Why NO ONE Plays: Kog'Maw (League of Legends)

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  • เผยแพร่เมื่อ 26 ส.ค. 2024
  • This episode of Why No One Plays features Kog'Maw! I have nothing clever for this one... XD
    Why NO ONE Plays Playlist: bit.ly/30DIeJF
    Why EVERYONE Plays Playlist: bit.ly/2PzboTF
    ~Contact Links~
    Discord: / discord
    Twitter: / varsverum
    Twitch: / varsverum
    Email: varsverum@gmail.com (Business inquiries only)
    Graphics provided by: tofugraphics.c...
    #KogMaw #LeagueofLegends #WhyNoOnePlays

ความคิดเห็น • 424

  • @mgarcia2397
    @mgarcia2397 4 ปีที่แล้ว +644

    otp Kog'maw here. I loved your video and your take on kog´s position in the game. Let´s just hope this adorable void slug gets the love that he deserves

    • @VarsVerum
      @VarsVerum  4 ปีที่แล้ว +85

      "Adorable" O_O

    • @theowoosh3926
      @theowoosh3926 3 ปีที่แล้ว +7

      Rework

    • @diegorodriguez-fl5kp
      @diegorodriguez-fl5kp 3 ปีที่แล้ว +13

      I LOVE kog i play him since season 3 when i started playing and i got my first, and most of my pentakills both AD and AP i think he is perfect at what he does, melt tanks is always satisfying but thats hard to do now days that every champ does everything he does but presing only the W key plus having a shit ton of movility or defendive tools that make anything you do go yo waste and can hit everyone athe the same time and dont even need to click the enemy they want to kill because their ultimate does It automatically and get rewarded for bad positioning like Samira does

    • @skelet8337
      @skelet8337 3 ปีที่แล้ว +1

      I played a lot of kog maw until post the w shit show where he was walking fountain bcs after that he has been in a very confusing place

    • @X--pv7kz
      @X--pv7kz 3 ปีที่แล้ว

      @Johnathan Kylan I am also unsure if anyone cares, however I am curious to know if you found what you were looking for?

  • @cephalonsadistic9331
    @cephalonsadistic9331 3 ปีที่แล้ว +606

    "only one to have a suicide passive"
    Sion- "am i a joke to you"

    • @VarsVerum
      @VarsVerum  3 ปีที่แล้ว +135

      Sion's passive is more like Karthus than Kog'maw XD

    • @shuckleuser4285
      @shuckleuser4285 3 ปีที่แล้ว +19

      a suicide passive that sucks

    • @harvarddropout5648
      @harvarddropout5648 3 ปีที่แล้ว +2

      Hahahaha, go outside

    • @Cole444Train
      @Cole444Train 3 ปีที่แล้ว +12

      @@VarsVerum is it? It’s definitely a suicide passive. It’s damage after death. Honestly karthus is too. Not sure what distinction you’re drawing?

    • @thesun5275
      @thesun5275 3 ปีที่แล้ว +4

      @@VarsVerum ok but hear me out. He can only do one thing which is AA, and is extremely short lived. But deals a lot of damage. Also i would like to throw in Viktor's ult which continues to chase even when he dies.

  • @antonlee0
    @antonlee0 3 ปีที่แล้ว +481

    with so many dashes in the game his passive became much less useful

    • @lighta7954
      @lighta7954 3 ปีที่แล้ว +29

      Much much. Also he gets oneshot from every single champ

    • @nebeskisrb7765
      @nebeskisrb7765 3 ปีที่แล้ว +60

      Also, 500 true damage used to be a lot, but now you have tons of champions doing way more true damage without needing to die.

    • @supertacticaldroid1751
      @supertacticaldroid1751 3 ปีที่แล้ว

      Depends with how obscure he is there may be the one poor moron whos kill became a trade but generally yeaj

    • @Felahliir
      @Felahliir 3 ปีที่แล้ว +4

      His passive was always awful

    • @diegorodriguez-fl5kp
      @diegorodriguez-fl5kp 3 ปีที่แล้ว +1

      Kog should have something else besides the explotion something like kharthus could be better

  • @sondreof751
    @sondreof751 4 ปีที่แล้ว +284

    I main kog and can agree, but this why i play him also. Just the playstyle is so strong if ur good at it

    • @brycejones2756
      @brycejones2756 3 ปีที่แล้ว +13

      Yeah same here but it’s definitely easy to dethrone a kog even if he’s 15/1 and that’s from personal experience

    • @loiklafrance9619
      @loiklafrance9619 3 ปีที่แล้ว +3

      @@brycejones2756 laughing in ap kogmaw midl

    • @lancewest2389
      @lancewest2389 3 ปีที่แล้ว +2

      Ap Kog is really strong, he powerspikes with pen boots and ludens, and if you can land ults you will do amazing

    • @Verundanir
      @Verundanir 3 ปีที่แล้ว +1

      Sad thing is, I went 15/1 with Kog and got an A+. Then I went 20/4 and got an S all because of CS. It's hard when you're a good Kog too. A fed Kog makes them surrender too damn fast before you can get cs up.

    • @loiklafrance9619
      @loiklafrance9619 3 ปีที่แล้ว +2

      @@Verundanir LITERALLY THIS JUST HAPPENNED TO ME OMG. I was in 21 4 6 and they surrendered without letting me farm and I got A

  • @man_of_the_mist1118
    @man_of_the_mist1118 3 ปีที่แล้ว +134

    I will forever be a Kog’Maw main. This little slime monster is my favorite champ and there is nothing anyone can do to make me stop playing him.

    • @SandwichGuardian
      @SandwichGuardian 3 ปีที่แล้ว

      Where do you play him? I play him top.

    • @man_of_the_mist1118
      @man_of_the_mist1118 3 ปีที่แล้ว +2

      I’ve found that full ap kog is pretty good mid lane. But I normally play him top.

