Poppy Playtime's FAILED Multiplayer Game... (Project Playtime)
ฝัง
- เผยแพร่เมื่อ 19 ก.ย. 2024
- What Happened to Project Playtime??
HUGE SHOUTOUT TO @Nized FOR HELPING WITH FILMING ALOT OF THE PHASE 1 AND 2 CONTENT.
#mobpartnersincrime
#projectplaytime #poppyplaytime
Description (From Wikipedia) Poppy Playtime: Chapter 1 - A Tight Squeeze, commonly known as Chapter One or abbreviated as CH1, is the first chapter for Poppy Playtime. It was released on October 13 on Steam. It revolves around the unamed player, an ex-employee of the toy manufacturing business Playtime Co. whose employees when missing abruptly one day, and receives a letter from an anonymous sender stating that 'we're still here'. This incites the protagonist to go back to the abandoned factory and investigate it to find out what is happening. Playtime Co. is a toy-making company, and the location where the game takes place. It was likely established in the 1950s, considering the aesthetic and lack of deeply advanced technology. However, the factory likely made its demise some time past the 80s depending. In this game, you play as an ex-employee of a company labelled "Playtime Co." Playtime Co. was once a corporate giant company that was in the toy manufacturing industry - that was until everybody inside the factory went missing. Now, years later, you return to the factory to investigate these unknown missing cases. One of the main mascots of PlayTime Co, he was one of the best sellers and found a place in the hearts of many children across the globe due to the fact that he was programmed to hug people, or because he was found to be cute. Nobody really knows what made him so appealing. However, due to experimentation on the toys at Playtime Co., a Huggy Wuggy seems to have come to life and gone rogue, killing everyone that crosses its path. The Player is the main protagonist of Poppy's Playtime and is the person you currently play as during Chapter 1: A Tight Squeeze. There is not much to say about The Player since we never get an introduction to who they could be. However, there's a recurring theory that the live toys, such as the murderous HH, were actually human experiments. There's a theory that the player has ties to whoever was running the operation, or looked similar to them, which is why they were so ferociously attacked. This is not canon, and this may be disputed later on as more lore is revealed. Poppy Playtime is a minor character inside Chapter 1, and will most likely be an important character for the upcoming chapters. Poppy is a highly intelligent toy, she has the ability to properly converse with a child. She's also programmed to talk and communicate like a real little girl. Her first debut is in Chapter 1 and is featured inside the first VHS tape the player receives in the game, in which she appears in her own commercial tape. The Grab Pack was shown to have been used by factory workers to do heavy lifting and general tasks that would have been hard for the average man to do alone, or even in groups. Not to mention, that in the chase scene, the player used it to pull a huge box over an entrance to deter a murderous Huggy Wuggy, and instead destroys the entire mesh floor with the box and takes Huggy Wuggy down with it. This shows that it's incredibly powerful, managing to pull down a box like that with ease. In VHS 2, it's also shown that it can easily decapitate a person with relative ease. In VHS 2, because of this, it was strongly advised to use these with care for that very reason. Decapitating your coworker is not ideal. (Steam Page) You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught.
I miss the days when we had those fun lobbies and the huggy minigame. Feels like a daydream now.😭😭Also they didn’t even explain why they did what they did. The hell is wrong with them.
NO WAY
THIS IS NOSTALGIC NOW?
Nahhhhh
But the game released last year....
@@Mcjaferdude it released 2 yrs ago
No it didn't this December marks its second anniversary@@hyperplays3956
Before they do anything else for phase 4, THEY NEED TO REVERSE ALMOST EVERYTHING FROM PHASE 3. THEY REMOVED PRIVATE GAMES, RANDOM PICK, AND THE HUGGY PIT!!
I'd say for phase 4 they will be bringing all of that back, It was probably just to buggy to keep in.
Not to mention they got rid of the god damn tutorial.
They knew what they were doing when they removed them. They wanted to kill the game so they could move on to greener pastures
@@UP51L “people seem to like this, AND we are getting money from it! Let’s make it unplayable!”
