least,
      1. Citrine's Fractured blast, especially when you build for above average range. Drop chance is tied to Ability Strength, so if you go below 100% like me, it won't be as fruitful, but I think it would still be good enough on SP density.
      2. Voruna's Lycath's Hunt, you just need 50 melee kills to get Arcane Blessings 50 stacks. After you have them it just offers energy return,like you and I already talked about, energy from enemies with lots of status effects.
      3. Protea's Dispensary, Health, Energy, and Ammo. Only downside is it takes a long time for Dispensary to drop 50 health orbs.
      Everything after this is just me writing and over explaining like I do in my video scripts, so read further if you want.)
      Arcane Blessing is a great Arcane. However it's primarily best on frames that can influence the drop rate of health orbs (Nezha, Nekros, Oberon, Protea are the main examples). Using it on frames who have no control over health orb drops need to spend a not insignificant amount of time in mission for it to truly offer a meaningful benefit to them. Now, it isn't required to get all 50 stacks of blessing to feel or sing praises to it's benefits, and if it really is all you have, it's much better than nothing, but if you really want to use it on Zephyr, you need to make use of subsumed abilities.
      I think the best one you could use in terms of ease of use and time needed to get max stacks would be Citrine's 1, Fractured Blast. In case you forgot what it does, it's just just a wide arcing lash that she throws out (base range of 14m, not dissimilar from a pocket sand aoe or something) inflicting bleed on enemies, as well as marking all hit with a gem above their head. At base strength, enemies marked with the gem have a 50% chance to drop a health orb, and a 20% chance to drop an energy orb.
      I think this one is really conducive to Zephyr's overall kit. Since Zephyr can bunch enemies together so well with her 2, and has no problem killing hoards of enemies, it makes it a natural fit for a health orb and energy orb supply, cause when you use Fractured Blast it hits everyone in front of you in it's range, even with enemies in front of others, so it would naturally synergize with how Zephyr deals with enemies already, and since Zephyr likes range anyway you'll only hit more of them. The only issue is the drop chance of each orb being tied to strength, so if you often dump strength like I often do, it may not be as potent, but I think it will still be good enough in SP because enemy density.
      The next best options would be Lycath's Hunt (the one we already discussed) and Protea's dispensary. The only cost of the former is the requirement to get at least 50 melee kills on a Warframe who usually prefers range, but that is not a hard ask with a well built melee. The only cost of the latter is the fact that dispensary will take a bit of time to drop 50 health orbs.
      Ok so that is all great, but what if you'd rather subsume something else? At this point we are assuming you have other Arcanes to use, or at least you're able to get more.
      The problem with Arcane Blessing on Zephyr is it it becomes a question of opportunity cost. Without the utilization of the previously mentioned subsumes, or other methods of frequent health orb acquisitiond, I think you'll find that you can gain more benefit from Arcanes that either affect your weaponry positively, be it through damage or stat boosts (crit chance, fire rate, ammo or reload, take your pick, there's many), or the Arcanes that provide other means of survivability or defense utility.
      The arcane I would suggest in the place of blessing is Molt Reconstruct. Molt Reconstruct is purchased from Cavalero in the Zariman at the cost of standing.
      At max rank Molt Reconstruct will Heal you and Allies within Affinity Range for 6 Health for each point of Energy you spend on the initial casting cost of abilities.
      Even with Fleeting Expertise I find I can get back to a full heal after a few ability casts at most, and maybe 1 or 2 at least, but then again, I don't run Vitality on my main so there is not much health to recover.
      Of course if you have vitality or anything else that boosts health, on top of ability efficiency above 130%-160% you'll have to cast more abilities to get back to full health, but Zephyr is casting abilities, mainly her 2, quite often. I'd recommend you try it in the place of Arcane Blessing, especially when you don't have a subsume that gives you the ability to get more health orbs.

  • @qanitro8657
    @qanitro8657 ปีที่แล้ว +2

    8:37 SAM JET STREAM FROM METAL GEAR RISING!?

  • @imoteq
    @imoteq ปีที่แล้ว +3

    Everyone needs to subscribe, let's keep this guy creating boss ass content for Warframe enjoyers!

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      I never thought I’d see someone I don’t know rep so hard for me. I appreciate your enthusiasm.

  • @kylzepolaczkowaty2197
    @kylzepolaczkowaty2197 ปีที่แล้ว +1

    I use roar and replace her 1
    I'm basically meele vulnerable rhino with projectile speed and damage buff
    Arca goes brrrr

  • @Goodguycyraxx
    @Goodguycyraxx ปีที่แล้ว +1

    Great video learned a lot

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      That’s what I like to hear

  • @hollowcookie9648
    @hollowcookie9648 11 หลายเดือนก่อน +1

    Great video!!

