Very cool! How about adding some stitching to all the seams for some xtra details. Would you use a custom vdm brush for that or you got another method?
When I click the space bar for the playback nothing happens, it did at first but I went back and made the glove better outlined, now it’s not falling on it like yours, any help?
Love it am subscribing right away❤❤
Very cool! How about adding some stitching to all the seams for some xtra details. Would you use a custom vdm brush for that or you got another method?
how do you fix the gaps where the sewing is? there are small gaps you dont want there.
select your mesh, go into edit mode, select all and then F3 and search for fill holes
or if u want to fix only some of the hole's go into edit mode select two two vert's of the hole's and m to merge at center
Cool tutorial thanks mate
thx for the model
great job!, can i use it to export STL to 3d print?
hey for some reason when i press g to move the plane it shifts it into weird shapes
Nice brother
how can i able the normals the option doesnt show up like you showed
It's under the "Mesh Edit Mode " button. Should look like a wire-frame square near the top of the screen.
how do i mirro it so i get a left hand?
im not an expert but mirror modifier maybe ?
BRO THIS DOESN'T WORK , idk why but it keeps making weird forms
When I click the space bar for the playback nothing happens, it did at first but I went back and made the glove better outlined, now it’s not falling on it like yours, any help?
The vertex doesn’t show for me, can’t grab the points the way you do
If anyone else had the same problem, it’s because there is a vertex select mode in the top left corner.