This is about Chaos Theory, but if you go from moving to a standstill, Sam will freeze in place for a few moments, before slowly relaxing back into a normal stance. This sort of attention to detail to the stealth element makes the game feel so much more authentic than the later games where Sam is basically just another CoD badass shooting all the baddies sort of guy.
My earliest memories of bonding with my brother were those of when we were playing Splinter Cell on the PS2. I remember being ultimately terrible at the game, and would become frustrated to the point of throwing my controller(it wasn’t mine, literally(shithead little kid)). Despite my ineptitude to play a video game, Splinter Cell still makes its rounds in the conversations my brother and I have, and gets brought up about once a month. It’s funny to think that with how terrible I was at that game, I could have erased any potential for him and I to play video games together, but here we are, years later, getting stoned and playing Dying Light. Excellent video, Mawk. Next you should cover Time Splitters 2
The splinter cell game made what few games were ever able to do, made the atmosphere and feel of the early 2000s post Cold War, 9/11 fears and uncertainty of the world.
I'm with you on the retro-future-prediction love. My favorite leisure reading is golden age sci-fi, where everything is so advanced but is missing basic modern tech. Fax machines on the space elevator, biplanes dogfighting overhead as Mechas fight on the ground, Venusian broccoli farmers sending their androids out to sow seeds while they hand write letters to post via shuttle back to Earth....
I just played this and was genuinely impressed by how good the lighting, shadows and colors are from a game from 2002 (I played the Xbox version). The Chinese Embassy level in particular stands out for its neon signs. And the game's frame rate stood steady most of the time (Ubisoft had some magicians working for them at the time). The shadows are very dark, though (compared to Chaos Theory), so using your night vision goggles is a must. They probably toned down how dark Chaos Theory was because it's less engaging for the player to be looking at a pitch-black room for most of the time.
This is a really good series to have a concise video like this about it. Def kind of an asskicking game in terms of trial and error, lots of jargon, etc. Ole Mark keeping it real and making it easy to digest is appreciated!
"Okay, I just incapacitated all the guards in the level I'm not going to bother hiding the bodies because there is no way that, in this very public area, that another person could come along and stumble upon these clearly visible bodies, that's just not probable." If we assume that the game that we are playing takes place in a vibrant realistic world with more people in it than the 5 to 25 guards that we actually see in a level at any given time then it is entirely possible that one of the 8 billion people in the word could stumble upon one of the bodies that was just left uncovered out in the open.
As an Xbox guy, the arrival of Splinter Cell was a huge hecking deal since the PS2 had MGS2 at that point. Like we talked about on the Discord, there was so much cool hecking stuff going on in this game technically that it was mind-blowing. I remember smacking Sam against the tarps at the end of the demo level or going through those transparent blinds a few rooms earlier over and over. The real-time lighting was really something different and important, something we wouldn't even see in Thief until Deadly Shadows a few years later. There was also something more fun about being in third-person and being acrobatic too, even if Sam rarely used any of those special abilities beyond the pre-animated cutscenes. And the tutorial. But yeah, the game was very linear, didn't give you much to work with, or too much to work with, and it felt like a guess-and-test experience, which was a bummer. To this day I have not yet beat a Splinter Cell game.
Nice to see you with a new video put my friend. Splinter Cell was a great stealth game that was my main stealth game for original Xbox. I didn't own the MGS games but I grew up playing them with my uncle so SC was my MGS. I found thebgane really hard as a kid more so than the original MGS and so I never did beat it. I've only played Splinter Cell, Conviction, and Blacklist but none of the others sadly.
Thanks man! MGS was never popular where I lives due to accessibility issues - literally. PS1’s and PS2’s were super expensive and hard to obtain here, so everybody jumped on Splinter Cell
Great video my dude. I share most of your opinions on this - an interesting game that is the definitive "first step" for where the franchise would go. Revolutionary at the time but rendered obsolete by what came after!