  • @aucelora464
    @aucelora464 ปีที่แล้ว +1

    this is gonna be a good one

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Hope it held up

    • @aucelora464
      @aucelora464 ปีที่แล้ว

      @@sajinkahnalt yep, it still is top tier content

  • @agrape2887
    @agrape2887 7 หลายเดือนก่อน +1

    That entangle interaction is pretty quirky

  • @klonekingF18
    @klonekingF18 ปีที่แล้ว +1

    Lets gooo

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Hopefully it’s done processing since you’re so early

  • @mister_anomaly
    @mister_anomaly ปีที่แล้ว +1

    Just started watching and the quality already feels more polished compared to the last video, now I just might buy Zephyr's deluxe skin

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      thank you anomaly, its not a trivial task to out polish the last video so that means a lot to me. enjoy the rest of the guide

  • @benhurzz
    @benhurzz ปีที่แล้ว +2

    zephyr is the best no cap

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +3

      She's excellent. There are a few things I wish DE would do for her, but they're all related to the inconsistencies and bugs with her 4

  • @savagethomas1378
    @savagethomas1378 ปีที่แล้ว +2

    Crazy quality More but for other weapons and frames. Good job on this it’s not like other warframe videos being pumped out rn and that’s good to be different.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      The other videos being made certainly serve a purpose but I can’t help but feel like they’re made more for an algorithm than a person or people. Thank you for highlighting it’s difference from the crowd, it means a great deal to me.

  • @harmoen
    @harmoen ปีที่แล้ว +2

    You do not need to use hoverglide to keep the target Fixation buff. Idk if we're playing the same game but switching to operator definitely works (you do not need to be in hoverglide when switching to operator). As long as you are in the air before switching then your inanimate Zephyr can fall to the ground and stay there as long as you want without losing the buff. This makes it so you can actually complete most objectives on the ground by just switching to operator. It also helps to go back into the air as operator when switching back otherwise you'll be on the ground when switching back and it will start to count then.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Strange. I know i tried to use operator to keep it active but it was always fruitless. I’ll have to check again… hope you still enjoyed the video though.

    • @harmoen
      @harmoen ปีที่แล้ว +2

      ​@@sajinkahnaltindeed strange, as I swear I've been doing it for a long time and have reached 300,000% buff on endurance missions.
      Definitely enjoyed the video though‼️‼️

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Hell yeah. I always appreciate constructive feedback and corrections dude. If I am wrong I’ll throw a note in the video to check the description for corrections.

  • @mlad35
    @mlad35 ปีที่แล้ว +2

    Since Miter and Cedo fire the same projectile (glaives) its worth reminding that Jet stream+Miter incarnon+xata whisper= infinite incarnon mode, this happens when you aim above enemies head, so xata will redirect your shot (glaive) into a headshot
    Another idea i came up with is Cedo with voruna helminth (i dont recall whats the name of it) but basically, as long as you proc 5 status effects, enemies killed with headshots will drop energy orbs

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      That’s some more big thinking there. That’s actually quite clever. It even allows for health orb drops on melee kills so that’s always good for sustaining yourself.

    • @mlad35
      @mlad35 ปีที่แล้ว +1

      @@sajinkahnalt in that case use equilibrium, so energy orbs will give health and health orbs will give energy+synth fiber

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Based equilibrium user

  • @dissappointment7502
    @dissappointment7502 ปีที่แล้ว +1

    Wow

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      That’s not cohesive to your name

  • @gabrielthegodplays3574
    @gabrielthegodplays3574 ปีที่แล้ว +3

    Bro I’ve been trying to spread the quassus gospel for so long it’s actually insane

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Together we share the truth of the good fans.

    • @gabrielthegodplays3574
      @gabrielthegodplays3574 ปีที่แล้ว

      @@sajinkahnalt what riven u got?