    • @SandwichGuardian
      @SandwichGuardian 3 ปีที่แล้ว

      @@man_of_the_mist1118 cool

    • @hambenothegreat4644
      @hambenothegreat4644 3 ปีที่แล้ว

      I’ll go top or bot but ima bot kog

  • @reidmock2165
    @reidmock2165 ปีที่แล้ว +21

    If Kog E was a grounding effect like Singed/Cassio W, he would feel so much better in the face of League's recent mobility creep

  • @kaxkix664
    @kaxkix664 3 ปีที่แล้ว +45

    Kog maw is the cutest bug that ever existed

  • @KailoRen
    @KailoRen 3 ปีที่แล้ว +120

    I hate his passive, it feels so useless dying to even have one in the first place
    To take it even further it isnt really impactful, fun or creates a real thread Like Sion does
    Atleast I can have some fun with AP Kog on the Howling Abyss :))

    • @outdose9997
      @outdose9997 3 ปีที่แล้ว +22

      Feel like it should stun if you explode directly next to someone, would make it deadly late game in team fights

    • @GrandLufaine
      @GrandLufaine 3 ปีที่แล้ว +5

      @@outdose9997 Wait, that’s genius.

    • @Salmon_Toastie
      @Salmon_Toastie 3 ปีที่แล้ว +1

      @@GrandLufaine It actually is, it punishes the assasins for bursting you. If you die then your team is going to fuck them up

    • @randomusername1735
      @randomusername1735 3 ปีที่แล้ว +12

      I feel like his passive should instantly kill minions so that he can do the same trick Sion does when he dies. If you kill Sion in lane he collects the minion wave so he gets punished less for dying and scales smoothly into the lategame, the exact same thing would make Kog'Maw's passive go from having no synergy with his kit to making complete sense on a lategame scaler

    • @dreamninja9668
      @dreamninja9668 3 ปีที่แล้ว

      nah the passive is pretty fine, at least for me. If you use it well you can either use it to clear the wave or deal enough damage for the enemy to to either flash away or potentially get eaten by an ally nearby

  • @anthonybalista7421
    @anthonybalista7421 2 ปีที่แล้ว +8

    Make his E so that Kog speeds up while running on the slime and make his passive have the option of doing a “dash” where he hurls himself in a direction and then explodes, that way you can use him as a rocket after he’s dead and have a better chance of actually landing.

    • @guillehummel3228
      @guillehummel3228 2 ปีที่แล้ว +1

      he does gain move speed when his pasive is activated, maybe bumping that up a notch would do the trick, but I dont think landing his pasive is the problem with kog maw.

  • @Narabedla4
    @Narabedla4 3 ปีที่แล้ว +33

    why does no one play kog maw: he is distilled adc and adc is already frustrating enough

  • @lemonviking111
    @lemonviking111 3 ปีที่แล้ว +62

    this feels so odd but explains a lot. i main kog'maw, i started around 2013 and stopped the same year. i picked it up this year again. so its not as much of a team game anymore and more who can do their most on their own?
    idk it feels like the LoL game world has changed a lot from what i remember i guess

    • @davidhughes5842
      @davidhughes5842 3 ปีที่แล้ว +3

      It feels like this kind of change is happening with a lot of games characters can do most things themselves, games lean more to being fast paced with shorter match times and more movement orientated as well.

    • @nebeskisrb7765
      @nebeskisrb7765 3 ปีที่แล้ว +3

      After all, people were complaining for years about being dependent on 4 other people not being tools.

    • @MangaGamified
      @MangaGamified ปีที่แล้ว +2

      Depends on how you define team game. CSGO is virtually everyone being an ADC but still work and cooperate together as a dun dun **TEAM** .
      The number of people who want to play support is the number of likes of this comment.

  • @colecook834
    @colecook834 3 ปีที่แล้ว +91

    With this episode. You explained why I quit league.

    • @matthewrose8002
      @matthewrose8002 2 ปีที่แล้ว +1

      same here, I want a team oriented game. Not a pick a broken champion game that will allow you to solo everyone else.

    • @hayden6700
      @hayden6700 ปีที่แล้ว +1

      @@matthewrose8002 League is more team oriented than it ever has been though, I remember in the early days being able to completely 1v9 if you won your lane, and now only a few champs can do this like Vladimir

    • @MangaGamified
      @MangaGamified ปีที่แล้ว

      @@matthewrose8002 Did you think one random internet guy knows more than a multi billion dollar indie company over 14 years? if you're right and they're wrong, why aren't you a millionaire if not 6 digits?

  • @rafaelamuro2780
    @rafaelamuro2780 3 ปีที่แล้ว +53

    As a Yuumi main who plays with Kindred and Kog'Maw mains as steady teammates... it's honestly sad how Riot thrived so much by turning League's solo queue into a former, individualistic shadow of itself.

    • @nathanielmohr9622
      @nathanielmohr9622 2 ปีที่แล้ว +13

      It wasn't Riot's fault entirely. Perception of the game fell apart, "win lane lose game," "my teammates are always griefing me," etc. The game was heading in this direction for years. Every time they release a champion that isn't self-sufficient or a good skirmisher, Riot gets so much hate for it.
      So, almost every popular champion was either self-sufficient, or a very strong 2v2er. When you're Riot in this position, you can't just make a patch saying "bot lane will no longer feed," instead you just give people what they want: more ability to carry games with their preferred playstyle, so you make a carry-threat self-sufficient champion for all of them. This carry potential had to come out of the ADC.

  • @nereidikassor
    @nereidikassor 3 ปีที่แล้ว +12

    playing as a dps champ in a game where everyone 1shots must feel bad, the power creep in s11 is hilarious

  • @caol8075
    @caol8075 3 ปีที่แล้ว +33

    Thing about kog maw for me is that his passive literally makes 0 SENSE for a adc and should really in my opinion be completely changed to something else cause it doesn’t even feel like he has a passive

    • @bobbelastigend1417
      @bobbelastigend1417 3 ปีที่แล้ว +15

      It's there so that you can flash mastery 7 after you kill someone with it.

    • @Plueyz
      @Plueyz 3 ปีที่แล้ว

      I meeaaan, it is quite fun to just kill ur enemy with ur pssive after they flash mastery and forget bout u.

