Been going pretty crazy on the 'side projects' to get the save ready for the next public release. Hopefully good to release once this project is done, and then posted on Patreon - www.patreon.com/c/imkibitz
Hey man, great video as always. Just letting you know that I think you forgot the output buffer on the trainstations. Irregular bauxite flow is pretty bad, as it leads to water backing up and stopping the whole system.
Yeah, mostly due to a lack of pressure modelled into the physics. With pressure water can flow upwards quite easily - but in Satisfactory we have to work around that. Takes getting used to - and even then it still throws me off from time to time.
Kibs run your water outfeed loop under the two refineries. Bring it into a vertical junction, and the new water in the top of that vertical junction. Solves all of the clogging problems.
Just finished an exam and a semester design review, my favorite game got a massive update and to top it all off, Kibitz posted? Today is a hell of a good day! Edit: The game is Derail Valley. Just thought I should mention that
Thanks for all the videos. Bought the game at update 3 and was watching most of your satisfactory videos since then for inspiration. I think thanks to you, I finally beat the game yesterday after almost 200 hours. My Aluminium setup only broke about 4 times during that ^^’
I'm surprised you don't know about pipe junction priorities, and how it would simplify your water set up for the refineries, while also making sure water never backs up. If you put a vertical pipe junction before the input of the sloppy alumina refinery, run the middle to the refinery, run water from extractors to the top input, and the excess water from the alu scrap refinery to the bottom input, the junction will always pull all the water it can from the bottom, then from the top. This means that the extractors only supplement the water supply from the scrap recipe, so it can never back up; you can literally dump as much water as you like into the top of the junction and it will always exhaust the bottom input first.
I'm almost 300 hours into my 1.0 playthrough and have just barley finished my fuel power plant, and still have only a tiny temp aluminum setup. This game takes my life away. 😂
The "water tower mechanik" isnt just a ingame mechanik, world wide we use water towers in the same way, pump it up to a high point and from there on gravety does its job. Thanks for the video cant w8 for the next one!
I finished a freaking mechanical degree but when I see myself in Satisfactory having to calculate and load balance I just lose myself. Then I see a new video from Kib and enjoy
Mr Kibs. I've been wondering. Why dont you place a smart splitter to put any overflow on items in the ticketmachine? That way your whole factory stays in motion without stalling all the items on the belts. Plus you make a ton of tickets that way!
me: wins game with one refinery for alumina, one refinery for alu scrap in the entire world. Fully overclocked plus somerslooped to be fair. But only one of each. ImKibitz: all the alumina in the world is mine! Hundreds of refineries for the build god…
can't wait for the next episode where all the refineries break because of the water. there is a simpler way than the valves, just slpit up the plants so all the recycled water feeds some refieneries and the fresh water feeds the rest. that way it can never break due to backing up.
With a mk2 blueprint, you can make a single blue print that eats water, coal, and bauxite and spits out AL ingots. Not sure it would be more efficient at this scale, but it saves a ton of time on a smaller project.
Before aluminum part you weren’t explaining much of what you are doing so i was confused. Now that you are explaining with numbers it is so much clearer to follow automation
In my experience, the exit valve needs to be set to max to allow for variation in flow. If you limit it to the exact flow, it’ll back up bc pipes tend to produce an average and not a continuous amount, so when it does a burst above the valve limit, it’ll back up slightly, and will add up over time. Also, you may as well belt it as if you had mk6 belts, but just underclock things for now to match the belt output until they can be upgraded.
for your load balancing (19:58), in your example you had 4 240 belts and wanted 360; why not combine 2 of these into 480 with a mk4 belt, then split it into a mk4 and a mk 2 belt so you get 360 and 120, then maybe combine the 2 120 belts into 240 (if that helps later, it might help more if you keep them as 120)?
When you harvest so many nodes by train, do you calculate how many items you get att train station? Or do you just loop trains and hope you dont build to many machines for that input? And if you calculate, do you have any tips on how you can calculate trains in and output? Love your videos! 🤟
By using Sommersloops in the refinerys with the sloppy recepie you can produce alot of "free" water, feeding back (so much that you dont need to input any new water from waterextractors once all the pipes are filled) and to use for pure ingot recepies/steamed sheets and so on. Reduced the amount of waterextractors by alot in my playtrough...plus you get double the aluminuminum-solution to make scraps to smelt down.
