provoking demons for profit (Dwarf Fortress)

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  • เผยแพร่เมื่อ 16 ก.พ. 2023
  • How valuable is the life of a dwarf? How about 36 dwarves?
    ------------------------------------------------------------
    / hoodiehair
  • เกม

ความคิดเห็น • 137

  • @jessicakaras8345
    @jessicakaras8345 ปีที่แล้ว +610

    You could weaponize the demons by sending small groups of them to take care of the human armies.

    • @craghack701
      @craghack701 ปีที่แล้ว +3

      The guests, too

    • @Ith4qua
      @Ith4qua ปีที่แล้ว +81

      Imagine a huge tube sealed with a bridge, with one end beginning in the circus and the other ending on the surface. Any time an army shows up, the bridge is opened, and hellish screams echo from beneath...

    • @ReCrofnead
      @ReCrofnead ปีที่แล้ว

      Yessss, send the vile fiends upwards, to wreak havoc upon the surface interlopers!

    • @toninarciso1194
      @toninarciso1194 ปีที่แล้ว +141

      Yes good. Nothing bad could ever come of releasing the hoards of hell upon the surface

    • @sashgorokhov
      @sashgorokhov ปีที่แล้ว

      @@Ith4qua th-cam.com/video/cgSKIR7opBU/w-d-xo.html

  • @CATASTEROID934
    @CATASTEROID934 ปีที่แล้ว +152

    You might've noticed but miners use their mining skill as the weapon skill with a pick, giving them steel picks means that you have a combination of tiny contact area and strong material that leads to skilled miners easily parting limbs and heads from much larger creatures. The first miner severed the demon's right hand with their pick despite being badly injured, a legendary miner can quickly turn similarly sized creatures into limbless nuggets if they don't immediately decapitate them.

    • @americangamer1632
      @americangamer1632 ปีที่แล้ว +14

      As someone fairly new and figuring out my milita, I thank you

    • @stevencaskey9440
      @stevencaskey9440 ปีที่แล้ว +22

      TLDR: Give Legendary Miners Steel Pickaxes and send them to Murder.

    • @thedeadwookie25
      @thedeadwookie25 ปีที่แล้ว

      Holy shit?

    • @ilari90
      @ilari90 ปีที่แล้ว +20

      It works because your militia captain shouts: "Urist! There's diamonds inside that creatures belly! Prospect!"

  • @SirChris314
    @SirChris314 ปีที่แล้ว +295

    water floods, magma floods, gems, metals, demons, and death. True dwarven industry.

  • @Onua118
    @Onua118 ปีที่แล้ว +364

    I think that is the first time I've heard about a creature destroying a bridge. I'm going to have to make a note to remember to use magma safe stone for bridges in the future once I finally start digging deeper.

    • @rogercounts
      @rogercounts ปีที่แล้ว +2

      I always do

    • @skurivuri
      @skurivuri ปีที่แล้ว +48

      Don't forget magmasafe mechanisms aswell, I learnt that the hard way

    • @rogercounts
      @rogercounts ปีที่แล้ว +9

      @@skurivuri 🤣 tbh i forget how some of the simple things like that pass over steam players

    • @toninarciso1194
      @toninarciso1194 ปีที่แล้ว +5

      I personally love using quartzite as it's pretty and purple. It and rock salt tend to become my main brick sources in any mature fort

    • @goreobsessed2308
      @goreobsessed2308 ปีที่แล้ว +11

      I wouldn't call that simple you can play a very long time and never actually need magma safe bridges. I've played off and on for years but I've yet to mess with magma myself

  • @astrovarius543
    @astrovarius543 ปีที่แล้ว +77

    The "mining too deep and too greedily" thing is a Dwarf Fortress misconception.
    There's nothing deep or greedy about tunnelling directly into a pit to hell while simply looking for the first cavern layer as a place to grow your mushrooms 🤣💀
    Oh worldgen, you always know how to delight and surprise...

  • @Michaelonyoutub
    @Michaelonyoutub ปีที่แล้ว +78

    helpful tip with will lead to less dwarf death but potentially ruin fun: if you fight the forgotten beast in an area dug out in a checkerboard fashion, they cant use their breath attacks since those need an empty orthogonal tile to work.

  • @joooooooooooe
    @joooooooooooe ปีที่แล้ว +101

    demonic diamond mine has been my favorite installation so far. your story telling is the perfect respite to a busy day of work, and the short format makes it so i can enjoy it on my lunch break. thanks hoodie hair!