    • @caol8075
      @caol8075 3 ปีที่แล้ว +4

      @@Plueyz yeah but how often do u kill someone with kog passive and it just doesnt make any sense for a adc to have that as their passive

    • @Plueyz
      @Plueyz 3 ปีที่แล้ว +6

      @@caol8075 Man, just let pog maw be a lil bomb of cuteness smh

    • @framenothing6561
      @framenothing6561 3 ปีที่แล้ว +1

      @@caol8075 a lot of the time, usually it will either burn a flash or net a kill leading to a good trade. His passive isn’t my favourite but it makes him iconic and it’s definitely not a bad passive.

  • @IamHero_1337
    @IamHero_1337 3 ปีที่แล้ว +151

    I think Kog needs a visual update more than a rework, together with Cho'Gath, among several other champions. Both their models are so cartoonish and hilarious.

    • @diegorodriguez-fl5kp
      @diegorodriguez-fl5kp 3 ปีที่แล้ว +6

      They would need more than that kog would need all his básic abilities mashed on his Q and a shit ton of movility or sustain or both for him yo be popular nowdays

    • @a.arrondel6379
      @a.arrondel6379 3 ปีที่แล้ว +22

      @@diegorodriguez-fl5kp it's called kai'sa, have fun

    • @diegorodriguez-fl5kp
      @diegorodriguez-fl5kp 3 ปีที่แล้ว +45

      I want silly Caterpillar not sexy Girl Venom from Spiderman

    • @plxlnnt
      @plxlnnt 3 ปีที่แล้ว +2

      have you seen the in game model for his lion dance skin? its VERY disappointing compared to the art

    • @MrEvan1932
      @MrEvan1932 3 ปีที่แล้ว +2

      Cho Gath already got a visual rework a couple years ago

  • @nettek8470
    @nettek8470 3 ปีที่แล้ว +15

    "it turns kog maw into a living time bomb upon death"
    ...

  • @adamconner9302
    @adamconner9302 3 ปีที่แล้ว +45

    This takes me back to the early days when lategame kog with runnans could melt multiple incoming tanks untouched without even having to kite. Those were the days

    • @panadatm
      @panadatm 3 ปีที่แล้ว +2

      That sounds aids

    • @EmmaFPSx
      @EmmaFPSx 3 ปีที่แล้ว +6

      @@panadatm no that sounds great cause tanks/bruisers are a big problem rn

    • @matthewrose8002
      @matthewrose8002 2 ปีที่แล้ว +2

      @@panadatm He could only do that 30 mins into the game. Essentially it was a counter to tanks and wasn't broken since you just had to win early to counter him.

    • @MangaGamified
      @MangaGamified ปีที่แล้ว +1

      What's the difference of this from saying Nasus one shots with 𝝅k stacks while also being tanky?

    • @adamconner9302
      @adamconner9302 ปีที่แล้ว +2

      @@MangaGamified Counterplay is the difference. Old school lategame kog was a hypercarry that could 1v5 at extreme range. Like Matthew Rose said the only way to stop it was simply to end the game before he got to that point. Nasus always has counterplay because he's a melee champ and will always be vulnerable to CC. No amount of q stacking or tankiness will change that.

  • @sirbear4962
    @sirbear4962 3 ปีที่แล้ว +42

    If his E was also a speed for kog it would be a game changer

  • @cassu6
    @cassu6 3 ปีที่แล้ว +11

    My second match with Kog Maw with a good friend of mine as my support I managed to get a penta and 2 quadra kills... It's an insanely fun champ if you have good teammates

    • @onlinealias622
      @onlinealias622 2 ปีที่แล้ว

      You’re an immobile machine gun, if your team keeps you alive, Jesus Christ you can fuck shit up

  • @baloneyboy1342
    @baloneyboy1342 3 ปีที่แล้ว +84

    I’m watching this video because I am a level 40 and have never seen this champion...

    • @lolon7550
      @lolon7550 3 ปีที่แล้ว +22

      Dont worry most people above 100 also havent

    • @arturolozanorodriguez9501
      @arturolozanorodriguez9501 3 ปีที่แล้ว +10

      @@lolon7550 I'm lvl 245 and haven't seen him since the lvl 30 cap era

    • @cernautanteofan7266
      @cernautanteofan7266 3 ปีที่แล้ว +3

      I play since map got revamped and saw this champ only 15 times when was ardent censer was meta. (And 5 times in urf )

    • @peekay120
      @peekay120 3 ปีที่แล้ว

      seeing him nowadays in solo queue is a quick way of knowing that that bot lane is gonna feed pretty hard

    • @thegamer9302
      @thegamer9302 3 ปีที่แล้ว

      level 307 i play him so thats how i see him

  • @johncalbert2466
    @johncalbert2466 3 ปีที่แล้ว +12

    Kog is my strongest adc for sure but you absolutely have to have complete awareness of your surroundings and positioning because of the immobility. So if you wanna work on your positioning you should definitely play you some kog

  • @scrambledripper9181
    @scrambledripper9181 3 ปีที่แล้ว +16

    i feel like kog can kinda help new adc players with things like kiting and positioning

  • @TheAzorg
    @TheAzorg 3 ปีที่แล้ว +26

    I still prefer on hit than crit. Call me old

    • @lorieslori8051
      @lorieslori8051 3 ปีที่แล้ว +2

      Well, I’m a Jhin main so I breathe crit

  • @idrawfurries6136
    @idrawfurries6136 3 ปีที่แล้ว +33

    I'm addicted to this series but I've got homework. Please stop making good content my future depends on it

  • @HalikBun
    @HalikBun 2 ปีที่แล้ว +2

    Miss my old protect Kogmaw games as Chogath with a friend. We'd both be Jurassic skins and I would just stand on him so people would have a hard time clicking on him while silencing/knockup/eat anyone that would go near him. lol

  • @Bolbu1994
    @Bolbu1994 2 ปีที่แล้ว +1

    i love how you take step back set your point of view and state 'this is how adc should be ' 10/10 vid greate one i kog main so love to see this

  • @itspikachutime5624
    @itspikachutime5624 3 ปีที่แล้ว +19

    this is pretty accurate to why i have a hard time getting into kog maw. there was a point where i was really interested but playing just felt bad. its kinda sad in a way that a 5 v 5 team game isn't actually about winning as a 5 man team but rather just assuming the worst and trying to carry yourself but its also not really unjustified. so like ... whats a boi to do? want to play him, he's interesting, too much effort though.