K wait, Kibitz or maybe someone else, can you explain how reusing the water byproduct from aluminum production will never cause the water to get backed up and have the whole system stop working? My assumption is if there's any stalling in the machines at all, the math stops being perfect and now there's more water in the pipes than intended. With the water pipes full the scrap has nowhere to put the excess water and everything halts. Is this wrong somehow or is Kibitz just a god at keeping those machines at 100%? I've been using the water byproduct for things unrelated to aluminum production, steaming copper or burning it in coal plants. Is there a way to reuse the water without everything overflowing?
I'm not the only one that noticed that big red flag he tripped am I? And no Kibs, I'm not telling. Either I'm wrong or we'll have a very funny video in the future XD
Might be a dumb question, but: Is keeping your grids of three really worth doing the loadbalancing for the coal to you? If not, just do 5 refineries for every 600 Belt of coal. Or 10 for every 1200 Belt. I'd argue that would be the much more pragmatic option. Sure, your groups of 3 are gonna have belts inbetween them, but isn't that still nicer than having the huge load-balancing clusterf*uck of conveyer belts?
Why do you need load balancing when you can use smart splitters and set one output to overflow? Using regular splitters for 3 machines from one side will yield uneven loading. From the 720 belt the first machine gets 360 and the other 2 get the other 360. Overflow setup is superior in many applications.
62 refineries? that's not too bad. 369 smelters... oh.... yeah that'll take awhile. Seems like you need to get those magical T6 belts before you have redo a lot of your factory.
Holy hell, all your stuff is amazing. So much going on and all pretty much neat and lovely looking. I do not know how you do it, even if I know how you do it, I dont know how you do it. Really well done, I hope your getting paid well for all this work because it is more than just a hobby at this point. Cant wait to see what on earth you will do when the Christmas stuff comes out.
So with the load balancers taking 120+120 off each 600 belt, how do you ensure that the 120 belts take off the proper amount? Will the splitters automatically "fill" the 120 belts first? I was under the impression regular splitters don't handle lower capacity belts very well in this situation because at some point in the splitters coding it wants to split three ways equally; the other belt intended to get 360 is actual getting more than that, resulting in some janky overflow balancer. Maybe I'm being paranoid but I'd use smart splitters and set the 120 belts to coal and the other side to overflow
I like using the regular Alumina Solution recipe better. Then I feed by-products of Silica to foundries using a basic recipe for ingots. Still, when Silica runs out I'm then switching to placing Smelters instead of Foundries and continuing with alternate recipes for ingots. At the start, it consumes more Bauxite but Foundries' setup with Silica evens that out and even yields more. I wouldn't bother importing extra Silica. I'm only using by-product Silica. And it adds very little to the complexity.
2 blueprint system handle 1200 bauxite, 720 coal right? 780-60= 720 you can load balance with just a mk1 for 2 system and go on an overflow loading for the black gold^^ less painfull for your brain i guess BUT it's too late now
As someone who's never used mods before, 2 questions: 1. How do I get mods? 2. What mods do you recommend for a casual player that wants to math very well like you?
1. the easy way would be to download the Satisfactory Mod Manager. you can download mods straight from the manager since it has access to the mod website.
I am really curious to see if your can really manage 100% efficiency without water and alumina buffers. Even if you provide the right throughput per minute overall, instant consumption is not constant. Instant consumption will depend on how each refinery cycle aligns, meaning you can have huge peaks and dips. And I don't think there will be enough in the pipes to deal with that without buffers. During stage 1 consumption dips, water supply will backup in stage 2, during peaks will starve stage 1. Same for alumina, in a constant rubber bending cycle. No?
If each smelter can process 120 scrap a minute, and one refinery produces 360, then you just output one refinery to 3 smelter. Thats like 1 splitter worth of work per set. I dont get where the hard part is.
Been going pretty crazy on the 'side projects' to get the save ready for the next public release.
Hopefully good to release once this project is done, and then posted on Patreon - www.patreon.com/c/imkibitz
Hey man, great video as always. Just letting you know that I think you forgot the output buffer on the trainstations. Irregular bauxite flow is pretty bad, as it leads to water backing up and stopping the whole system.
@@sosigram537 Figured someone else would notice, I was reviewing things yesterday and realized I eff'ed up big time 😅
I was wondering if you would be able to visit Cities Skylines II again? If not it’s ok.