  • @willphoenix5464
    @willphoenix5464 ปีที่แล้ว +16

    I recall the first time a demon, one eyeless tortoise brute, got through when mining too deeply and too greedily. I made a corridor that the demon would go through up to a green glass hollow tower in a dug out chamber, with a base of jet. I not only locked the demon in the tower but also managed to fill it with water.
    The now Hall of the Water Cooler serves as training site for an elite demon-killing squad.

  • @ivegotavandetta
    @ivegotavandetta ปีที่แล้ว +61

    if you smooth the walls then make fortification on it you can see if youre next to a demon pocket! :)

  • @tiagogarcia4900
    @tiagogarcia4900 ปีที่แล้ว +26

    I LOVE, LOVE the new demons and forgotten beasts. They are definitely the place where the official tileset is most welcome.

  • @wesleyfilms
    @wesleyfilms ปีที่แล้ว +108

    We’re screwed if demons ever get the ability to dig.

    • @Zorro9129
      @Zorro9129 ปีที่แล้ว +28

      If any enemy learns to dig or destroy walls, most defensive designs would become obsolete. Imo they should but speed and ability should be determined by wall material.

    • @wesleyfilms
      @wesleyfilms ปีที่แล้ว +38

      @@Zorro9129 I remember hearing stories in sieges where the attackers try to tunnel under a structure, and the defending dig another tunnel to release wild animals into the attacker's tunnel.
      Imagine players causing cave ins, releasing giant elephants, or pumping magma into a tunnel lol
      The goblins think they're digging a tunnel, but they're actually digging their grave.

    • @iumiforgot
      @iumiforgot ปีที่แล้ว +9

      @@wesleyfilms send a secret wereelephant down to their sieging camp to "delegate"

    • @ilari90
      @ilari90 ปีที่แล้ว +7

      @@wesleyfilms Yes, for a long while in late and after the middle ages, long into the age of gunpowder, sapping was often the main method of breaching the walls.

    • @ilari90
      @ilari90 ปีที่แล้ว +2

      @@iumiforgot Then get attacked by an army of were-elephants XD?

  • @MrMikebjoyce
    @MrMikebjoyce ปีที่แล้ว +44

    I think its a bug where the fire the demons are shooting / are made of is making the spaces near them not valid for pathing. The dwarves can't path to the target to damage them. I had this happen when a forgotten beast composed of flame arrived and my melee military dwarves just refused to even try to move towards or attack it. I guess marksdwarves are probably the only viable option, besides disabling temperature in the settings.

    • @Cameron88799
      @Cameron88799 ปีที่แล้ว +2

      Is that a bug, or realistic?

    • @MrMikebjoyce
      @MrMikebjoyce ปีที่แล้ว +9

      @@Cameron88799 I don't think it used to happen pre-steam release... so I think its a bug. Also realistic I guess.

    • @Roanan.
      @Roanan. ปีที่แล้ว +5

      To be fair I wouldn't want to stand next to a thing made of fire either.

    • @deathhog
      @deathhog ปีที่แล้ว +7

      Not a bug, the tiles are temporarily too hot to stand on, and dwarves won't path through smoke.
      Deadly combo.

  • @kadehollis4280
    @kadehollis4280 25 วันที่ผ่านมา +1

    “The peasant misses the hare brute” me after a horrificly toxic relationship

  • @Michaelonyoutub
    @Michaelonyoutub ปีที่แล้ว +13

    Idea: use the demons to deal with the humans. It wouldn't solve anything if the demons stuck around on the surface though, so a system should be designed where animal sacrifices are used to lure the demons back into some sort of stable where they can be kept for future invasions.

    • @burnin8able
      @burnin8able ปีที่แล้ว +3

      either that, or a series of bridge airlocks to hopefully capture smaller sets of demons and let them out one small batch at a time. I'm sure 2 or 3 demons would either not be a match for a human army of 100+, or would be wounded enough at the end that a dwarven militia with adamantine gear could mop them up good.

  • @egoalter1276
    @egoalter1276 11 หลายเดือนก่อน +2

    Do not poke the clowns. Unless you want to colonize the circus. That works too.

  • @smithface2139
    @smithface2139 ปีที่แล้ว +13

    Just when we thought the peasant army was unstoppable.. Turns out they need to see in order to attack ¯\_(ツ)_/¯
    Great vid as always!

