Thank you so much for giving us such content for free in TH-cam. I can't afford premium courses. So your channel is helping me alot. Can't wait to see this one. Keep uploading such videos. God bless you 🙏✌️
Thanks for you tutorial. Could you please not skip all actions you make next time? It's not that obvious most of the time which actions and changes you make.
@@TopChannel1on1 bro loved it please can you make more series like these on all types of complex simulations??? That are complex to do and difficult as well?? Coz I love the way you explain and also next time add more in depth detail ...I am new to your channel looking forward for more such series
Awesome bro, I really like this kind of tutorial, especially since I was trying to do the same thing weeks ago, but I ended up getting bored of the project because of the simulation baking time its too long, and then u need restart again for little details and need to wait 1 hour more, it's frustrating. Pls keep doing this kind of tutorials
Thank you so much for this tutorial! Your clear explanations made it incredibly easy for me to understand and follow along. I really appreciate the effort you put into creating this video. I've learned a lot from it. Keep up the fantastic work, and I look forward to more tutorials from you in the future! 💜
I followed the step by step exactly, but the liquid simulation does not appear, is it really inside a cube that it needs to be? Not inside an empty cube, right?
TopChannel1on1 you are the "Man" thanks for the files. To follow up you give us a video as a step-by-step on how you perform this excellent work truly appreciate you every day. 🖖✌👌
Thank you so much for this amazing tutorial sir! i was wondering what helps you remember these nodes? I love your videos, but how do you know the nodes so well?! You're so natural with it. I want to get on your level without using tutorials one day
Thanks, most of the time y r using about 10 nodes in different ways, and you can see in my tutorials that most of the time there are no new nodes u have not seen before so that's the trick
I got a problem at 8:00 when I put the glass texture, there is the glass texture only on my cube, not on my plane. Moreover my plane is not liquid but my cube is liquid. I don't understand how can I do and why my cube and my plane are really 2 differents items. Just my cube is "liquid" and got a glass texture. Can u help me plz ? thanks
i dont get how u successfully did yours without activiating "is planar" because i noticed once i activate that the fluid is emitted from outside.... not inwards like yours.......i have tried to many things but fluid doesnt recognize the shape as a closed mesh
Dear tutor, am using the blender 4.0, anytime i finish on the geometry node and going to the physics part, the mesh node circle turns to normal circle. Why?
great tutorial, thank you! can you guide me why my fluid ring keeps splashing water and bouncing everywhere in the domain no matter what adjustment I did? I want to contain it in a perfect turbulance like what is showing in your tutorial.
My fluid seems a little too squared, like it's too restricted by the boundaries on my domain. I noticed yours does not have that problem. Removing the border Collison helped but not enough. Advice?
man loved and appriciate your tutorial but please guid us through every step it took me 2 hours to figure out somthing very simple😂😂😂 but still your the man i definiatly need your social media to drop a follow man
Hey Brother! Thanky you for the great Tutorial. I have one Problem: WHen i want to apply the CURVE Shape to the Wind-Force, there is no curve to choose from..just: Point, Line, Plane, Surface, Every Point...did i miss something? Thanks
Great video! Thanks... however when when you finish geometry nodes for the emitter plane and add the fluid, the plane goes back to a square and doesn't take the fluid effect. I tried all the explanations below but it doesn't work :( Not sure why? Please ... Thank you!
I found the solution... the geometry node modifier turns off the "viewer" node. Just go to modifiers, click on the geometry nodo to show the diagram and turn on the "viewer" again. Tks :)
Hello. I purchased the file but some parts were missing.. 1 library and 1 data block.. How can I get these working? Is there any other way I can contact you directly?
for some reason my circe mesh dont emit fluid, i tried every way possible. sometimes when i select it it become plane not animated circle we made with geometry node
What did you change at 3:19 to make the simulation flow from the inside of the circle to the outside. No matter what i change it keeps flying off the sides outward
i bought your product, but the work that looks like you and the one that looks like me are not the same, and when I get a render, I get a different result what should I do
@@TopChannel1on1 It got better after baking twice. interesting. So can you please tell me where you set the rotation speed? Thank you very much for your help by the way. I hope you are well
what is broken spesifically, you need to bake the fluids first on your computer, select the domain and bake, also make sure you all the collections are enabled in the outliner
The Geometry Nodes do not disappear. But when you add physics, a new modifier is added to the object and the Geometry Nodes are only showing when you either select the Geometry Nodes modifier or you have pinned the nodetree in the editor to stay no matter which modifier is selected.