"Fluids are really weird" proceeds to draw what happens just like IRL lul
Look real fluid physics are also weird
@@thephantom7121 he ain't wrong though
Yeah, mostly due to a lack of pressure modelled into the physics. With pressure water can flow upwards quite easily - but in Satisfactory we have to work around that. Takes getting used to - and even then it still throws me off from time to time.
R.I.P the truck at 2:48
Yo WHAT??! LOL
@@ImKibitz i had too go back cuz i thought i saw the truck flipping, and too my supprise, it flipped xD
Love that Kibz didn't think of merging 3*120 belts to get his 1*360 belt. But got to say that the balancer looks way cooler 😉
I thought I was tripping and went to calculate it myself lol, well it still works
It might seem silly with the fluid physics going anywhere as long as the end result is lower but that is actually how fluids and siphons work
lmao that truck bugging out at 2:49, classic 💀
Most Satisfactory youtuber ever
11:00 that's just gravity, cuz it works irl too
Kibs run your water outfeed loop under the two refineries. Bring it into a vertical junction, and the new water in the top of that vertical junction. Solves all of the clogging problems.
Just finished an exam and a semester design review, my favorite game got a massive update and to top it all off, Kibitz posted? Today is a hell of a good day!
Edit: The game is Derail Valley. Just thought I should mention that
“Super easy, barely an inconvenience”
The thing! He said the thing!
Wow wow wow wow wow wow....
...
...wow.
TH-camrs referencing each other is tight!
So, you got a reference for me?
Yes sir, I do.
11:05 that's how fluid really works in real life
Thanks for all the videos. Bought the game at update 3 and was watching most of your satisfactory videos since then for inspiration. I think thanks to you, I finally beat the game yesterday after almost 200 hours. My Aluminium setup only broke about 4 times during that ^^’
2:49 Average drunk driver behavior by the truck
Thank you for the load balancer info. Very much appreciated. Beautiful setup.
I'm surprised you don't know about pipe junction priorities, and how it would simplify your water set up for the refineries, while also making sure water never backs up. If you put a vertical pipe junction before the input of the sloppy alumina refinery, run the middle to the refinery, run water from extractors to the top input, and the excess water from the alu scrap refinery to the bottom input, the junction will always pull all the water it can from the bottom, then from the top. This means that the extractors only supplement the water supply from the scrap recipe, so it can never back up; you can literally dump as much water as you like into the top of the junction and it will always exhaust the bottom input first.
too much work it's easier just to split the refineries up, one set uses fresh water and one set uses recycled water, at the correct ratios offcourse.
I'm almost 300 hours into my 1.0 playthrough and have just barley finished my fuel power plant, and still have only a tiny temp aluminum setup. This game takes my life away. 😂
omg math bro..... BALANCE 3*120=??? :D
4x600 to spliter and take 120belts to merger x3 cheers done
so much wasted place haha
The "water tower mechanik" isnt just a ingame mechanik, world wide we use water towers in the same way, pump it up to a high point and from there on gravety does its job. Thanks for the video cant w8 for the next one!
Alustupidium is now its name. Now everyone agrees about the name.
Rip Aluminimimun
Loving the video and regular updates, cheers mate
Seeing the sheer scale of his factory motivates me to do my own but kibitz is too crazy
Yo new video lets gooo!🎉🎉 keep up the gud work kibitz❤
I finished a freaking mechanical degree but when I see myself in Satisfactory having to calculate and load balance I just lose myself.
Then I see a new video from Kib and enjoy
On the load balancer, all you had to do to get second 360 belts was merge the 120 lines 3 by 3
I'm surprised you didn't go for the electrode scraps
Kibitz talking about mathing out even splits, meanwhile I'm slapping down splitters and mergers until it just works.
ITS THE BEST TIME OF THE DAY (thank u for being amazing 😭)
Mr Kibs. I've been wondering. Why dont you place a smart splitter to put any overflow on items in the ticketmachine? That way your whole factory stays in motion without stalling all the items on the belts. Plus you make a ton of tickets that way!
me: wins game with one refinery for alumina, one refinery for alu scrap in the entire world. Fully overclocked plus somerslooped to be fair. But only one of each. ImKibitz: all the alumina in the world is mine! Hundreds of refineries for the build god…
the vid we've been waiting for
can't wait for the next episode where all the refineries break because of the water.
there is a simpler way than the valves, just slpit up the plants so all the recycled water feeds some refieneries and the fresh water feeds the rest. that way it can never break due to backing up.