  • @iamnotjcook
    @iamnotjcook ปีที่แล้ว +1

    Really enjoying your stories. I wish I knew if there was a "release prisoner" button. I had imprisoned a vampire in my necromancer fort (obviously for murder), but just beforehand, he had been killed in battle and revived by said mayorcromancer and then subsequently put in the slammer for many years for his crimes. The thing is, I had no idea that both of those things multiply their physical attributes. He was basically an unstoppable killing machine but chained up in the prison when he could have been out there kicking tons of ass. Very sadge indeed.

  • @mattsavage6144
    @mattsavage6144 ปีที่แล้ว

    I love your format and editing, thanks for the vids!

  • @sharkymalone
    @sharkymalone ปีที่แล้ว +2

    A wild zoo exhibit indeed

  • @spedicstreams8386
    @spedicstreams8386 ปีที่แล้ว +11

    You make great content, thanks!

  • @hugoalvord2779
    @hugoalvord2779 ปีที่แล้ว +11

    The pale metal warhammer is less than one unit in weight 😂 it’s a freakin balloon! Definitely give THAT to your hammerer haha

    • @channel_lurker
      @channel_lurker ปีที่แล้ว +2

      I think you can melt it down for divine metal bars and forge a spear right?

    • @goreobsessed2308
      @goreobsessed2308 ปีที่แล้ว +5

      Yeah that thing needs melted and turned into a blade pale metal makes shit bludgeons

    • @EddieSpaghetti69
      @EddieSpaghetti69 ปีที่แล้ว +3

      Thats all Divine Metals though. They all share the same RAW file when generating resulting in a light-weight iron-steel mid. Its got good tension and torsion values; would make great chainmail if it didn't transmute it into blunt; and as anything weight based for damage it does Aluminium levels of damage resulting in bruising at best.
      Without some dwarven ingenuity and some good craftsmanship the metal isn't anything too great to write home about. At least it isn't as random as glass.

  • @Kelleyyye621
    @Kelleyyye621 ปีที่แล้ว +9

    your content is amazing, and I've been taught to only use magma-safe mechanisms and bridges from now on haha
    I almost wonder if they could be caught and sold for profit though 👀

  • @sanderbos4243
    @sanderbos4243 ปีที่แล้ว +2

    Awesome storytelling, I can't wait to see you weaponize the demons at some point ;)

  • @-activia-
    @-activia- ปีที่แล้ว +1

    You are really good at making entertaining DF content. Keep it up.

  • @evanwilliams1839
    @evanwilliams1839 10 หลายเดือนก่อน +2

    The way you recruit unskilled peasants and send them to their death in a levee en masse reminds me of my sister.

  • @karlrichter4877
    @karlrichter4877 ปีที่แล้ว +1

    i love your stories. Thank you.

  • @bocooper246
    @bocooper246 ปีที่แล้ว +1

    a day with a new hoodie hair video is a good day

  • @FuriousCanadian
    @FuriousCanadian 2 หลายเดือนก่อน

    6:30 "your weakness and incompetence will not go unpunished for desertion of your brethren you are sentenced to existence deletion"

  • @joshsaunders6392
    @joshsaunders6392 ปีที่แล้ว

    Great videos, production, and voice.

  • @unknownmusicguy8637
    @unknownmusicguy8637 ปีที่แล้ว +1

    The demon on the right of the thumbnail looks like a evil toothless

  • @joshua7529
    @joshua7529 ปีที่แล้ว +1

    1:08
    "It appears to be emaciated."
    "She is very fat."
    Hmmm...

  • @AlgaeNymph
    @AlgaeNymph ปีที่แล้ว +7

    Very informative. I'll be taking notes from this excursion.
    Oh, what was the level of gear and training your military had?

    • @hoodiehair
      @hoodiehair  ปีที่แล้ว +7

      They had mostly iron gear and probably about 20 of the 25 soldiers were mace lords / swordmasters / the equivalent for their weapon

  • @Digitaldryad
    @Digitaldryad ปีที่แล้ว

    i set up an atomizer bridge in my hell airlock so when the demons got trapped in there it was just *smush* and taken care of

  • @neverrelax5754
    @neverrelax5754 8 หลายเดือนก่อน

    "more of an antelope demon devouring the baroness vibe" 🤣

  • @ExpertPeeb
    @ExpertPeeb ปีที่แล้ว

    i love dwarf fortress and this channel

  • @Zonca2
    @Zonca2 ปีที่แล้ว +5

    Is it feasible to dig a staircase from outside of fort to the demons, let them out by lever while enemy raid is there, and then have them roam outside while all the doors are walled in?