@@CrungleTheGoober popcap and Rovio did the same thing lmao
Rest in Peace Project Playtime 😢
Yep RIP 😢
It will never be remembered 😞😞
@@dabthedog680That’s crazy 😭😭😭
Good riddance
@@dabthedog680it will it will be remembered
As someone who was/is very into PJPT, heres a couple things id like to say:
Phase 2 is the best update and the best state the game ever was, and the only objectively good thing Phase 3 did was making items purchaseable via tickets.
Absolutely EVERYTHING else, the new hud, the new cinematic, the removal of the train ride intro, huggy pit, grab handles, etc. was an absolutely HORRIBLE change.
The worst part is that the pjpt feedback channel in the discord got set to private. Its still in the server i think, but you cant see it, cant type in it, cant read it, nothing. Its so fucking sad what happened to this geniunely fun and unique game.
Catnap as a monster also had so much potential as a playable character.
Zach did say at one point, something along the lines of: "We have many many things planned for it" in the discord when talking about PJPT, but thats the most vague, corporate statement ever, so we shall see what he meant. I hope the game gets back to its prime one day...
@@Sad_KittenGaming what are the odds that they got something in store for us to bring it back?
Not a unique game since there are more of its genre, but very cool to play as the pp characters
Yea Phase two is Amazing i very LOVE this game After this update … but now this game is „Meh”? Im Mob (Games) Entherteiment still Add new maps or Monster/skins… but game still looks like in Phase 2 ( Lobby Mechnics ) this game is Awsome but now Mob kill this game Forever…
It sort of makes you wonder if they made phase 3 SO bad because they WANTED people to leave the game..like they realized how hard it was to manage a multiplayer game let alone manage one whilst creating a big title like Poppy Playtime, but instead of communicating with the fans the difficulty or hiring more staff to make a full team for Project Playtime (instead of splitting up the staff between the games leading to needing to take staff back from Project, there's be 2 full teams) they killed the game and abandoned it almost ashamed of it..no communication, just gutted it and left
PjPt used to be my favorite game, I played it every day. But phase 3 ruined the game for me.
I still hold out hope that one day it'll come back.
It was just a ripoff of Dead by Daylight
@@LucasR223nope
@@Supdarg2 i mean... quite literally is
@@LucasR223 it just isn’t though, it’s the same playstyle, completely different set of characters, storyline and gameplay for the most part. You can’t argue it’s a knockoff dead by daylight when the only similarities are killer v survivors trying to escape.
I used to play this game every single day, but with season 3 is just died for me. I played this game since it`s release and find it extremely sad to watch how Mob Entertainment completely abandoned it. They promised updates that just didn`t come and let the game die. I can`t understand why, cause it holds so much potential... 😥
True… ( Mob not have Humans and Time for this :v :/ ) i very very like this game…
I have 780 hours played Pjpt, and this is incredibly sad, it seems like the devs don't care anymore, Phase 3 was so rushed, that they only had the option to delete things to make it ''special'' special of ruining the whole game, best of luck to pjpt, but i think rn that if the devs release a update right now, the game won't really revive about the players, because they won't even remember the game, also the promotion this game received is absurd, the last mention pjpt got was in APRIL!
Hey bro
@@Gasteryoug hi Gaster
I used to play the hell out of pjpt, I stopped playing more and more because of the rapidly increasing mid or downright disturbingly bad updates. especially the removal of the huggy holes.. what purpose did removing it serve???
I have a feeling that the game will receive content after Poppy Playtime(specifically the main game) is finished. It would be way easier and make more sense because even if there's no more Poppy Playtime chapters they can still update Project to let fans play as and against they're favourite characters. We know not just main antagonists are planned for the game because the devs have stated PJ Pug-a-pillar was in development. If we're lucky the game might get supported again earlier than we think as the dev team grows and they can afford it. There's no chance the game is abandoned forever.
Not really
They aren't going to revisit a game that they made 4-5 years ago when they finish the series, rehire people for the game, do a bunch of re-marketing and then re-release a game with probably not many new updates
They'll just make a non-dbd like game thats live service probably.
Special Delivery flipped so Project could flop 😂 Seriously, I wish side project games for franchises would have a little more love and care. Into the Pit is a good sign at least.
