How to Animate SPEED - Smears + Duplicate Limbs

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ต.ค. 2024

ความคิดเห็น • 131

  • @SirWade
    @SirWade  3 ปีที่แล้ว +81

    Fun fact: This is the second version of this video I made - we literally made an entirely different first version of this one, which was way more cinematic but much less educational. I decided to re-film the entire thing to be a bit more thorough, so I hope you watch the whole thing and get a lot out of this video! :) For those who aren't already aware from Patreon, any guesses as to what I'm referring to at the end of the video, that I'm going to be announcing soon?? ;)

    • @h7opolo
      @h7opolo 3 ปีที่แล้ว +2

      thank you, sir

    • @BEATMASTERTHETHIRD
      @BEATMASTERTHETHIRD 3 ปีที่แล้ว +2

      @@h7opolo you're awesome

    • @h7opolo
      @h7opolo 3 ปีที่แล้ว +1

      @@BEATMASTERTHETHIRD have you noticed? nah jus playin, u 2

    • @BEATMASTERTHETHIRD
      @BEATMASTERTHETHIRD 3 ปีที่แล้ว +1

      @@h7opolo lol 😂

    • @JSAbbott
      @JSAbbott 3 ปีที่แล้ว +3

      I can't wait. :)

  • @Nugcon
    @Nugcon 3 ปีที่แล้ว +123

    I love it when they add smears in 3D animation

  • @foxlogic5568
    @foxlogic5568 3 ปีที่แล้ว +58

    Hey there! I work at a pretty popular electronics store with the word Buy in its name. Your wife came in and was just the coolest! We talked about animation, and studio setup. She pointed you out and mentioned your background with animation. I watched a few of your videos and gave you a subscribe! I also liked your 2D video, that one really resonated with me. Greats stuff!

    • @SirWade
      @SirWade  3 ปีที่แล้ว +19

      Hi! Haha thanks for checking out my videos! She mentioned your interaction to me :) She said you were so nice! Thank you for watching :D

    • @nicreel-peel4743
      @nicreel-peel4743 ปีที่แล้ว +7

      This is very wholesome, subbing soley based on your community interaction (that and i do blender c:)

  • @JustinSBarrett
    @JustinSBarrett 3 ปีที่แล้ว +19

    I had the privilege of working on the Looney Tunes stereoscopic CG shorts produced at Reel FX many years ago (2009-ish), and one of my tasks as the animation TD was to create a tool for the animators that let them more easily add duplicate limbs to their shots. I named it "Limbo" :) We had separate limb-only assets: almost the full character rig, but only geometry for the appropriate limb, so they were light and fast. Limbo allowed the animators to easily add these limbs, connect them to characters automatically, and control their visibility, including partial visibility along the length of the limb.

  • @Mrsmifff
    @Mrsmifff 3 ปีที่แล้ว +17

    Wade thank you bro.. legit your videos are teaching me how to be an animator

  • @nedwards
    @nedwards 2 ปีที่แล้ว +1

    as a weeb and a beginner in 3D (WHO LOVES YOUR CONTENT), I've learnt the concept of smear frames, because I had some-what little knowledge in 2D animation. I also see smear frames and duplicate body parts all over animes. was a really great opportunity on how I stumbled to your channel, Keep up the good work!

  • @jatingulati2092
    @jatingulati2092 3 ปีที่แล้ว +6

    I just love watching your videos sir it's really interesting.

  • @kingdanett4043
    @kingdanett4043 ปีที่แล้ว +1

    I really like how Sonic Adventure 1 did it on the Dreamcast (the gamecube version broke it), is that there are multiple limbs but those limbs lower in opacity with each addition and it makes the animation feel like it has way more frames than it actually does, I believe there is also smear lines inside the moving section too

  • @soumyajitdas4485
    @soumyajitdas4485 3 ปีที่แล้ว +1

    Im making my showreel. I was struggling with this... This is the perfect time.. thank you for da video

  • @tetsuyajazayeri1045
    @tetsuyajazayeri1045 3 ปีที่แล้ว

    finally an animation video from you, not a software introduction!

  • @shprite781
    @shprite781 3 ปีที่แล้ว

    You have no idea how long I've waited for this

  • @eduardik746
    @eduardik746 2 ปีที่แล้ว +3

    Fun fact: Smear in Gravity Falls used only 1 time

  • @emilemerten6535
    @emilemerten6535 3 ปีที่แล้ว +1

    Hi Sir wade
    Im thinking about taking the online mentor school , I am new to Blender but saw your channel a while ago and got inspired by how fun it looked.
    Best regards,
    Emile

  • @cgrealism
    @cgrealism 3 ปีที่แล้ว +1

    Super cool video !!!! i was dealing with frame compression lately and your video just saved my life man !!!!