    • @astrovarius543
      @astrovarius543 ปีที่แล้ว

      That would effectively make the surface less inhabitable than with all the human armies marching around up there.
      Better that Humans stay on the surface and demons stay down below, where they both belong. Dwarves have almost entirely free reign of the space between 😁(barring a few sub-surface tribals and the occasional forgotten beast)

  • @RustyBrusher
    @RustyBrusher ปีที่แล้ว

    Woah, dwarf fortress has changed so much since I last played

  • @Cotopia12
    @Cotopia12 ปีที่แล้ว

    All videos you make are so entertaining :o

  • @levih.2158
    @levih.2158 ปีที่แล้ว

    looks like you got blessed by the algorithm! congratz!

  • @spark1539
    @spark1539 ปีที่แล้ว +1

    Dig a opening for the demons so they can go to the surface,

  • @maxdon2001
    @maxdon2001 ปีที่แล้ว

    Great video!

  • @xnooknooknook
    @xnooknooknook ปีที่แล้ว

    everytime i see the announcement for opening hell e1m1 plays in my head :P

  • @Khanh1321
    @Khanh1321 ปีที่แล้ว

    Good writing

  • @Niekel10
    @Niekel10 ปีที่แล้ว +1

    You could build a maze with hidden demons inside, waiting for any travelor foolish enough to enter in the search for riches!
    Or just build a maze in hell
    That maze thing would be amazing

  • @Cojack-ish
    @Cojack-ish ปีที่แล้ว +1

    hoodie hair my beloved. Great video!

  • @thenigeriancandidate
    @thenigeriancandidate ปีที่แล้ว

    bridges can be deconstructed so you cannot have them within reach of something you intend to airlock

  • @Talz1803
    @Talz1803 ปีที่แล้ว +5

    Would it be possible to unleash these demons onto the human army above?

    • @hoodiehair
      @hoodiehair  ปีที่แล้ว +14

      it would! but I want to return to this fortress when the adventure mode update comes out to visit the labyrinth I built and an open path to hell on the surface would probably make that pretty difficult

    • @astronime
      @astronime ปีที่แล้ว +3

      @@hoodiehair you could always close it up again after you let your daemon pets do the work

    • @ar8670
      @ar8670 ปีที่แล้ว

      @@hoodiehair would it be possible to lure them into a prebuilt chamber, seal them in, then open a prebuilt passage connecting to the demons? hermetically sealed and all that?

  • @bystandard239
    @bystandard239 ปีที่แล้ว

    May your endeavors enrich your life!

  • @goreobsessed2308
    @goreobsessed2308 ปีที่แล้ว +1

    Oh man you used your legendary miners for this lol. I'm glad you saved some of em

    • @Noobazzah
      @Noobazzah ปีที่แล้ว

      Training up miners is pretty damn trivial, though.

  • @wilhelm992
    @wilhelm992 ปีที่แล้ว

    well worth teh price

  • @TinyDragonGamer250
    @TinyDragonGamer250 11 หลายเดือนก่อน +1

    I barley encounter demons on my random trips to hell.
    I just must be lucky.
    (I also train the most insane axedwarfs and speardwarfs, steel armor and all.)

  • @jackfishthe6th373
    @jackfishthe6th373 ปีที่แล้ว

    Yea I learned this hard way on my first try and resorted to the same strategy that you had.

  • @catsndogs98
    @catsndogs98 ปีที่แล้ว

    I've heard of an old trick: flood the room with magma. Or water, whatever is easier to deal with and whatever you need to kill demons by cutting off oxygen.

    • @0xBEEFBABE
      @0xBEEFBABE 9 หลายเดือนก่อน

      Demons can't asphyxiate. Casting them into obsidian works, though.

  • @the-0-endless376
    @the-0-endless376 ปีที่แล้ว

    awesome! floods and demons make for good !FUN!

  • @seize2581
    @seize2581 ปีที่แล้ว

    I love those videos :)

  • @armokgodofblood2504
    @armokgodofblood2504 ปีที่แล้ว

    Creatures can destroy raised bridges now? Yikes.

