Catching in Gen 3/4 is surprisingly SIMPLE!

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • You can get Pokémon items from Japan by using Buyee! Go to this link to obtain a 2,000 yen coupon: bit.ly/buyee-Lyramadeawebsite. You will receive the coupon after singing up.
    After the messes that were the Pokémon Gen 1 and 2 games, Gen 3 fixed so many issues and its catching formula now works well. It is good enough that we can actually look at the code this time! Don't be scared, everything is going to be alright... I hope.
    Gen III/IV Capture Mechanics on The Cave of Dragonflies: www.dragonflycave.com/mechani...
    ------------------------------
    Kurt was never good at making Balls: • Catching in Gen 2 is h...
    Pokémon explained playlist: • Pokémon Knowledge
    ------------------------------
    Living Pokédex website: i-made-a.website/pokemon_gen2...
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    ------------------------------
    Music list: i-made-a.website/music_list/g...
    Chapters:
    0:00 Introduction
    0:49 The Gen 3 catching formula
    3:28 Calculating wobbles
    4:45 The big issue
    5:31 Buyee
    6:33 Catching efficiently in Gen 3
    8:30 Gen 4 changes
    11:12 The Apricorn Balls
    12:11 Conclusion
  • เกม

ความคิดเห็น • 470

  • @Lyra
    @Lyra  ปีที่แล้ว +114

    You can get Pokémon items from Japan by using Buyee! Go to this link to obtain a 2,000 yen coupon: bit.ly/buyee-Lyramadeawebsite. You will receive the coupon after singing up.
    This video is bit more "math-y" than the previous ones, so I hope it is still clear and enjoyable! Looking back, I realize I did not give the Quick Ball the credit it deserved. For common Pokémon, it is pretty much a turn 1 catch. But at the same time, most Balls are very good against Pokémon with a high catch rate. Maybe I will revisit it in another video, who knows ;')

    • @lextatertotsfromhell7673
      @lextatertotsfromhell7673 ปีที่แล้ว +1

      Based sponsor haver

    • @MustacheDLuffy
      @MustacheDLuffy ปีที่แล้ว +1

      I wish they designed new pokeballs again. We haven’t got anything since the Dream ball in gen 5 and I think they’re creative

    • @salthunterjharnanath
      @salthunterjharnanath ปีที่แล้ว

      @@MustacheDLuffy beast ball?

    • @tezcanaslan2877
      @tezcanaslan2877 ปีที่แล้ว

      Buyee are scammers

  • @justerfrog5557
    @justerfrog5557 ปีที่แล้ว +1714

    This brings back memories of the time I caught mewtwo in a nest ball because "weak pokemon" is ambiguous if it's "low level pokemon" or "low hp pokemon."

    • @shytendeakatamanoir9740
      @shytendeakatamanoir9740 ปีที่แล้ว +244

      The Dive Ball post Gen 3 is the one that always confuses me personally. Is it just surfing Pokemon? Fishing?

    • @emperortoho
      @emperortoho ปีที่แล้ว +125

      its surfing and fishing i’m pretty sure

    • @shytendeakatamanoir9740
      @shytendeakatamanoir9740 ปีที่แล้ว +102

      @@emperortoho Confirmed in the video. But I had a doubt for a while.

    • @MrEnte3000
      @MrEnte3000 ปีที่แล้ว +43

      @@shytendeakatamanoir9740 But the video says it's for underwater Pokémon that you encounter with Dive...

    • @justerfrog5557
      @justerfrog5557 ปีที่แล้ว +46

      Yeah that's cool but why is this discussion happening as repies to my comment about nest balls?

  • @sugar_700
    @sugar_700 ปีที่แล้ว +525

    By the way, fun fact I discovered just now: while Poison does give 1.5x multiplier, in Pokemon Ruby/Sapphire due to programming error, Bad Poison (the one from Toxic) doesn't have that multiplier as the code checks specifically for regular Poison status. This was fixed in Pokemon FireRed/LeafGreen.

    • @Mordecrox
      @Mordecrox ปีที่แล้ว +56

      Gotta like how fixing that isn't very relevant, if you're going for toxic as a status for capture, you're doing it wrong and the issue will "fix" itself in five turns anyway.
      Wonder if they picked it up but found it was borderline worthless to fix

  • @wysteria-hysteria
    @wysteria-hysteria ปีที่แล้ว +454

    I love your usage of the Pokémon animation sprite frames as reaction images, seeing them made me laugh a bit each time they showed up.

    • @Lyra
      @Lyra  ปีที่แล้ว +100

      That's the goal, so learning it works makes me happy :'D Thank you!

  • @RGC_animation
    @RGC_animation ปีที่แล้ว +236

    In future games, Timer Ball was boosted significantly so that it reaches ×4 catch rate as soon as turn 10, and becomes better than an Ultra Ball at turn 4! By the time you set up everything, it is probably gonna be better than the Ultra Ball already.