hello, you have to bake the simulation first, i could not upload the fluid cache files as the project would be too big, just select the domain and place bake, thanks for the support btw
Hi there I'm following the tutorial right now and for some reason the fluid animation was showing for a bit when working in the viewport but it was on and off. Sometimes it would appear and disappear and I thought baking it would fix the problem. But the liquid animation still isn't showing
@@TopChannel1on1litrally almost everything and i dont know how you get the plane to look like that when you click another object and also the water doesnt even work right either im using 4.0 but i tried 3.6 and the same things kept happening
Coloca um valor corta o video e o mesmo valor que vc acha q ta certo muda. Para de fazer tutorial.... tem que voltar 60x o video pra arrumar valor que mudam a cada corte.
this is the worst tutorial I ever seen. You don't explain anything, you skip crucial parts of the process and you adding things without telling no one. Those time consuming videos are what I hate the most
Honestly, guys like this are the worst. And then he's not even being helpful in the replies, instead he blames you for getting stuff wrong. Like how are we not supposed to be confused?
Thank you so much for giving us such content for free in TH-cam. I can't afford premium courses. So your channel is helping me alot. Can't wait to see this one. Keep uploading such videos. God bless you 🙏✌️
thank you, was like you when i started, could not afford anything youtube helped alot, am glad am i can help too
7:35 If you change the type to Force and enter a negative value in strength, it will follow the shape of the curve
just incase yours is not changing to a circle when doing nodes....just turn on the eye symbol on the viewer node
Also make sure it goes to the group output as well
thanks life saver
Thanks for you tutorial. Could you please not skip all actions you make next time? It's not that obvious most of the time which actions and changes you make.
my mind is blown for the clever uses of the tools, we know blender is powerful but it could be more if we become creative it what it can do 🔥
Very nice breakdown! Learnt a lot. Especially the geo nodes emitter and the translucent infinity curve! That's a pretty neat idea
Thank you for providing such wonderful content clearly. We hope you continue this type of content
I will definitely do
@@TopChannel1on1 bro loved it please can you make more series like these on all types of complex simulations??? That are complex to do and difficult as well?? Coz I love the way you explain and also next time add more in depth detail ...I am new to your channel looking forward for more such series
There’s a huge time jump at 2:29 , the curve to mesh isn’t functioning
The best fluid simulation on TH-cam 🎉
thanks
Awesome bro, I really like this kind of tutorial, especially since I was trying to do the same thing weeks ago, but I ended up getting bored of the project because of the simulation baking time its too long, and then u need restart again for little details and need to wait 1 hour more, it's frustrating. Pls keep doing this kind of tutorials
Yeah I always thought blender fluid sim was hard until I gave it some time to learn it
@@TopChannel1on1 where do u learn it?
Thank you so much for this tutorial! Your clear explanations made it incredibly easy for me to understand and follow along. I really appreciate the effort you put into creating this video. I've learned a lot from it. Keep up the fantastic work, and I look forward to more tutorials from you in the future! 💜
You're very welcome! More are coming stay tuned
I followed the step by step exactly, but the liquid simulation does not appear, is it really inside a cube that it needs to be? Not inside an empty cube, right?
Yeeesss more beverage commercials
Thank you very much my friend, I'm glad to have you...
When i apply the grometry nodes it disappers and changes to plane again ?
Connect the group output node
Thank you SO much @@TopChannel1on1
Thanks for this great tutorial
Hey thank you for this amazing tutorial. from 3.18 - 3.24 . You have added initial velocity. but it doesn't work for me. please help
when i press fluid on 2:25 the plane doesn't show correctly because the viewer node turns off. what should i do?
Same
hey sameee
2:17 Where did you connect the curve circle radius node to? value of the group input or somewhere else?
thank you so much sir
Most welcome
Even this has flickering issue. Is this something happens when we do fluid sim in blender or its a specific problem ?
Great tutorial! I am getting more of a flat more square-ish liquid movement. Do you know how I can break this up to be more random?
4 mins in and my min is blown...
Great please tutorials nice fluid sim class
TopChannel1on1 you are the "Man" thanks for the files. To follow up you give us a video as a step-by-step on how you perform this excellent work truly appreciate you every day.
