A few tips from someone with 1200+ hrs in the Transport Fever franchise: Squirrel mentions it, but it's extremely critical in hard mode to have as little remaining loan at all times, the interest will kill you over time if you just keep it there 6 vehicles is too few, 12 is better, but if you use the line menu in the bottom right corner, you can see how much "product" the vehicles can shift per year - matching that with the amount of products that the city demands will ensure fulfilled demand and good profits. With this particular line, beware of the two-to-one ratio for crude to oil, so if the city demanded 40 fuel, setting the line up with a rate of 80 would work fine. Setting up a supplemental crude line just to supply more of it is even better, over a long enough distance, it will make money, even with a train. I've never really experimented starting with passengers on hard mode, but all data available suggests, contrary to TpF, that it is better to begin with a goods line, because the new freight system guarantees revenue from the get-go. Glad to see you pick this up, I'll definitely be back for more. Cheers.
Guess I went the hard route. When I played hard mode for the first time, I was achievement hunting. So I was doing trains only but specifically did passengers only because of my experience with TF1. After a few bust runs, I worked out the kinks and had a really successful run. The issue I had though was at a point, i had to stop using trains and passenger cars and just use exclusively the single body models. Too unreliable any other way. Edit Started at 1850
I just downloaded TRANSPORT FEVER 2 a few days ago and started my first ever map exactly as in this series. I did start at 1850 and on medium (to give me more time to learn), and am not following this 100%, but this series has to be the BEST explanation of ANY sim game EVER!!!! Thanks so much for this! This is now my favourite game.....and I have only just moved into the 20th century (1901 right now...). I mainly run it at 1/4 speed, or even pause time for stretches, just so time doesn't run away from me while i get the hang of it...
I enjoy games like this and have played them for a long time. The Transport Fever was good, this one was better and is still getting updates. Devs are apparently working on improvements to the Tycoon elements, which is a great sign.
i wish schools would consider investing in stuff like this. i failed economics twice simply because i couldn’t understand or keep myself interested. however if someone sat me in front of this video i would’ve understand so much more about supply chains and supply and demand. it’s very much a learning experience. thank you!
They work from the very get go if you set the train up right, wheat to food, than the closest copper/iron for the return trip to a drop of as close to you start as possible. Always make them wait for full load, never run them below full also these product mentioned full up quick so there is always more than enough ready so your train never waits except the very first run. I only play on very hard as anything less you only need your train taking stuff one way and can be empty on return and still turn a profit once you hit the 2nd train in 1958 which is way to easy.
@@benjaminclement8437 interesting got the first 1 a month ago just got the 2nd yesterday I’m dreading starting the campaign since they’re easy but time consuming ima try that free mode on hard
A small tip. If you mouseclick on the date "jan 1. 1900" you can kontrol how fast time goes (you can still speed up or down the game speed) So if you want to enjoy steam trains for longer, set "date speed" down. Hope you guys fint the tip helpfull. :D love Mr. Raven.
while not available on campaign, I use the mod that disable the end date for purchasing vehicles (so vehicles dont become unavailable after they start being available) which is quite helpful, as it means I can use whatever vehicle I like beyond its end date so I can progress at my own pace
I love how you explaining everything, i’m thinking about buying this game and would love to know more about it . Please keep on explaining and reexplaining , thanks!
7:45 This actually isn't true in Transport Fever 2, it was true in 1 and Train Fever, but now a factory will demand as many raw goods as it could potentially use at it's current level, even if it doesn't have anywhere to send it. That said, it also won't upgrade unless you deliver it's goods somewhere, so you do still need to deliver the goods to the cities.
Yep. It is incorrect to say you have to complete a production chain. I'll admit it isn't one of the changes to the game I was in favor of, as it made the game wildly too easy. Any cargo route you setup will make a profit so long as you aren't taking an inefficient windy path, and having industries upgrade only matters when you have enough demand for product coming from cities. You can still make a ton of money sending raw materials to intermediate facilities without even sending anything to the cities. Just connect up enough of them and throw enough vehicles at the problem. Then once you have all the money you could ever need, you can leisurely build a map wide network.
It's better to take 2 oil for drop off and come back empty on the one section. In this way you fully load refined oil and full trucks for the rest of the route. You trade less profit or breakeven on the first route but gain better profit for the other route.