Well it was good while it lasted but its in a better place now R.I.P in peace Project Playtime 2022-2024 ❤😔
I hope they at least dont completely scrap boxy and give him a new role in the main game. He was arguably one of the best if not the best feature of project playtime
We're still alive ! Okay we're a small community but we're still here !
Considering Poppy Playtime Chapter 4 is already in the works..........Yeah I don't think we're gonna see Project Playtime again until awhile.......................................
Squidward: Well, it was fun while it lasted..
Farewell project playtime and thank you for everything you gave us it was much fun but now all good things must come to an end 2022-2023
5:53 Real horror 💀
Yeah💀
And you're surprised? It was buggy from the beginning, people care more about the main game and they took too long to add a new monster to keep the game fresh, its sad because from what I hear it's actually pretty fun, even tho it's a DBD clone, the skins were also great
Even with all the bugs and removing pretty much everything people loved about the game Project Playtime is still better than DBD by miles
me when i didn’t watch the full video showing where it peaked more than some other games:
Yeah project playtime is actually really fun 😭
@@Creator-gk5rv How???
Speaking of Dead By Daylight, with FNAF being the 1st INDIE Horror to collab in the game next Summer (since all the other video-game collabs are Triple A games), I wonder if certain others will get the opportunity like Poppy & the Bendy series.
No, no one can convince me, project playtime was confirmed by zach that they still have alot more to it, i wont lose hope and ill never lose hope, believe what you want but project will be back, and it has been confirmed, it might take over half a year or maybe less, but its returning, i promise
Also the fact that the devs and even CEO watch Sheep's content that could bring light at MOB about PJPT's needs :D
@amandasaenz9056 I think they are alrdy very aware of projects bad state 😂😂😂
@@ZaidAbuayyash True, but you can hope that the game gets the repairs it needs lol
@@amandasaenz9056 I hope it's soon!
Stage 1 of Grief is denial
Sheep I totally agree with you Project was so successful and then fell dramatically and I loved Project cause that game helped me meet the people I know today I would love to bring that game back cause everything good that you said about the game are 100% true and I miss the game it was so fun! What I think the devs should do is relaunch the game for a comeback and head back to phase 1 #saveprojectplaytime
Relaunching the game is a great idea.
At least it wasn’t like Concord
I hope this game comes back with phase 4 better than ever
And mobile will make it rise players like the poppy playtime games but it will be dead in a few months
CatNap would be so fun to play
Bro how come its always unique games that either get money hungry or make bad updates killing the fan base. Theres so many basic games now and they somehow get popular. But when we get something different and actually fun something always happens to it making it a shell of what it once was.
0:37 sheep that's not true at all. They knew chapter 3's development would only take 10-12 months and the development of chapter 3 hadn't even started until may 2023 a whole entire year after chapter 2's release (bc of project) and 5 months after project's release. the fact that ch3 started development in may 2023, we know it only took 8 months of development just like chapter 2 and would have probably been like 2-4 months more if they didn't make project to make the concepts, vision they had for chapter 3 come to life like the toy store which was seemingly cut as they had already missed their release year deadline which bc of project to. So this reason you said here is really not true, they just decided to make project first instead of chapter 3 after ch2 came out thinking it would be a good way to keep people engaged while people wait for the chapters like you said, but imo it really wasn't a good decision as we ended up having to wait for chapter 3 for almost 2 years than what would have been just the usual 9-10 months or a year had they not decided to make project.
I miss this game so much, another big change for me was the robot skins. They removed the sounds they made for all 3 monsters then in phase 3 they removed them except for Mommy's?? I don't get it. 😢😢
As fnaf 4 said “some things are best left forgotten” (even if that doesn’t apply I just wanted to say that and the last part of the video had a kind of somber vibe that I felt that line was appropriate to say)
I had no idea some people thought they were meant to dig up graves🤦♀️
WTF is wrong with some people?
That's one example of the rabid fanbase of these games
F for project poppy
F
F
Project Playtime was a game that I just loved as much as I could.