    • @loiklafrance9619
      @loiklafrance9619 3 ปีที่แล้ว +1

      Ap kog is just better. You can legit just be out of the fight and spam your ult and with good aim you delete anyone

    • @devforfun5618
      @devforfun5618 3 ปีที่แล้ว +2

      that is why hots was interesting, the team wins or loses togheter

  • @onionsmc5557
    @onionsmc5557 3 ปีที่แล้ว +11

    what i dont get is why his in game model is so different to his lil art screen thing. The art thing hes grey and menacing looking but the actual model he looks like a fukn cartoon where hes white and blue and pink

    • @Osric24
      @Osric24 3 ปีที่แล้ว

      He's gross cute and I love him.

  • @petervillent5573
    @petervillent5573 2 ปีที่แล้ว +12

    Unless he'll be buffed with "Grounding" on his E, he'll be unplayed.
    He is just an XP/Gold source for the assasins.
    Picking him, you're basically inviting enemy to keep ganking you, and you have to hope your support will be defending you if he can at all.

  • @teo7no
    @teo7no 3 ปีที่แล้ว +4

    i've been main kogmaw for more than 1 year now and i agree with you, kog is one of the most utopian adc ( i've been 100th kogmaw eune/1k global at some point). Imo he is one of the best adc in the game, i absolutly love to play him ( i only miss 2 skins on him). But yeah, biggest problem playing kogmaw, is that your whole team has to play around you, as long everyone protects you and get the targets right, you melt the whole team in 5seconds with no problems. But again, a bad support WILL ruin your game, you can play with any supp, doesn't have to be lulu or an enchanter as long they know their role. Personally i like to play with tanks as some can stun and take the target away from me, and i can melt enemy bot. The biggest problem with kog is the items, he is absolutly depent on items, if the items are nerfed, kog is shit, if items are strong, so is kog.

  • @dragonslair951167
    @dragonslair951167 3 ปีที่แล้ว +11

    I could hardly believe it when I heard Danganronpa music in the intro.

    • @VarsVerum
      @VarsVerum  3 ปีที่แล้ว +4

      Criminally underrated series :(

  • @kaikai5963
    @kaikai5963 3 ปีที่แล้ว +2

    Got into League recently, Kog Maw was the first character I bought. He looks like my dog I love playing him

  • @soykentoy866
    @soykentoy866 3 ปีที่แล้ว +4

    I completely forgot all about Zyra's old passive until you mentioned it!

  • @BlackPenzo
    @BlackPenzo 3 ปีที่แล้ว +2

    Give Kog CC so he can handle more on his own and work better with CC supports. My idea:
    Make his E root after standing in it too long like sorakas E and whenever Kog ults someone that stands in his E they are rooted as well. That would make him way better and would give his ult some utility as well.
    Also I'd change his passive to something he can use while he is alive or at the very least to something more active when he is dead

  • @shitney420
    @shitney420 4 ปีที่แล้ว +24

    Love these videos! Last time I watched the Udyr one and then straight after played an Udyr game xD I have him as mastery 5 so I quite enjoy that champ. Now I feel like playing Kog! He got a buff this patch, apparently he's good as APC now

    • @VarsVerum
      @VarsVerum  4 ปีที่แล้ว +4

      Glad you enjoy them! :3

  • @tmnlycan1076
    @tmnlycan1076 4 ปีที่แล้ว +5

    Really interesting stuff! I originally watched you for maple content and its nice to see you doing a variety of videos! I personally enjoy watching these videos doing discussions on champions and such, maybe you could even do more discussing previous season's meta and such. On a different note, Kog'Maw recently received a buff to his AP ratios so it definitely helps his case on being a niche counter-pick in pro play to champions like Azir that struggle with matching his long range of spells.

    • @VarsVerum
      @VarsVerum  4 ปีที่แล้ว +2

      Yep I saw it... AP artillery kog is back X.X

  • @MultiZapor
    @MultiZapor 4 ปีที่แล้ว +7

    Kogmaw need have bones mechanic for survival and duel in corrent meta of 200 years of game design. Like Ground effect on his E and more useful passive (or get shield or no extra mana cost on ult)
    Sadly Rito too stupid for this and Just nerfed him

  • @Betroid
    @Betroid 3 ปีที่แล้ว +2

    7:43 I’ve been playing since beta and this is the truest thing I’ve heard ina decade

  • @Dddrgn
    @Dddrgn 3 ปีที่แล้ว +11

    That danganronpa background music tho

  • @meeszijlstra5426
    @meeszijlstra5426 3 ปีที่แล้ว +19

    Really strange to hear you undersell Kow'Maw's rework this hard. He was so utterly broken beyond belief, IT WAS REVERTED. He was broken as hell on the botlane, nerfed into the ground, until people realized Bloodrazor made him a insane jungler. Even when nerfed out of the botlane, he found a way to be dominant. Rework Kog'Maw is one of the most broken things Riot ever released, and his power back in those days is HEAVILY understated in this video.

    • @pureinsanity3897
      @pureinsanity3897 3 ปีที่แล้ว +4

      thinking back on that they could've tried to reduce the upfront raw attackspeed he got from the reworked W, you know it doesn't HAVE to be 200% attackspeed, even something like 130% attackspeed is fine, but they just gave up on it which is sad.

    • @spe02001
      @spe02001 3 ปีที่แล้ว

      Oh. I almost forgot that the old Kog can spam it’s ult in every 3 sec.

