This bothered me so much I double checked a walkthrough, one that mentions crouch jumps. No mention for that segment. It was deffo just fuckin’ borked. You’re meant to be able to just “drop down” that gap but I couldn’t.
So I watched another video on this game, and there's apparently a parkour system? Maybe you need to use that? (Not that I'm suggesting you go back into this game, of course.)
Steven Yukabacera "Introducing: Steam Gaslight! A true successor to Greenlight, only it's even LESS difficult to upload your shitty asset- er, games and make a profit! One click of a button and you can upload your game instantly! No effort, no quality control (as if there ever was any), and the best part... It's absolutely free!!"
The saddest part is that Valve green lighted these guys to use their Half-Life IP to be sold on Steam. Anyone who says "oh but this was a community project mod" can fuck off because it's no longer a mod, it's now its own individual game being sold for $25.
Nigralurker from my understanding, the dev(s) paid for the rights to use the Source engine for a commercial game, which includes the option to use the Valve game assets included.
I find the story impossible to take the story seriously when the president is voiced by Keemstar and two random soldiers are voiced by I Hate Everything and Pyrocynical.
The best part? The game tries to take itself seriously with voice lines such as "You fucked up my face", "You have my permission to die" and "Turn the ship, we're going to Borealis"
and they may not of even got paid for their work. This game needs to sell around 3k copies to even start making money. steamcommunity.com/app/723390/discussions/0/1692662484244344554/
Saw this in my discovery queue and thought it looked bad and a glance at the negative response seemed to confirm that, but I had no idea it was this bad or noticed how much they wanted for it. I'm almost certain that they were hoping to piggyback on the Half-life name and get as many sales as possible for that $25 before word spread about it.
imagine all those kickstarters/indigogo campaigns to create a Half Life 3 game, now turn back to see this game, i have no doubt in my mind that every and each one of those campaigns would end up just like this mess of a game
The most depressing thing is that this is probably the closest we'll ever get to a Half Life 3... EDIT: Also, I'm curious, what exactly is the legality of all this? Surely this game would have to be Valve-sanctioned right? Do they not give a fuck about their IP?
Nope, much like Prospekt, Valve doesn't really seem to care about quality control as long as it makes them money. Hell, I'm sure they wouldn't even mind if someone made their own Half Life 3 and sent it through Direct.
Boreal Alyph or Project Borealis will get closer than this, lol (for transparency's sake, I'm a lead dev of BA) Also, Valve is really relaxed with their IP, which is why we haven't seen any action from them.
I mean they let it on sooo... The thing is valve has let fan works on before. The black mesa project and Sven Coop for example are good examples of this working out well. The difference is that, while some actually ARE pretty good and some are even amazing, you also open the opportunity for shit like this to get on.
$25 for this? Games from 20 years ago are better than this. Also, I think this game has committed one of the golden sins of horror games with the wobbly camera when running.
The horrible running cam and the camera jerking while shooting and screen dip when getting hit. just holy crap this is designed to give you motion sickness.
Look how high-res yet boring those textures in the elevator were. Apparently there are models and textures in this game with WAY higher polycounts and texture size than what's necessary. Like, 10x the polygons needed, or the shotgun loading almost a gigabyte of materials to render it. It's a technical nightmare.
According to (not) piratebay, went (legally downloading the game legally) the game is 26 gigs. I saw the textures and wondered where all that data was coming from. Now I know.
Actually most of the data is coming from the cutscenes apparantly. They messed up and uploaded the wrong version on launch. There were no cutscenes, as well as bugs, maps were outdated and incorrect assets. Apparantly the real version is coming out March 5th. It doesn't take away from the fact that the game is shitty though. Besides the damage is already done, as it never should have released in this state.
The combine has a 4K texture with 2 yes 2 Normal maps (making one go unused) that total in 256 MB for 3 textures one going unused. Ow and the quality isn't visibly improved over the original combine soldier texture.
FoxHunter Spoiler, it turns out as an incredibly lame twist that the guy in the HEV suit at the beginning is not even Freeman, but one of your military buddy that got time travelled by the G-man to betray you. The whole plot is very convoluted, it spits into the face of the Half-life lore, and the lead developer of this mod even credited Hideo Kojima in the end credits as inspiration. I'm not even joking, it's real.
Wow, they can't even deliver on the title of the game. i will say the story seems to be the most enjoyable thing in the game, as a cheesy B movie kind of thing. But not worth 25 dolars or playing the game.
FoxHunter The cutscenes are uploaded as a 50 minute TH-cam vid, I'd say check it out and you save money. I watched it, it's like experiencing an Ed Wood movie or The Room.
