First of all, hey bro, it's been a while (few years at this point) since I've been able to check in on your channel and I'm glad to see you've blown up a good several times since watching your livestreams! Hope you are well 😁 2nd off, as a long time total and warhammer fan, I was really excited for the daemon factions to finally come out and be playable, but I fit into the minority of people who like to play "the bad guys" and I can't agree more with your points. You've really nailed the hammer to the head of what I also believe to be a huge barrier to entry as you said, being able to play as some of the long established Heroic figures of the setting. I took a break myself from total for about a year now and have just started playing again in the last 2 weeks, and I'd like to add a 2 things to the list of what I believe are also a huge barrier to entry. 1st: Settlements/seiges. While it's cool that they did the rework, I still feel like CA just doesn't realize how obnoxiously bad seiges have been through out this whole series. Teleporting units up and down walls, only being able to assault from a handful of angles, and the repetitive copy paste maps even across cultures etc etc make for, imo, a boring game loop after 80 to 100 turns in really any campaign. I wish they'd get some people on developing real custom seige maps for at the very least the capitals and/or iconic locations of the warhammer setting similar to the widely succesful GCCM mod for warhammer 2. 2nd: The AI. One of the reasons I took a huge break from the series in the last year was because of how frustrating the AI behavior is. This is quite a debated topic with many opinions on how the ai should behave and why, and could probably have an essay written about it, but I will try to summarize my opinion here. The most frustrating thing for me overall is the way the AI avoids me. In my experience, unless the AI outnumber me at least 3 to 1, it will pretty much always avoid attacking me, which is ridiculous when taking into account how many buffs it has that allow it to recover in a war of attrition so much faster than the player. In example: an enemy skaven faction should be more than willing to throw wave after wave of low-mid tier armies at me without needing to feel like it HAS to win outright. It should be capable of knowing that if it hits me with 2-3 of those armies, it can follow up with a mid-high tier army that may actually have a good chance at taking out my whittled down forces. Obviously there are a lot of variables to be considered in that example, but generally speaking I just really am never being assaulted by the AI enough in my opinion, unless they sneak around to hit some random underdeveloped settlement in my backline, regularly leaving their very well developed Settlements defenseless which is not at all a sound war strategy. Those 2 things to me are what's keeping this game from reaching its true potential. Thanks to anyone who reads this and extra thanks to anyone who takes the time to respond because I genuinely want this game to succeed, but in order for that to happen, unfortunately real criticism needs to be addressed, such as the topics Moloch himself already brought up, and others. Cheers all 🤘
I'm luck, got into Warhammer Total War in early Warhammer II, so got WTW I on steam sale and was skint and patient enough to wait for sales, but was't to far behind, had the major races and know what I wanted to get going forward. Finally when WTW II came onto sale I had a nice library of DLC from I to play with. Starting now, there's just so much it'd be daunting just to know what to get. A price of £20 each for I & II sounds fair.
Thank God I've been playing this game from game 1 and have been buying the DLC bit by bit along with release the whole time. Getting into this game right now wouled be a nightmare budget-wise.
I agree they are way too focused on Chaos now. The base game, first DLC and now the chaos dwarves are all chaos related. Luckily the chaos dwarves will not just be another clone of the monogod factions.
But that is a part of the lore lol, and CA also had data that the most played campaigns were Reikland, Cathay, 2 warriors of chaos factions and Khorne. I mean if you wanted less chaos just play Warhammer 2 or a historical game.
@@Bray180 I never said I wanted less chaos. I would have liked it better if they released some order factions in between. Hope they go back to the amazing lord packs from WH2 after the chaos dwarves dlc.
Demons are essential to the lore and personally Warhammer 1's base game races are my least favorite though still very enjoyable. Like did you not want chaos lol
Well yes, they are charging full price for them..... And when they are on sale, they cut it by like...70-80%? They don't lower the price permanently, they use that to sell massively reduced bundles and make the sales look better. Meaning you just need to wait for the next sale and you are saving a ton. And keep in mind that for game 1 you get 5! factions and 4 with game 2 with all their free lords too. Game 2 alone has at least 2 free lords per faction, each getting cool new mechanics and start positions. So for 1 game you get 16 characters to play... Game 1 has 7 base characters (with bretonnia) plus 2 vampire counts, 2 dwarfen (with thorek), 1 greenskin so for a total of 12 start positions. As for the DLCs you don't even need the games for them anymore, you can just buy a lord pack to get access to 2 new factions .... Game 2 still has a very great campaign to offer and especially with the mods available for them. The reason why players are not returning as quickly, is because of the slow updates and lack of DLCs/overhauls to factions. The new factions in game 3 are lacking a ton of nuance, Kislev's key mechanic of supporters is still broken and both Kislev and Cathay are lacking diversity in their rosters. They announced that there will only be 3 Dlcs per year... and there has been no free lord for a while....
CA needs to bring back the practice of packaging older games like WH1 and WH2 into one Definitive Edition rather than trying to nickle and dime people for games that are way past its time.
Thoughtful, high quality content as always! Found myself nodding the whole way through!
Thanks Mercy!