    • @LRM12o8
      @LRM12o8 ปีที่แล้ว +88

      In the meantime 11 year old me left the DS running on charger overnight, hoping to come back in the morning and easily catch Giratina. Thought I had outsmarted the game, but - surprise, surprise - it didn't work.
      Pokémon Diamant (GER) said the ball would get more effective the *longer* the battle lasts, suggesting it worked on a *timer* (ie. system clock), rather than being based on the number of turns. 😅

    • @CocoRoxas
      @CocoRoxas 9 หลายเดือนก่อน +12

      @@LRM12o8 I love this sm 😂

    • @sockosophie3132
      @sockosophie3132 9 หลายเดือนก่อน

      Das hab ich als Kind auch gedacht :D @@LRM12o8

    • @BlueDreamXxX
      @BlueDreamXxX 5 หลายเดือนก่อน +3

      Legit used to try and throw quick balls as fast as possible because I thought it worked better the less amount of time spent in battle

  • @NataliaNeeSama
    @NataliaNeeSama ปีที่แล้ว +329

    For people who don't have a Spore user, a Pokemon like Butterfree with Compound Eyes can also do the trick. Compound Eyes make Sleep Powder be 97% accurate, basically as good as Spore most of time.

    • @Lyra
      @Lyra  ปีที่แล้ว +116

      I did not know that! I am terrible when it comes to Pokémon Abilites, so you taught me something! Thank you :')

    • @Samuel.55
      @Samuel.55 ปีที่แล้ว +72

      If it’s not 100% accurate, it’s 50% accurate

    • @SomeGuy712x
      @SomeGuy712x ปีที่แล้ว +59

      @@Samuel.55
      Well, you can add the Wide Lens to the Compound Eyes + Sleep Powder combo to get rid of that 2.5% chance to miss.

    • @HiramP20
      @HiramP20 ปีที่แล้ว +25

      Butterfree is very underated and is probably the sole reason gamefreak doesnt do singles, in anything goes you can put a pokemon to sleep and just keep boosting with quiver dance, substitue, put another pokemon to sleep if they switch, and use stab 95% accurate hurricane if your 3rd sense is tingling and you think the opponent might have a lum berry lol

    • @butteredsalmonella
      @butteredsalmonella ปีที่แล้ว +15

      @@HiramP20 I mean singles has Sleep Clause. Butterfree still loses to Stealth Rocks and Bug/Flying isnt exactly a good offensive typing, worst of all, its outclassed by Venomoth (As a compoundeyes Sleep Powder user in AG, its outclassed by Vivillon instead). Still an alright Pokemon in NU/PU/ZU.

  • @flametitan100
    @flametitan100 ปีที่แล้ว +119

    What's also really fun with dusk balls was how many things counted as "caves" in gen 4. Places you wouldn't expect to be caves were treated as caves for the 3.5x modifier, and it was glorious.

    • @alwayshere6956
      @alwayshere6956 ปีที่แล้ว

      Men claiming women's identity and vice versa is colonialism of the most privileged degree

    • @RK-cj4oc
      @RK-cj4oc 11 หลายเดือนก่อน +5

      Any fun examples?

    • @flametitan100
      @flametitan100 11 หลายเดือนก่อน +18

      @@RK-cj4oc Off the top of my head, I could've sworn the event location you catch Darkrai in is counted as a cave area, but Bulbapedia says that's only true in the remakes.

    • @oliverleonard7730
      @oliverleonard7730 9 หลายเดือนก่อน +11

      Sprout Tower is a good example.

  • @jeremydavis3631
    @jeremydavis3631 ปีที่แล้ว +255

    For those interested, the CaptureStrength formula at 4:29 looks complicated but is actually quite simple. The big numbers and nested operations come from the need to use only integer arithmetic and from (I would guess) the lack of a 4th-root function. Two nested square roots are the same as a 4th root (which I will write as 4rt). So if we remove the integer arithmetic restriction, the whole thing can be simplified to 65535 * 4rt(finalCR / 255). To get a probability from this, we can divide by 65535, so the final probability for each wobble is 4rt(finalCR / 255). My understanding is that this is the probability that the pokemon will not break out of the ball during that wobble.
    The probability of catching the pokemon is the probability that it doesn't break out during any of the 4 wobbles. So we can raise the probability to the 4th power to find the catch chance: 4rt(finalCR / 255)^4 = finalCR / 255.
    So, as Lyra said, in the absence of rounding errors, the final catch rate really is unchanged by this formula. The big numbers and weirdly rearranged divisions are only there to minimize rounding errors.

    • @Lyra
      @Lyra  ปีที่แล้ว +66

      Thank you for the breakdown! Like you explained, the wobbling formula shows the developers knew about their limitations and designed around it.
      Another example I didn't mention: Ball multipliers are actually 10 times their value (the Poké Ball is x10, Great Ball x15, Ultra Ball x20 for example) as they couldn't store the decimal modifiers. The result is then divided by 10 during calculations.

    • @rac1equalsbestgame853
      @rac1equalsbestgame853 ปีที่แล้ว +2

      I suck at math and instantly understood it

    • @deltamico
      @deltamico ปีที่แล้ว +1

      bless you

    • @LRM12o8
      @LRM12o8 ปีที่แล้ว +1

      @@Lyra I was wondering the entire video how the Great Ball was any different from the Ultra Ball, if it's 1.5 multiplier was rounded up to 2. That explains it!