FoxHunter you do hunt down the g-man before he does his thing so... You get that. The guy voicing g-man does a pretty good job, probably the best thing in the game. (A side of keemstar voicing the president)
When some of the TH-camrs hired to do voicework are trying to distance themselves from the game, like IHE who was cast as an Asian character, this project probably should've had the same production status as HL3.
Welcome, welcome to s****y 17. You have chosen, or been forced to, play one of the worst half life games Ive ever seen. People think very little of this game, so thoughtfully provided by our benefactors. And so whether you’re a reviewer or someone just taking the p***. Welcome to s****y 17, its awful here.
-Idea guy "Hey! If we use the source engine we can use the movement style of the other games to instantly make our half-life game feel way more like half-life than any amount of graphics could". -'Project lead' "Well, we could do that, but I've recently gone back to playing CoD and I think we can totally pull off a more realistic and immersive style of movement". -Idea guy "What about if we remade the enemies from the original games to appear in our game where it makes sense, it's supposed to be a prequel after all." -'Project lead' "We could do that... Or we could just copy and paste them from half life 2 in such a way as to highlight the fact that everything new we have made looks worse than the assets from a game that came out years ago, gotta make use of the source engine right?" -Idea guy "Well, here's a list of new enemy designs from my half life 1 fanfic I wrote when I was 11, which one do you like the most?" -'Project lead' "Zombie... Alien zombie... Military zombie... Alien... Robot... OH SHIT IS THAT A GIANT ALIEN ROBOT? SIGN ME THE FUCK UP!" -Idea guy "Wow, those giant alien robots looked way cooler in the trailer than I thought they would, how's the in-game model looking?" -'Project lead' "In-game model? You mean we aren't using those ones I spent several thousand on for the trailer in the actual game? Damn, those animators are too darn expensive and those artists have wizened up to my offer of 'exposure', I guess I'll have to ask that guy I met in a bar a year ago who said he was an animator and artist between drunken stupors to do it." -'Project lead' "Hey man, people aren't responding well to this, what the fuck do I even pay you for". -Idea guy "Pay me? I'm not even legally allowed to work yet dad, now please put the bottle down". This is what I choose to believe the emails between the creative and directive leads of this project were like.
Speaking of dads, my dad played through most of this game in under 2 hours once he realized that you can just run past 99% of the enemies in the entire game, then refunded it. It's the only time I've seen him refund a game I consider shit.
Jesus, this reminds me of the maps I used to throw together in the Hammer editor. The difference, I guess, is that I didn't try to charge $25 for them.
Who in their right mind makes a game related to Half Life and ads CUTSCENES?! One of the greatest things about the Half Life series was the ability to tell a good story WITHOUT cutscenes. The real sad part? Whoever made them does have some talent with SFM, and it feels like somebody made some great SFM footage and just wanted to tack a game onto them, in the worst possible way.
Regarding the stolen asset accusations, some of them include the original Valve assets. There's a part of the game (which of course Jim didn't get to because the game is too shit) where you go to a slightly edited version of the original City 17 map and witness a suicide bombing for seemingly no reason. This is among other slightly edited valve maps from the original game. There are also some assets from various TTT maps and such, so there's more chances for stolen assets than just Valve's. I mean, yea, it's technically an accusation that they stole the assets, but what are the chances that they actually went to Valve and were able to get permission to use them in a shit game like this? I'd expect this to be taken down in the near future. Given that they almost certainly stole Valve assets and put them in a $25 game, I'd imagine that this is one of the few situations where Valve would give a shit and take it down. Then again, who knows with them?
streak1 Valve allows their assets to be used in their own game using the source engine and have it in a paid game or mod. Garry's mod is probably the best example.
"Are you trying to escape? [chuckle] Things have changed since the last time you left the building. What's going on out there will make you wish you were back in here. I have an infinite capacity for knowledge, and even I'm not sure what's going on outside. All I know is I'm the only thing standing between us and them. Well, I was."
During the elevator part, a lot of the environmental assets are stolen from the infinitely superior elevator part in Resident Evil Revelations. It's Terragriga.
GUYS I'VE CRACKED THE CODE It's the sequel to Limbo of the Lost. Shitty voice acting, nigh-incomprehensible story, six metric fucktons of stolen assets... Alright, where's the Scooby-doo reveal? "I would've gotten away with it, too, if it weren't for you meddling fans and your Jim Sterling!"
Why does this feel like someone was inspired by Halo 5’s Hunt the Truth marketing “Hunt down the hero of the story!! We’ve changed allllll the ruuuules”
Automatic crouching is one thing crouch-jump something else. It was in the training room and the tool tips in HL. Why not to expect? I do not defend this shitty mod just the lack of interest in mechanics and movement is surprising today. Not everyone wants mobile phone gameplay. BTW crouch-jump was for a far distances and heights not just regular jumping.