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      …… I never claimed to be a “prophet”

  • @wierd-al_3336
    @wierd-al_3336 ปีที่แล้ว +1

    Yes i did enjoy the augment video. I didnt know about the multi tornado augement you could have fun with that one.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      It’s a real mess. The more nuanced stuff you know about the game, the further you’re able to take the torch

  • @snugglytuna
    @snugglytuna ปีที่แล้ว +1

    I use zephyr with spectrorage subsumed over airburst for endurance survival. Using the tailwind hover I find a choke point and post up. I usually use a beam weapon with high crit stats like the Incarnon Torid or the synapse and can stay in mission until I get bored. The same build works fantastically with endurance defense solo or group. This build with the Trumna turns Zephyr into an AC130 and kinda feels like a committing war crime.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Last video I sang the praises of the Trumna. It’s one of the most satisfying hate filled weapons to exist.
      I’m pleased spectorage works on her though cause I legitimately could not find time to test it.

    • @snugglytuna
      @snugglytuna ปีที่แล้ว +1

      @@sajinkahnalt I watched the last video, wonderful job breaking down her kit. I can’t wait for the Baruuk video if it’s anything like these it be a banger for sure! GG dude.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      I don’t get w’s often, but it seems like when I do I fuckin crush it. Thanks for the well wishes man, and I’m happy to have you along

  • @potatosalad3655
    @potatosalad3655 ปีที่แล้ว +3

    Faceplanting into enemies and doing millions of damage is my fav thing to do with zephyr

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +2

      That makes you special. Whether it’s due to the brain damage of high velocity concussion nukes, or due to the fact that you were all along is up to you to figure out

  • @arisenprestige5717
    @arisenprestige5717 ปีที่แล้ว +3

    13:22 projectile speed does make the cedo glaive return to the gun faster. I use galv accel to make use of that.

  • @Enkeh
    @Enkeh 6 หลายเดือนก่อน +1

    Hey, I really enjoyed this mini-series of Zephyr content and was hoping for some build advice if you're still reading comments! I've been looking into setups to take advantage of Zephyr's Jet Stream augment and have struggled to find a no-compromise option. While Zephyrumalsend's nourish build does sound interesting, the energy economy seems worrying to me. I thought that maybe you could instead sacrifice a bit of range (down to about 80% with ninjase's "Roaring Jet Stream Zephyr" on Overframe) and subsume airburst for a perk like roar/xata's whisper (not sure which yet). I would then try to use nautilis with cordon for grouping into tornadoes. I'd hope that this lets Zephyr adapt to a speedy weapons platform without sacrificing her other strengths. Do you know how well nautilis would work as well as airburst (could tornadoes even activate manifold bond for a reduced cordon cooldown)? I'd really appreciate any advice on the build; this seems like it could be a great way to include Jet Stream in my head. Thanks!

    • @sajinkahnalt
      @sajinkahnalt  6 หลายเดือนก่อน

      Hey happy you enjoyed my stuff! About the nourish build, I think you have little to no reason to worry honestly. Zeph knows what he’s talking about as far as zephyr goes, and if you’re in steel path the energy drop rates should be more than enough to sustain you, and if it isn’t, Ive always had energy pads at the ready, and I don’t think people should be scared to use them to supplement any energy needs.
      As far as nautilus’ cordon goes, he only pulls people in every so often so I personally wouldn’t want to subsume over airburst personally even if tornadoes reduce the cool down (which I can’t see why they wouldn’t but you’ll have to figure it out) because relying on our companions to execute their role in any regard is not exactly advisable. A utility as important as grouping should be executed by the player as far as I’m concerned but that’s just me.
      Regarding manifold bond I actually don’t really have any idea. Again I would predict that it would at least reduce the revive time but cordon is so powerful, and I feel like I wouldve heard about it being easily refreshable at this point. Your best bet is to save the resources to try it out and give it a shot.
      This is largely why I choose to not worry about jet stream as the increased speed doesn’t feel like it’s worth jamming into my build when I could forget about strength and maximize the rest of her traits.
      I will say that using the spell book with its tomb mods may be worth considering here as it can offer you extra strength or duration, but other than that I don’t think I can offer you more info than I provided in the videos, and that’s mainly because I’ve hardly played zephyr at all since the release of this video.
      Hope I was able to help, glad you enjoyed the videos. Feel free to get back to me with your findings

    • @Enkeh
      @Enkeh 6 หลายเดือนก่อน +1

      ​@@sajinkahnaltThanks for the notes! I've seen the manifold bond + cordon trick used for other frames (namely places like kyaii's protea video)
      I might still try the idea as I like the combo of tailwind and jetstream; will update if it's worthwhile
      Do you know of any alternatives to boost parkour velocity/movement speed with less compromise? I like zephyr's floatiness but want to move through hallway tilesets a bit faster

    • @sajinkahnalt
      @sajinkahnalt  6 หลายเดือนก่อน

      @@Enkeh nothing comes to mind outside of using parkour mods or getting an invigoration.

