Bottled Dark Embrace is BUSTED! | A20 Ironclad Run | Slay the Spire
ฝัง
- เผยแพร่เมื่อ 18 ก.ย. 2024
- it's the mentos of powers to bottle if the bottle was dientcoke
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I bottled this video into my watch later playlist
I didn't even bottle this video, I just drank it straight from the tap
23:40 before hitting floor 2 lol
I understand ppls ish with spreadsheets, however my main gripe with them is that they are so much drastically brighter than the rest of the game that even on lowest brightness and reduced whitepoint they are so bright i can see it through my eyelids when im trying to sleep
Timestamps for when Jorbs picks up the cards and relic in the thumbnail (Seeing Red, Dark Embrace, and Bottled Tornado):
Dark Embrace: (27:01) (Floor 5 Combat)
Seeing Red: (34:29) (Floor 7 Combat)
Bottled Tornado: (37:54) (Floor 11 Elite)
Here to thank you for the free content, I've gotten (mildly) better at Slay The Spire since i've been binge watching your channel, love the community and love your tone ! :)
I suspect you are underselling yourself, and that you've probably got a lot better at StS. :P
Cannot wait until this spreadsheet stuff is done. I miss watching Jorbs videos but that spreadsheet stuff is just so much dead time
I recently started playing A20 runs and....wow this game is much harder than Jorbs makes it look. I'm so much better when I'm armchair quarterbacking these videos. None of this is really a surprise of course. Now I just have real world experience to back it up.
can’t wait for silent month
more like bottled fart
Can we see this spreadsheet yet? Where do you find the link?
@@sikic996 gotta catch one of his streams, I believe the chat command is !spiresheet when you get there
!dig
I do not think the player is 99% to recieve a damage card in a card reward comprised of 3 common ironclad cards. However, I am admittedly unwilling to do the math to check. Loving Ironclad month!
It can’t be that hard to check the math
According to Jorbs’s own spreadsheet, there are 20 ironclad commons you can get, 15 of which deal damage (Ok Flex itself doesn’t deal damage but that’s besides the point, it’s being counted as a damage card)
15/20 = 0.75, so each common we see has a 75% chance of being a damage card. Flip that around and each common we see has a 25% chance of NOT being a damage card
0.25^3 = 0.015625, so if we see 3 commons, there is a 1.5625% chance of all 3 being NOT a damage card. Flip that back around and we have a 98.4375% chance of seeing at least 1 damage card when we see 3 commons
Huh, that’s not exactly the same chance that Jorbs calculated in the video, I wonder what his spreadsheet is doing exactly. It is pretty close though
Floating point math in excel and or a rounding/truncating error could account for the difference.
@@zylo4029 We can't see repeat cards tho, right?
So we get 5/20*4/19*3/18=0.00877192982456140350877192982456, or 0.877192982456140350877192982456% chance to get 3 non-damage commons.
Or 99.122807017543859649122807017544% chance to see at least one damage card.
@@zylo4029
We can't see duplicates, so it's actually 5/20*4/19*3/18=0.00877192982456140350877192982456, 0.877192982456140350877192982456% chance to see no damage commons.
Or 99.122807017543859649122807017544% chance to see at least one damage common.
@@zylo4029 We can't see duplicates, so it's actually 1-(5/20)*(4/19)*(3/18)= 0.991228, or 99.1228% chance to see at least one damage card.
1th
2st
3nd