🖖✌👌
Eeey brada thanks I will do that soon
Thank you so much for this amazing tutorial sir! i was wondering what helps you remember these nodes? I love your videos, but how do you know the nodes so well?! You're so natural with it. I want to get on your level without using tutorials one day
Thanks, most of the time y r using about 10 nodes in different ways, and you can see in my tutorials that most of the time there are no new nodes u have not seen before so that's the trick
3:56 you have something called Turbulence? What is it and what did you add it to?? Thanks!
its a force that adds noise
I got a problem at 8:00 when I put the glass texture, there is the glass texture only on my cube, not on my plane. Moreover my plane is not liquid but my cube is liquid. I don't understand how can I do and why my cube and my plane are really 2 differents items. Just my cube is "liquid" and got a glass texture. Can u help me plz ? thanks
i dont get how u successfully did yours without activiating "is planar" because i noticed once i activate that the fluid is emitted from outside.... not inwards like yours.......i have tried to many things but fluid doesnt recognize the shape as a closed mesh
That's the issue with simulations they are hard to predict even with the same settings they may work different
Dear tutor, am using the blender 4.0, anytime i finish on the geometry node and going to the physics part, the mesh node circle turns to normal circle.
Why?
It seems your geometry is not connected to the output node, only to the preview node
Thank you so much man
great tutorial, thank you! can you guide me why my fluid ring keeps splashing water and bouncing everywhere in the domain no matter what adjustment I did? I want to contain it in a perfect turbulance like what is showing in your tutorial.
U r a god to me ... thank you so much
Happy to help
Crazy good, thanks!
My fluid seems a little too squared, like it's too restricted by the boundaries on my domain. I noticed yours does not have that problem. Removing the border Collison helped but not enough. Advice?
Make the domain larger
Force field feature in my scene "hair partical sys." What do you recommend I do to change the orientation of featured objects?
turn on advanced, and then rotation play with different orientation axis
Boy you ate that
man loved and appriciate your tutorial but please guid us through every step it took me 2 hours to figure out somthing very simple😂😂😂 but still your the man i definiatly need your social media to drop a follow man
You should show your mouse buttons too thank you for tutorial
Can you tell me about your system setup? or link to a video where you talk about it?
It's N i9 32gb 3070
Hey Brother! Thanky you for the great Tutorial. I have one Problem: WHen i want to apply the CURVE Shape to the Wind-Force, there is no curve to choose from..just: Point, Line, Plane, Surface, Every Point...did i miss something? Thanks
the force object has to be a curve object
Oh Yes!!!!! THanks for the fast reply!!@@TopChannel1on1
What is in your instance collection in 5:26 ? Probably you have skipped that.
textures of geometary node object are not visible in render..plz help
you keep skipping parts and this is very unhelpful. actually make it easier to understand when you make videos next
OTHER VIDEO AS THIS PLZ
Bro.. if I am beginner? Should I start from Blender making to Commercial?
awesome my friend
Great video! Thanks... however when when you finish geometry nodes for the emitter plane and add the fluid, the plane goes back to a square and doesn't take the fluid effect. I tried all the explanations below but it doesn't work :( Not sure why? Please ... Thank you!
I found the solution... the geometry node modifier turns off the "viewer" node. Just go to modifiers, click on the geometry nodo to show the diagram and turn on the "viewer" again. Tks :)
You either hide the box or simulate all the frames
my liquid is not changing color
Hello. I purchased the file but some parts were missing.. 1 library and 1 data block.. How can I get these working? Is there any other way I can contact you directly?
Hello sorry about that, you can use discord or my email,
4:14 the time the mesh turned into cube, how did you revert it back to mesh?
for some reason my circe mesh dont emit fluid, i tried every way possible. sometimes when i select it it become plane not animated circle we made with geometry node
SAME HERE DID U FIGURE IT OUT
@@shotby-jamm not yet
@@afrodailytv4335 what about now???
for real the tutorial is broken, leaving a dislike
@@shotby-jamm nope
my liquid simulation doesn't appear :(
have you baked the fluids
Hey when i rendered this out water was moving very fast around bottle can you tell me the solution? How can i control the speed of water rotation
the flow object is a geometry nodes object, you can check the modifier tab to see the setting, and slow the animation
WHERE I FIND ASSET ORONGE USED IN THE VEDIO
On patreon
hello, I cannot seem to find the curve shape when adding the wind forcefield. Do you know how to sort this?
at 3:07
@@imansmjeppesenj7488 Right click the circle and convert it to a curve before adding the curve shape
can u tell us what did u do at 1:28 plz ? i can't figure it out
Me too i need expalination 😄
What did you change at 3:19 to make the simulation flow from the inside of the circle to the outside. No matter what i change it keeps flying off the sides outward
I havent tried everything. Turning down the wind helps
Set the wind to stop affecting the location - so it only affect rotation
the guy wount answer this and skipped this crutual part so we buy the project file lol that stuff game me headache
amazing
Why is there no water simulation in the project file you are selling?
