thanks for the content. I want to give my character the animation of climbing on a cube because you do it on the game engine. How and where can I do it?
the truth is that each animator has his own scripts depending on daily tasks, automatic IK set, baking simulations, constraints, reparenting, locator creation, auto grouping, naming objects, selections, motion trails and much more little things . From the video - animbot of course, and studiolibrary. Also - comet scripts are really useful, cometJointOrient in particular
Dear Friend I'm about to start learning o use the 3D software I have done some research on to the software and toss in between Maya and C4D which of these two would recommended for me as a new biginner many thanks
Hi Veasna! Believe it or not, this is the question that gets asked most by beginners, and it's posted all over online 3d communities. It's a little bit of an irritating question, to be honest, and here's why. 1) It doesn't matter THAT much. If you're serious about 3D, you're bound to probably try each 3D package eventually, for curiosity if nothing else. 2) It depends. Maya is the industry standard for animation. But if you're set to just make hard surface models in the beginning, it doesn't matter, and (gaming) studios don't usually care, as long your workflow fits the engine/project workflow. 3) You're asking the wrong question. Starting 3D has been made easy. It doesn't cost anything to try, and it'll run on a mediocre PC. Bigger problem than not knowing which software package to use is your being intimidated of actually downloading any of them. It's not like you're choosing a spouse. You're probably asking because you think Instead of "doing some research" on what you should download you should download Maya, Blender, Max and C4D, and watch few 5 min tutorials how to operate the camera. That's the research you should be doing. My advice would be to download a few of them as trial versions and see how they feel. Maya for instance gives a 30 day free trial. C4D probably has something similar, and Blender is 100% free.
I love these type of videos 😁 keep up the good work man! We really appreciate the effort you put into making these, so helpful. Thank you! 💪
Thank you
Thanks for sharing the details of the animation plugin for Maya
Nice video! Thanks for mentioning my tools! Appreciated.
I love your video concept....we learn many new things from your videos
Fantastic video bro.
Thank you so much like always, and happy new year.
✨👌😎😉👍
how to download these plugins
Great video! You could have added Zoo tools aswell imo :)
nice video man
These are nice plugins. I make animations with Maya.
thanks for the content. I want to give my character the animation of climbing on a cube because you do it on the game engine. How and where can I do it?
I have a rigged table lamp can I use this plugin to animate???
how to get the script of overlap tool
Great video. Wish you could include download links to the scripts.
bhGhost can be downloaded for free from my website, the others I've made are paid for tools available on Gumroad www.graphite9.com/MayaDownloads.html
the truth is that each animator has his own scripts depending on daily tasks, automatic IK set, baking simulations, constraints, reparenting, locator creation, auto grouping, naming objects, selections, motion trails and much more little things
.
From the video - animbot of course, and studiolibrary. Also - comet scripts are really useful, cometJointOrient in particular
Dear Friend
I'm about to start learning o use the 3D software
I have done some research on to the software and toss in between Maya and C4D
which of these two would recommended for me as a new biginner
many thanks
Hi Veasna!
Believe it or not, this is the question that gets asked most by beginners, and it's posted all over online 3d communities. It's a little bit of an irritating question, to be honest, and here's why.
1) It doesn't matter THAT much. If you're serious about 3D, you're bound to probably try each 3D package eventually, for curiosity if nothing else.
2) It depends. Maya is the industry standard for animation. But if you're set to just make hard surface models in the beginning, it doesn't matter, and (gaming) studios don't usually care, as long your workflow fits the engine/project workflow.
3) You're asking the wrong question.
Starting 3D has been made easy. It doesn't cost anything to try, and it'll run on a mediocre PC. Bigger problem than not knowing which software package to use is your being intimidated of actually downloading any of them. It's not like you're choosing a spouse. You're probably asking because you think
Instead of "doing some research" on what you should download you should download Maya, Blender, Max and C4D, and watch few 5 min tutorials how to operate the camera. That's the research you should be doing.
My advice would be to download a few of them as trial versions and see how they feel. Maya for instance gives a 30 day free trial. C4D probably has something similar, and Blender is 100% free.
wow ziva plugin impressive
Hello, dears, Which soft used in the video ?
What?! O.o
Pls make video about water simulation in maya
why do you add them to maya
I love ZIVA
Thanks.
7:19 brooo
Ziva VFX is the best one!!!!
hi can i ask you a queation?
is ziva able to do FEM (finite element) simulation? like belly jiggling
Animbot is the best plugin for maya
Maya needs a proper ghosting tools!!
POWERFULL PLEASE HELP ME GET IT
My friends gorrila
Avatar actualy had a lot of simple shitty skinning xD
been animator is so hord work