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minecraft diziness be like
Bro, could you make a tutorial, I would appreciate it :D
how to make sound detection tho
what'd you do to make this work? i'm assuming you made a raycast then amplified the fear by how close you were to the raycast's endpoint (if the raycast were to be hitting the monster)
Actually, the fear system triggers when the monster's target position (where they are trying to walk to) is less than 25 studs away from the player.
@@bacontheprotogen I see, I figured it was that or raycasts, thank's for clarifying!
Whats baseplate Texture
The baseplate texture is just some random dev texture I found in the toolbox.
@@bacontheprotogen Whats the Name I Have Been Looking For It For A Long Time
minecraft diziness be like
Bro, could you make a tutorial, I would appreciate it :D
how to make sound detection tho
what'd you do to make this work? i'm assuming you made a raycast then amplified the fear by how close you were to the raycast's endpoint (if the raycast were to be hitting the monster)
Actually, the fear system triggers when the monster's target position (where they are trying to walk to) is less than 25 studs away from the player.
@@bacontheprotogen I see, I figured it was that or raycasts, thank's for clarifying!
Whats baseplate Texture
The baseplate texture is just some random dev texture I found in the toolbox.
@@bacontheprotogen Whats the Name I Have Been Looking For It For A Long Time