  • @screamtheguy6425
    @screamtheguy6425 ปีที่แล้ว +1

    If I could change Kog'Maw but keep his identity, I would create him as a void marksman who not only is a high DPS tank shredder, but his E can be a blinding acidic cone attack that reduces vision of enemies for 2s (like Graves or Quinn). Some kind of defense that doesnt affect damage directly, but more a counteroffensive ability. It doesnt have to be this, but something that gives him that feeling of a dangerous void creature.
    His passive could be the only thing that needs a change. Again, if we want to keep him as a high damage but vulnerable marksman, Kog'Maw passive can be an acid-empowered attack every 3 autos that scales with levels or items.

  • @FarisAmgad
    @FarisAmgad ปีที่แล้ว +2

    NOW EVERYONE IS PLAYING KOG'MAW

  • @luckydragon6067
    @luckydragon6067 3 ปีที่แล้ว +4

    Honestly, Kog Maw is the best designed adc being the epitome of what the class should be. Conversely (and controversially) I think Jhin and Kai Sa are why the adc role will remain as the same 5-6 champs forever. They have all the damage with none of the downsides, modern champs are over designed to cater to a flashy way of playing even if it breaks the game. Assassins have too much for champs like Kog to play against. The class has literal infinity tools to just point and click our favorite void bug with little counter play. Fighters (Irelia and Camille) just cheese him with again too much mobility (why does a bruiser need a 2 screen dash and point and click inescapable Jarvin ult?) Kog just needs a passive more suited to his play style. His is the only adc rework to be reverted, the only time Kog maw is allowed to be good he is needed back into oblivion and yet Samir’s can be released as an instant 1v9 bot. It’s sad. Kog maw deserves better as the truest ADC of them all.

  • @carlgionet5414
    @carlgionet5414 3 ปีที่แล้ว +4

    i love kog'maw and when he goes full ballistic ounce fed, but yeah it's all about the team when you are playing him. You still need to be good with him, but if your team doesn't support kog you will never get the chance to go full ballistic. I would change his ult thought i never or rarely use it and i think an ult that helps with his movement to get out of bad situations with a jump/dash or mouvement speed would help him better fit with this new lol. i would totally dig if his ult was him rolling in a ball gaining a speed boost and laying a trail behind him like his E.

    • @alexmcfly31415
      @alexmcfly31415 3 ปีที่แล้ว +1

      H e l l y e s

    • @pureinsanity3897
      @pureinsanity3897 3 ปีที่แล้ว

      That would also stray away from his ideal goal of just shooting really fast from really far at people.
      A kog'maw with mobility would be really sad in my opinion, instead it should be something to do with higher range or being more tanky.

    • @carlgionet5414
      @carlgionet5414 3 ปีที่แล้ว

      @@pureinsanity3897 i agree with you that it would stray away from his core concept but nowadays most characters have some kind of mouvement boost, dash, jump or worst. he already has higher range with his W (that could be a bit boosted) and tanky IMO strays further away from his core concept :P that's why i just spitballed the idea of having his ult changed for him rolling in a ball gaining a small but effective mouvement boost and leaving a trail that slows with that it could be on a short to medium distance and be on a long cool down to keep his core mostly intact and give him a more useful tool than his current ult

    • @pureinsanity3897
      @pureinsanity3897 3 ปีที่แล้ว

      @@carlgionet5414 and I'm telling you that an ability like that would look... weird and almost offputting on kog'maw... it just... doesn't sound like something he would do, he ain't rammus.

    • @carlgionet5414
      @carlgionet5414 3 ปีที่แล้ว

      @@pureinsanity3897 it doesn't need to look like Rammus's ability XD like i said i'm spitballing ideas on how Kog could come back and be viable again or even competitive. Q,W and E don't need any change or minimal ones, but the ult would greatly improve his playability if it became something that gave him a mouvement bonus (dash,jump,boost or other) that would be more viable and would give him a more complete toolbox instead of the not so long range ult that doesn't deal that much damage and is easy to miss :P and the ball idea really just comes from his look and animation of battlecast Kog when he rolls XD it would fit Pug'maw too haha Kog's big draw back is that one wrong positionning from you or a teamate and you die because he has no escape and is squishy IMO the best way to modernize Kog for what lol has become would be Q (no change), W (a tiny bit more range), E (slows and reveals enemy for a short duration), R (some short range mobility increase with a long cooldown so it would't be spammed that would either be used to reach a position to better engage or to flee a situation) I'm not disagreeing with you i'm just saying that his toolbox needs to adapt to what lol is now

  • @starrysketchbook
    @starrysketchbook 2 ปีที่แล้ว +1

    Just like sona she fully embraces the enchanter role where she gives buffs to heals sheilds cc and movement speed for allies but in exchange your team needs to protect her to get that buffs i can say shes the perfect example for the enchanter role in terms of team fight and in leagye there are a lot if team fights

  • @nurpperpony3790
    @nurpperpony3790 3 ปีที่แล้ว +6

    Kogmaw ooze ball should ground enemies id be willing to give up power somewhere in his kit to make that happen.

    • @alexmcfly31415
      @alexmcfly31415 3 ปีที่แล้ว +1

      Maybe his ult would ground enemies in a large area the size of a Sona ult or something? With a large cooldown ofc
      Sorry to revive an old comment

  • @planterion7969
    @planterion7969 2 ปีที่แล้ว +1

    I'm a Kog'Maw main and I really liked this video, i find it to be very accurate. I usually play on bot lane and whenever I play with a support player that I know and can communicate with, he's very powerful and can win team fights in seconds even when outnumbered in late-game, but when I play with randoms it's often much harder to do well, especially with the type of "support" that just charges in like they're playing a juggernaut trying to win the bot lane by themselves, getting both of us killed. I feel like many players think this is a single player game or sth.

  • @AshBlossomWorshiper
    @AshBlossomWorshiper 3 ปีที่แล้ว +3

    Yall remember the first adc update where they made all the adcs different and Kog became this unstoppable god thanks to that w change? I miss that so much

  • @cookiecow3900
    @cookiecow3900 3 ปีที่แล้ว +9

    Really solid video, should definitely have more views

    • @VarsVerum
      @VarsVerum  3 ปีที่แล้ว +2

      Best way you can do so is to share with your friends :3 Don't forget to leave a like too!