Haven't played this game in a while so great to see some gameplay again. I want to get back into it now. My favourite map set-up is maximum map size, rectangular rather than square with low city density and low industry density. Makes for some truly epic train journeys.
Excellent job at explaining everything quickly and concisely, other videos either don't explain it well or take hours getting to the point; you've nailed it!
I’ve been looking everywhere for a series like this!! I love this game so much and I’m eager to learn things I might have missed and boy does this series have that in spades. Bravo!!
I'm don't plan on really ever playing transport fever 2, and I don't have a PC (connected), but if I did get a PC, I would definitely play this. This was entertaining to watch
I have rediscovered this game recently having found your channel. Prior I just did the challenges and such, but love the mods on this. I am 10 years in and just out of debt with nothing but cargo and a couple passenger runs, but it is crazy I have about 300 vehicles moving about and 12 lines. Primary is Food for Loughton and Thatcham and fuel for Romsey. Connected Romsey and Thatcham with local and intercity bus lines as well. Going to add in Loughton to that now that the bus and road options are getting better. Ultimately working on big hub for pax in each city, bus, rail and air is the goal. Thank you again, enjoying this series!!!
Thanks for posting these, they are very useful for a person, thinking about me, who has zero idea about playing the game but doesn't wish to spend time playing the campaign / tutorial. A great deal of most useful information and tips Thanks
I used to watch someone else playing this, and I thought the game was awful, it wasn't the game, but the way it was being presented...watching your video has transformed my understanding and the sheer scope of the game. Very much my type of strategy gaming! Loving the deep logistics simulation and the whole supply and demand mechanics. The other channel I used to watch made it feel like a total joke of a game with no really gameplay. So thanks for an honest let's play series
Coming from Transport Tycoon and locomotion, this game seems to address a lot of the shortcomings. I used to try and find coal mines and transport coal to power stations to make bank initially.
This game always reminds me of that time when I was like 15, so back in 2007. A teacher at my school asked if I ever played Transport Tycoon, and I said I hadn't, so he told me I could have the game from him if I wanted. Then he hauled a whole computer to school, and told me it had the game installed and I could have it, cause he didn't find the floppies of the game to give me. It was a really old one too, I think it ran Windows 95, and he included a huge CRT monitor lol
24:45 wrong! This is the way they dealed with aging vehicles in Transport Fever 1. in part 2 they’ve introduced emissions wich increase as the vehicle ages, they don’t get more expensive anymore (!). This leads to it only being effective to ramp up the maintenance for vehicles that mainly operate through residential areas, I never use it for trains (It’s not worth it).
Is there a Mr Beeching mod that decides at the peak of production its a good idea to scrap all the railroads and put cargo onto narrow windy roads in big trucks instead?
One of the things I miss from the first Transport Fever - when you deleted a railway line, it left the cuttings/landscape changes in place, thus authentically recreating the Beeching look on your map 😂 Really hope they reintroduce the option to leave it in future versions again..
@@112Haribo ie all the feeder lines into the profitable lines :L And half of which would be useful to relieve congestion on the modern lines, though this isn't so much of an issue because he couldn't have known that in hindsight. The railway was declining due to poor management by BR anyway.
New to your channel, compliments on a great introduction to this really fun game. I had to put it away before it consumed all of my free time. Looking forward to future episodes.
Was hoping you were going to do this, and it's good to see how much you've picked up from your twitch series. I remember watching the first couple of episodes on Twitch and almost shouting at the screen "Click there for christ sake" sometimes as you were refamiliarising yourself with things haha :-D So, for those of us who cannot give the time to twitch, thanks for doing this series :-D
As I am new to the channel, (via this series) I have caught up to the latest episodes now! This has lead me to restart the series as I start my own play through. Keep it up! I love the fine details in the series.
First off sorry for the long comment. Your channel was recently recommended to me by TH-cam and it was video 3 in this series. I really enjoyed it and went back to watch the entire series from the beginning. I have watched the complete series twice now and play the game regularly. This was hands down the best let’s play/tutorial video series I have ever watched. So well thought out and delivered in the best way possible it was fantastic. I would love to see another series on TF2 since there has been a lot of changes and updates to the game. Anyways thanks again for this amazing series. Sincerely your new subscriber. Cheers 🍻
My father has been playing this game since release and i always scoffed at it but after watching this video and playing a ton of Cities Skylines i can see why he played so much, nice to know my dad has taste in games :D
I found this playlist and started watching it in sequence. I now have the game and am up to episode 23. You have a way of explaining stuff to us Layman who are not good at all at this type of game.Keep[ up the good work and videos. Though side note my wife thinks your voice is like the ALumiloy commercial they had few years back.