When it was released, I did not care about the bugs, or the flaws, or even the unbalance issues. I just loved the game, and believe it or not, it would not get boring for me even without friends. Phase 1 and 2 was definitely the best times for Project Playtime. Its content its skins, it was truly amazing. Despite all the hate towards dash handles, it was a fun mechanic to use. All the monsters were unique, fun, none of them were bad or too overpowered. It was perfect
Until phase 3. Dark, lonely, sombre, dull, and any words similar to these. Its an extremely rushed phase, which is completely useless. Despite removing all the fun features, it added the very bad ones. To this day I still think that the speed boost is way less fun and fair that dash handles. And now, the game will hits its almost 1 year Anniversary of no updates.
RIP Project Playtime 2022-2024
You gave me a lot of memories during 6th grade, now I go to 8th, and I cant believe that you have become something like this. I am dissapointed, we are dissapointed
- R1age (925 hours player)
Project playtime was a really fun game when inishially released although the monsters were extremely difficult to deal with when you re new to the game. However people from both the employee and monster side eventually started playing entirely reliant on using exploits to be better at the game, especially in phase 2, and in order to keep up you had to practise extra just to counter them and keep up or even use exploits as well. I stopped playing the game for this reason. I planned to come back to the game once these issues were fixed but seeing the state the game currently is its not really giving me any motivation to come back to it.
why didn't you join us to play with exploits ? It was really fun to fly around with Dash Handles !
@@Gasteryoug its fun when you re the survivor but it makes it a lot more difficult when you re the monster, especially if you join a map when everyone knows how to do the same thing. For me it made it harder to grind tickets while playing as the monster. But i can definetely see it being fun while playing with friends like trolling around.
@@thatanimegirlwiththecape4807 You had litteraly the same exploits for the monsters for example you could go as fast as a Bhopping survivor if you Bhop during a jump
@@Gasteryoug i know this too but for the new players who dont know how to use exploits and are just playing the game normally its kinda unfair wheather you are survivor or monster. I wasnt one of these players and eventually i learned how to bhop as well dont get me wrong its fun.. but it also breaks the balancing of the game since exploits and bhoping became essential to keep up with the other players
@@thatanimegirlwiththecape4807 Ok and for that i had maybe a solution that could make everyone happy:
Customizable private lobbies where you can add back
Dash handles
Feeding pits
and much more ! Even Nized approved when i asked him
Aw man, I remember playing this game with a bunch of my friends on discord 😭😭 can't believe it's gone now, would absolutely do anything to have it back :((.
I never played the game, but it's such a shame really.
Project Playtime was clearly popular with fans. Introducing newer or even more complicated puzzles in-game could be a great place to provide fans with hints, clues, details, special facts, artist opinions, anything and everything really about Poppy Playtime.
Babe, wake up! Sheeprampage dropped a new banger!
I still play project Playtime every now and again. It's massively fun, but the changes the devs made in the last update just ruined everything they had left. The game might have stopped development, but there's actually a fan project being worked on called playtime plus and it seems like it'll have most good stuff added back from the main game and also promises to add some more much requested changes and features. I'm not even affiliated with them in any way, I just wanted to share this super cool project with everyone who misses the good old PJPT days. Honestly can't wait for it to be released in like a year or something
wow what a shock it failed and is unplayable, even through experience, I only played the first season to get Killy Willy and then I stopped playing entirely cause they didn't add characters from The Smiling Critters nor Cat-Bee outside of a Cat-Bee toy so having only 3 monsters was not good and unbalanced, Mommy Long Legs was too slow and not even climbing walls would fix her inability to catch, Huggy Wuggy was in the middle and more balanced aside from hit detection, and Boxy Boo was broken as Hell, he was practically unplayable without loads of practice but if you were against a Boxy main, you were screwed no matter what, his reach was insane, you couldn't escape him, didn't even wanna try to get any other cosmetics, heck I think I paid for the cat outfit for the survivor avatar and not much else
Controversial take: Project Playtime is dead!!!
Sooo real!
That aitn a Controversial take. which makes me sad
I mean:…. It’s true.