  • @RavlinWasTaken
    @RavlinWasTaken ปีที่แล้ว +1

    These videos scratch the right parts of my brain! Cant wait for more ^.^

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Oooooo yeahhhh… you may have to wait a little while cause the first video took 3 months to do over all, and this one took a month and a half, even though it was largely based on a script that I had already written sooooo…..
      hope you’ll make it through the wait

  • @manuelkerrien3803
    @manuelkerrien3803 ปีที่แล้ว +1

    One easy way to get shure that tornados doesn't count as the ones doing the damage and attribute it to the weapon is to go to your profil and check the number of kill your zephyr made. Zephyr is my main frame by far and my kill count attribute to her is absurdely low because every kill and damage goes to the weapon. Its something a have noticed i long time ago and it totally changed the way i build her and especially the weapon i use on her, any weapon/mod/arcane that need to build a counter works perfectly, like cascadia flare who goes to full stack almost instantly when shooting in your tornados. I think its because Tornados are considerate as castalysts for your weapons instead of your weapon building the damage for your tornados.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Ahhh someone told me about the kill tracking strat last time, I totally forgot. Thanks for the reminder.
      Zephyr is indeed one of the most unique weapon platforms in the game.

  • @IlIlIUnknownadventurer
    @IlIlIUnknownadventurer 10 หลายเดือนก่อน +1

    Dudes out here creating F5’s trying to wipe warframe off the map😂

  • @N_0wn
    @N_0wn ปีที่แล้ว +1

    Targer fixation also runs out if you are out of your frame for more than 2 seconds. That includes levitating with your 1 and flying to the moon and exiting.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      See that’s interesting cause someone told me that he can switch to operator and it DOES keep the buff for him, so idk what plays into it.

    • @N_0wn
      @N_0wn ปีที่แล้ว +1

      @@sajinkahnalt nah he wrong xD. at the very least every time i used zephyr in the circuit and tried it i always lost the buff. Btw hurow kubrow goes very well with that zephyr build cause u become 100% of the time invisible and with the ability to tp pets to you its even better.

  • @Yamiakurio
    @Yamiakurio ปีที่แล้ว +1

    If im not mistaken, the reason it does not work with the acceltra its because it would make the "activation" range of the misilles farther, so with a 200% power it would be something like 10 meters for detonation, even more with more power, and that would gut the weapon for "close" range.

  • @Malravenous
    @Malravenous ปีที่แล้ว +2

    Im voting for a Gyre video 😁

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Mayhaps..

    • @Malravenous
      @Malravenous ปีที่แล้ว +1

      @@sajinkahnalt The Zephyr god repliesss

  • @TheBrokensaintvxvx
    @TheBrokensaintvxvx ปีที่แล้ว +2

    Have you tried using funnel Clouds with Aegrit multishot? Hilarious.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Not specifically but I think I know what happens haha

  • @TheGreenHon
    @TheGreenHon ปีที่แล้ว +1

    Oh man you make incredible videos! keep it up

  • @yesh9290
    @yesh9290 ปีที่แล้ว

    OMG the augments video finally came out!!!!!!!
    the audio is a bit low though.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Bahh I knew I might’ve over corrected. Last time I thought I left it a bit high. I wish I could replace the video audio, it wouldn’t be hard to change.
      I hope you enjoy the video anyway. Now I won’t get it wrong next time. (Edit: I may actually be able to replace or change the audio. I’ll look into it

    • @yesh9290
      @yesh9290 ปีที่แล้ว

      @@sajinkahnalt epic

  • @Nightoyl
    @Nightoyl 9 หลายเดือนก่อน +1

    Gara is exactly like that, sadly... also will be, crafting basic zephyr!
    Also are primes necessary to use cuz ive lost the drive to go after them, after restarting currently, the one im working on is equinox prime but im beating around the bush getting the last part

    • @sajinkahnalt
      @sajinkahnalt  9 หลายเดือนก่อน +1

      The primes are not necessary. They don’t differ from the base versions much at all, and I only get them for extra build slots, mastery, or visuals. You’ll definitely find many primed easier to obtain than the base frames (baruuk for example) and you definitely want to find a group to run with whenever you’re hunting for any kind of prime gear.
      I’m happy I was able to convince you to pick up zephyr though, I’m sure you’ll enjoy her.

  • @crescentwolf7072
    @crescentwolf7072 7 หลายเดือนก่อน +1

    question, would it work if you swapped one of Vauban's abilities for airburst, equipped airburst rounds, used the arcane for secondaries that consumes all melee combo stacks, and the shotgun that gives combo counte per pellet? and can you go even further???