  • @RavenclawNimbus
    @RavenclawNimbus 3 ปีที่แล้ว +1

    0:12, *TROLL FACE*

  • @reapy3999
    @reapy3999 3 ปีที่แล้ว +6

    I think my question would be how this woul go down the pipeline after publishing and reaching lighting, etc. I've been too scared to try smear frames in my shots because of time but also because i'm unsure if it causes problems down the line for other departments.

  • @00pal00
    @00pal00 3 ปีที่แล้ว

    Lattice points can be animate individually, transformations value of the points you can see in CVs(click to show) menu.

    • @SirWade
      @SirWade  3 ปีที่แล้ว

      Like I said, can but not should.

  • @witokija
    @witokija 3 ปีที่แล้ว

    OMG I already can't wait for the video about timing and spacing. I'm a beginner and it's the most frustrating thing

  • @jtricker1614
    @jtricker1614 ปีที่แล้ว

    very cool tricks in only one video, big thanks.

  • @cortexcarvalho9423
    @cortexcarvalho9423 13 ชั่วโมงที่ผ่านมา

    I remembered Greek (or Roman) statues with three faces. And Indian ones with several faces and arms. After all, this must have something to do with it. Like a type of animation or intention to animate, in stone. Maybe simply the idea of ​​representing the passage of time.

  • @ZUnknownFox
    @ZUnknownFox 3 ปีที่แล้ว +1

    This is very useful to know and thank you for this tutorial because I now think I understand this a lot better than I did before watching this and I've been very curious on how this can be done in 3d so yeah. that's cool

  • @avtpro
    @avtpro 3 ปีที่แล้ว +1

    Very helpful, clear and direct video. I have study other tutorials on this technique and they are so numbing and dry. And I like numb and dry but couldn't deal with it. You showed a lot of doable, quick options. So this is how sword smears and done in Maya as well? btw, may want to be mention delete history to freeze the geo with the lattice. Thanks.

  • @GeekyGami
    @GeekyGami 3 ปีที่แล้ว

    Lattice in Blender you can keyframe every individual point as you want without needing to make groups

  • @CreativeSteve69
    @CreativeSteve69 3 ปีที่แล้ว

    I always have your tip videos bookmark in one of my beginner gamedev playlist I made Sir. Miss hanging out on the streams. :)

  • @hesamsadat4288
    @hesamsadat4288 3 ปีที่แล้ว

    its perfect Thank you

  • @h7opolo
    @h7opolo 3 ปีที่แล้ว +1

    SICK!

  • @nachanishauri
    @nachanishauri 3 ปีที่แล้ว

    amaizingly wade my eyes on you

  • @CoryDAnimates
    @CoryDAnimates 3 ปีที่แล้ว

    This is actually something that Animation Mentor never covered in 2008

  • @nicholasa813
    @nicholasa813 3 ปีที่แล้ว +1

    LOVE YOUR VIDEOS SOO MUCH!

  • @Randomly1234
    @Randomly1234 ปีที่แล้ว

    You never disappoint!

  • @mariaorts4776
    @mariaorts4776 3 ปีที่แล้ว

    Omg thank you for the video, today I was just thinking about this subject!!! 😍😍

  • @mementomori9391
    @mementomori9391 2 ปีที่แล้ว

    OMG you are a master. Bdw in blender you can un-hide all just clicking alt+h so funcy jejejj

  • @elenavaleva8488
    @elenavaleva8488 2 ปีที่แล้ว

    This video is super helpful!

  • @MattMattMat
    @MattMattMat 3 ปีที่แล้ว

    You and I went to college together lol I remember it like yesterday when you were pulling off parkour with a box of pizza in your hands lol

  • @Cadence24
    @Cadence24 ปีที่แล้ว

    thanks!! such a good and simple explanations, helped me a lot today!

  • @XINN1X
    @XINN1X 2 ปีที่แล้ว

    will you be making the video dedicated to timing and spacing?