you have to bake the fluids on your computer, i could not share the cache files because the file would be too big
when i do the fluid inflow i get only a few liquid particles any idea on how to fix this 2:30
try increasing your domain resolution
i bought your product, but the work that looks like you and the one that looks like me are not the same, and when I get a render, I get a different result what should I do
ı cant see the liquid so ıneed to see how can ı do
you need to first bake the liquid, select the domain and bake the liquid, but first make sure all the collections are enabled
I purchased the project file. I baked the domain object again. but it is still in cube shape. how do i fix this?
can you send me a screenshot of the project on my email, i see what could be the problem
@@TopChannel1on1 It got better after baking twice. interesting. So can you please tell me where you set the rotation speed? Thank you very much for your help by the way. I hope you are well
btw thanks for the support, select the fluid object which should be the circle object, in the modifier there should be an option@@Cevizyon
not a beginner friendly tutprial AT ALL !!
it never intended for beginner. if you are a beggineer start with strong knowledge of the basics of modeling first
Bought the file from Gumroad but everything is broken, it'll take time to salvage it, any solution?
what is broken spesifically, you need to bake the fluids first on your computer, select the domain and bake, also make sure you all the collections are enabled in the outliner
The geometry nodes disappears when trying to add physics prop. I think this is most of your funs problem. We need another tutorial for this.
The Geometry Nodes do not disappear. But when you add physics, a new modifier is added to the object and the Geometry Nodes are only showing when you either select the Geometry Nodes modifier or you have pinned the nodetree in the editor to stay no matter which modifier is selected.
Same issue here :(
you skipped turbulence force (it just appeared in your collection)
I used it in my tests but turned it off after
I bought the project file, but can't see the Liquid simulation, pls hlp me
hello, you have to bake the simulation first, i could not upload the fluid cache files as the project would be too big, just select the domain and place bake, thanks for the support btw
i did everything but each time i apply liquid it turns back into a plan and i dont know why please who has a solution
SAME
for some reason my object isn't emitting liquid
try incrinsing the domain resolution and setting the object inflow to planar, also make sure the type for both the domain and objects is liquid
@@TopChannel1on1 thank you! turning on planar worked :)
@@TopChannel1on1 tell these people the truth your solutions are so vague!
こいつぁ、すげぇや
Please include shading and Background this time please liquid shading and lighting setup is more complex than i thought
I LOVE YOU....!!!! 🥰🥰🥰
Love u too
can you make this animation for my product? I dont know blender. I can pay you
Sure send me an email
Hi bro, Whats your pc specs?
Hi there I'm following the tutorial right now and for some reason the fluid animation was showing for a bit when working in the viewport but it was on and off. Sometimes it would appear and disappear and I thought baking it would fix the problem. But the liquid animation still isn't showing
Try increasing the subdivisions
@@TopChannel1on1 how would I go about that?
@@jorgeflores2825 select the domain, and in the physics tab, its the first setting you will see
@@TopChannel1on1 That is very misleading
NICEEEEEEEEEE
is this outdated because none of this is working
This is 3.6 what is not working
@@TopChannel1on1litrally almost everything and i dont know how you get the plane to look like that when you click another object and also the water doesnt even work right either im using 4.0 but i tried 3.6 and the same things kept happening
@@TopChannel1on1bro please remake this I need this but don't skip steps and need depth tutorail?😢
u delete something in geometry so no one can do it
Coloca um valor corta o video e o mesmo valor que vc acha q ta certo muda. Para de fazer tutorial.... tem que voltar 60x o video pra arrumar valor que mudam a cada corte.
tu va trop vite !! 2;14
When I apply geometry notes the animation stops
Pls for a solution @topchannel1on1
just delete viewer
Please make more video like this🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏❤❤❤❤❤❤❤
send me examples, i can remake in blender
my lord..how are you making the cube dissapear????????????????????coz your not hiding it ..i cant see what you did there..goshhhhh.
Which cube
So bad,I see only skips
this is the worst tutorial I ever seen. You don't explain anything, you skip crucial parts of the process and you adding things without telling no one. Those time consuming videos are what I hate the most
Honestly, guys like this are the worst. And then he's not even being helpful in the replies, instead he blames you for getting stuff wrong. Like how are we not supposed to be confused?
@@BlayzeDeville exactly.
tutorial is way too fast man like when you change avalue of something you immidiatly go to the next step
this is not blender 2
it is blender 3.6
sorry I'm not watching