  • @channel_lurker
    @channel_lurker ปีที่แล้ว

    Ive lost more then 36 dwarves in my current save from slipping down stairs, into my wells and drowning.
    Their prowess in battle will never seize too amaze me however.
    Also did any of the demons leave drafteble body parts? :D

  • @MC1000media
    @MC1000media ปีที่แล้ว +1

    ALL of my treasure of the god artifacts are invisible? seems like all videos i watch everyone else has sprites working on them ,any help?

  • @msd2420
    @msd2420 ปีที่แล้ว

    Nice vid! Got a question: which tile set/texture pack do you use?

    • @hoodiehair
      @hoodiehair  ปีที่แล้ว +1

      this is just the default texture pack in the steam release

  • @nextdoorchicken
    @nextdoorchicken ปีที่แล้ว

    Bro just how many monsters were waiting for you.

    • @burnin8able
      @burnin8able ปีที่แล้ว +2

      according to the wiki when you breach into the underworld for the first time there's instantly a wave of demons that spawn just under where you breached in, and that initial wave can be anywhere from 10 to 100+ demons. there are no additional waves of demons that spawn though, just the native regular demon population meandering in from the map edges down there.

  • @luckyowl9191
    @luckyowl9191 ปีที่แล้ว +1

    and also for fun!

  • @johnmcorigin2389
    @johnmcorigin2389 ปีที่แล้ว

    I must ahve been lucky to not get any fire demons. Just one with extremely deadly dust..
    I have now cleared 3 whole spiresb by using a dwarven ground radar to find he small pockets and using screw pumps to pump out those magma and water pockets.

  • @DogHonest
    @DogHonest ปีที่แล้ว

    Is that like a hard capped depth?

  • @drewjn
    @drewjn ปีที่แล้ว +2

    Sort of wonder if it would be better to make use of ballista and long hallways with traps to the airlock, or minecart meat grinders here.
    Could have two paths, one bring the quick path that you forbid as people escape, and the trap or kill path left open. This way, the demons follow enemy ai of aiming for the 'non-obstructed' path.
    Hard to suggest a way to save the miner, but can decrease your army death. Personally, I always wanted to try a locked up vamp exiled in the deep to travel to the circus. When he enjoys all the fun, the remainder of the fortress can clean up afterwards.

  • @emilianozamora399
    @emilianozamora399 ปีที่แล้ว

    Good video

  • @Ancusohm
    @Ancusohm ปีที่แล้ว

    Demons are always FUN!

  • @ar8670
    @ar8670 ปีที่แล้ว

    oh first rate. legit lol'd at the third airlock, as your weird zoo gained an expansion.

  • @yigalallonstillgotshooters6872
    @yigalallonstillgotshooters6872 ปีที่แล้ว

    Good god what texture pack?

  • @blazepond5518
    @blazepond5518 ปีที่แล้ว

    awesome :D love these hh

  • @WiseOwl_1408
    @WiseOwl_1408 ปีที่แล้ว

    Messy adventure. Like most adventures... Well like mine at least 😂

  • @adam3mil
    @adam3mil ปีที่แล้ว

    love your videos man, please please jeep them coming!

  • @badwolfgooddog7979
    @badwolfgooddog7979 ปีที่แล้ว +1

    human surface dwellers vs deep dwelling daemons... connect a shaft to the surface and allow them access to a fight

  • @michatroschka
    @michatroschka 2 หลายเดือนก่อน +1

    is this the standard steam edition? never seen a deamon 😂

  • @splinky159
    @splinky159 7 หลายเดือนก่อน +1

    Why are most your videos unlisted

  • @LordGadwin
    @LordGadwin ปีที่แล้ว

    I guess someone didn't read the stories about Moria, and what happens when you dig to deep. =)

  • @BigKevSexyMan
    @BigKevSexyMan ปีที่แล้ว

    Can't wait for part 2 where you get revenge

  • @jacoschalkwyk5925
    @jacoschalkwyk5925 ปีที่แล้ว

    Epic! Keep it up dude!

  • @petezarole
    @petezarole ปีที่แล้ว

    What is the spoiler warning for? I don’t understand

    • @hoodiehair
      @hoodiehair  ปีที่แล้ว +4

      people used to obscure the existence of hell in dwarf fortress by calling it the circus and calling the demons clowns so that new players could discover it for themselves, so I just wanted to let people know that there might be spoilers for some end game stuff

  • @Zegreiart
    @Zegreiart ปีที่แล้ว

    Meh, what's a few more migrant waves compared to deep riches?