Considering I have a calculus test later today this was probably the easiest math I will hear all day
5.03 ,
My head hurts
With a mk2 blueprint, you can make a single blue print that eats water, coal, and bauxite and spits out AL ingots. Not sure it would be more efficient at this scale, but it saves a ton of time on a smaller project.
Before aluminum part you weren’t explaining much of what you are doing so i was confused. Now that you are explaining with numbers it is so much clearer to follow automation
One thing your videos have taught me is that I have been vastly underestimating the amount of space I need to make myself for my factory
how often did you fall into the big hole in the middle?
I personally would've used a lift for the stations to take from the bottom port and move it up... Feel like it would look cleaner that way.
Ru gonna make a new Dyson Sphere Srogram series? Also loved the video.
Your channel is a true oasis for those who are looking for quality and smart content. Thank you for your dedication and passion for making videos!🙉🎖🐗
We need MOOORE aluminuminum, brother !
kibs i gotta say i love this series. one of the few ill click off another vid to watch
These alternate recipe recommendations are invaluable. Now, I just need a time machine to get back all the hours getting the original recipes to work…
JAYYYYYYYYYYYY
Chooluminum
Neat, loved the video Kibitz.
Um, ashxctuallee, it's Aluminium. 😅🤣
i like how that chinese lady pronounces aluminum, “alumulamu”.
We will compromise. Alumininium
well, ashxctuallee there is a bod that fixes that spelling mistake... ;)
🛺
Nah,it's aluminiminimininium
In my experience, the exit valve needs to be set to max to allow for variation in flow. If you limit it to the exact flow, it’ll back up bc pipes tend to produce an average and not a continuous amount, so when it does a burst above the valve limit, it’ll back up slightly, and will add up over time.
Also, you may as well belt it as if you had mk6 belts, but just underclock things for now to match the belt output until they can be upgraded.
Ahh Jes aluminium The thing that gives alzhaimer.
Alimunimum to the win
He is back again! The factory must grow.
I can't wait for the nuclear pwerplant shenanigans
for your load balancing (19:58), in your example you had 4 240 belts and wanted 360; why not combine 2 of these into 480 with a mk4 belt, then split it into a mk4 and a mk 2 belt so you get 360 and 120, then maybe combine the 2 120 belts into 240 (if that helps later, it might help more if you keep them as 120)?
Damn youre really on the grind! Thank you kibitz!
Aluminuminum is the only acceptable way to say aluminum.
When you harvest so many nodes by train, do you calculate how many items you get att train station? Or do you just loop trains and hope you dont build to many machines for that input?
And if you calculate, do you have any tips on how you can calculate trains in and output?
Love your videos! 🤟
Just in time for my lunch break!
Have you seen the electrode aluminium scrap alternate recipie ? Is it not more efficient in bauxite usage?
Its around 10% more scrap from alumina solution but I imagine he wants as much oil going to plastic/rubber as possible
Could you show us your pc please?
By using Sommersloops in the refinerys with the sloppy recepie you can produce alot of "free" water, feeding back (so much that you dont need to input any new water from waterextractors once all the pipes are filled) and to use for pure ingot recepies/steamed sheets and so on. Reduced the amount of waterextractors by alot in my playtrough...plus you get double the aluminuminum-solution to make scraps to smelt down.
More satisfactoryy!!!!
K wait, Kibitz or maybe someone else, can you explain how reusing the water byproduct from aluminum production will never cause the water to get backed up and have the whole system stop working?
My assumption is if there's any stalling in the machines at all, the math stops being perfect and now there's more water in the pipes than intended. With the water pipes full the scrap has nowhere to put the excess water and everything halts. Is this wrong somehow or is Kibitz just a god at keeping those machines at 100%? I've been using the water byproduct for things unrelated to aluminum production, steaming copper or burning it in coal plants. Is there a way to reuse the water without everything overflowing?
he's got to have posted a vid by now...
HE DID HE DID HE DID HE DID
If I had to redo all that initial work I would cry and say the hell with it.
lets goo finally new video!!!!!! i love you kibitz
I'm not the only one that noticed that big red flag he tripped am I? And no Kibs, I'm not telling. Either I'm wrong or we'll have a very funny video in the future XD
Love your vids they are one of the things I constantly look forward too keep it up.
