Finished the Daybreak demo, and the combat felt less weird by the end, still weird but less weird. Another thing too, is that the combat system really incentivizes bunching up characters together, and that doesn’t mesh well with large group fights where you fight 8+ enemies at once-like your typical Jaeger fight. In daybreak, the only way you’ll survive those seems to be by spamming S-Crafts right off the bat, which I don’t like a whole lot.
Long time listener, but whats up with those mic volumes being so different. We got Shadow and Riku set at 30% volume, and we have Bao and WesttownHD set at 130%. We either have to set our speakers where we barely hear the first half of the panel, or we set it where the other 2 speakers blow our ear drums. XD
Finished the Daybreak demo, and the combat felt less weird by the end, still weird but less weird. Another thing too, is that the combat system really incentivizes bunching up characters together, and that doesn’t mesh well with large group fights where you fight 8+ enemies at once-like your typical Jaeger fight. In daybreak, the only way you’ll survive those seems to be by spamming S-Crafts right off the bat, which I don’t like a whole lot.
I'm upset no one caught Bao's Kendrick bars at the beginning
Finished the Daybreak demo, and the combat felt less weird by the end, still weird but less weird.
Another thing too, is that the combat system really incentivizes bunching up characters together, and that doesn’t mesh well with large group fights where you fight 8+ enemies at once-like your typical Jaeger fight.
In daybreak, the only way you’ll survive those seems to be by spamming S-Crafts right off the bat, which I don’t like a whole lot.
Also, the demo ends at the end of Ch. 1. So it’s about 10 hours of gameplay.
I know its been mentioned before, but what is that super chat animation from? I seriously can't remember
Long time listener, but whats up with those mic volumes being so different. We got Shadow and Riku set at 30% volume, and we have Bao and WesttownHD set at 130%. We either have to set our speakers where we barely hear the first half of the panel, or we set it where the other 2 speakers blow our ear drums. XD
No X&Y slander I loved those games
What's this about Brandon Sanderson? This is the last place I expected to hear that name lmao
I'm no kind of Nintendo fanboy and I've played half of SMT 1, and finished Nocturne, 4, Apocalypse, and 5.
I liked the orignal SMT V.
I look at the Xbox Showcase like I look at a 3rd party CAPCOM or Konami now since everything they show isn't exclusive anymore. Its the way IT IS now
Finished the Daybreak demo, and the combat felt less weird by the end, still weird but less weird.
Another thing too, is that the combat system really incentivizes bunching up characters together, and that doesn’t mesh well with large group fights where you fight 8+ enemies at once-like your typical Jaeger fight.
In daybreak, the only way you’ll survive those seems to be by spamming S-Crafts right off the bat, which I don’t like a whole lot.