Let’s hope when it gets a big update it won’t be dead 🥲
It always was
Project: ADD CATNAP RIGHT NOW
Wait for Pug-A-Pillar first :/
I stopped playing because of those players who kept rage quitting. Either those who hate losing or cried about not being the monster.
This sucks because they said catnap would have been SO fun to play as in project playtime and I would have loved literally MORE THAN ANYTHING to see his power in the game and what he’d play like (welp R.I.P project playtime you’ll be deeply missed by the people who liked you)
(written before watching)As an active project playtime player. I can say that 90% of tryhards(if not 100%) hates the new update.There are many reasons towards that. Removal of lobbies(In phase 2 yo could play tryhard only and it was fun)Some players decided that playing phase 3 is not worth their time at all. Besides that devs didn't rlly communicate enough with community. They removed lobbies and said that private matches would be added ASAP but due to negativity from the community they didnt deliver private lobbies. Besides that the buggines of the game during launch still haunts devs to this day(If you know what I mean then you know if you don't then idc)(and the way matchmaking works make it so yo can still open lobbies on older versions(Great news for tryhards)). That one fact that yo could legally downgrade project playtime to phase 2 made some players (including myself) still play the game. I do not think we will get another update and honestly i just wait for Mob entertainment to announce the discontinuation of the game. Some changes in phase 3 were great but the most of them made players quit.
Agreed
Yo Moord wassup
@@R1-TEAM Rage?
@@minemord_ yuup
I legit played this game twice because my computer could barely run it and now nobody plays it
Early Access has absolutely killed the need for studios to release finished, polished games. Now studios can publish unoptimized titles and slap that “Early Access” title and get away with the game being shit at launch. Then they promise to make the game better and some do, but most dont and games die before they’re really even finished
I miss playing this game and I hope they pick it back up one day.
the devs said a completely separate team was working on project playtime, did they lie?
in my opinion, the game is still fun to play. Normally when you only have like 2 teammates or your going solo in this game, It makes it more fun. You have to do everything on your own and as long you know the layout of the levels (there's not that many tbh) then you should be able to survive most games.
The saddest thing; the second update was actually so good, and showed that the game had a lot of potential. It gave us our first look at the smiling friends for crying out loud. But then they ended the season and updated the game with a glitchy third phase that ruined the experience. It’s crazy to think that if they had just kept the game in the Incineration version, it would have been alright.
The gsme would have a TON more potential if they actually cared about it, it feels like they just completely forgot it like the middle child
I don’t even give a fuck about Poppy playtime
It's sad because I really REALLY loved Project Playtime back then
Everything was going pretty damn smoothly until Phase 3 arrived and messed up everything that players liked about the game, which ended up on its inevitable death
i still love you, Project: Playtime. ❤
Didn’t you say you had news for it though?
@@Do_y0u.know-da_wae He's tied to a contract he can't say much mor for legal purposes. Anyways, Bring back Dash Handles even Sheeprampage said it's removal was a problem 😂😂😂
Nized hi
Sure bud.
I believe there are 2 official Poppy games that were left abandoned: Project Playtime and Poppy Playtime Forever (the official Roblox game that died faster than it blew up).
This has been an issue with the devs behind this series for ages.
They want to do way too many things at the same time.
Originally they wanted to do a movie too or so i heard.
They don't even have a finished main game.
The devs are talented however.
They're very greedy so hence why i don't support it.
I played project so much when it came out. fell off playing right before phase 2. I remember discovering that t-poseing kissy missy glitch day 1 or 2, and since I was technically mommy longlegs, I could spin around and pretend to be a helicopter
0:11 yooo im on the video!!
Lucky which one?
Project playtime won't be dead for a while cuz phase 4 will come very very soon
That's exactly what I was thinking too.