  • @stormrunner4081
    @stormrunner4081 ปีที่แล้ว +178

    I mean adding to 255 and then caping out is probably better than it overflowing and makeing a hoothoot harder to catch than a mewtwo or hoho

    • @amberhernandez
      @amberhernandez ปีที่แล้ว +44

      Hoho, the Santa Pokémon

    • @thewanderers97
      @thewanderers97 ปีที่แล้ว +36

      @@amberhernandez new delibird evolution lookin wild

    • @Swagpion
      @Swagpion ปีที่แล้ว +7

      After gen 2 the game's could handle those numbers. It's just to limit the numbers to one byte, for efficiency.

  • @danielleanderson6371
    @danielleanderson6371 ปีที่แล้ว +357

    Any chance you'll talk about catching mechanics in PLA in the future? Lots of wacky stuff in that game with stuns, berries, those rice ball things, back hits, new status effects, and of course my beloved gigaton balls.

    • @Lyra
      @Lyra  ปีที่แล้ว +220

      It seems like a lot of people enjoy learning about catching mechanics (myself included) so... of course!

    • @psuedonym9999
      @psuedonym9999 ปีที่แล้ว +15

      Absolutely, I still can't find the math side of catching in Legend: Arceus on Bulbapedia.

    • @robertwolfgan
      @robertwolfgan ปีที่แล้ว +4

      @@Lyra YES pleaseeee!

    • @coybig3
      @coybig3 ปีที่แล้ว +3

      Yeah would be nice. Also are we related lol

    • @danielleanderson6371
      @danielleanderson6371 ปีที่แล้ว +2

      @@coybig3 Not likely, I wasn’t born with this last name. Still possible, though!

  • @regalternative
    @regalternative ปีที่แล้ว +118

    Ever since the move Soak was added in Gen V, Net Balls have been my #1 ball (though Quick Balls remain a close 2nd)

    • @psuedonym9999
      @psuedonym9999 ปีที่แล้ว +42

      I never thought of that. That's actually an amazing strategy!

    • @gengarzilla1685
      @gengarzilla1685 ปีที่แล้ว +51

      Plus, Soak removes a Ghost type's immunity to False Swipe. That's some genuine good tech here.

    • @excalibur493
      @excalibur493 ปีที่แล้ว +3

      I didn't think that'd work. Genius!

    • @Firescizor
      @Firescizor 11 หลายเดือนก่อน +5

      Wait, does it check the Pokémon's type when the ball is clicked, or does it check the base Pokémon's type, as in, it's species type

    • @regalternative
      @regalternative 11 หลายเดือนก่อน +14

      @@Firescizor It must check the type it has as affected by the battle. I honestly didn't think it'd work either but unless I'm the luckiest person in the world I can confirm it works from gen 5 to 9.

  • @geliscon
    @geliscon ปีที่แล้ว +33

    The timer ball is slept on in Gen 3 for catching legendaries. It doesn’t take too long to out perform the ultra ball, and it has a lot of upside

  • @itsyaboiguzma2325
    @itsyaboiguzma2325 ปีที่แล้ว +156

    Dude, i've a pc full of legendaries and shinies caught in duskballs from the gen 4 days, it was awesome.

    • @hekonaleeinos5510
      @hekonaleeinos5510 ปีที่แล้ว +10

      Dusk ball too good ; the conditions are way too easy to meet.

    • @anzaia2164
      @anzaia2164 ปีที่แล้ว +1

      Do the lake caves count as caves? Cause I just spent 40 minutes throwing dusk balls at Uxie, and in the end, killed it on accident. Tbf, it didn't stay in the 20 Timerballs I started throwing after round 30, either. I came to this video in desperation.
      Am I just cursed by RNGesus, or is the hp multiplier that powerful? I don't have false swipe, so I used lvl 1 Riolu to take off 1 hp at a time, throwing more balls in between. It died after five attacks.

  • @MrCheeze
    @MrCheeze ปีที่แล้ว +43

    Talking about modified catch rates, more recent games actually follow a convention where cover legendaries that you're "expected" to catch have a much higher catch rate than normal, but only in the game that they're starring in.
    This led to many catch rate changes - Dialga/Palkia/Reshiram/Zekrom were made far more difficult in ORAS compared to their starring games, while Rayquaza and Necrozma were made much easier than usual in ORAS and USUM, respectively

    • @ch3rry833
      @ch3rry833 ปีที่แล้ว +1

      Rayquaza in ORAS is a 100% catchrate in ORAS if I remember correctly, right?

    • @lpfan4491
      @lpfan4491 ปีที่แล้ว +1

      I thought that was only for the Gen 5 and 6 legendaries because you literally need to catch them to advance the story. You can punch the creation trio in the face if you want to.

    • @gengarzilla1685
      @gengarzilla1685 ปีที่แล้ว

      It's the highest possible rate, but this isn't 100%.

    • @thepurified8386
      @thepurified8386 ปีที่แล้ว

      Dialga, Palkia, Giratina, Zekrom and Reshiram had 3 catchrate. Box legendaries started getting easier to catch with Xerneas and Yveltal.

    • @lpfan4491
      @lpfan4491 ปีที่แล้ว +3

      @@thepurified8386 Eh, no. Reshiram and Zekrom had the same 45 as the Gen 6 legendaries, but they were lowered to 3 in ORAS because they were no longer story-relevant.
      Dialga and Palkia appearently also had a catch rate of 30, which makes them the only Pokemon that weren't required in any game that had an increased catchrate, I stand corrected.