Honestly, if it helps drive the point home, upload a Video where it's jst all the loading screens condensed into 1 video, in full length. Idk why, but id probably watch that.
You have to wonder how much the TH-camrs involved got paid. It must've been a meaty cheque for so many prominent people to immediately jump on board, despite the developer being an unprofessional nobody. After all, Slender Man is popular, FNAF is popular. How many fan games associated with those franchises are voiced by such huge TH-camrs?
I think it's a really funny parody game though it acts like it takes itself seriously. "YOU MESSED UP MY FACE!" The first parts are okay, but later on I couldn't get through the game without applying a few hacks and using the console to move to the next map. I had to look up prone and also climbing as well, got stuck for hours in many places =S
to be fair, the "iron sight" you mention is an ACOG medium range optic, which magnifies from 1.5x to 6x depending on model, so what's portrayed in the game is pretty much what looking through one in real life looks like -- except that, in real life you wouldn't try to awkwardly peer through an ACOG while shooting from the hip. that's what 1x close combat optics are for. en.wikipedia.org/wiki/Advanced_Combat_Optical_Gunsight
I guess Steam's lack of quality control seeped into the developers of Valve. You'd think they'd be pretty protective of their precious Half Life but nope. I have no love for the Half Life series, will probably never play them, but this is just plain disrespectful of the franchise by supposed fans.
some actual good free HL1/HL2 mods: Wilson Chronicles(HL2), Grey(HL2EP2), Cry of Fear(HL1), Sven Coop(HL1), Poke646(HL1) and tons others. Please don't buy this game, don't support this nonsense.
I remember the elevator thing from another mainstream first person shooter. It may have been half life 2 but I could also be confusing it with something else. In any case, I remember hitting the elevator button and having to fight enemies for what felt like ages, while i waited for the world's slowest elevator
This game is abysmal. I made a full review of this game, currently the pinned video on my channel, and I was so glad to just be done with it. Never again.
-For no reason whatsoever, you can't jump it. It has a good reason that you can't just jump it. It's based on Half Life/TF2/Counter Strike. It's just about to high for a basic jump. In any Valve server in TF2 you find new players getting stuck like this. And really crouch jumping is more like how you in real life would have to use your hands and pull yourself up the wall. Due to animations and gameflow reasons insted you jump and push your legs up into the air and work around the wall clime
You can get the pirated version (yes for reasons unknown somebody bothered to crack this), i'm not sure why you would when there's about a trillion free HL2 mods but if you want to enjoy this awfulness firsthand without spending 20 bucks power to you
It's not. The weapons are very weak and the enemies are incredible bullet sponges. The green tall robot things you saw in the video? Those take almost 2 machine gun magazines to take down. Also, most encounters in this games rely on endless monster spawning.
Blame Jim for cutting the shit out of the footage so it looks at least somewhat dynamic. If he wasn't running past most of it, he would've given up long before the point where we see him give up. It's even more "time wasteful" if you take a few days out of your life to shoot your way through a single level.
People probably said this already, but the giant floating ERROR signs are what happens when a model is missing in the source engine. It's quite often encountered in GMod, since some servers require you to have Counter Strike: Source models, which requires you to have the game at all. Probably used some other games' models, and didn't bother to copy them over or something.
Snaiper Suji Mayne valve allows their assets to be used in other people's games if using the source engine. Look at Garry's mod, it ONLY uses half life assets.
Nobody's complaining about Valve assets, which it universally passes around. HDTF stole models, textures, and maps from Black Mesa and other assorted mods. Of course, Black Mesa devs never allowed their assets for public use.
For those saying crouch jump, that was among the things I had tried and no dice. This footage is from after I’d lost my temper with it.
Jim Sterling Maybe you just need to git gud.
/s
Did you try turning it off and on again?
Did you try turning *us* off and on again?
This bothered me so much I double checked a walkthrough, one that mentions crouch jumps. No mention for that segment. It was deffo just fuckin’ borked. You’re meant to be able to just “drop down” that gap but I couldn’t.
So I watched another video on this game, and there's apparently a parkour system? Maybe you need to use that? (Not that I'm suggesting you go back into this game, of course.)
I like the idea of a HL game set in the 7 hour war, especially one made by somebody who knows what they're doing.
There is nobody left to fill the requirement.
I like that picture where can I get it
If you're talking about my profile pic, I just found it on images.
black mesa team
same
I miss Steam Good Stuff. I miss Best of Steam Greenlight trailers. I miss Steam Greenlight.
I genuinely miss Steam Greenlight. 🤢
Sambou Jaiteh I can't wait until they replace the current system with something even worse
Steven Yukabacera "Introducing: Steam Gaslight! A true successor to Greenlight, only it's even LESS difficult to upload your shitty asset- er, games and make a profit! One click of a button and you can upload your game instantly! No effort, no quality control (as if there ever was any), and the best part... It's absolutely free!!"