    • @sajinkahnalt
      @sajinkahnalt  7 หลายเดือนก่อน

      I don't see why any of that wouldn't work. If you have secondary outburst, fill in the base damage boost with airburst rounds, and build combo with rauta, I don't see why you shouldn't try it. (but there are other ways to build combo quickly with certain melee weapons, so you don't have to sacrifice the primary slot)
      If you do try this, remember that it means removing hornet strike as well unless you have NOTHING else to slot, as 500% from airburst rounds, and 220% from hornet strike will leave you with a lot of diminishing returns, and you'd best use the slot for anything else, be it another multiplier, or usability, like punch through which isn't used often on pistols cause seeker is both expensive, and there usually isn't a slot left for it to occupy.
      Let me know if you get the results you're looking for, love seeing people thinking about alternative build paths like this.
      Thank you for commenting

  • @clockti1182
    @clockti1182 5 หลายเดือนก่อน +1

    Does crit inherit still work? Im having a lot of trouble testing it and it doesn't seem to work with Incarnon weapons, or weapons with an alternate fire like Stahlta/Corinth. I've only gotten it to work with Nataruk, where it downgrades the damage, and with melee heavy slam attacks

    • @sajinkahnalt
      @sajinkahnalt  5 หลายเดือนก่อน

      It should still work as far as I’m aware, I’ll try to run some tests with the cedo and corinth

  • @Nokomak
    @Nokomak ปีที่แล้ว +1

    How about the archon mod that gives energy when abilities do electric damage. I think it was Stretch?... Vitality does seem to apply double heat procs. Could this archon mod alone sustain zephyrs energy economy?
    I almost can't run Zephyr without streamline and fleeting expertise and then you gotta fix the duration penalty. Zephyr is my favourite but I have to admit the energy sustainability is so... Punishing.
    I'm not a fan of helminths on her either as the kit is just so solid.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      That’s one thing I wanted to mention cause I had it in the script but failed to test extensively or demo, but zephyr can use the Archon mods minus intensify. The one I wanted to focus on was vitality cause it makes heat tornados pretty potent, but I would need more time and research to be able to clearly identify what they were doing and what makes them so good.
      I’m always less sure of archon stretch because the energy return rate seems pretty low on the mod and it doesn’t seem to stack or multiply to a rate that’s attractive, or at least that’s my understanding. People use it and swear by it though so I must be missing some info. I encourage you to try and tell me how it goes for you.
      The gamble channel I mentioned at the end did a video talking about how she utilizes all of them so I suggest you search that out for more info.

    • @Nokomak
      @Nokomak ปีที่แล้ว +1

      I tested it for a few hours today. First with modded electric DMG on various weapons. It seems to be actually really solid at first but for some reason it's like it caps out and goes at least half as fast if not more.
      So I thought maybe a big burst of damage would work better. Tried electric prog kuva ogris. Same result. Even with a Streamline it just comes out a little lackluster.
      I suspect Ambassador with its alt fire and special interaction with tightly grouped, ragdolled enemies and the way it chains electricity procs, might be able to work differently. I don't have the weapon though so I can't test it. Food for thought.

  • @user-jg9jr1xb9t
    @user-jg9jr1xb9t ปีที่แล้ว +1

    BRO U HAVE TO DO MORE PRIMES IM WAITING

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Yeah I’m sorry dude it’s taking me some time but I’m doing what I can, don’t you worry

  • @pumbersnump230
    @pumbersnump230 ปีที่แล้ว +1

    I hate to be the bearer of bad news but I think a lot of the combos you're showing off here are based on a bug.
    The initial procs of Electricity and Gas damage in tornados seem to carry the critical stats of their progenitor weapon, which makes some crazy results, (which is defiantly a bug but not one I'd avoid using. try it you can see them critting if you only shoot once. Its easier to see with the normal 3 tornados, but its there with the small ones too) but notably it ONLY works when you are the mission host, so the results you see in the average Simulacrum are often deceiving. I didn't know about the melee slam combo bug until you showed it, but I tested it in a game where I was the host and one where I wasn't. and it too only seems to give those big numbers if you're hosting.
    Love the vid tho, no shade.

    • @pumbersnump230
      @pumbersnump230 ปีที่แล้ว +1

      The Target fixation slam on tornados to gain damage still works tho!