  • @willbowden6897
    @willbowden6897 ปีที่แล้ว +66

    Back in my hey day of catching everything in the postgame, I had things down to a science. I would buy a bunch of dusk balls, quick balls, net balls, timer balls, and ultra balls for the ones that slipped through the cracks. I'd throw a quick ball on the first turn, especially against common Pokemon because I had a good chance of catching it without any effort. Then I would use a Smeargle who I taught spore, thunder wave, false swipe, and foresight (for Ghosts, sometimes I'd replace a move with mean look for roaming legendaries). In the later gens I had a tactician Smeargle who I EV trained in attack and gave a silk scarf to (or maybe it was something better, I forget) so that I could hopefully get it done to 1 HP in a turn or 2, then just spam spore (thunderwave if I got lazy or it was immune to spore).
    I had looked up all the catch rates so I knew which situations to use which balls. I'd mainly play at night so it was dusk balls all around, but on weekends sometimes I'd use the others and in legendary fights if they dragged on too long I'd go with timer balls.
    Thanks for the video, I would have found this really interesting back then (and still do now). Hopefully a lot of people are coming back to those middle generations of Pokemon since that's really when I think the series peaked.

    • @HyperDarkmoon
      @HyperDarkmoon ปีที่แล้ว +5

      me: just throws ultra balls at everything since gen 1 onward lmao

    • @Croationman
      @Croationman ปีที่แล้ว +2

      Cool. I did similar with Parasect. As for the final sentiment, I couldn’t agree more. I played Pokémon all throughout my life until slowly but surely the series lost me. I thoroughly played the first 4 games to near or 100% completion. Then Black and White less so, X and Y are even less than that. Then Sun and Moon I basically just finished as fast as possible.
      Everyone sees the first two games as the most classic of course and are wonderful in their own ways. But now as a full grown adult looking back, Emerald, Platinum, and in particular HeartGold and SoulSilver are amongst the greatest most complex most compelling games of all time,
      Personally, other than the Resident Evil series up to 4, and a few one off titles, the generation 4 remakes are the greatest games of all time.

  • @adamstadick2044
    @adamstadick2044 ปีที่แล้ว +24

    For the record quick balls are often good enough to catch most Pokémon that have decent catch rates on the first turn of battle. It won’t be catching legendaries but they are amazing when filling out the dex.

    • @dusklunistheumbreon
      @dusklunistheumbreon 9 หลายเดือนก่อน +6

      They can hit pretty much an effective 100% catchrate against a lot of pokemon, including ones it can be annoying to catch (Abra comes to mind).
      And, of course, they're the undisputed king of catching roamers

    • @zeenasty
      @zeenasty 9 หลายเดือนก่อน +3

      You can get lucky and catch legendaries with quick balls! I've done it once or twice myself. Obviously it's not super common but it never hurts to try a quick ball on a tough catch.

    • @tails183
      @tails183 9 หลายเดือนก่อน

      I did it with Dialga once, then promptly reset to continue shiny hunting.

  • @arkbuble
    @arkbuble ปีที่แล้ว +158

    Question: Quick ball is useful against roaming pokemon if you left them at low hp and sleep, they run and you find them in a new fight? Or it doesnt count as the first turn anymore?

    • @fireheart1231
      @fireheart1231 ปีที่แล้ว +107

      Quick Balls are in fact, amazing on Roamers.

    • @enoyna1001
      @enoyna1001 ปีที่แล้ว +62

      It's always the first turn once the encounter starts anew.

    • @jrlaps521
      @jrlaps521 ปีที่แล้ว +28

      If you reencounter them it still counts as the first turn

    • @psuedonym9999
      @psuedonym9999 ปีที่แล้ว +9

      Yes. That's how I caught Mespirit, and I think Cresselia as well.

    • @sylvery_
      @sylvery_ ปีที่แล้ว +11

      Yes. A different encounter has a different turn counter, and since the counter ends at the end of the first encounter, at the start of the second, the quick balls effects will still be applied since it IS the first turn of this encounter. (if that makes sense, I’m not good at english lol)

  • @delphoxoa9677
    @delphoxoa9677 ปีที่แล้ว +32

    I just wanted to say that your content totally rocks!! I started a Living Dex recently and your website has been a GINORMOUS HELP on my adventure!! I'm hoping to begin supporting your Patreon soon thanks to your great help!! Keep up the amazing work!

    • @Lyra
      @Lyra  ปีที่แล้ว +7

      Thank you very much for the kind words. I am always happy to learn when someone uses the website :'D

  • @OmegaTyrant
    @OmegaTyrant ปีที่แล้ว +18

    Quick Balls are amazing; even if the pokemon will be at max health and no status, the catch rate becomes so high that it still has a high chance to work or is outright guaranteed against most pokemon, especially after its Gen 5 buff to X5. In most encounters I just chuck a Quick Ball and it's done.

  • @raina1848
    @raina1848 ปีที่แล้ว +29

    Thanks for making this! I always thought the dusk ball was amazing. And I remember the timer balls being handy. I caught Rayquaza with one.

  • @imablisy
    @imablisy ปีที่แล้ว +12

    a new lyra video on my day off? what a treat!!