  • @yorgostsitogiannis7644
    @yorgostsitogiannis7644 3 ปีที่แล้ว +3

    As a kog main i think kog was fine before the item changes , he had a good way to peel for himself with botrk and his ragelade second item rly made him a solid option even compaired to the newer champions (at least for me). Now every item just feels like it isnt enough for him, ofc you can go shieldbow for survivability but you lose the onhit effects of which is what kog wants since his ad ratios are rly low (so you compensate for it by going items thave onhits rageblade hurricane etc ), if you go galeforce you get the mobility but again you lose too much dmg cuz you do not have onhit effects, and if you go kraken you have no way to peel or survive burst. What i woulld suggest is that his passive gets a rework that actually helps him stay alive or give him some sort of dmg instead of dealing so little true dmg after you are dead contributing to nothing. I think that would be enough to make him at least a b tier adc.

    • @andreigrecu8672
      @andreigrecu8672 3 ปีที่แล้ว

      Try ap kog. I jumped in top 300 kogs worldwide with that.

    • @yorgostsitogiannis7644
      @yorgostsitogiannis7644 3 ปีที่แล้ว +1

      @@andreigrecu8672 ap kog feels like a completely different champion. The reason I used to main kog was because he was an attackspeed adc and I like kitting so going ap kinda defeats the reason I originally picked him up. Sure he is fun when you play ap but I do not like the playstyle.

  • @seanphelps4057
    @seanphelps4057 2 ปีที่แล้ว +1

    I started playing in 2021, and I decided to try playing ADC after being bad with Naut and Moakai in the top lane. I picked up Kog'Maw as my first ever ADC, because he was adorable and I liked his ult. However, at this point in my time playing the game I realized it's very much not a team game unless you have 4 other people, and Kog'Maw does not do well in that environment, at least not as an ADC. Fast forward until recently and I found out about AP Kog'Maw. Now I get to play my favorite champ design wise and not feel like shit doing it. Kog'Maw is adorable, nobody can change my mind, and I will spit and barf on my enemies until they die, I die, or both.

  • @h3ll0gudbye
    @h3ll0gudbye 3 ปีที่แล้ว +2

    This is why I like aram, it forces me to play different champs that I do like but just don't think I can take into rank.

  • @kenthien353
    @kenthien353 ปีที่แล้ว +1

    It's pretty hilarious, zyra's old passive should be on cogma

  • @kakemaster7857
    @kakemaster7857 3 ปีที่แล้ว +2

    They could change his passive to becoming a torret instead of a bomb, just like the W rework, he could do the exactly opposite of what he is doing now, he charges into the enemy team and destroy all of them while dead

  • @RicardoAlmeidatm
    @RicardoAlmeidatm 3 ปีที่แล้ว +11

    The main problem with Kog'maw is not having a passive.

    • @janahrem2776
      @janahrem2776 3 ปีที่แล้ว

      He's passive skill is 5 seconds to be alive before death and explodes dealing a great damage.. I think he's passive is pretty good

    • @shirakumi5113
      @shirakumi5113 3 ปีที่แล้ว +1

      @@janahrem2776 his passive only brings results in laning phase where 2v2 fights end with low health, but a passive that encourages death should not be on a champion of a role that should avoid death the most

    • @janahrem2776
      @janahrem2776 3 ปีที่แล้ว

      @@shirakumi5113 alright but that's only your opinion^^

    • @MrDrManPerson
      @MrDrManPerson 2 ปีที่แล้ว +1

      @@janahrem2776 His passive is one of the worst in the game. Facts.

  • @ThePainkiller9995
    @ThePainkiller9995 ปีที่แล้ว +1

    kog was one of the first champs i played way back in season 3. good times

  • @garrisonwu5862
    @garrisonwu5862 2 ปีที่แล้ว

    Evelynn is in a similar spot: Shes hyperspeciallized as an assasin. She sucks in seiges, vs tanks/bruisers, and cant dps, but is insanely effective at getting in, oneshotting a target, and escaping. Shes extremely reliant on her teammates to take objectives, clear vision, and push waves but in return has an insanely strong oneshot combo from stealth.

  • @wavgodablade5534
    @wavgodablade5534 4 ปีที่แล้ว +8

    I LOVE THE MAWWW ❤️

  • @Ssecave
    @Ssecave 2 ปีที่แล้ว

    5:57 OOF
    When you main Kog/Skarner in 2012-14 and come back almost a decade later and the new champion you want to try is Neeko :'D.

  • @Osric24
    @Osric24 3 ปีที่แล้ว +1

    I wish more team oriented design was the goal. I remember learning how to ADC on Koggy and I still love him, even though I don't play anymore. And it's so sad that on hit damage design always falls behind to burst. Crits in general I think aren't good game design for pvp, especially in a game like LoL. All that said...
    KEEP COMING! NOT FULL!

  • @devforfun5618
    @devforfun5618 3 ปีที่แล้ว +2

    give him something like anivia's passive were he enters a cocoon that explodes after a certain time, so instead of him running after whoever killed him, the attacker must stay to kill the cocoon to prevent him from ressurecting and if the enemy is incapable he is punished by an explosion, as an adc he makes a better use of that because he has a support to finish the enemy, or hold the enemy in place, unlike anivia

  • @toastedmarshmallow6474
    @toastedmarshmallow6474 3 ปีที่แล้ว

    Aside from visual updates and splash updates he needs a new passive. I like two parters that 1) have something you dont need to think about but are still really good (sett healing jace passive) and 2) have something to think about weather that’s something you think about often (yummi passive) somthing you think about but build around (kaisa passive sett punch vayne w) or something that when it happens you think about and use actively (karthus leblank)

  • @tacocruiser4238
    @tacocruiser4238 3 ปีที่แล้ว +2

    i main kog'maw adc and have a 58% winrate. he is super-easy to play as long as you have good positioning.