  • @jamesbell1206
    @jamesbell1206 ปีที่แล้ว

    Thanks Sir Wade! Do you (or anyone) have advice if I've chosen method #3 (extracting geo), and I start messing with it's shape through soft-select modelling to create totally unique shapes, but don't want to make too many duplicates for each time in my shot I want a new unique shape? Won't that start to slow down my shot in the same way as a duplicated rig? Or does Maya only slow down when the extra polygons are actually visible? Thanks. :)

  • @andresborja9137
    @andresborja9137 2 ปีที่แล้ว +2

    Hello Sir Wade! Great video! Really helpful and informative as always.. I was wondering.. could you make an ATOM tutorial one day to export or import animations from one rig to another?.. It would be really helpful for many animators including myself.. Thanks a lot! cheers! :)

  • @JonCG
    @JonCG 3 ปีที่แล้ว

    This is very informative Sir Wade. great Video.

  • @dianluffi
    @dianluffi 3 ปีที่แล้ว

    niceee,,, thank u sir wide

  • @ルイ-f4g
    @ルイ-f4g 3 ปีที่แล้ว +2

    Great content as always. One question though, does copying the mesh or rig actually work when you import the animation in engine later on? I want to use this but working in the game industry I'm afraid I can't use any of it besides the scale smear (which doesn't require "adding" anything to the scene).

  • @smithscomedy1426
    @smithscomedy1426 3 ปีที่แล้ว

    Do you have a complete course on blender? Plz if yes I will like to buy thanks .

  • @ukmonk
    @ukmonk 2 ปีที่แล้ว

    awesome video and some great info thank you!!

  • @Jamnastics
    @Jamnastics 3 ปีที่แล้ว

    Thanks, very helpful!

  • @svenhegenmusic
    @svenhegenmusic 3 ปีที่แล้ว +1

    I'm wondering if it would also work to render the animation at a higher frame rate and reducing it to the desired frame rate afterwards. then you have plenty of extra frames to add as smear in compositing. pro: you don't need to animate the smears, since they're based on interpolation of already existing movement. con: you get longer render times and need more storage + you need to know a bit of comping

    • @SirWade
      @SirWade  3 ปีที่แล้ว +2

      Nah, because you can’t just leave the auto-interpolated frames and call it good. It requires more hands-on time from an animator, and at that point you’d spend more time adapting the entire shot to, let’s say, 60fps - than just doing this in those moments you need it. It’s not just “extra frames” but a stylized choice - which requires creative work.

    • @svenhegenmusic
      @svenhegenmusic 3 ปีที่แล้ว

      @@SirWade got it. maybe it works in certain cases, but spending time trying it out only to find it doesn't work is probably not worth the time. Thanks for the reply

  • @MrJJAbrans
    @MrJJAbrans 3 ปีที่แล้ว

    Nice video, Sir!

  • @jordanvanderkeyl642
    @jordanvanderkeyl642 3 ปีที่แล้ว

    hey have you done a deep dive video on the outliner yet? I want to understand it more but I hate even looking at it lol

  • @luckyenam6329
    @luckyenam6329 3 ปีที่แล้ว

    Thanks soo much for this 🙌🏿🙌🏿🙌🏿🙌🏿🙌🏿

  • @lucasleroyLL7453
    @lucasleroyLL7453 3 ปีที่แล้ว +4

    I really like the smears in animation especially in 2D animation with After Effects ! Did you have yet use After FX for 2D or 3D animation, Sir Wade ?

  • @itsjestjay
    @itsjestjay ปีที่แล้ว +6

    1:01 If ya know... ya know

    • @ARYANMATION
      @ARYANMATION ปีที่แล้ว +1

      THE BAGEL CAUSE...

  • @majupiju2347
    @majupiju2347 3 ปีที่แล้ว

    wow super Tutorial! Thanks for sharing ;D

  • @antonovanimation
    @antonovanimation 11 หลายเดือนก่อน

    Thx for video. Link to Camera-Based Smear Script doesnt work

  • @bomb7388
    @bomb7388 3 ปีที่แล้ว

    Eiyo was looking for it

  • @shubhankarwhosananimator9724
    @shubhankarwhosananimator9724 3 ปีที่แล้ว

    Hi sir great vid helped a lot.

  • @Reinu
    @Reinu ปีที่แล้ว

    Super great video thanks, very easy to reproduce thank you thank you!! 🙏🏾

  • @Scott...
    @Scott... 3 ปีที่แล้ว

    3:24 is way funnier than it should be

  • @sinoki4413
    @sinoki4413 2 ปีที่แล้ว +1

    wemod in the hotbar lmfao

    • @SirWade
      @SirWade  2 ปีที่แล้ว

      Spices up old games 😄

  • @faygo1932
    @faygo1932 3 ปีที่แล้ว

    hi sir wade i just wanted to say that i love your videos i am a huge fan and in the future i want to become a successful animator i have a question and my question is how do i make my own cartoon tv show thank u

  • @fellipeoliveira3d
    @fellipeoliveira3d 3 ปีที่แล้ว

    Hi! What do you think about Rumba Animation?