  • @pluspiping
    @pluspiping ปีที่แล้ว +9

    Catching in Gen 3: "I bet you thought this was always how it worked, huh? Well, it does now!"

  • @delta-v4x
    @delta-v4x ปีที่แล้ว +13

    This is an interesting mix of integer and real numbers mechanics, suggesting the formula for the catch rate was designed before the specs for GBA hardware were known to developers.
    As Pokemon by that time was firmly the platform-selling game and Game Freak was likely in the loop as quick as possible, this likely dates the integer-based formula as mid-2000-ish, maybe even before Crystal original release and the wobbles check as a later addition.
    Knowing the wobbles result beforehand and just displaying it as an animation is a valid shortcut, but likely someone thought "hey, we have a proper 32-bit cpu now with all the floating points in it, why the hell not?"
    Square roots must have been liberating as calculating distances in integer is a route full of hacky solutions that give a result that's as accurate as assuming pi equaling 3 for the ease of calculations.
    Enough error to have quirky edge cases, not enough for the vast majority of players to notice nothing.
    Weird-ish parentheses in the formula presented may be a tradeoff between wanting higher divided number to make integer division less errory and not wanting the multiplication result to overflow the likely 16-bit unsigned integer limit. The original was 8 bit ofc, but likely the formula was developed in anticipation of just 16-bit no FPU CPU, like 80286.

  • @mgostIH
    @mgostIH ปีที่แล้ว +10

    I sometimes forget this channel exists, but it's such a joy to see videos of yours pop up here and there :D

  • @justsomejojo
    @justsomejojo ปีที่แล้ว +6

    The Dusk ball truly is ridiculous. I used it ALL the time and still do when replaying those games. The funny thing is that, for whatever reason, I thought the ball worked on real time terms, growing stronger from the moment it got dark (I think 8:00 pm in Gen4?) until peaking at midnight. I don't know where I got that from, but that's what I thought. So, with my newfound powers of being a teenager (I bought Diamond with my first internship money too, good times) I used to stay up late specifically for legendary pokemon not in caves and rare hard to catch mons. Gen4 was also the first gen in which I actually completed a living dex, so I guess my dedication, even if misdirectedf, paid off.
    A shame that they busted Kurt's balls again though. HGSS made it so much easier to get apricorns and actually showed you the designs ingame, so it'd have been awesome to have some mons in matching balls. For that reason, they became an exceptional feature (to me) when they eventually brought them back in Alola (albeit in stupidly low quantity).

    • @OshawottLuke
      @OshawottLuke ปีที่แล้ว +1

      Yup Dusk Ball is the best, love using it in HG, Platinum, the gen 5 games. Basically in every game where they exist. They're just so broken. And even better, they have one of if not the best special animation when a Pokémon comes out of them. That darkness thing fits perfectly well for basically every Pokémon. A scary mon? Darkness fits them. A cute mon? Darkness fits them too because it's lika a contrast thing. The mon has dark colors? It fits. Bright colors? It fits because it creates contrast. Black goes well with everything.

  • @apawture
    @apawture ปีที่แล้ว +14

    yes yes yes YES YES GEN 3 HOURS LETS GO (i love hoenn so much so im very stoked to see you dissect the games and explain in detail how all of it works)
    also finally got around to giving u money on patreon!

    • @Lyra
      @Lyra  ปีที่แล้ว +4

      Thank you for the Patreon support! I am happy that you enjoy the content that much :'D

  • @jjthepikazard212
    @jjthepikazard212 ปีที่แล้ว +15

    yr breakdowns are very interesting. learning about the actual math behind the games is v cool

  • @JeremyHamel
    @JeremyHamel ปีที่แล้ว +2

    Thank you for making these videos. I love learning about the topics in your content.

  • @annonono
    @annonono ปีที่แล้ว +3

    I just LOVE these mechanics video! You found a niche, my friend. Hope your channel grow big!

  • @kaitogirldraws
    @kaitogirldraws ปีที่แล้ว +3

    What a great video!! Now I want a Gen 3 living dex video. It's my favorite Gen, so I'd love to see it.
    Great work, I'm amazed by your time and effort put into this

  • @Muchenaft
    @Muchenaft ปีที่แล้ว +8

    In my first Sapphire playthrought, I used all my Ultra ball on a very low HP rayquaza (pretty sure he had like no attacks left or close to it), then had no more balls and used a timer ball (it was clearly over the 30th turn lol), and catch it directly...
    Actually I never really used the special balls before that, I thought that they would be bad so it was quite a funny surprise xD

  • @theduskullsociety8095
    @theduskullsociety8095 ปีที่แล้ว +2

    Finally someone that understand that the Dusk Ball being so great

  • @ZewingFZC
    @ZewingFZC ปีที่แล้ว +3

    You make awesome videos, always love learning more about pokemon mechanics

  • @strawberrysherbet4847
    @strawberrysherbet4847 ปีที่แล้ว +2

    I love your videos! They’re informative and well put together. I’m always excited for a new upload!

  • @captainkael1
    @captainkael1 ปีที่แล้ว +5

    Great video as always Lyra!

  • @GimmeMyHandleBack
    @GimmeMyHandleBack ปีที่แล้ว +1

    Just watched this little series, and I was glad to see it go from THE patron to all of the patrons.