Same! I had a subscription to a local gaming magazine from middle school all throughout my senior year in high school. It was the highlight of my month
i have always wanted to play the games and just bought all the ones available on steam but should i don't know if i should skip the first 1 and wait for the remake
AYO it’s about that time, to bring forth with the rhythm and the rhyme Imma get mine so get yours, I wanna see sweat coming out your pores On the house tip is how I'm swinging this Strictly hip hop boy I ain't singing this Bringing this to the entire nation Black, white, red, brown Feel the vibration
Having just completed the PoP: Sands of Time (that came out 2 years later), the OG Splinter Cell is MIND BLOWINGLY GOOD. I'm in the process of completing it before going to Chaos Theory, since apparently no Pandora Tmrw on Steam, sadly enough.
This is about Chaos Theory, but if you go from moving to a standstill, Sam will freeze in place for a few moments, before slowly relaxing back into a normal stance. This sort of attention to detail to the stealth element makes the game feel so much more authentic than the later games where Sam is basically just another CoD badass shooting all the baddies sort of guy.
Lambert: Good Lord Fisher that's general Kong Feirong!
Sam: Good Lord?!... Who's that?
For all its faults, Sam's dry humour always get me
The contrast between the nature of his work and his dad jokes is so funny
I liked the part where John Splinter said "is this sum kinda splinter cell?", bravo Vincent Guillaugain!
Remember when he said “it’s splintin’ time” and then nuked the balkans?
What were you doing in Srebrenica in July 1995, Mr. Fisher?
"I'm getting killed by John Splinter, how cool!"
My earliest memories of bonding with my brother were those of when we were playing Splinter Cell on the PS2. I remember being ultimately terrible at the game, and would become frustrated to the point of throwing my controller(it wasn’t mine, literally(shithead little kid)). Despite my ineptitude to play a video game, Splinter Cell still makes its rounds in the conversations my brother and I have, and gets brought up about once a month. It’s funny to think that with how terrible I was at that game, I could have erased any potential for him and I to play video games together, but here we are, years later, getting stoned and playing Dying Light.
Excellent video, Mawk. Next you should cover Time Splitters 2
Wholesome af
The splinter cell game made what few games were ever able to do, made the atmosphere and feel of the early 2000s post Cold War, 9/11 fears and uncertainty of the world.
100% on point
I'm with you on the retro-future-prediction love. My favorite leisure reading is golden age sci-fi, where everything is so advanced but is missing basic modern tech. Fax machines on the space elevator, biplanes dogfighting overhead as Mechas fight on the ground, Venusian broccoli farmers sending their androids out to sow seeds while they hand write letters to post via shuttle back to Earth....
Or those French drawings from the 1890s about life in 2000
This is why I like FF8. Super advance technology but there’s no internet or any other form of wireless communication.
I just played this and was genuinely impressed by how good the lighting, shadows and colors are from a game from 2002 (I played the Xbox version). The Chinese Embassy level in particular stands out for its neon signs. And the game's frame rate stood steady most of the time (Ubisoft had some magicians working for them at the time).
The shadows are very dark, though (compared to Chaos Theory), so using your night vision goggles is a must. They probably toned down how dark Chaos Theory was because it's less engaging for the player to be looking at a pitch-black room for most of the time.
This is a really good series to have a concise video like this about it. Def kind of an asskicking game in terms of trial and error, lots of jargon, etc. Ole Mark keeping it real and making it easy to digest is appreciated!
No u
"Okay, I just incapacitated all the guards in the level I'm not going to bother hiding the bodies because there is no way that, in this very public area, that another person could come along and stumble upon these clearly visible bodies, that's just not probable."
If we assume that the game that we are playing takes place in a vibrant realistic world with more people in it than the 5 to 25 guards that we actually see in a level at any given time then it is entirely possible that one of the 8 billion people in the word could stumble upon one of the bodies that was just left uncovered out in the open.