I know its way late to the game, but one thing you can do, the first truck that brought the crude to the oil refinery, rather than having it run the whole route, you can turn it around back to the first stop. May not seem like much but it could be the ace up your sleeve on a tight game.
I found 3 other Mods in the Workshop on Steam that new players differently need: 1: The UNDO Button. Saves so much time. 2: Rail Tracks X'ing. Yes someone made this, so the rest of us can save time. 3: Free landscaping. I know it might be considered cheating by some, but I feel like it saves time and makes the game so much better. And you can sculpt your environment from the beginning of the game. I hope this helps new players...
You should split up your route into 2 separate parts. the first part is where you bring crude oil to the refinery. The second part is where you take the refined oil from the oil refinery to the fuel refinery and back. The first part should also pickup the fuel and take it into the city and then go back to the oil well. Otherwise you take 2 crude and for the rest of the trip, your trucks run half empty because you only produce 1 refined oil.
You should place your truckstops as far away from the industry you can, while being in the catchment area. That way you reduce the distance your trucks have to travel from there, to the drop-off point and back. It might not seem like a lot, but every second you can win back, is money earned at the end of the month.
This is a common mistake some players make. In actuality you want the distance to be as far as possible since you are paid for the distance between your stops. I imagine some players think that the money you are paid is based on the distance between the factories, but that is wrong.
@@Vimpmeatthe distance is calculated in a straight line from pickup location to destination, so if you have roads or rail that turn alot, you lose cash.
@@Vimpmeat the faster, good arrive to their destination the faster you get paid it makes no difference the distance they travel a train can deliver faster then a wagon so it’s a more profitable choice
Amazing content!! Can’t wait to see more!! I love how you explained the supply chain to someone like me who has never played this game, yet has watched so many videos on it and never understood it. Keep up the great videos!
Please go to the settings of the playlist and make it list them in the opposite order from now, because it starts with episode 3, continues with episode 2, and then episode 1, and so on.
just a tip for landlords super if u get a TV and turn it on u can c the weather forecast so u will know what's happening outside without having to look at the UI
I just picked this game up recently, can't wait to see more of this let's play. Going to check out those mods they seem to fix the main... Weirdness of the game.
Don’t be afraid to take a loan out if you need to. The interest rate is high. But there will be a point when you will have a ton of money and not have to worry about money as long as you build smart
You don't need to complete the supply chain It's not necessary the producer and consumer factory don't care about it whether the end product is supplied or not . Put down your headquarters it will gonna show you many many mor information and it will look cool too
This is certainly true. But it is worth noting that the amount they demand will be limited by their level. And the factories only go up in level when you take their products to the next stage in the chain. The oil refinery has a demand of 400 crude oil at level 1. The fuel refinery has a demand of just 100 oil at level 1.
Thank you for this Video, it helped so much ! i kepy on getting bankrupt being excited to buy trains lol, but i love this idea of the first truck line :)
Hi Paul, I just started to play the game this evening, and dear me, it's a lot.. Thank you for all the helpfull tips so far (I'm at 12:27 now). As soon as I get the chance to play again I'll start a new map, with all the features you've shown in this video. I'm going to use your playthrough as a guide to get me started, without going broke the next time (I hope...). Greetings from Eindhoven NL, Bas
When I play, I add another line from crude to refinery only, so to fill in the empty spot caused by 2 to 1 ratio. OR another similar line to second city.
A few tips from someone with 1200+ hrs in the Transport Fever franchise:
Squirrel mentions it, but it's extremely critical in hard mode to have as little remaining loan at all times, the interest will kill you over time if you just keep it there
6 vehicles is too few, 12 is better, but if you use the line menu in the bottom right corner, you can see how much "product" the vehicles can shift per year - matching that with the amount of products that the city demands will ensure fulfilled demand and good profits. With this particular line, beware of the two-to-one ratio for crude to oil, so if the city demanded 40 fuel, setting the line up with a rate of 80 would work fine. Setting up a supplemental crude line just to supply more of it is even better, over a long enough distance, it will make money, even with a train.