There is no reason to grief a game that is still in development,with an update on the horizon
@@LeShortSpy-xn7vx yep it will very soon
phase 4 will be in 2025,not very soon
It might be coming, but what matters is whether people actually give a shit, which doesn't seem to be the case
@@belgan4ik yea but we don’t know yet we,ll have 2 see very soon 🔜
Project playtime is literally my 2nd most played game on steam I miss it so much 😭😭😭
You're not alone... I have 443 hours on Project:Playtime
You're not alone... I have 443 hours on Project:Playtime
I used to play this a lot, but after they "fixed a gliched" where you couldn't save a player before they lost a life, i stopped playing as the game just got easier for killers
😢 I was really hoping to play it and record it more. I even was expecting CatNap to make an appearance and show how his mechanics work.. 💔
I wish I got to play Phase 2 bc sometime before phase 2 or something, Project Playtime wouldn’t let me play in a server, but play in the tutorial. Few months later, I can’t play it anymore, literally.
i really enjoyed project playtime, but when it became so unenjoyable in phase 3 i like many people just had to stop, i really hope they come back to it to flesh it out again but more importantly, people actually play it. i miss this game.
15:11 Did not expect to see my creation here
I liked project during phase 1. The incineration map was too buggy, and every update after phase 3 made the game weirder. It’s so hard to play as the monster because it’s hard to find people to play with you. I couldn’t play anymore because there was no one online. I miss the old version of the game so much.😢
I used to sweat this game, now I haven't played it on a year
Project playtime was the first game I downloaded when I got my pc and lived it for a while it was my most played game on steam. RIP I wish they would bring it back
Guys let's just accept it, Project playtime is a dead, abandoned, and a buggy game.. RIP
I was apart of the original part of the game with the Huggy Gulag and the interactive player lobby with the train and the very early Christmas nutcracker skin. I never understood why they got rid of so many of its good features, in place of getting rid of things that made it more fun. I remember I was able to chat during the game instead of being glitched into the menu wheel thing with the emoji's. Yes, I said glitched, the dumb thing was bugged and if I pressed the button to activate it, I wouldn't be able to get rid of it. Basically made the game unplayable for me, just cuz I couldn't make it go away. I think it was the V button. And that button was next to the C button and if my memory served me right, that button was to crouch. So, I'd just keep hitting it by mistake and then get the bugged out menu wheel. It was terrible. I really loved the game. I did play it quite a lot, too. But I haven't touched it in like 2 years now, cuz it's just too buggy and things I liked aren't a thing anymore. The lobby and the Huggy Gulag were my favorite things.
We were promised CatNap for Project: Playtime. WE WERE PROMISED CATNAP FOR PROECT: PLAYTIME.
Honestly the biggest was releasing this game before finishing the main game.
I honestly really had fun playing it. It was free to play and had a fun gameplay loop.
And If they actually worked on this game full time it could’ve possibly been a good rival in the asymmetrical horror game genre.
Hopefully one day they will go back to it after finishing the main game
I never got why they did not just hire a smaller Studio to create the game. There was no way they could have worked on both games at the same time...they should have just teamed up with someone, this is a big no brainer, what were they even thinking...😂
And here I was waiting for it to drop on mobile or console. It really is sad to see it die so badly. Hopefully it gets revived in the future.
I literally had no idea there was ever a phase 3. At first, I thought you meant it was coming out this year until you used past tense for it.
What happened to project playtime? as a long time player who still plays ill tell you.
1. it is riddled with bugs
2. it had a battlepass and item shop before it was even out of early access
3. basically 1 small to medium sized update every year and a half
4. full of exploits and hackers.
5. completely reworking the game
6. nerfing monsters to the ground
7. making survivors broken
8. its still early access after nearly 3 years
9. its pc only
10. its laggy as heck'
11. they removed all the good stuff
12. and added bad stuff in its place
13. no new monsters added since launch
14. no official servers *you have to join a host and if a host quits the game ends and you get no rewards*
Project Playtime will come back to development after Chapter 4. But Roblox Poppy Playtime Forever is probably going to have some new lore.
I hate Forsaken. I wasn't playing this game for a year and few days ago i wanted to show this game too my friend. But, he didn't get a tutorial whit was already weird to my. But when I realized how much staff was removed I couldn't believe it. I hate Forsaken
i hope flaf don't be like this shit
Its outright shameful. You cannot just make a multiplayer game and then throw it out like that.