  • @lanestonesvlogs
    @lanestonesvlogs ปีที่แล้ว +3

    I love these videos, I would love to see the rest of the Gens as well that'd be cool asf

  • @iron-mage
    @iron-mage ปีที่แล้ว +1

    I've been searching for info on catching in gen 3 since i saw ur last videos on gens 1 & 2 :D

  • @outtatime9836
    @outtatime9836 ปีที่แล้ว +1

    I am going for astrophysics and that root on root action had me rolling.

  • @stagelights_
    @stagelights_ ปีที่แล้ว +2

    dusk ball is especially good in pokemon moon and ultra moon if you're a day player, as time is offset by 12 hours, so when its broad daylight outside in real life, in game its midnight. there's also the altar of the sunne/moone in the postgame of both sun and moon, which let you change the current time by 12 hours no matter what, so you can always be at a time when dusk ball is most effective.

  • @Petruslol
    @Petruslol ปีที่แล้ว +3

    I love those explanation videos, keep up the good work!

  • @tedscheett9420
    @tedscheett9420 ปีที่แล้ว +3

    I love the use of sprites to make a bit of humor.

  • @PokeMaster22222
    @PokeMaster22222 ปีที่แล้ว +2

    9:07 Well, there's a funny thing about Quick Balls; see, Gen 4 has a few special Pokémon, like Cresselia, Mesprit, Entei and Raikou, that can be lowered to 1 HP and put to sleep, and still get that 4x catch rate with Quick Balls.
    Because these special Legendaries are roamers, and while any encounter of them is the start of a "new" battle, they retain any damage and status effects previously inflicted. So it's not impossible to get that 4x with the 2x sleep and the ?x damage bonuses.

  • @Kite403
    @Kite403 ปีที่แล้ว +2

    I really love your breakdown videos of pokemon programming! Keep it up

  • @sagacious03
    @sagacious03 ปีที่แล้ว +1

    Neat analysis video! Thanks for uploading!

  • @TheParabolicPanda
    @TheParabolicPanda ปีที่แล้ว +1

    Great video friendo! It's cool seeing the math involved in the older games.

  • @researchinbreeder
    @researchinbreeder ปีที่แล้ว +11

    I think it's interesting that casual fans think Level has a direct impact on catch chance, when it doesn't. Though in gen 3+, it does have a tertiary effect due to the HP calculation getting marginally better at higher levels. Assuming catch rate and ball mod of 1 for simplicity, the catch rate is:
    (3*Max-2*Cur)/(3*Max).
    At 1 hp, it evaluates to 29/30 with 20 maximum, and 299/300 with 200.
    Consequently, higher max HP Pokemon, such as higher levels, are _easier_ to catch by a marginal amount.

    • @llSuperSnivyll
      @llSuperSnivyll 9 หลายเดือนก่อน

      Which is funny because, starting in Gen 8, level DOES have an impact on catch rate - before getting all badges, if the wild Pokémon is of a higher level than your active Pokémon, the catch chance is cut by 90%.

  • @TheRenaSystem
    @TheRenaSystem ปีที่แล้ว +2

    very much worth the wait, great vid!

  • @cameronscanlan1620
    @cameronscanlan1620 ปีที่แล้ว

    Big fan of these deep dives into the mechanics and code of the games. Especially gen 3.

  • @Meewthree
    @Meewthree ปีที่แล้ว

    It's so cool to hear how this all works!

  • @andrewwolff7592
    @andrewwolff7592 ปีที่แล้ว +2

    Was about to try and catch Lugia in SoulSilver while I was watching this. Caught it with my first Heavy Ball. Thanks for the info!!!

    • @psuedonym9999
      @psuedonym9999 ปีที่แล้ว

      I also caught my Lugia in SoulSilver with a Heavy Ball.

  • @Drxxyt
    @Drxxyt ปีที่แล้ว

    Great video I would love to know more about how damage is calculated or likeliness of other aspects of pokemon, etc. keep up the great worl

  • @winterdoggo
    @winterdoggo ปีที่แล้ว +2

    Oh man, this video for some reason really takes me back to TheJwittz's older Pokémon videos (fact/top 10 era). It's a nice information video, and it isn't overly complicated but has personality. Not to mention calling out Kurt for not being able to design his balls right has stuck in my head after all these years haha
    I don't mean that you don't have your own identity - you've got your own angle for going at things, and tend to go deeper into the exact specifics in how things work. But Jwittz was a big part of Pokémon youtube a solid 10 years ago and I thought it was cool to see something a bit like it in the 20's :)

  • @Wizzkidwas
    @Wizzkidwas ปีที่แล้ว +1

    I love these videos, I get excited when I see them

  • @AceManning18
    @AceManning18 ปีที่แล้ว +2

    I really like these nerdy catch em all videos for the older gens. Thanks for the content lyra.

  • @droozyyy
    @droozyyy 8 หลายเดือนก่อน

    Thank you for affirming my quick ball turn 1 then dusk ball everything strategy

  • @shosoul1705
    @shosoul1705 ปีที่แล้ว +1

    Very interesting! I enjoyed watching.