I've never really experimented starting with passengers on hard mode, but all data available suggests, contrary to TpF, that it is better to begin with a goods line, because the new freight system guarantees revenue from the get-go.
Glad to see you pick this up, I'll definitely be back for more. Cheers.
if you have a 30 mill loan you pay 300k per year in interest.
Guess I went the hard route. When I played hard mode for the first time, I was achievement hunting. So I was doing trains only but specifically did passengers only because of my experience with TF1. After a few bust runs, I worked out the kinks and had a really successful run. The issue I had though was at a point, i had to stop using trains and passenger cars and just use exclusively the single body models. Too unreliable any other way.
Edit
Started at 1850
Just bought the game lol I love these kinds of games. Cities skylines or humankind or age of empires there all fun
I’m going to be ‘that guy’...
Correction: they’re all fun
🤪
@@grinningtaverngaming395 we not in school bro
@@jacobriley5214 Correction:
‘We’re not in school...’
@@grinningtaverngaming395
*" 😭😂
@@grinningtaverngaming395 😂
I just downloaded TRANSPORT FEVER 2 a few days ago and started my first ever map
exactly as in this series. I did start at 1850 and on medium (to give me
more time to learn), and am not following this 100%, but this series
has to be the BEST explanation of ANY sim game EVER!!!!
Thanks so much for this!
This is now my favourite game.....and I have only just moved
into the 20th century (1901 right now...).
I mainly run it at 1/4 speed, or even pause time for stretches, just so time doesn't run away from me while i get the hang of it...
I enjoy games like this and have played them for a long time.
The Transport Fever was good, this one was better and is still getting updates.
Devs are apparently working on improvements to the Tycoon elements, which is a great sign.
A good game but it is also very easy with some easy tricks.
People ask for a let's play and you give them a full blown tutorial. Awesome stuff, really nice you take the time to do so.
i wish schools would consider investing in stuff like this. i failed economics twice simply because i couldn’t understand or keep myself interested. however if someone sat me in front of this video i would’ve understand so much more about supply chains and supply and demand. it’s very much a learning experience. thank you!
Trains are good, because they work about after a few hours of gameplay, and they also work wonderfully as the map ages and the cities grows.
They work from the very get go if you set the train up right, wheat to food, than the closest copper/iron for the return trip to a drop of as close to you start as possible. Always make them wait for full load, never run them below full also these product mentioned full up quick so there is always more than enough ready so your train never waits except the very first run.
I only play on very hard as anything less you only need your train taking stuff one way and can be empty on return and still turn a profit once you hit the 2nd train in 1958 which is way to easy.
@@benjaminclement8437 interesting got the first 1 a month ago just got the 2nd yesterday I’m dreading starting the campaign since they’re easy but time consuming ima try that free mode on hard
Looking forward seeing this let’s play
A small tip.
If you mouseclick on the date "jan 1. 1900" you can kontrol how fast time goes (you can still speed up or down the game speed)
So if you want to enjoy steam trains for longer, set "date speed" down.
Hope you guys fint the tip helpfull. :D love Mr. Raven.
while not available on campaign, I use the mod that disable the end date for purchasing vehicles (so vehicles dont become unavailable after they start being available) which is quite helpful, as it means I can use whatever vehicle I like beyond its end date so I can progress at my own pace
@@BritishTrainspotting what is that called?
That's helpful, considering it seems to take his old-fashioned diesel engines months just to go from the depot to their very first pickup.
@@kianbronner652 bit of a late reply for your question but it's in the list shown in the video actually
I never had a proper tutorial of this game and this videos has been a tremendous help in explaining the core of how this game works. Great job!
This is absolutely a great game. I have some good times playing this.
I have almost 200 hours and starting a new game, inspired by Squirrel
I love how you explaining everything, i’m thinking about buying this game and would love to know more about it . Please keep on explaining and reexplaining , thanks!
When you can't afford a gaming PC at the moment so you just binge watch other people playing. Great video!
Gotta keep the mind sane and get motivated to save! Watch others play! I completely understand your pain..
You don't even really need a gaming PC for this game
Loved the first game! So excited for this series!
7:45 This actually isn't true in Transport Fever 2, it was true in 1 and Train Fever, but now a factory will demand as many raw goods as it could potentially use at it's current level, even if it doesn't have anywhere to send it.
That said, it also won't upgrade unless you deliver it's goods somewhere, so you do still need to deliver the goods to the cities.
