This is an excellent tutorial. I'm actually creating an antique lantern and now I see how powerful anchor points really make doing chipped paint a lot more believable
curious.... why are you going negative with the base paint height if you are scraping away paint? Doing that is bumping the rust up instead of making the paint look like its above it..
when I do projection and paint. the rust texture is show on white area of the projection picture while your show on blackarea of projection picture. I hope you understand my question and it would appreciated if you could answer back
@@FastTrackTutorials Thank you very much. I did try to follow your tutorial but and finally got all those rust normal, roughness, albedo. but it does not look like yours at all.. the detail is all flat. do i need to click something to make it look more real?
@@FastTrackTutorials or could u possibly tell me where do you get the rust texture you are using with albedo,roughness and normal.. if it's confidential it's ok. thanks for all answer in advance
This is an excellent tutorial. I'm actually creating an antique lantern and now I see how powerful anchor points really make doing chipped paint a lot more believable
Very useful and easy to learn tutorial
the best rust I've ever seen. thanks for the tutorial
Emiel is everywhere lol. Nice tutorial as always ;)
Great contribution. Great tutorial. You have my like. Thank you so much. Greetings
Very useful tutorial. Thanks for posting!
Oh my God, it's very useful. Thank you.
nice man ,thanks!
Very good tutorial. Thanks for sharing this
man this is really informative. thanks
great work brother!! thank you for the tutorial
Really interesting video, thank you, liked and subscribed 👍
thx man! very useful!
¡Love you man!
This was super helpful, thank you so much
This is an awesome video! Thank you tons
Very thorough tutorial, thank you very much for putting this together :)
thanks a lot
Thanks, will you be creating more tutorials in the future?
That is the plan, althrough parts of those are paid courses. but they will contain alot more detail and workflows
great!
Great video
Subscribed!
awesome!
The sample scene mesh is included in painter, you don't need to go to share to get it.
oh really? i did not know that :) i am so used to going to share but i will make sure to just use the included scene next time
curious.... why are you going negative with the base paint height if you are scraping away paint? Doing that is bumping the rust up instead of making the paint look like its above it..
when I do projection and paint. the rust texture is show on white area of the projection picture while your show on blackarea of projection picture. I hope you understand my question and it would appreciated if you could answer back
Hi there. Yes, this depends on in which way the layers are set up. often the easiest fix is to just invert your painting mask
@@FastTrackTutorials Thank you very much. I did try to follow your tutorial but and finally got all those rust normal, roughness, albedo. but it does not look like yours at all.. the detail is all flat. do i need to click something to make it look more real?
@@FastTrackTutorials or could u possibly tell me where do you get the rust texture you are using with albedo,roughness and normal.. if it's confidential it's ok. thanks for all answer in advance
@@wintang85 I got mine from Megascans
Beautiful uvular fricative
where are the rust texture/roughness/normal you downroaded?? 😭
www.textures.com/browse/3d-scans/114548#metal-rust
Can someone explian me why when I use the stencils, it looks 0 colorfull? It looks like is half grey .
Thanks!
Im talking about min 18:49 when i use the stencil it looks like half grey
They just add gradients, the white it is the less see-through the rust will be
hey hi.... can we have those lovely stencils?
you need some?
@@georgepilavdjian7151 yes
Me too
as a dutch person i absolutely can't stand hearing other dutch people speak english. the accent makes it sound so terrible..
hateful