yup, i will save this one. "rotate the planet" you say hahahah! Good tut man. appreciate it.
Actually a very good tutorial 👍, qiuck and simple. I really hope that in future videos you explain what all the button we use do like in this one. Because many times they just tell you to use this button with these all settings. Liked the water splash😊
I don't understand why the water comes out the other way for me. I do the same as the tutorial, I put -15 on the Y axis and the water goes backwards 😅 thanks:)
Plz make a video on wiming pool in which a water comes from a pipe .plz
My laptop's ASUS VivoBook gonna *explode* with this one 😅
@@sostcgtech How to, i tried with Cycle but it took me 20+ something minutes
Help please, I did everything but the water is splashing to the side instead of towards the can.
Hello! Could ou please explain how your liquid spheres and shapes are so small? For me for some reason the spheres are all same big size and I'm unsure how to fix it.
If you're trying to have the water splash on another mesh just like in the video, I believe the problem is the size of your mesh.
Just scale it up so that it's bigger than the particles because as far as I know, you can't change the size of the particles.
Hey, Thank’s for this tutorial. I have a question could we make an effect like the scene is freezing and the camera continues to move or a big slow motion ? (With liquid I mean)
Yes, you can! I explain it in 2:42 . In the time scale, you can increase or decrease values and add keyframes at a specific frame where you want the fluid to have a slow motion or freezing effect.
Great tutorial! However, in my scene the water is not transparent although I set the transmission weight of ther water material to 1.000 - any idea anyone?
Just use cycles render engine and make sure metallic and roughness is set to 0 and IOR to 1.333
@@sostcgtech Thank you so much, also for your fast reply! I'm such an idiot - of course, I have to use cycles!! Now it is transparent! Thanks again!
Hello~I got a problem while learning this. May I ask why I got no preview after I bake data ,I just can’t see the blue thing at 3:46 . Thank you so much I love ur content ❤
Oh I found it I’m stupid , for anyone who got the same problem ,make sure to put your plane inside the domain.
i did everything but when i activate mesh the plane doesnt get that blue stuff ? any suggestions
Just go into object properties, in the viewport display change Display As Solid.
btw this is the result I've made following your tutorial
th-cam.com/video/3B1GS1LO-RQ/w-d-xo.html
Thanks so much
Wow, that's fantastic! Thank you for sharing this with me. Keep up the great work, and I can’t wait to see what you create next!
very nice tutorial and droplets on the can looks very nice