  • @robertrosen2703
    @robertrosen2703 ปีที่แล้ว

    I really like your videos, the perspective on Pokémon you give is really interesting. I have some constructive criticism: when using colour for the catch rate algorithm, you should use bold text or mark it (background colour). It was nearly invisible and not to distinguish between purple maxHP and blue currentHP.
    Keep up the good work :)

  • @MajoradeMayhem
    @MajoradeMayhem 9 หลายเดือนก่อน

    I like all your videos, just keep doing what you're doing

  • @watsonwrote
    @watsonwrote ปีที่แล้ว

    I finished a Gen 2 living dex a couple weeks ago and just now find out you have a website ;_;
    At least the prep work and tracking was somewhat fun for me lol

  • @danielvandenberg3228
    @danielvandenberg3228 ปีที่แล้ว +2

    I think for the purpose of completing the dex quick balls are the best. They've saved me so much time and it only costs 1 turn if it fails I imagine money and party HP aren't a concern for people who have moved on to the goal of filling the dex. Quick balls are basically master balls for pre-evolved mons with a high catch rate.

    • @Lyra
      @Lyra  ปีที่แล้ว +2

      For sure! When I play Gen 3, I will absolutely be abusing Quick Balls! Here, I was thinking of the harder to catch Pokémon, but I guess I never mentioned it. Oops.

  • @NotLexian
    @NotLexian ปีที่แล้ว +1

    just a random question and i am sure it's been asked but are you doing these for every generation?
    but enjoying the series so far keep up the good work

  • @Snolferd
    @Snolferd ปีที่แล้ว

    For the formula around the 4:00 minute mark a more clear way to write it is to replace the two squareroots with a single quadratic root ∜, this way everyone can see the formula can be solved by dividing what is beneath the ∜, solving that quadratic root and then dividing again for the answer. Plus it looks more professional, in academic papers you probably won't see 2 square roots on top of each other.

  • @Frank_Erz
    @Frank_Erz ปีที่แล้ว +1

    Fun fact: In gen 4 Dusk Balls don't work in caves while surfing. Not sure about at night.

  • @LechuKawaii
    @LechuKawaii ปีที่แล้ว +2

    "Let's take a look at Kurt's balls"
    I would have worded that differently, but ok

  • @djcleveland9192
    @djcleveland9192 ปีที่แล้ว +2

    10:30 I laughed when you said let's take a look at Kurt's balls

  • @invenblocker
    @invenblocker ปีที่แล้ว +3

    Ok, but you didn't adress how rhythmically tapping the L and R buttons increases the catch rates in the Gen III games.
    My friend at the playground told me about that trick, so I've got it on pretty good authority that it works.

  • @SirNichosis
    @SirNichosis ปีที่แล้ว +2

    Great video bud 👍🏻👍🏻

  • @thatcloveplant
    @thatcloveplant ปีที่แล้ว +1

    yesss- i love these videos sooo much- so eccitged for the rest of them!

  • @marvinvillasana9648
    @marvinvillasana9648 4 หลายเดือนก่อน

    Hey do power points have any influence on catch rate, I noticed when I was trying to catch my perfect shiny rng southern Latios, I was getting more wobbles when it started struggling. Do note that I was only using net balls for aesthetic purposes.

  • @toriofthestarpalace
    @toriofthestarpalace ปีที่แล้ว +1

    Kurt's Pokeballs are designed about as well as Gen 1 Pokemon. They don't crash and burn, which is extremely admirable, but... The alternative isn't very good either if you happen to know what's going on!

  • @pokepress
    @pokepress ปีที่แล้ว +1

    Would be nice to see some graphs that show how the catch rate changes based on the amount of HP remaining. While reducing to 1 HP does give the highest probability, it isn’t necessarily the most time-efficient strategy since it may require additional turns.

  • @videakias3000
    @videakias3000 ปีที่แล้ว +1

    what about the gens 5 and onward?
    did they change anything in the way we are cathing pokemon?

  • @tym6217
    @tym6217 ปีที่แล้ว +8

    I would often times find myself using inefficient balls to catch certain pokemon just because I liked the ball's design or its "poof" animation effect it did upon opening.

  • @yeah_definitely
    @yeah_definitely ปีที่แล้ว +4

    I just got the national dex in Brilliant Diamond to unlock shaymin and this video pops up... perfect.

    • @Lyra
      @Lyra  ปีที่แล้ว +3

      Hope you enjoy it! Be careful though, some multipliers have changed since Gen 3 and 4.

  • @hvideos6864
    @hvideos6864 ปีที่แล้ว +3

    amazing vid 👍

  • @c0wqu3u31at3r
    @c0wqu3u31at3r ปีที่แล้ว

    I used the Timer Ball on Colosseum to catch the beasts, I was prepared for battles of attrition (was nearly 20 years ago so can't remember my strategy) but they worked nicely

  • @KBroly
    @KBroly ปีที่แล้ว

    As a longtime Pokemon fan, learning about the inner workings of Pokemon is great. Gen 9 really has me leaning towards Dusk Balls. I usually just went for Ultras.

  • @technobecian
    @technobecian ปีที่แล้ว

    Love this series

  • @mintsushi9598
    @mintsushi9598 ปีที่แล้ว

    10:00 "there is one final type of ball we need to talk about"

  • @Minecraftgnom
    @Minecraftgnom ปีที่แล้ว

    0:54
    Gotta say, that formular was arranged to look a lot more complicated that it actually is, technically only being multiplications, not even needing the brackets...