  • @SanguineThor
    @SanguineThor 3 ปีที่แล้ว +3

    Solution: go swifties and energized on kog for a quick little throw up bug

  • @matigo5195
    @matigo5195 3 ปีที่แล้ว +1

    Mr kog maw, what ypu really need is a passive to splash enemies with acid when you get hit, this way you melt down the enemies armor and health (more of the latter if it the target does not have too much of the first) and directly explode and bath the enemies on acid when you die, kog maw, you are too cute to be this unused.
    *pats lil slug boio*

    • @devforfun5618
      @devforfun5618 3 ปีที่แล้ว

      yep, just make a 30% hp assassin die for killing him, maybe with some damage over time so a support can still save the bastard that killed him, that will make then actually think about how to engage, instead of just taking all the hits knowing he will not do anything once you reach him

    • @matigo5195
      @matigo5195 3 ปีที่แล้ว

      @@devforfun5618 think two times before killing this slug, because if you have low health and try to burst him, you may hinder your team by dying and crippling your allies if they are close

  • @user-pl5us3pk1r
    @user-pl5us3pk1r 2 ปีที่แล้ว

    Kog'maw is the sweetest most adorable baby

  • @user-jp1su2oo1k
    @user-jp1su2oo1k 3 หลายเดือนก่อน +1

    This aged well

  • @zazuze007
    @zazuze007 3 ปีที่แล้ว +2

    I find it funny that lol has gone from you can carry alone to team game more but their champions gone to every champion for themselves xD

  • @georgiburnaski3821
    @georgiburnaski3821 3 ปีที่แล้ว +2

    Tbh I think kog can be fixed just by adding the grounded effect like cass or singed to his slow

    • @yoshineitor
      @yoshineitor 3 ปีที่แล้ว +1

      You will have Akali and Riven mains complaining everywhere that they couldnt oneshot the KogMaw that was slowly melting them away. The worst the ADC role is, the worst Kog'Maw gets.

    • @georgiburnaski3821
      @georgiburnaski3821 3 ปีที่แล้ว

      @@yoshineitor the biggest problem I think is that people assume you have to carry with marksmen. No! You support with dmg.

  • @SkiGlovesie
    @SkiGlovesie 3 ปีที่แล้ว

    So I used to main Kog'maw prior to the Marksman reworks. He's honestly the reason I first started playing League. But since the rework I haven't been comfortable with him. He used to be an artillery mage and carry hybrid, but the ultimate damage is a lot weaker against full health targets and healing is so much easier than it used to be.
    For comparison, 4.14 Kog'maw vs current Kog'maw at level 6 with 73 bonus AD (Krakenslayer + Doran's Blade + 1 Adaptive Force Rune). Against a full health target Old Kog does ~33% more, while against a 40% health target new Kog does 225% more. The break point is at about 16% missing health.
    At level 18 with 200 bonus AD the comparison is 35% more for old Kog at full and 221% more for new Kog at 40%. With the break point shifting only slight to 16.25% missing health.
    Really this is just me trying to make mathematical sense of my feelings. I love Kog'maw's ultimate to soften up targets before a full engage and as a scouting tool. But this version has its power put into stealing kills, which isn't what I find fun.

  • @zeening
    @zeening 3 ปีที่แล้ว +2

    you showed a thumbnail for a "why noone plays neeko" video but said video does not exist on youtube, i was gonna say whattt i love neeko she seems super strong lmao

  • @manouschoonen8284
    @manouschoonen8284 3 ปีที่แล้ว +1

    3:16 that is the passive of gwen and he said it 10 months early xD

  • @user-eo5yn6lg5f
    @user-eo5yn6lg5f ปีที่แล้ว +1

    as an average kog enjoyer im just checkin this video now that the 13.10 guinsoos is out

  • @matteste
    @matteste 2 ปีที่แล้ว

    One of my favorite champions to play alongside Vel'Koz.

  • @shadowmuniplitive
    @shadowmuniplitive 3 ปีที่แล้ว

    Former OTP I made Bloodrazor work very well in the jg with him and his former 5.0 attk speed cap. I never had so much fun with a champ before then switched off to Lethal Tempo Kayle before rework.

  • @elpenguinoofmexico1388
    @elpenguinoofmexico1388 3 ปีที่แล้ว +2

    For some reason i feel encouraged to play kog maw now

    • @VarsVerum
      @VarsVerum  3 ปีที่แล้ว +1

      That's the mission! :D

  • @chaosgilleon6433
    @chaosgilleon6433 2 ปีที่แล้ว +1

    I think he needs an actual passive, as he is if you don't die he has no passive.
    And I've never killed anything with his passive not even minions die to it, instead of going out with a bang it feels as though he goes out with a whimper.

  • @bbbeka_beridze6225
    @bbbeka_beridze6225 3 ปีที่แล้ว +1

    Good content. These videos deserve more attention

  • @SandwichGuardian
    @SandwichGuardian 3 ปีที่แล้ว

    I am not gonna say you are wrong, but I play adc build kog'maw top. Kraken slayer. Kog dosen't rely on others. His kit does not have good disengagement. If a champ jumps on kog then it's weather or not you can kill them first. He is venerable but high damage. He never relies on others and he is quick in his damage. The issue stems from his inability to disengage or engage. If you wait for the enemy to mess up, just once, then you slow them and open fire. But when you are playing against a pantheon or a rengar then they just close the distance. 9 times out dps them. But you die faster cause of low resistance and health.

  • @AnsuTalrei
    @AnsuTalrei 8 หลายเดือนก่อน

    I think a lot of the reasoning behind kogmas playrate is sort of applicable to Twitch. Twitch is more about stealth and whatnot, but He's extremely fragile with one of the lowest health and mana stats, yet has insane damage output and can 1v9 in their own. But they take time to get going.

  • @thesun5275
    @thesun5275 3 ปีที่แล้ว

    "Only champion with a suicide attack" *Sion has left the chat*

  • @braden459
    @braden459 3 ปีที่แล้ว +1

    oh my God that's Beautiful Lie in the backround, great taste!