YASSSS!!!! NEW EPISODE 🤩🤩
wish they would give us like a "drain tank" where we could dump extra water we didn't need
Might be a dumb question, but: Is keeping your grids of three really worth doing the loadbalancing for the coal to you?
If not, just do 5 refineries for every 600 Belt of coal. Or 10 for every 1200 Belt.
I'd argue that would be the much more pragmatic option. Sure, your groups of 3 are gonna have belts inbetween them, but isn't that still nicer than having the huge load-balancing clusterf*uck of conveyer belts?
Math confirmed in the video
The ALUMIN(I)UM CHOO!!!!!
don’t programmable splitters allow you to split off a certain per minute?
Nope, it’s still only useful for multiple filters per output. Would be insanely nice if they could be used for throughput limits though
did you know belt lifts can stretch to infinite distances if the last end is a conveyor floor hole?
Why do you need load balancing when you can use smart splitters and set one output to overflow? Using regular splitters for 3 machines from one side will yield uneven loading. From the 720 belt the first machine gets 360 and the other 2 get the other 360. Overflow setup is superior in many applications.
62 refineries? that's not too bad. 369 smelters... oh.... yeah that'll take awhile. Seems like you need to get those magical T6 belts before you have redo a lot of your factory.
With alternate recipes you dont even need quartz for aluminuminuminum
Holy hell, all your stuff is amazing. So much going on and all pretty much neat and lovely looking. I do not know how you do it, even if I know how you do it, I dont know how you do it. Really well done, I hope your getting paid well for all this work because it is more than just a hobby at this point. Cant wait to see what on earth you will do when the Christmas stuff comes out.
Alumanuminum!
So with the load balancers taking 120+120 off each 600 belt, how do you ensure that the 120 belts take off the proper amount? Will the splitters automatically "fill" the 120 belts first? I was under the impression regular splitters don't handle lower capacity belts very well in this situation because at some point in the splitters coding it wants to split three ways equally; the other belt intended to get 360 is actual getting more than that, resulting in some janky overflow balancer.
Maybe I'm being paranoid but I'd use smart splitters and set the 120 belts to coal and the other side to overflow
My al refinery always shuts down with fluid buffers full of water even though I have gone over the water in/water recycled numbers multiple times.
HELL YEAH BROTHER ❤
CHOOO!!!!
I am literally in university to be an accountant numbers is literally my job and this still gives me a headache....
I like using the regular Alumina Solution recipe better. Then I feed by-products of Silica to foundries using a basic recipe for ingots. Still, when Silica runs out I'm then switching to placing Smelters instead of Foundries and continuing with alternate recipes for ingots. At the start, it consumes more Bauxite but Foundries' setup with Silica evens that out and even yields more.
I wouldn't bother importing extra Silica. I'm only using by-product Silica. And it adds very little to the complexity.
ooooooh your going to miss that coal when you need diamonds
How is the lighting in this factory working? I dont see any electric lights but it would be pitch black otherwise
Cool
Instant Scrap?!
aluminiminum
Isn't that what the programable splitter is for?
You can really hear the loss of sanity when he starts talking about belts
2 blueprint system handle 1200 bauxite, 720 coal right?
780-60= 720 you can load balance with just a mk1 for 2 system and go on an overflow loading for the black gold^^ less painfull for your brain i guess BUT it's too late now
As someone who's never used mods before, 2 questions:
1. How do I get mods?
2. What mods do you recommend for a casual player that wants to math very well like you?
1. the easy way would be to download the Satisfactory Mod Manager. you can download mods straight from the manager since it has access to the mod website.
See last episode
Weren’t they belts already split by 240? 20:15
You know it's getting serious if he pulls out the paint.
I am really curious to see if your can really manage 100% efficiency without water and alumina buffers. Even if you provide the right throughput per minute overall, instant consumption is not constant. Instant consumption will depend on how each refinery cycle aligns, meaning you can have huge peaks and dips. And I don't think there will be enough in the pipes to deal with that without buffers. During stage 1 consumption dips, water supply will backup in stage 2, during peaks will starve stage 1. Same for alumina, in a constant rubber bending cycle. No?
If each smelter can process 120 scrap a minute, and one refinery produces 360, then you just output one refinery to 3 smelter. Thats like 1 splitter worth of work per set. I dont get where the hard part is.
שלום מוח קפוט