  • @carlinhosjm88
    @carlinhosjm88 3 ปีที่แล้ว

    Would love to see you try this in blender xD

  • @emilemerten6535
    @emilemerten6535 3 ปีที่แล้ว

    How many gb storage is blender? Would you recommend it?

  • @LuiNogueira
    @LuiNogueira ปีที่แล้ว

    isn't worth doing this on comp?

  • @simonsamoilov1840
    @simonsamoilov1840 3 ปีที่แล้ว

    Blender user, never thought about lattices))

  • @Movies123official
    @Movies123official 3 ปีที่แล้ว

    Sir please make a tutorial on how to lock both hands on one object, locking knees or elbows e.t.c

    • @SirWade
      @SirWade  3 ปีที่แล้ว +1

      I think I did already! I have a video on constraints maybe the one with Thor on the thumbnail that I’m pretty sure covers that

  • @elenacampedelli8878
    @elenacampedelli8878 7 หลายเดือนก่อน

    Can I ask what is the tool bar you are using for copy and paste the animation? And possibly how to use it?

    • @SirWade
      @SirWade  7 หลายเดือนก่อน +1

      If you mean the colorful bar of icons, animBot :)

    • @elenacampedelli8878
      @elenacampedelli8878 7 หลายเดือนก่อน

      @@SirWade OK THANKS!

    • @elenacampedelli8878
      @elenacampedelli8878 7 หลายเดือนก่อน

      @@SirWade Is it a plug in integrated in Maya?

  • @posingmoreposing6030
    @posingmoreposing6030 3 ปีที่แล้ว

    i now understand smears

  • @laramad5854
    @laramad5854 ปีที่แล้ว

    Hi! I love your tutorial. How can I apply this for Unreal? Thank you!!

  • @devongrant7577
    @devongrant7577 3 ปีที่แล้ว

    Can you show to do it in blender too next time 🥺🥺🥺I love the video been waiting this for a long time

  • @YummyFables1994
    @YummyFables1994 3 ปีที่แล้ว

    Could anyone please tell me which one is better for Maya? NVidia GEForce 940MX "4GB" or GeForce GT 1030 "2GB", thanks

  • @theperson4yearsago565
    @theperson4yearsago565 ปีที่แล้ว

    Ooofos

  • @fiqahputri9617
    @fiqahputri9617 3 ปีที่แล้ว

    What program did you use when you draw your notes on?

    • @SirWade
      @SirWade  3 ปีที่แล้ว +2

      Epic Pen :)

  • @liteningstrike12
    @liteningstrike12 3 ปีที่แล้ว

    I really want to watch the whole animation of the woman and the robots you're referencing throughout this video. What's that animation called?

    • @taemon804
      @taemon804 3 ปีที่แล้ว +1

      The Mitchell’s vs The Machines, its on Netflix, really good movie

    • @shushimlb3d
      @shushimlb3d 3 ปีที่แล้ว

      Mitchell's VS The Machines, its on Netflix.

  • @roswarmth
    @roswarmth 3 ปีที่แล้ว

    but should I use them in my portfolio? wouldn't that be like a distracting thing ?

    • @fluffbutt1
      @fluffbutt1 3 ปีที่แล้ว +3

      In my opinion just animate whatever you want and do whatever you gotta do to make it look good, even if it means using smear frames. I think showing that you understand them through your demo reel will make you stand out a bit more

  • @cinematic_monkey
    @cinematic_monkey ปีที่แล้ว

    Wouldn't that just be easier in comp?

  • @beeloobhai9200
    @beeloobhai9200 2 หลายเดือนก่อน

    Hey wade whats the tool to write on maya ?

    • @SirWade
      @SirWade  2 หลายเดือนก่อน

      Blue Pencil is built into Maya, but I often use Epic Pen to draw on my screen in general

    • @beeloobhai9200
      @beeloobhai9200 2 หลายเดือนก่อน

      @@SirWade Awesome man thank you !

  • @naasirneely1241
    @naasirneely1241 3 ปีที่แล้ว

    Man, I wish for this video you would have included clips from the cgi looney tune shorts.