    • @VarsVerum
      @VarsVerum  3 ปีที่แล้ว +1

      Beautiful dead* correct game though :)

    • @braden459
      @braden459 3 ปีที่แล้ว

      @@VarsVerum ah can’t believe I got it wrong, still great taste though ^^

  • @sauvagess
    @sauvagess 2 ปีที่แล้ว

    Holy shit, I completely forgot about Zyra's old passive.

  • @Dstorm20xx
    @Dstorm20xx 3 ปีที่แล้ว

    Vars: Says Kog'maw is bad.
    Me: Gets destroyed by a 23/2/9 Kog

  •  ปีที่แล้ว +2

    2 years have passed, and is the same... main kog here, everyone get mad with me for that, "why you don't use something more strong/better"

  • @KouenTenshi
    @KouenTenshi ปีที่แล้ว

    Kog will forever be my favorite adc

  • @liambradbury5079
    @liambradbury5079 3 ปีที่แล้ว

    2:47
    Sad Sion noises

  • @findout2655
    @findout2655 3 ปีที่แล้ว

    BoRK nerfs also hit kogmaw really hard. It was the perfect first item choice followed by guinsoo, but now he is basically forced to go mythical crit item

  • @AJ-em2rb
    @AJ-em2rb 3 ปีที่แล้ว

    i miss the brief kogmaw rework where his w would double his attack speed and allow for a 5.0 attack speed cap. i'd love for them to bring it back

  • @SneezyShadow
    @SneezyShadow 2 ปีที่แล้ว +2

    Yo the comment about how it's always something else bringing Kog'Maw into the spotlight was so fucking based. I've been saying that for a while now, expecially when Muramana had it's time in the spotlight for adc's. Besides being a god at positioning and kiting (cough Any ADC cough) there's nothing to actually express your skills with Kog'Maw. Unless you count his ult i guess.

  • @zzxxccvvkk5
    @zzxxccvvkk5 3 ปีที่แล้ว

    you say in other vid about split/duo dmg being a problem well kog has that as well.
    increase base range by 50 to 550, needs lower cd on Q,W to always keep effects active
    pass: 100% ms, ignore terrain, 100*lv true dmg(doesn't show size so 550 radius/ less dmg from center), on death leaks ooze around self & leaves trail that slows(=E), reduces enemy champ dmg(=E), lowers armor an mr(=Q) and deals %hp(=W)
    Q: add flat stacking resistance lowering amount to passive portion, act % resistance lower 20/25/30/35/40+1% per 100 ap, act have +100% ap instead of 70%.
    W: as it is could make it not interact like teemo, just take mana when need extra range, could allow +1/2/3/4/5* bonus range pass base bonus range at reducing 50% dmg for more mana. enemies within range = to bonus range from hit box gain 5/10/15/20/25%(+1per 100 ap) omni-vamp. act + 1/2/3/4/5%(+1 per 100 ap) range to aa an abilities, can hit multiple targets +1/2/3/4/5(+ 1 per 100 AP), multiple projectiles can hit same target
    E: after act is toggled on draining mana but giving him bonus ms an leaving trail (no dmg just slow)maybe also covers self w/ it so take reduced dmg also they deal reduced dmg. +100% AP instead of 50%
    R: xerath ult range(so just add range)

  • @maartenbondt9600
    @maartenbondt9600 5 หลายเดือนก่อน

    Kog’maw is honestly really fun!

  • @yermil890
    @yermil890 2 ปีที่แล้ว

    I think the disclaimer is kinda unnecessary cuz everytime i see one of these i wanna play the champion to see whether or not im good with them. Great vids, helping me understand league more

  • @TheAzorg
    @TheAzorg 3 ปีที่แล้ว +1

    I abuse kogmaw when tanks are good. He might now be mobile but his DMG to tanks. Damn.... In the past he even melted squishes as fast or even faster than tanks :p

  • @mattheusspoo
    @mattheusspoo 3 ปีที่แล้ว

    i started playing kog maw just because i can't seem to survive regardless if i'm playing kai'sa, xayah, vayne or any adc at all, so if i'm dying regardless, i'd rather starting attacking first (better range) and do more damage before the inevitable death, and, unlike other carries, once you get strong on kog maw, ppl will actually be scared and sometimes avoid trying to get to you because they fear being melted before being able to actually get to you, and that's amazing for a adc.
    that being said, at s11, i do build him full crit like any other adc with kraken slayer, runnan and navori quickblades, just for the navori itself that allows me to keep my W on the whole fight instead of having peaks of power depending on when my W is on.
    If i were to change kog'maws kit, i would change only his passive to a completely different passive. When they reworked zyra, riot said 'we don't want a passive that ecourages players to die', and kog maws passive is exactly that, if you don't die, you wont ever use it. Idk what i would change, probably something to give him more damage or more range, something to complement his kit as it is right now, so he can excel on what he does best, instead of encouraging you to actually do what you shouldn't be doing: dying.

  • @aj-n-stuff8977
    @aj-n-stuff8977 3 ปีที่แล้ว

    i'm trying to figure out other champs to play since I'm currently a heimer main and struggling to branch out. the heavy damage but slowness and sensitivity reminds me of heimer, so I hope kog'ma will become a second champ for me

  • @SpencerWheelman
    @SpencerWheelman 3 ปีที่แล้ว

    I was just talking about this the other day. Humans take the path of least resistance. Why rely on teamwork and coordination when you have all the tools you need on a single champion...

  • @twintin_346
    @twintin_346 3 ปีที่แล้ว

    I remember a while ago, kogmaw was on free to play so I tried him out. I pretty much played him the entire week, and after I bought him to continue playing(even tho i don't play him much now). I was playing him top, and his poke early game was disgusting, the only problem being mana and bad trades. I was really bad when I played back then tho so, maybe its not as bad now.

  • @NXTangl
    @NXTangl 2 ปีที่แล้ว

    I would find it pretty cool if he could actually eat people's remains after melting them. Also, if Riot ever finds a way to make artillery mages work in the current meta he would be better. Making inner towers stronger so seige and splitpush power is more appreciated, perhaps?