Substance Painter Texturing | Croquet Set |

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  • เผยแพร่เมื่อ 27 ต.ค. 2024
  • Want to learn Texturing with Substance Painter and Shading and Rendering in Arnold?
    Timestamp Index:
    00:24 - Importing Model and Baking Maps
    01:35 - Talking about UDIM workflow
    01:49 - Going over approach for reference
    02:01 - Adding first wood material
    02:15 - Setting Base Color and Reference Values
    02:29 - Adjusting Height for Base wood
    02:48 - Adding darkening for wood hits
    03:26 - Adjusting height levels for wood
    04:12 - Adding finger print smudges to wood
    04:59 - Adjusting contrast of wood
    05:23 - Starting wood Mallet
    05:44 - Adding breakup to impact zone
    06:30 - Adding dark ring to mallet
    06:57 - Discussing Brush Alignment and Size Space
    08:00 - Start adding paint to mallet
    08:24 - Adding ribs to Mallet
    10:12 - Adding paint to ribs
    10:45 - Adding paint to Croquet ball
    13:03 - Adding Materials to Handle
    13:15 - Darkening to handle base
    13:48 - Discussing checking work as you go
    14:02 - Adding paint to handle
    15:49 - Discussing UV issues
    16:46 - Starting on Box
    18:00 - Addressing UV issue with UDIMs
    18:30 - Process of re-importing mesh non-destructively
    19:36 - Adding new wood material
    20:01 - Adding dovetails on box corners
    22:29 - Making painted text for box
    23:26 - Adjusting text to fit needs
    24:10 - Adding drop shadow to text
    25:02 - Masking Text
    26:18 - Adding anchor to drive wood breakup to text
    27:09 - Showcase and final thoughts
    I hope you find this video useful!
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    Brent Le Blanc
    Website: www.bleblanc.com/
    Facebook: / textureleblanc
    Twitter: / brenton_leblanc

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