  • @GandRaya
    @GandRaya 3 ปีที่แล้ว

    how to make smear in blender?

  • @ilbailba
    @ilbailba 3 ปีที่แล้ว

    hey! bu videodaki örümcek adam modelini nereden buldun?
    ----------------
    hey! Where did you find the spiderman model in this video?

    • @SirWade
      @SirWade  3 ปีที่แล้ว

      I have a rig review video of it with a link, check my channel :)

  • @muskreality
    @muskreality 3 ปีที่แล้ว +1

    I made a fast smear move to like and subscribe

  • @jfbrizzy6682
    @jfbrizzy6682 2 ปีที่แล้ว

    Pov: you searched for this not it finding you

  • @darahamidi
    @darahamidi 3 ปีที่แล้ว +2

    unrelated question, Why do you have "Sir" in your name?

    • @SirWade
      @SirWade  3 ปีที่แล้ว +2

      It's my first name :)

    • @darahamidi
      @darahamidi 3 ปีที่แล้ว +1

      @@SirWade Knighted at birth, Beautiful :) And thanks so much for all the amazing content!!

  • @stefanorolando6674
    @stefanorolando6674 3 ปีที่แล้ว

    My god, the interface, though...

  • @braduko4455
    @braduko4455 3 ปีที่แล้ว

    Hi

  • @itsfoxyyt_official2398
    @itsfoxyyt_official2398 3 ปีที่แล้ว

    Ok

  • @ELStalky
    @ELStalky 3 ปีที่แล้ว +1

    "2 frames is not enough time to track the arc, so what do you do?"
    You just use more frames. In the hand-animated 2D medium frames mean a lot of work or at the time the cinema playback devices may have limited the framerate (not sure if this still holds today), so these techniques are just a workaround. For 3D animation increasing the frame rate primarily increases the rendering time/resources, not manual work.
    The only valid reason to use smears and duplicates in 3D that i can see is if you try to make it look cartoony as a style element.

    • @ZalvaTionZ
      @ZalvaTionZ 3 ปีที่แล้ว +2

      Except with changing the overall frame rate you change the feel and aesthetic of the 3d animation also. It's just not viable for some project to do higher frame rates.

    • @patrickfoxchild2608
      @patrickfoxchild2608 3 ปีที่แล้ว +3

      Wrong. Just plain out, flatly, badly wrong.

    • @SirWade
      @SirWade  3 ปีที่แล้ว +3

      No, changing the framerate is never an option. Spiderverse is only able to do it (in a way) because they were animating on 2's within a 24fps film - allowing them to use 1's when needed, but still at 24fps. The film's framerate never changed. You can't just switch framerates. If you need something to travel a certain distance, and the action takes 2 frames worth of time, you need to go smears / dupes, or risk not seeing the action happen. Plus if you *were* to animate at a higher framerate for some reason (60 / 90fps) you *would* end up with more manual work, making sure those frames were interpolated and keyed properly, just as you would at 12 for 2D, or 24 / 30 for 3D.

    • @ELStalky
      @ELStalky 3 ปีที่แล้ว

      ​@@SirWade What i am suggesting is running at something like 120 FPS and rely on the spline based interpolation that is already there to do most of the work automatically. If you are not using that system to begin with and instead keyframe every single frame, then of course you would end up with a lot more work, which would be similarly tedious as traditional 2D animation in-betweening.
      To me it seems like people just refuse to use the tools they are given to their full extent, relying on these antiquated workarounds instead. Same with motion blur, machines can just do that for you.

    • @ELStalky
      @ELStalky 3 ปีที่แล้ว

      @@ZalvaTionZ It would not incur a change in feel if the prevailing standard for framerate were not so ridiculously low. At leas some movies break out of this though, e.g. Gemini Man was at 120fps.
      And as i said, if you want to make it look cartoony as a style, then you can use these techniques.

  • @LordLuigi_Rigs
    @LordLuigi_Rigs 3 ปีที่แล้ว

    ✅✅✅

  • @Inkmingle._.
    @Inkmingle._. 3 ปีที่แล้ว +1

    59th like and 345th view

  • @Addi.obj737
    @Addi.obj737 3 ปีที่แล้ว

    How many people like frozen movie more than this character Elsa 😂😅😆

  • @notdrawingwithryan85
    @notdrawingwithryan85 3 ปีที่แล้ว

    first

  • @GandRaya
    @GandRaya 3 ปีที่แล้ว

    Thanks!!