Yep. It is incorrect to say you have to complete a production chain.
I'll admit it isn't one of the changes to the game I was in favor of, as it made the game wildly too easy. Any cargo route you setup will make a profit so long as you aren't taking an inefficient windy path, and having industries upgrade only matters when you have enough demand for product coming from cities.
You can still make a ton of money sending raw materials to intermediate facilities without even sending anything to the cities. Just connect up enough of them and throw enough vehicles at the problem. Then once you have all the money you could ever need, you can leisurely build a map wide network.
Was trying to find a new game, love this content. Very detailed explanation
It's better to take 2 oil for drop off and come back empty on the one section. In this way you fully load refined oil and full trucks for the rest of the route. You trade less profit or breakeven on the first route but gain better profit for the other route.
was going to say that. I would have a seperate line just for the crude>refined section, to boost up the rest of the line.
Thank you so much Squirrel for doing a youtube let's play over this. Looking forward to the rest of it.
This dude is a professional. the way you understand the most effective steps to take is amazing. I'll vote for you as the President of Nigeria
Appreciate you explaining this. I havent played transport fever over the stress of how complex it appears at the beginning
Haven't played this game in a while so great to see some gameplay again. I want to get back into it now.
My favourite map set-up is maximum map size, rectangular rather than square with low city density and low industry density. Makes for some truly epic train journeys.
Had this game for a while and had trouble figuring it out, going to try play it with you. Thanks for picking this up for a lets play.
Excellent job at explaining everything quickly and concisely, other videos either don't explain it well or take hours getting to the point; you've nailed it!
I’ve been looking everywhere for a series like this!! I love this game so much and I’m eager to learn things I might have missed and boy does this series have that in spades. Bravo!!
I haven't seen a squirrel playthrough in so long! They're much more bearable at 1.5× speed
I'm don't plan on really ever playing transport fever 2, and I don't have a PC (connected), but if I did get a PC, I would definitely play this. This was entertaining to watch
Yh I don’t like these types of games, but this guy makes it look interesting
I have rediscovered this game recently having found your channel. Prior I just did the challenges and such, but love the mods on this. I am 10 years in and just out of debt with nothing but cargo and a couple passenger runs, but it is crazy I have about 300 vehicles moving about and 12 lines. Primary is Food for Loughton and Thatcham and fuel for Romsey. Connected Romsey and Thatcham with local and intercity bus lines as well. Going to add in Loughton to that now that the bus and road options are getting better. Ultimately working on big hub for pax in each city, bus, rail and air is the goal. Thank you again, enjoying this series!!!
Excited for this. I usually do double truck drop offs(both sides of the road) , so they are more efficient at dropping things off.
You caused me to buy this game. Awesome video!
So glad to find this; there's nowt like a Squirrel playthrough to fully understand a game. Superb commentary as ever.
Thanks for posting these, they are very useful for a person, thinking about me, who has zero idea about playing the game but doesn't wish to spend time playing the campaign / tutorial.
A great deal of most useful information and tips
Thanks
This is an AMAZING game. I've spent A LOT of time on it.
This playthrough was so good... please please please do another one on this game please please
Dude, you are an awesome teacher and because you make the game look interesting, I will prob buy it soon..
I am new to this games (2 years on), but very much enjoying your style of delivery (pun intended).
This reminds me of the time I used to play Sim City. Can't wait for the next episode of this one to roll out. 👍
I used to watch someone else playing this, and I thought the game was awful, it wasn't the game, but the way it was being presented...watching your video has transformed my understanding and the sheer scope of the game. Very much my type of strategy gaming! Loving the deep logistics simulation and the whole supply and demand mechanics. The other channel I used to watch made it feel like a total joke of a game with no really gameplay. So thanks for an honest let's play series
So, this is a 21st century version of Transport Tycoon. Great!
Coming from Transport Tycoon and locomotion, this game seems to address a lot of the shortcomings. I used to try and find coal mines and transport coal to power stations to make bank initially.