As an Xbox guy, the arrival of Splinter Cell was a huge hecking deal since the PS2 had MGS2 at that point. Like we talked about on the Discord, there was so much cool hecking stuff going on in this game technically that it was mind-blowing. I remember smacking Sam against the tarps at the end of the demo level or going through those transparent blinds a few rooms earlier over and over. The real-time lighting was really something different and important, something we wouldn't even see in Thief until Deadly Shadows a few years later. There was also something more fun about being in third-person and being acrobatic too, even if Sam rarely used any of those special abilities beyond the pre-animated cutscenes. And the tutorial.
But yeah, the game was very linear, didn't give you much to work with, or too much to work with, and it felt like a guess-and-test experience, which was a bummer. To this day I have not yet beat a Splinter Cell game.
Yeah the cloth physics were really something special, but compatibility mods break them and cause them to flail around haha. Thanks for watching man!
Hecking is crazy. Here are some alternatives id suggest.
-freaking
-flippin
-friggin
new mark new mark new mark!
HELL YEAH BROTHER
Nice to see you with a new video put my friend. Splinter Cell was a great stealth game that was my main stealth game for original Xbox. I didn't own the MGS games but I grew up playing them with my uncle so SC was my MGS. I found thebgane really hard as a kid more so than the original MGS and so I never did beat it. I've only played Splinter Cell, Conviction, and Blacklist but none of the others sadly.
Thanks man! MGS was never popular where I lives due to accessibility issues - literally. PS1’s and PS2’s were super expensive and hard to obtain here, so everybody jumped on Splinter Cell
"Spyfuckery" love it!!!! Excellent review of an excellent game!!!
Hahah thanks for watching man. So happy I kept that joke, it almost didn’t make the cut
Great video my dude. I share most of your opinions on this - an interesting game that is the definitive "first step" for where the franchise would go. Revolutionary at the time but rendered obsolete by what came after!
Thanks for watching man
I remember the trial and error, especially on xbox without a quick save button.
Good video! Was it hard at all to get the game running on a modern pc?
Thanks man! It was pretty easy, shoot me a DM if you need any help
@@thesummerofmark Nah, it's fine. I wasn't looking to play it any time soon. Was just curious.
I just started the trilogy last night and went to bed at 3am after reaching Kalinatek - my favorite level
Theme and atmosphere in that level are *chef’s kiss*
Ahh print gaming magazines….I had a subscription to Nintendo Power all throughout elementary school through middle school lol
Same! I had a subscription to a local gaming magazine from middle school all throughout my senior year in high school. It was the highlight of my month
i have always wanted to play the games and just bought all the ones available on steam but should i don't know if i should skip the first 1 and wait for the remake
I wouldn't bank on the remake dropping in the near future, so you should totally give the first one a spin!
AYO it’s about that time, to bring forth with the rhythm and the rhyme
Imma get mine so get yours, I wanna see sweat coming out your pores
On the house tip is how I'm swinging this
Strictly hip hop boy I ain't singing this
Bringing this to the entire nation
Black, white, red, brown
Feel the vibration
LMAO
All splinter cell games are awesome i love them all
Wheres the bit where fisher is smiling?
Woooo let's goooo
HELL YES
Ceea mai smechera serie ( mai putin ultimul ) / ma mult
Chaos Theory is the best Splinter Cell game. Change my mind lol.
I don’t think anyone would contest your take haha
John splinter cell looks like commander Shepard
Mr. John Splinter Cell would give Commander Mass Effect Shepard a run for his money
@@thesummerofmark chad
Finally getting around to watch this 😎🥪
Thanks for watching, Cake!
If you can play classic super Mario sonic games classic metal gear ps1 you can play splinter cell 1 than still holds up
amazing game
yeah when CHAD plays it
Splinter Cell aka Manhunt for COWARDS
Having just completed the PoP: Sands of Time (that came out 2 years later), the OG Splinter Cell is MIND BLOWINGLY GOOD. I'm in the process of completing it before going to Chaos Theory, since apparently no Pandora Tmrw on Steam, sadly enough.