This “game” was greenlit
by bots
Steam Unfiltered
The saddest part is that Valve green lighted these guys to use their Half-Life IP to be sold on Steam. Anyone who says "oh but this was a community project mod" can fuck off because it's no longer a mod, it's now its own individual game being sold for $25.
Nigralurker valve allows source engine games even if it uses their assets to be put in a paid game.
Nigralurker from my understanding, the dev(s) paid for the rights to use the Source engine for a commercial game, which includes the option to use the Valve game assets included.
Some accuse the devs of using bots to upvote the game on greenlight.
Love how the headcrabs didn't even want to be in the game
Made me chuckle too
This what we get instead of an actual third Half-Life game.
Dear god almighty this is really is the darkest timeline.
ryantherebel my god. Time to break out the fake goatee and eye patch combo
Fake? Been growing mine out for a year!
😂 we you coulda been rocking one this whole time so....
*HALF LIFE ALYX, BOISSS!!!!!*
Not anymore
I find the story impossible to take the story seriously when the president is voiced by Keemstar and two random soldiers are voiced by I Hate Everything and Pyrocynical.
EAPvideoz Really?!
And Colossal is Crazy is a sea captain. And correction: Pyro voices almost half an army.
The Wise Man Holy fuck lol!
The best part? The game tries to take itself seriously with voice lines such as "You fucked up my face", "You have my permission to die" and "Turn the ship, we're going to Borealis"
The Wise Man and also sky williams
What, not gonna show off the incredible voice talents of Keemstar and Pyrocynical?
and they may not of even got paid for their work. This game needs to sell around 3k copies to even start making money. steamcommunity.com/app/723390/discussions/0/1692662484244344554/
FrostyP Come again? Pyro and Gnomestar are in this?
Francisco Oliveira yes lmao
Yep Keemstar fits his role perfectly th-cam.com/video/tfojzRB8caU/w-d-xo.html
Dragoon-BB honestly youtubers are probably used to making nothing for their work. Not saying it's good, but it'd be par for the course for them.
Did anyone expect this was going to be good?
Pavel Volkovoi The first time I saw this I was confused. Now I get what is happening, and I also knew earlier about the dev team issues.
Holy shit, of course! Several of us knew for a fact that this was going to happen and kept warning people to stay away, but nobody listened.
Saw this in my discovery queue and thought it looked bad and a glance at the negative response seemed to confirm that, but I had no idea it was this bad or noticed how much they wanted for it.
I'm almost certain that they were hoping to piggyback on the Half-life name and get as many sales as possible for that $25 before word spread about it.
imagine all those kickstarters/indigogo campaigns to create a Half Life 3 game, now turn back to see this game, i have no doubt in my mind that every and each one of those campaigns would end up just like this mess of a game
I did not expect anything, because I wasn't aware of this!
The fuck is this?!
Hunt down the refund
More like *Gulp Down The Semen.*
Jomaster The Second Fucking christ.
Hey, let's not make this game out to be more fun than it is, ok?
I took a break just to watch that before continuing to watch this
To be fair, I'd rather have done that hundreds of times before I even acknowledged the existence of this game.
JavaScript wanna do it together?
The most depressing thing is that this is probably the closest we'll ever get to a Half Life 3...
EDIT: Also, I'm curious, what exactly is the legality of all this? Surely this game would have to be Valve-sanctioned right? Do they not give a fuck about their IP?
The only thing that Valve gives less shits about than quality control is their games.
Nope, much like Prospekt, Valve doesn't really seem to care about quality control as long as it makes them money. Hell, I'm sure they wouldn't even mind if someone made their own Half Life 3 and sent it through Direct.
Boreal Alyph or Project Borealis will get closer than this, lol (for transparency's sake, I'm a lead dev of BA)
Also, Valve is really relaxed with their IP, which is why we haven't seen any action from them.
I mean they let it on sooo... The thing is valve has let fan works on before. The black mesa project and Sven Coop for example are good examples of this working out well. The difference is that, while some actually ARE pretty good and some are even amazing, you also open the opportunity for shit like this to get on.
They _did_ pay for a Source license, so surely Valve was aware of what the project was about.
Gman: Rise and shine Mr. Freeman"
Gordon: "Please, put me back to sleep, I don't want to be in this bullshit man!"
Congratulations, instead the PC is a low-budget Adrian Shephard knockoff.
$25 for this? Games from 20 years ago are better than this. Also, I think this game has committed one of the golden sins of horror games with the wobbly camera when running.
Mate, the original Baldur's Gate and Icewind Dale games looked (not to mention played) better than this.
I think Half Life 1 is 20 years old this year, so you are literally right.
Not to mention all the games that are cheaper then this that had effort put into them.