  • @ikbintom
    @ikbintom ปีที่แล้ว +2

    This was a very fun video

  • @aajjeee
    @aajjeee ปีที่แล้ว

    At 4:08 the double roor espression can be simplified to ~1.57% of the 4th root of catch rate
    Since this caclulation is done 4 times the capture strenght over 4 rolls, is final catch rate/~16517612

  • @slateportraichu5416
    @slateportraichu5416 ปีที่แล้ว

    This is super-interesting, thank you=)

  • @allhailme8457
    @allhailme8457 ปีที่แล้ว

    is it possible to catch the legendary birds with the apricorn balls in HGSS? ive been trying but i always run out.

  • @mysteryninja354
    @mysteryninja354 ปีที่แล้ว +1

    If I were to include Kurt (or a Kurt stand-in) in another pokemon game, I'd have all the unique balls he can make work at the same catch rate as great balls, but if conditions are met, boost friendship of the pokemon in question. This still relegates them to being 90% for vanity's sake, since friendship boosts are not really that difficult to achieve, but it would spare the frustration of these "specialized" pokeballs not working as advertised.

  • @lazyhippie6139
    @lazyhippie6139 ปีที่แล้ว

    Quick Balls, Dusk Balls, and Net Balls are my favorites. Very useful.

  • @notNajimi
    @notNajimi 11 หลายเดือนก่อน

    Repeat balls, timer balls, and fast balls can have utility for shiny hunters and dex completionists. Timer balls are great for legendary catching since catches can run long enough for the 4x rate to kick in, fast balls are great on HGSS’s roamers as they all have 100+ base speed, and repeat balls are just a nice upgrade to ultra balls if your dex is complete or mostly filled.

  • @ectophasm8216
    @ectophasm8216 ปีที่แล้ว +3

    glad that the apricorn balls will and always will be the weirdest things on earth!
    if you're going to try to fill out the gens 3+4 living dex and onward, may i recommend a breloom? it's like parasect, with both false swipe and spore, but with a higher base stat total (higher atk, equal sp. atk, and higher speed), one less 4x weakness, and, in gen 4, if you're willing to get a toxic orb, it can heal indefinitely with poison heal, which goes a long way in longer battles!

    • @Lyra
      @Lyra  ปีที่แล้ว +3

      Gen 4 has an even better catching specialist, but for Gen 3, Breloom is looking like one of the top candidates for sure! Thank you for the Toxic Orb tip :')

    • @Yuzuki1337
      @Yuzuki1337 ปีที่แล้ว

      @@Lyra Is it Scizor for gen4? :o

    • @hoaujudaiyubel
      @hoaujudaiyubel ปีที่แล้ว

      @@Yuzuki1337 no it's gallade
      Hypnosis
      False swipe
      Mean look
      Trick

  • @HaydenTheEeeeeeeeevilEukaryote
    @HaydenTheEeeeeeeeevilEukaryote ปีที่แล้ว +1

    it was easy to understand and enjoyable

  • @greenhowie
    @greenhowie ปีที่แล้ว +1

    I'm playing through Emerald on my phone at work and this is shockingly useful.

  • @21eny
    @21eny ปีที่แล้ว

    The Dusk ball and Quick ball were how I completed the gen4 pokedex

  • @GreyVictory1510
    @GreyVictory1510 ปีที่แล้ว

    Man, that title brings back memories. At least Pokemon catch formulas don't need exploits on the level of Super Mario Maker glitches. Surprisingly simple, truly.

  • @ARod-iy5fh
    @ARod-iy5fh ปีที่แล้ว +1

    Amazingg contenttt !!

  • @filippomargheritini3753
    @filippomargheritini3753 ปีที่แล้ว +1

    Loved the video

  • @hbarudi
    @hbarudi ปีที่แล้ว

    In generation 3 I used to use timer ball to catch legendary pokemon. Also do not damage them but paralyze and let them consume all pp of all 4 of their attacks and they will do their own little damage with struggle that had much weaker recoil damage. Once the pokemon is using struggle, keep throwing timer balls. I was able to catch some legendary pokemon (base capture rate 3 and this particular pokemon was rayquaza) in green health...

  • @mathematicsreadinggroup7288
    @mathematicsreadinggroup7288 9 หลายเดือนก่อน

    This formula makes more sense if you cancel the max hp in the fraction and put the other variables off on the side. Then you get (1 - 2/3 (current hp/max hp))(CR)(ball)(status), and surely that makes more sense? The first number is a number which goes from 1/3 when it's full HP to 1 when it's just about dead. So basically it's a linear function of the percentage of HP that the target has remaining.
    Everything else is modifiers which boost that number in certain circumstances.

  • @porfiriogallegos3775
    @porfiriogallegos3775 ปีที่แล้ว +2

    Love ur videos!!!!

  • @MIDO2802
    @MIDO2802 ปีที่แล้ว

    Thanks a lot

  • @scorcher117
    @scorcher117 11 หลายเดือนก่อน

    “It does not matter if the HP is green, yellow or red, there is no threshold”
    That one sentence is probably going to have the most impact on me in the future, I had always wondered but never confirmed it so I would always try to chip a pokemon into that next colour just incase that was what was needed.