First of all, hey bro, it's been a while (few years at this point) since I've been able to check in on your channel and I'm glad to see you've blown up a good several times since watching your livestreams! Hope you are well 😁
2nd off, as a long time total and warhammer fan, I was really excited for the daemon factions to finally come out and be playable, but I fit into the minority of people who like to play "the bad guys" and I can't agree more with your points. You've really nailed the hammer to the head of what I also believe to be a huge barrier to entry as you said, being able to play as some of the long established Heroic figures of the setting. I took a break myself from total for about a year now and have just started playing again in the last 2 weeks, and I'd like to add a 2 things to the list of what I believe are also a huge barrier to entry.
1st: Settlements/seiges. While it's cool that they did the rework, I still feel like CA just doesn't realize how obnoxiously bad seiges have been through out this whole series. Teleporting units up and down walls, only being able to assault from a handful of angles, and the repetitive copy paste maps even across cultures etc etc make for, imo, a boring game loop after 80 to 100 turns in really any campaign. I wish they'd get some people on developing real custom seige maps for at the very least the capitals and/or iconic locations of the warhammer setting similar to the widely succesful GCCM mod for warhammer 2.
2nd: The AI. One of the reasons I took a huge break from the series in the last year was because of how frustrating the AI behavior is. This is quite a debated topic with many opinions on how the ai should behave and why, and could probably have an essay written about it, but I will try to summarize my opinion here. The most frustrating thing for me overall is the way the AI avoids me. In my experience, unless the AI outnumber me at least 3 to 1, it will pretty much always avoid attacking me, which is ridiculous when taking into account how many buffs it has that allow it to recover in a war of attrition so much faster than the player. In example: an enemy skaven faction should be more than willing to throw wave after wave of low-mid tier armies at me without needing to feel like it HAS to win outright. It should be capable of knowing that if it hits me with 2-3 of those armies, it can follow up with a mid-high tier army that may actually have a good chance at taking out my whittled down forces. Obviously there are a lot of variables to be considered in that example, but generally speaking I just really am never being assaulted by the AI enough in my opinion, unless they sneak around to hit some random underdeveloped settlement in my backline, regularly leaving their very well developed Settlements defenseless which is not at all a sound war strategy.
Those 2 things to me are what's keeping this game from reaching its true potential. Thanks to anyone who reads this and extra thanks to anyone who takes the time to respond because I genuinely want this game to succeed, but in order for that to happen, unfortunately real criticism needs to be addressed, such as the topics Moloch himself already brought up, and others. Cheers all 🤘
I skipped this year after about 70 hrs playing 3.
I'm luck, got into Warhammer Total War in early Warhammer II, so got WTW I on steam sale and was skint and patient enough to wait for sales, but was't to far behind, had the major races and know what I wanted to get going forward. Finally when WTW II came onto sale I had a nice library of DLC from I to play with. Starting now, there's just so much it'd be daunting just to know what to get. A price of £20 each for I & II sounds fair.
Thank God I've been playing this game from game 1 and have been buying the DLC bit by bit along with release the whole time. Getting into this game right now wouled be a nightmare budget-wise.
I agree they are way too focused on Chaos now. The base game, first DLC and now the chaos dwarves are all chaos related. Luckily the chaos dwarves will not just be another clone of the monogod factions.
But that is a part of the lore lol, and CA also had data that the most played campaigns were Reikland, Cathay, 2 warriors of chaos factions and Khorne.
I mean if you wanted less chaos just play Warhammer 2 or a historical game.
Yeah for sure, but we need chaos and ordertide
@@Bray180 I never said I wanted less chaos. I would have liked it better if they released some order factions in between.
Hope they go back to the amazing lord packs from WH2 after the chaos dwarves dlc.
@@blaat44 They will, but frankly we need more lords for the chaos factions going up against kislev, cathay etc.
I'm the opposite. Way more hype for the new characters from Cathay and Kislev then Daemons of Chaos.
The southern realms and kingdom's of Ind will help.
Demons are essential to the lore and personally Warhammer 1's base game races are my least favorite though still very enjoyable. Like did you not want chaos lol
I do agree though that full price is ridiculous
Well yes, they are charging full price for them.....
And when they are on sale, they cut it by like...70-80%?
They don't lower the price permanently, they use that to sell massively reduced bundles and make the sales look better.
Meaning you just need to wait for the next sale and you are saving a ton.
And keep in mind that for game 1 you get 5! factions and 4 with game 2 with all their free lords too.
Game 2 alone has at least 2 free lords per faction, each getting cool new mechanics and start positions.
So for 1 game you get 16 characters to play...
Game 1 has 7 base characters (with bretonnia) plus 2 vampire counts, 2 dwarfen (with thorek), 1 greenskin so for a total of 12 start positions.
As for the DLCs you don't even need the games for them anymore, you can just buy a lord pack to get access to 2 new factions ....
Game 2 still has a very great campaign to offer and especially with the mods available for them.
The reason why players are not returning as quickly, is because of the slow updates and lack of DLCs/overhauls to factions.
The new factions in game 3 are lacking a ton of nuance, Kislev's key mechanic of supporters is still broken and both Kislev and Cathay are lacking diversity in their rosters.
They announced that there will only be 3 Dlcs per year... and there has been no free lord for a while....
CA needs to bring back the practice of packaging older games like WH1 and WH2 into one Definitive Edition rather than trying to nickle and dime people for games that are way past its time.