Black Mesa: €19.99
HDTF: €21.24... ON SALE
The horrible running cam and the camera jerking while shooting and screen dip when getting hit. just holy crap this is designed to give you motion sickness.
Pretty sure that setting $25 on fire and watching it burn is more fun than playing this thing.
Mash A to sob.
Pretty sure the new Busby game is more worth your time as well.
Look how high-res yet boring those textures in the elevator were. Apparently there are models and textures in this game with WAY higher polycounts and texture size than what's necessary. Like, 10x the polygons needed, or the shotgun loading almost a gigabyte of materials to render it. It's a technical nightmare.
That's insane. Do they expect everyone to have a 1080 or something? XD
According to (not) piratebay, went (legally downloading the game legally) the game is 26 gigs. I saw the textures and wondered where all that data was coming from. Now I know.
Actually most of the data is coming from the cutscenes apparantly. They messed up and uploaded the wrong version on launch. There were no cutscenes, as well as bugs, maps were outdated and incorrect assets. Apparantly the real version is coming out March 5th. It doesn't take away from the fact that the game is shitty though. Besides the damage is already done, as it never should have released in this state.
The combine has a 4K texture with 2 yes 2 Normal maps (making one go unused) that total in 256 MB for 3 textures one going unused.
Ow and the quality isn't visibly improved over the original combine soldier texture.
An member of the team Said an weapon was cut because it had 2 billions polygons
And somehow Counterstrike was a free mod once.
Oh how far we've fallen.
There is a moment in story where voice acting is oscar worthy
"My mother is DEEEEEAAIIID"
THIS GAME IS MASTERPIECE.
The half life 3 we all waited for.
The fact that this is on Steam for 25 bucks but we're never getting Half Life 3 is a perfect summary of Valve nowadays.
I'm from the future we now have Half Life Alyx so Valve has gotten they're act together.
This looks like a Gmod savegame.
This is not worthy of being called a mod. Mods are things like Underhell, Research and Development or even Call of Chernobyl. This is an aberration.
game tumour.
You had me at CoC .
The point is that mods are often high quality content. This is not worthy of being called such.
$25 for Keemstar as the president.
LEHHHHHT'S GIIIIIIIT RIIIIIIGHT INTO THE NOOOOOSE
And British youtuber I Hate Everything as an Asian American character.
So... Do you hunt down the freeman at any part of this game?
Cause i am not gonna play it to find out.
FoxHunter Spoiler, it turns out as an incredibly lame twist that the guy in the HEV suit at the beginning is not even Freeman, but one of your military buddy that got time travelled by the G-man to betray you. The whole plot is very convoluted, it spits into the face of the Half-life lore, and the lead developer of this mod even credited Hideo Kojima in the end credits as inspiration. I'm not even joking, it's real.
Wow, they can't even deliver on the title of the game.
i will say the story seems to be the most enjoyable thing in the game, as a cheesy B movie kind of thing.
But not worth 25 dolars or playing the game.
FoxHunter The cutscenes are uploaded as a 50 minute TH-cam vid, I'd say check it out and you save money. I watched it, it's like experiencing an Ed Wood movie or The Room.
[Ron Howard] You do not.
FoxHunter you do hunt down the g-man before he does his thing so... You get that. The guy voicing g-man does a pretty good job, probably the best thing in the game. (A side of keemstar voicing the president)
I remember the days when we got really good free mods for HL2, like Minerva. Now we get.. this. This doesn't make me angry, just really fucking sad.
When some of the TH-camrs hired to do voicework are trying to distance themselves from the game, like IHE who was cast as an Asian character, this project probably should've had the same production status as HL3.
Really shows how much Valve cares about the half-life brand that this exists on Steam and charges $25
Welcome, welcome to s****y 17.
You have chosen, or been forced to, play one of the worst half life games Ive ever seen. People think very little of this game, so thoughtfully provided by our benefactors.
And so whether you’re a reviewer or someone just taking the p***. Welcome to s****y 17, its awful here.
Well spoken ahah
Okay, Wallace Breen.
So glad you're covering this!! It's quite the comedic travesty, isn't it?
Can't call it an asset flip if all the assets are stolen.
eike widdau we call that an asset flippy dippy
asset heist
The technical term is "grabbed assets"
Gulyus I believe the classic term is Intellectual Flim Flam
i believe the technical term is piece of shit
It's almost like Valve care less about their Half Life IP than Konami do about MGS.
-Idea guy
"Hey! If we use the source engine we can use the movement style of the other games to instantly make our half-life game feel way more like half-life than any amount of graphics could".
-'Project lead'
"Well, we could do that, but I've recently gone back to playing CoD and I think we can totally pull off a more realistic and immersive style of movement".