The man, once again you manage to creat a very nice youtube series. Great work
Never played the game but like the look of it. I'm glad your doing a lets play on it
This game always reminds me of that time when I was like 15, so back in 2007. A teacher at my school asked if I ever played Transport Tycoon, and I said I hadn't, so he told me I could have the game from him if I wanted. Then he hauled a whole computer to school, and told me it had the game installed and I could have it, cause he didn't find the floppies of the game to give me. It was a really old one too, I think it ran Windows 95, and he included a huge CRT monitor lol
Can't wait to see more of this series
24:45 wrong! This is the way they dealed with aging vehicles in Transport Fever 1. in part 2 they’ve introduced emissions wich increase as the vehicle ages, they don’t get more expensive anymore (!). This leads to it only being effective to ramp up the maintenance for vehicles that mainly operate through residential areas, I never use it for trains (It’s not worth it).
Is there a Mr Beeching mod that decides at the peak of production its a good idea to scrap all the railroads and put cargo onto narrow windy roads in big trucks instead?
😂
One of the things I miss from the first Transport Fever - when you deleted a railway line, it left the cuttings/landscape changes in place, thus authentically recreating the Beeching look on your map 😂 Really hope they reintroduce the option to leave it in future versions again..
Didn't Beeching mostly axe inefficient railways that were not making any money at all?
@@112Haribo ie all the feeder lines into the profitable lines :L
And half of which would be useful to relieve congestion on the modern lines, though this isn't so much of an issue because he couldn't have known that in hindsight. The railway was declining due to poor management by BR anyway.
@@joegodding8605 I personally like not having ugly trenches and hills on the landscape.
finally, somebody who actually knows how to explain things.
Geeez ! I think I just fell in love with this type of game ... I do love these games wich you make your own tons of money ...
I love this serie… I want more
I was waiting for this from you for a long time. I do miss trucking dairies.
New to your channel, compliments on a great introduction to this really fun game. I had to put it away before it consumed all of my free time. Looking forward to future episodes.
15:08 Mistake. He added platforms on both sides when one could do.
Finally! A game you're enticing me to play that I already own! :)
Time to reinstall it and get playing. It's been a while.
Was hoping you were going to do this, and it's good to see how much you've picked up from your twitch series. I remember watching the first couple of episodes on Twitch and almost shouting at the screen "Click there for christ sake" sometimes as you were refamiliarising yourself with things haha :-D
So, for those of us who cannot give the time to twitch, thanks for doing this series :-D
Game had a massive update, we need a new series S! :D
My map ended up being different from yours. I do like the way you setup the truck terminals.
wow, this was awesome. loved the video. thanks
As I am new to the channel, (via this series) I have caught up to the latest episodes now! This has lead me to restart the series as I start my own play through. Keep it up! I love the fine details in the series.
I need 10 hours of this
First off sorry for the long comment. Your channel was recently recommended to me by TH-cam and it was video 3 in this series. I really enjoyed it and went back to watch the entire series from the beginning. I have watched the complete series twice now and play the game regularly. This was hands down the best let’s play/tutorial video series I have ever watched. So well thought out and delivered in the best way possible it was fantastic. I would love to see another series on TF2 since there has been a lot of changes and updates to the game. Anyways thanks again for this amazing series. Sincerely your new subscriber. Cheers 🍻
My father has been playing this game since release and i always scoffed at it but after watching this video and playing a ton of Cities Skylines i can see why he played so much, nice to know my dad has taste in games :D
I have been looking for a great video to get started playing this game again! Thanks for the series!
I found this playlist and started watching it in sequence. I now have the game and am up to episode 23. You have a way of explaining stuff to us Layman who are not good at all at this type of game.Keep[ up the good work and videos. Though side note my wife thinks your voice is like the ALumiloy commercial they had few years back.
Good stuff. Miss the LPs on this channel.
Damn. I feel like I just went through a basic crash course in logistics and economy. More pls.
Transport Tycoon De Luxe . this game is my favourite and now this new one is upgrade. brill
Love games like this one can`t wait for next episode
Man, that soothing voice is reason enough for me for a like and subscribe
I know its way late to the game, but one thing you can do, the first truck that brought the crude to the oil refinery, rather than having it run the whole route, you can turn it around back to the first stop. May not seem like much but it could be the ace up your sleeve on a tight game.
Just GREAT. Another addictive series from Squirrel. LUL
When squirrels let’s play is more informative then the game’s actual tutorial
I found 3 other Mods in the Workshop on Steam that new players differently need: 1: The UNDO Button. Saves so much time. 2: Rail Tracks X'ing. Yes someone made this, so the rest of us can save time. 3: Free landscaping. I know it might be considered cheating by some, but I feel like it saves time and makes the game so much better. And you can sculpt your environment from the beginning of the game. I hope this helps new players...