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Fffuckin SHHHH…. *they’ll hear you*…. And yeah I had some degree of knowledge about this. Hopefully they opt to properly correct her instead of pull the rug out from under her.

    • @pumbersnump230
      @pumbersnump230 ปีที่แล้ว +1

      @@sajinkahnalt But like... it only works when you're the host. so you're only getting it in 1/4 of your missions. Not to mention there are a lot of bad bugs with her tornados too. like the damage capping and secondary fire modes not working as they should. I'd rather have DE see and fix it.

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Same here. The new team seems to be more keen on the “keep the power” option philosophy than they are the “fun detected = bad” philosophy.

  • @TheRealMRGG85
    @TheRealMRGG85 ปีที่แล้ว +1

    Removing zephyr passive is so dumb her passive allows her to do so many things that no other Warframe can do

    • @harmoen
      @harmoen ปีที่แล้ว +1

      It is indeed stupid but some people complained so they added that augment

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      That’s why I spent like 15 seconds covering it instead of 5-10 minutes haha

  • @jaimehb218
    @jaimehb218 ปีที่แล้ว +3

    I always use silence with Zephyr, it is pretty funny to see acolytes just running around. Also, spectrorage not only is a great option, as said in the video, but also makes Zephyr an even better option than Nidus for endo farming. Energy economy from spectrorage + grouping not limited by field of view from airburst + no damage thanks to turbulence (Nidus' healing can't avoid one-shots) + extra dammage and cc from tornadoes (it may disperse endo and get enemies stuck, so not really needed). It also isn't limited by mutation, unlike Nidus. TL;DR Zephyr is a better alternative than nidus for endo farming (imo).

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      Actually enlightening. Thank you.

  • @kurisu1204
    @kurisu1204 3 หลายเดือนก่อน +1

    If i would go for a build to use my secondary as my main weapon together with the air burst rounds buff+ full red archon shards for secondary cr
    It chance, what secondary would you guys suggest to use as a main weapon?

    • @sajinkahnalt
      @sajinkahnalt  3 หลายเดือนก่อน

      Dude there’s so many, where would I even begin?
      It depends on where you are and what you have access to. If you want crit you should seek out secondary outburst which gives crit chance and crit damage based on melee combo.
      Despair incarnon would be super gross, pyrana prime would be funny, Lex prime, anything aoe, with that much investment you can probably make anything work. Just go with what feels right

    • @kurisu1204
      @kurisu1204 3 หลายเดือนก่อน

      @@sajinkahnalt as long as it's not a kuva/tenet weapon, I'm happy. Wanted to try laetum but Zephyr innate crit synergy kinda kills it. Despair/Kunai incarnon sounds like a fun idea. Thanks :)
      Ps: I'm using ceramic dagger with the combo on primary kill (which oddly enough also works on secondaries) and furax wraith as "statsticks" for the bonus fure rate on the amalgam mod.

    • @sajinkahnalt
      @sajinkahnalt  3 หลายเดือนก่อน +1

      @kurisu1204 I personally use a crit laetum so it doesn’t hurt much. Point is, you’ll find it’s hard to mess up anything you dedicate that much build effort towards, so go with what you like

  • @Rune_tide
    @Rune_tide ปีที่แล้ว +1

    Does the Dive Bomb count as a slam attack?
    I ask because I was looking at the Nira's mod set, which increases slam damage by 100/200/300%

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว +1

      … I don’t have a clue at all… but if that is in fact the case I hope you attempt damage cap with this set up.

  • @senpafl4405
    @senpafl4405 ปีที่แล้ว +1

    Any tips in using Gas damage with Funnel Clouds? There is no way, it isn't broken...

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      I suggest you watch my original guide video. I cover the details on what makes gas work while talking about her tornado ability.

  • @aimeecast5210
    @aimeecast5210 5 หลายเดือนก่อน +1

    I have a weird question about zephyr

  • @Will-watchingvideos
    @Will-watchingvideos ปีที่แล้ว +1

    !!!!!!!!!!!!!!!!

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Youre early dude it’s probably not done processing yet

  • @TheMrCtoer
    @TheMrCtoer ปีที่แล้ว +1

    If the original incarnon weapons don't really like crits but love projectile speed, is it fair to say that a Zephyr can be both one of their worst users but also on of their best allies when it comes to Jet Stream?

    • @sajinkahnalt
      @sajinkahnalt  ปีที่แล้ว

      Yes. The laetum is an exception because it’s crit build is actually comparable or better at times. You can still utilize them to great effect though, just gotta keep your feet on the ground and have safe backups ready.