-Idea guy
"What about if we remade the enemies from the original games to appear in our game where it makes sense, it's supposed to be a prequel after all."
-'Project lead'
"We could do that... Or we could just copy and paste them from half life 2 in such a way as to highlight the fact that everything new we have made looks worse than the assets from a game that came out years ago, gotta make use of the source engine right?"
-Idea guy
"Well, here's a list of new enemy designs from my half life 1 fanfic I wrote when I was 11, which one do you like the most?"
-'Project lead'
"Zombie... Alien zombie... Military zombie... Alien... Robot... OH SHIT IS THAT A GIANT ALIEN ROBOT? SIGN ME THE FUCK UP!"
-Idea guy
"Wow, those giant alien robots looked way cooler in the trailer than I thought they would, how's the in-game model looking?"
-'Project lead'
"In-game model? You mean we aren't using those ones I spent several thousand on for the trailer in the actual game? Damn, those animators are too darn expensive and those artists have wizened up to my offer of 'exposure', I guess I'll have to ask that guy I met in a bar a year ago who said he was an animator and artist between drunken stupors to do it."
-'Project lead'
"Hey man, people aren't responding well to this, what the fuck do I even pay you for".
-Idea guy
"Pay me? I'm not even legally allowed to work yet dad, now please put the bottle down".
This is what I choose to believe the emails between the creative and directive leads of this project were like.
Speaking of dads, my dad played through most of this game in under 2 hours once he realized that you can just run past 99% of the enemies in the entire game, then refunded it.
It's the only time I've seen him refund a game I consider shit.
So Valve doesn't respect Steam nor their franchises. And this is the company we have to adore?
Jesus, this reminds me of the maps I used to throw together in the Hammer editor. The difference, I guess, is that I didn't try to charge $25 for them.
You would probably make millions of dollars on Steam as Valve apparently does not give two shits about it store and even less about it's IP
the sprint head-bobbing made me so dizzy I started to think there was an earthquake happening in my location.
As soon as I heard this game and all the controversy around it, the first thing I thought was "I wonder when will Jim Sterling be covering it?"
I like how this game is "Grand Theft Auto" according to TH-cam.
4:35 that's because the trigger to take you to the next map is so small. You can actually move out of range before it activates and get stuck.
Another reason this is bad, is dosen't feel or play like a half life game.
Who in their right mind makes a game related to Half Life and ads CUTSCENES?! One of the greatest things about the Half Life series was the ability to tell a good story WITHOUT cutscenes. The real sad part? Whoever made them does have some talent with SFM, and it feels like somebody made some great SFM footage and just wanted to tack a game onto them, in the worst possible way.
@WHK
They commissioned the SFM scenes from SFM artists.
Шогк наяdег Комгдdе
And the cutscenes started out NOT EVEN FUCKING WORKING.
I am so mad at this game, I could flip 500 tables.
I guess you didn't get far enough to hear "President Keemstar" deliver some "compelling" dialog...
Hunt down Morgan Freeman? I'm sold!
Oh, wait...
Keemstar and IHE did some voice acting for this game 😂
It's like someone just spawned a bunch of NPCs in some Gmod maps with a bunch of texture mods from Black Mesa and made it a video game..
8:19 Concrete elevators are the way to go.
If you played Act 2, it would be LITERAL HELL.
Regarding the stolen asset accusations, some of them include the original Valve assets. There's a part of the game (which of course Jim didn't get to because the game is too shit) where you go to a slightly edited version of the original City 17 map and witness a suicide bombing for seemingly no reason. This is among other slightly edited valve maps from the original game. There are also some assets from various TTT maps and such, so there's more chances for stolen assets than just Valve's.
I mean, yea, it's technically an accusation that they stole the assets, but what are the chances that they actually went to Valve and were able to get permission to use them in a shit game like this?
I'd expect this to be taken down in the near future. Given that they almost certainly stole Valve assets and put them in a $25 game, I'd imagine that this is one of the few situations where Valve would give a shit and take it down. Then again, who knows with them?
streak1 Valve allows their assets to be used in their own game using the source engine and have it in a paid game or mod. Garry's mod is probably the best example.
Three words: Gabe Newell Simulator.
There are also stolen Left 4 Dead maps
"Are you trying to escape? [chuckle] Things have changed since the last time you left the building. What's going on out there will make you wish you were back in here. I have an infinite capacity for knowledge, and even I'm not sure what's going on outside. All I know is I'm the only thing standing between us and them. Well, I was."
I have nightmares about how terrible and corrupted jims steam library must be
During the elevator part, a lot of the environmental assets are stolen from the infinitely superior elevator part in Resident Evil Revelations. It's Terragriga.
If I don't see this on worst games of 2018 I'll be surprised.
If this isnt worst game, then we will actually be screwed.