You should split up your route into 2 separate parts. the first part is where you bring crude oil to the refinery. The second part is where you take the refined oil from the oil refinery to the fuel refinery and back. The first part should also pickup the fuel and take it into the city and then go back to the oil well. Otherwise you take 2 crude and for the rest of the trip, your trucks run half empty because you only produce 1 refined oil.
Amazing getting started tutorial! Thanks Squirrel. This game reminds me of Transport Tycoon, of course except for the graphics. Ahh good old times
You should place your truckstops as far away from the industry you can, while being in the catchment area.
That way you reduce the distance your trucks have to travel from there, to the drop-off point and back.
It might not seem like a lot, but every second you can win back, is money earned at the end of the month.
This is a common mistake some players make. In actuality you want the distance to be as far as possible since you are paid for the distance between your stops. I imagine some players think that the money you are paid is based on the distance between the factories, but that is wrong.
@@Vimpmeatthe distance is calculated in a straight line from pickup location to destination, so if you have roads or rail that turn alot, you lose cash.
@@Vimpmeat the faster, good arrive to their destination the faster you get paid it makes no difference the distance they travel a train can deliver faster then a wagon so it’s a more profitable choice
Hmm, those flat earth people are correct
Amazing content!! Can’t wait to see more!! I love how you explained the supply chain to someone like me who has never played this game, yet has watched so many videos on it and never understood it. Keep up the great videos!
thank you for making my life easy, i was confused as to how to begin 🙏🤝
Saw an upload and had a "these aren't the droids your looking for"' moment.
Please go to the settings of the playlist and make it list them in the opposite order from now, because it starts with episode 3, continues with episode 2, and then episode 1, and so on.
Can't wait to see more of this informative gameplay
Railroad tycoon on Amiga and transport tycoon is very similar, many hours spent on those as I will do with this play through too👍 keep em coming Paul🥳
Aww that brought back memories when you mentioned Biggleswade. Lived near there in Potton and Sandy for a while
Hello from Letchworth...my step daughter lives in Biggleswade. But I would like to live in Moggerhanger, just cos it sounds cool
this series was so nice, so i startet watching it again now :D rly
just a tip for landlords super
if u get a TV and turn it on u can c the weather forecast so u will know what's happening outside without having to look at the UI
I just picked this game up recently, can't wait to see more of this let's play. Going to check out those mods they seem to fix the main... Weirdness of the game.
Exellent presantation!
Finally can't wait to see all the trains in this
Don’t be afraid to take a loan out if you need to. The interest rate is high. But there will be a point when you will have a ton of money and not have to worry about money as long as you build smart
Loving this.
anyone who played transport giant would love this game
You don't need to complete the supply chain
It's not necessary the producer and consumer factory don't care about it whether the end product is supplied or not .
Put down your headquarters it will gonna show you many many mor information and it will look cool too
This is certainly true. But it is worth noting that the amount they demand will be limited by their level. And the factories only go up in level when you take their products to the next stage in the chain. The oil refinery has a demand of 400 crude oil at level 1. The fuel refinery has a demand of just 100 oil at level 1.
@@Vimpmeat yup but for starter company if you have no choice
Or the delivery city is far away than it's not worth it due to slow vehicles at the start
Thank you for these videos, i have learned a lot.
Great idea having an end goal otherwise you lose interest! Awesome game and thanks formthe videos
This is going to be fun!
Ah, 3D Transport Tycoon Deluxe. Nice.
Thank you for this Video, it helped so much ! i kepy on getting bankrupt being excited to buy trains lol, but i love this idea of the first truck line :)
Hi Paul,
I just started to play the game this evening, and dear me, it's a lot..
Thank you for all the helpfull tips so far (I'm at 12:27 now).
As soon as I get the chance to play again I'll start a new map, with all the features you've shown in this video.
I'm going to use your playthrough as a guide to get me started, without going broke the next time (I hope...).
Greetings from Eindhoven NL,
Bas
This is really Transport Tycoon 2!
Yes yes more paul do it more on lets play series in transport fever 2
When I play, I add another line from crude to refinery only, so to fill in the empty spot caused by 2 to 1 ratio. OR another similar line to second city.
Agreed. Even if it's a little less efficient.
You are correct. He set it up wrong and gets much less profit by having half empty trucks.