@@WarPigz0 There's a niche direwolf sniper build that runs 8. They do a deceptive amount of damage. Remember being in an Atlas laughing at the little plinks, then "Oh, I'm cored."
Ugh. A NOT Riffleman? AGAIN? Thanks for the content Bara! Keep it up, nice games! I actually run this build! Well, with 2 c-er medium lasers, its a bit hot, but the burst is nice!
The canyon map has been redone beautifully! Love how you don't have just a specific way of battling on it. It changes strategies as the game progresses...not that stupid nascar crap which I really hate. Looks like lrms are useful on ti at times. So a lrm/atm build would be interesting
@@tallonhunter3663 Yeah. There’s nothing more terrifying than being on the receiving end of a coordinated LRM barrage. The only thing that could potentially be more terrifying is a lance of mechs with Long Tom artillery shelling you from the other side of the map.
I noticed that Mechwarrior 5 reverses your armour's HP because Online version has a more useful design (showing L on the left side and R on the right side; regardless of the Front or Rear views). Technically 5 displays the model correctly (you are looking frontally so the L side is on the right half of the Front view but that makes it hard when you want to peak that information).
Hey PGI how bout a Hero Inner Sphere Hunchback with Jump Jets? That would be great... I'm a huge Hunchback fan, even the Clanner Scum version. Go Hunchback!
HA! Been running this exact build this past week! Seems wrong to ignore the uac20 HSL+1, but it's hardly a unique trait now. And if the RNG keeps the jams down... Shred. Also nice getting over 70kph.
Oof, the second game the assault lance didn't even hit 900 damage combined. If they had managed even just 300-400 each that could have been a very different game.
I put one lbx 2 on this same build. It gives you good crit, constant fire and never jams. It also does not rack up too much heat.
That's actually a nifty idea. I run a 6 UAC2 Annihilator and I may throw in 2 of those instead
@@WarPigz0 There's a niche direwolf sniper build that runs 8. They do a deceptive amount of damage. Remember being in an Atlas laughing at the little plinks, then "Oh, I'm cored."
I've been looking for a medium Clan dakka mech, and this one has always interested me. Tempted to grab it next time there's a medium sale :D
Ugh. A NOT Riffleman? AGAIN?
Thanks for the content Bara! Keep it up, nice games!
I actually run this build! Well, with 2 c-er medium lasers, its a bit hot, but the burst is nice!
I love the dakka builds! It really shows what a skilled player can do with a 'low alpha/burst damage' build. And looks really fun! Thanks, Bara!
Love the IIC, so many good builds for it. Currently running 2xC-UAC20s But I might pick up a second so I can run this oldie but goldie again
The canyon map has been redone beautifully! Love how you don't have just a specific way of battling on it. It changes strategies as the game progresses...not that stupid nascar crap which I really hate. Looks like lrms are useful on ti at times. So a lrm/atm build would be interesting
I frequently run an lrm 60 warhammer iic on canyon and do extremely well... especially if lrm boats are coordinating targets
@@tallonhunter3663
Yeah. There’s nothing more terrifying than being on the receiving end of a coordinated LRM barrage. The only thing that could potentially be more terrifying is a lance of mechs with Long Tom artillery shelling you from the other side of the map.
Handspeck! Nice!
Best MWO streamer and content creator....BARA none!
I noticed that Mechwarrior 5 reverses your armour's HP because Online version has a more useful design (showing L on the left side and R on the right side; regardless of the Front or Rear views). Technically 5 displays the model correctly (you are looking frontally so the L side is on the right half of the Front view but that makes it hard when you want to peak that information).
Yeahy another daily dose
Hey PGI how bout a Hero Inner Sphere Hunchback with Jump Jets? That would be great... I'm a huge Hunchback fan, even the Clanner Scum version. Go Hunchback!
HA! Been running this exact build this past week! Seems wrong to ignore the uac20 HSL+1, but it's hardly a unique trait now. And if the RNG keeps the jams down... Shred. Also nice getting over 70kph.
You forgot to play the objective also, by the time they were 2 and 4 or 2 and 5 they had almost a double pts lead.
More mwo nice!
I still don't understand why falls damage your leg armor before your structure in this game.
Yep, 2nd game, caps focus would have been an option, earlier.
Second match, you got second highest on your team, and tied the highest on the opposing team.
Oof, the second game the assault lance didn't even hit 900 damage combined. If they had managed even just 300-400 each that could have been a very different game.
I prefer the lazer back llc
feels like 2xuac10 would be better - have to sacrifice too much mobility for the uac8
The muzzle flash and max 1400dmg makes this build unworkable for me
*EPILEPSY WARNING*
Is it just me or does he look like Teal'c?
it would probably be easier to aim with arm lock turned on.
Are you a jagermech?
Yes but no, IDK
Appropriate warhorn for that deathtrap of a mech.