My current guess is that this will be number 2. I think Metal Gear Survive will take the spot of worst game.
And to think, if this abomination never came out, Valve may not have taken Half-Life: Alyx seriously enough to complete.
The running around makes me want to puke
Ryan Adolfi it’s one of the golden sins of horror games.
“Hunt down the freeman” just sounds like something you’d see scrolling through a Gmod server list.
GUYS
I'VE CRACKED THE CODE
It's the sequel to Limbo of the Lost.
Shitty voice acting, nigh-incomprehensible story, six metric fucktons of stolen assets...
Alright, where's the Scooby-doo reveal?
"I would've gotten away with it, too, if it weren't for you meddling fans and your Jim Sterling!"
This game is like a shitty Half Life fan fiction you find on Wattpad.
Praise Gaben amirite
There is no Half-Life 3. Therefore....
Gaben does not exist.
Justin Y. Not even Gaben can save us now.
Justin Y. It's his fault we have to deal with mediocre fan made games, as he won't give us a proper sequel.
Ajit Pai, destroyer of worlds he uses like bots, so multiply that while including a couple extra neck folds.
Justin Y. Gabe is a false god
The protagonist is the most stereotypical “badass” I’ve ever seen. He’s Venom Snake mixed with Snake Pliskin.
I dropped a like just based on that title pun. Well played, Mr Sterling. Well played.
Why does this feel like someone was inspired by Halo 5’s Hunt the Truth marketing
“Hunt down the hero of the story!! We’ve changed allllll the ruuuules”
did you try and crouch jump over the rails my boi
HDTF, now featuring bugged jumping mechanics
Crouchjumping is a thing since the first Half-Life.
Did they? When did that happen? Was I crouch jumping through my whole Half-Life 2 playthrough like an absolute bellend?
lol no they didn't crouch jumping is still a thing
Automatic crouching is one thing crouch-jump something else. It was in the training room and the tool tips in HL.
Why not to expect?
I do not defend this shitty mod just the lack of interest in mechanics and movement is surprising today. Not everyone wants mobile phone gameplay.
BTW crouch-jump was for a far distances and heights not just regular jumping.
That's a shame. The concept is neat. I would pay a buck to play a functional version.
How are they allowed to charge money for this?
Doesn't Valeve own rights to this stuff?
*+labdG* Valve allows you to charge money for games that use their assets as long as you make the game in the Source Engine and sell it only on Steam.
All of these assets come from the Source SDK, so Valve does allow them to be used in commercial games.
Thanks. Now I know.
It's a good thing though, sure, you get bad games, but you also get good games and no one is forcing you to buy either.
Jokes on you, this was licensed by Valve the same way Prospekt was.
Holy chrome cubemaps, Batman!
Honestly, if it helps drive the point home, upload a Video where it's jst all the loading screens condensed into 1 video, in full length.
Idk why, but id probably watch that.
well it's most certainly more fun than playing the game
Poor Jim, he didn't realize how good he had it when playing Candice Debebe.
Forget about Freeman
0:45
*peeks through door*
*takes one good look at the headcrab zombie*
*closes door and continues with business*
Why is it called "Hunt Down THE Freeman"? Why not just "Hunt Down Freeman"? This irks me so much!
Because the aliens call Gordon. The Free Man.
You have to wonder how much the TH-camrs involved got paid. It must've been a meaty cheque for so many prominent people to immediately jump on board, despite the developer being an unprofessional nobody. After all, Slender Man is popular, FNAF is popular. How many fan games associated with those franchises are voiced by such huge TH-camrs?
I think it's a really funny parody game though it acts like it takes itself seriously. "YOU MESSED UP MY FACE!" The first parts are okay, but later on I couldn't get through the game without applying a few hacks and using the console to move to the next map. I had to look up prone and also climbing as well, got stuck for hours in many places =S
Correction: *YOU FUCKED UP MY FACE*
If anyone's wondering why Valve would allow this on Steam, remember they get 30% of any sale. That's literally all that matters to them.
"Nemesi?" Oh, come on, Jim, you're better than that... The plural of nemesis is _nemeses..._ pronounced [némməsseez]. :-)
Oh cool, I'm 16 seconds in and the motion has already made me hurl.
How the fuck did they manage to make this looks so much worse than Half life 2 did.
to be fair, the "iron sight" you mention is an ACOG medium range optic, which magnifies from 1.5x to 6x depending on model, so what's portrayed in the game is pretty much what looking through one in real life looks like -- except that, in real life you wouldn't try to awkwardly peer through an ACOG while shooting from the hip. that's what 1x close combat optics are for. en.wikipedia.org/wiki/Advanced_Combat_Optical_Gunsight
Freeman ran way from this crappy game.
You are absolutely right. He never appears in it.
I don't know why, but the way Jim says zombies is strangely amusing.
