Personally brought a electrill adv drill and a chainsaw, highskill deviants like my 5/5 Polar Jellyfish and just rushed the hell out of POIs and was able to craft the furnace and electric stove in a few hours of playing. Also brought some annoying to get seeds like aloe and morel to duplicate
Yeah, Chainsaw is a no/no imho unless you need an unfathombly big amount of wood for some reason. Drill is very good though, nothing beats the speed and resource yield compared to regular pickaxe mining lol. 5/5 Deviants are a sure take (at least 1 or 2 that is, no point bringing a 5/5 beaver but if you really want to, why not) Aloe Seeds are a very high contender for me as well, given how annoying they are to farm.
I took my 5/5 H37 because that is the only one that can get high level mats for gear upgrades (Might bring other 5/3 as well). Other deviants do not seem worth bringing in. Cortex T3 for week 1 are probably the most useful to transfer and maybe calibration blueprints for combat related stuff.
5/5 is defo worth taking over, for most purposes that is (maybe not a beaver or digby lmao) Calibrations are very useful since most people keep stacking their controllers now since we have no hard/pro mode yet, so if your build depends on it then it's a very useful pick. I missed on around 2k Starchrom because of the bound Cortexes, but I think the loss is okay to be honest, maybe they will fix that in the future. Easy solution is just to group up with others and share cortexes for the first reset.
Correct, that's why you bring the mats, but only IF you have the solar drill perk. If not, advanced drills and a pickaxe are a much safer choice for relatively cheap costs and will tremendously speed up your progress.
Yes, that's why you bring the mats to craft a new one. But that is only IF you get the perk. If not, then get an advanced drill and a pickaxe and you're set for the first week. After that you get to rebuild anything again.
Very much depends on the player I'd say. I had sulfur chemist on my first server but rarely crafted acid because I have the passive farm going, but some people prefer the crafting option. Either way is useful, but it doesn't matter after a while.
Exactly, the base version (not the solar drill) has alot of durability, which is more than enough to farm all you need. Get your plethora of copper, bronze and iron, and once phase 2 lands you can get yourself a solar drill. If you really wanna be sure grab 1 seafood in oil and prepare a farm route to maximise output for an extra 200 points.
Putting a price to use items they said wouldn't be destroyed, like the armor I we t out my way to build, is stupid. I understand season items being inaccessible but not the things they said we can keep. I grabbed water, canned meat, and beer for the sanity and now I can't grab anything else because it's insufficient points to grab anything else.
@@oFiGuReZo Dude not only they know that but also that's literally the reason there's a option to stay on the old servers. Wanna keep everything? Sure go ahead u still get starchrom and progress anyways Since it is a HARD server would be so dumb to run around tapping mobs and collecting mystical crates just because you already got you weapons and mats ¯\_(ツ)_/¯
Personally brought a electrill adv drill and a chainsaw, highskill deviants like my 5/5 Polar Jellyfish and just rushed the hell out of POIs and was able to craft the furnace and electric stove in a few hours of playing. Also brought some annoying to get seeds like aloe and morel to duplicate
i regret bring over a chainsaw so much it takes so many points i could've just brought over a beaver or two instead.
Yeah, Chainsaw is a no/no imho unless you need an unfathombly big amount of wood for some reason.
Drill is very good though, nothing beats the speed and resource yield compared to regular pickaxe mining lol.
5/5 Deviants are a sure take (at least 1 or 2 that is, no point bringing a 5/5 beaver but if you really want to, why not)
Aloe Seeds are a very high contender for me as well, given how annoying they are to farm.
Alloy Axe, Solar Drill mats (only if you got the perk), T5 Gun, 5/5 Artisan Hand (to repair the T5 gun)
If you happen to have a 5/5 Artisan hand absolutely, but damn, I only get 1s and 2s lmao.
I took my 5/5 H37 because that is the only one that can get high level mats for gear upgrades (Might bring other 5/3 as well). Other deviants do not seem worth bringing in. Cortex T3 for week 1 are probably the most useful to transfer and maybe calibration blueprints for combat related stuff.
5/5 is defo worth taking over, for most purposes that is (maybe not a beaver or digby lmao)
Calibrations are very useful since most people keep stacking their controllers now since we have no hard/pro mode yet, so if your build depends on it then it's a very useful pick.
I missed on around 2k Starchrom because of the bound Cortexes, but I think the loss is okay to be honest, maybe they will fix that in the future.
Easy solution is just to group up with others and share cortexes for the first reset.
You cant take solar drills across they are destroyed when you port over to season 2, you can take the battery drill though
Correct, that's why you bring the mats, but only IF you have the solar drill perk.
If not, advanced drills and a pickaxe are a much safer choice for relatively cheap costs and will tremendously speed up your progress.
Unfortunately the solar drill will be deleted due to being season item, so will not be able to bring back to new season
Yes, that's why you bring the mats to craft a new one. But that is only IF you get the perk.
If not, then get an advanced drill and a pickaxe and you're set for the first week.
After that you get to rebuild anything again.
lucky is getting sulfur chemist and oil processing solar drill is mid
Very much depends on the player I'd say. I had sulfur chemist on my first server but rarely crafted acid because I have the passive farm going, but some people prefer the crafting option.
Either way is useful, but it doesn't matter after a while.
AFK mode mining? 🧐
I just updated CPU, seems to be Crashing out of game. Anyone else?
Do your recipes carry over?
Yes
Why drill and chainsaw if you can't repair them?
They have a lot of durability, and it will be enough till you learn again in mematics.
Exactly, the base version (not the solar drill) has alot of durability, which is more than enough to farm all you need.
Get your plethora of copper, bronze and iron, and once phase 2 lands you can get yourself a solar drill.
If you really wanna be sure grab 1 seafood in oil and prepare a farm route to maximise output for an extra 200 points.
Putting a price to use items they said wouldn't be destroyed, like the armor I we t out my way to build, is stupid. I understand season items being inaccessible but not the things they said we can keep. I grabbed water, canned meat, and beer for the sanity and now I can't grab anything else because it's insufficient points to grab anything else.
20k is not enough
Maybe if you want to carry everything over but that isn’t the point lmao
@@ZeroTheHero6920 Everything no, a good amount of each material yes. At least like 500 of each material, 1k ammo and two weapons.
@@oFiGuReZo i dont think you get the point of hard servers, then just keep playing the old novice with all your mats, weapons and ammo lol
@@Palharex I don’t think you don’t get a lot of people don’t like it.
@@oFiGuReZo Dude not only they know that but also that's literally the reason there's a option to stay on the old servers.
Wanna keep everything? Sure go ahead u still get starchrom and progress anyways
Since it is a HARD server would be so
dumb to run around tapping mobs and collecting mystical crates just because you already got you weapons and mats
¯\_(ツ)_/¯