"Zum-behs"
Oh Valve, how you have fallen.
Christian Neihart Not Valve, it was a community project.
Valve still allows this and also discontinued Arkane's HL project so they did have the power to stop this
I guess Steam's lack of quality control seeped into the developers of Valve. You'd think they'd be pretty protective of their precious Half Life but nope. I have no love for the Half Life series, will probably never play them, but this is just plain disrespectful of the franchise by supposed fans.
They discontinued an HL project by Arkane? Same Arkane that made Prey?
The fans at least tried. The true fuckery comes from Valve and their bullshit cliff-hanger. I find that more disrespectful than this fan-made game.
"friends and lovers"
what does one have to do to move over to the second category?
I mean, the game is shit, but Half-life 1 did expect you to know how to crouch-jump, so this is embarassing
But he did tho my dude
The sad thing is that this is the closest thing we're ever gonna get to a Half-Life 3
some actual good free HL1/HL2 mods: Wilson Chronicles(HL2), Grey(HL2EP2), Cry of Fear(HL1), Sven Coop(HL1), Poke646(HL1) and tons others. Please don't buy this game, don't support this nonsense.
I remember the elevator thing from another mainstream first person shooter. It may have been half life 2 but I could also be confusing it with something else. In any case, I remember hitting the elevator button and having to fight enemies for what felt like ages, while i waited for the world's slowest elevator
This game is abysmal. I made a full review of this game, currently the pinned video on my channel, and I was so glad to just be done with it. Never again.
You warned us about the skipping and I was still caught off-guard.
10:39 - Is the jump a crouchjump?
It is. For no reason whatsoever, you can't jump it, but you can crouch jump it.
That is source engine. You jump-crouch to jump higher and you crouch-jump-crouch to jump further
-For no reason whatsoever, you can't jump it.
It has a good reason that you can't just jump it. It's based on Half Life/TF2/Counter Strike. It's just about to high for a basic jump. In any Valve server in TF2 you find new players getting stuck like this.
And really crouch jumping is more like how you in real life would have to use your hands and pull yourself up the wall. Due to animations and gameflow reasons insted you jump and push your legs up into the air and work around the wall clime
yes it is, I beat that level no problem.And it only gets worse from there,
25 f*ckin bucks ! how dare you G(reedy) man
It looks pretty playable for an assetflip. Sad about the price. Because triple Z games are fun in the right mindset
You can get the pirated version (yes for reasons unknown somebody bothered to crack this), i'm not sure why you would when there's about a trillion free HL2 mods but if you want to enjoy this awfulness firsthand without spending 20 bucks power to you
If you love loading screens you will love this game.
Modern 3d sonic fans: I love loading screens.
At the dam thing, did you crouch jump? It gives you a little extra lift to get over things like that.
Jim Sterling turns into DSP for a few minutes while trying to remember how to duck jump.
Gameplay looks more dynamic and less time wasteful than Metal Gear S*urvive, I'm not shitposting.
It's not. The weapons are very weak and the enemies are incredible bullet sponges. The green tall robot things you saw in the video? Those take almost 2 machine gun magazines to take down. Also, most encounters in this games rely on endless monster spawning.
Ilan Lakan There's having an opinion. And then there's this. I think you are trolling.
Blame Jim for cutting the shit out of the footage so it looks at least somewhat dynamic. If he wasn't running past most of it, he would've given up long before the point where we see him give up. It's even more "time wasteful" if you take a few days out of your life to shoot your way through a single level.
There is a tag line for your game: "At least it's not Metal Gear Survive"
Guy who made this got a job with Activision Blizzard. LOL.
This game is the new meme.
So, wake up! Wake up and smell the cash!
I Hate Everything was in this and he hated it lmao
I heard a rumor that that guy hates everything, anyways.
People probably said this already, but the giant floating ERROR signs are what happens when a model is missing in the source engine. It's quite often encountered in GMod, since some servers require you to have Counter Strike: Source models, which requires you to have the game at all. Probably used some other games' models, and didn't bother to copy them over or something.
Probably needed to crouch jump, but you probably saved yourself by not getting further
I was literally thinking about how great it would be if you were to cover this game, and here it is! Thank God for you, Jim.
Stolen assets stolen assets stolen assets stolen assets stolen assets stolen assets stolen assets stolen assets
Snaiper Suji Mayne valve allows their assets to be used in other people's games if using the source engine. Look at Garry's mod, it ONLY uses half life assets.
Nobody's complaining about Valve assets, which it universally passes around. HDTF stole models, textures, and maps from Black Mesa and other assorted mods. Of course, Black Mesa devs never allowed their assets for public use.
[sung to the tune of Umbridge's theme from the fifth harry potter movie]
almost looks like a high graphics Garry;s Mod map