When it first released, i hated just about everything poppy, and was suuper birtlnt out from assym games like dbd, and the only reason i tried it out was because it was free. And i was genuinely suprised how fun the game was. Compared to dbd, the survivors always felt like they were doing something interesting. Solving puzzles, surviving in the pit, running from the monster, all that, and i loved that. Phase 2 expanded on that, which was amazing. And then phase 3 dropped.
The UI for players are horrible and actively lied about things, they removed the pit entirely, and it feels like it was designed to get people to buy just a few more skins before they got too pissed off to ever play again. It genuinely feels like they made that update purposely awful just to piss off players and make them drop the game, so they could justify abandoning work on it. That is never how a multiplayer title should EVER be handled. If your making a multiplayer game, your commiting to supporting the game long term
I haven't played in so long. It's truly sad to see how quickly Project playtime was taken off the radar.
that beginning has the same vibe as the wickedwiz's "what went wrong with ____" videos
nice
Are you gonna do the video on the chapter 3 recap?
project playtime is like the albertstuff to poppy playtime.
The end almost made me cry😢
I feel like what actually happened was that devs decided to ruin Project Playtime on purpose due to high demands for more content by fans. This is not a common practice. But if that's the case, then by ruining one game and letting it die and losing attention, they can put more focus on their first game without others asking further questions. Once this one gets done and rapped up, I'm sure they will put more attention towards Project Playtime.
The only thing that COULD bring project playtime back alive is crossplay, playstation, xbox and Nintendo ports could increase and add more possibilities of the Game being installed on a lot lot lot more devices which could revive it, mob should take notes
If they released it on mobile I’ll probably gain more people tbh
I have seen people very vocal about this in the steam forums and it’s really sad that mob games basically gave up on the game with their third major update being a massive failure
The game is like Dead by daylight without having people select between survivor and monster, but is chosen which role like among us. The game is now suffering as overwatch 2 when it removed more content than adding and canceled PVE mode. The game would be more successful if it was being worked by a separate team, just like how Dead by Daylight still has updates and chapters while having a flawless single player spin-off that was made by a separate team
definitley not me screaming at the devs in my head when they took out all the good features and staying i could do it better in my head:
I remember back in the day when this game launched. Back when all i had was a shitty barely working pc. The game could barely run, but when it did work, i genuinely had loads of fun. Ever since the Forsaken update came, i was just disappointed and heartbroken to see my favorite horror online game (THAT I SPENT MONEY ON FOR SKINS!!!) was just left in the dust. I just pray that one day, someone will bring back this once loved relic of the past. And maybe i can relive those amazing memories again....
God, that was emotional-.......
Project playtime is not dead its still alive they just have not gotten to the updates yet
Yay ! We're still alive ! Get it ?
i actually really liked the game last year it was honestly fun and an exciting new type of game tbh.. sad
Project Playtime needs a come back 😢
It’s not a bad concept and formula the problem is they tried expanding the brand way too quickly based off of 2 chapters and everyone wanted to see the main game finished. And games like Lethal Company Among Us and Monsters and Mortals were making their rounds so I feel like to cash in on that this was made.
I do think this would be fun to revisit but maybe after the main game is fully finished because they tried to cram a lot of lore in it as well that could have easily been done in Chapter 3 as well as other chapters sure they made Boxy Boo for this game but there was like 4 monsters to choose from and I feel like they would be forced to make new monsters as enemies just to keep the game alive.
so I personally just think the devs should finish the main game before they do sequels and spin offs
Project playtime was great before, but I still think that making it was the biggest mistake they’ve ever made, I mean they needed to know first if they will ever keep up with a multiplayer game, considering that they’re working on another unfinished main game, they can’t work on poppy playtime and project playtime at the same time, and for what I’m seeing they never saw that coming, it was a bad idea to make project playtime this early while they’re working on another game..
I guess they removed the content from game bcz they are going to add these maps in future poppy playtime chapters and if that is so, they can't show the hiding places or employee tasks in main game, they can only show the VHS tapes. And also project playtime is the hour of joy so maybe we are going to see these maps in future?
RIP Project Playtime 2022-2024 i still hsve hope for a new update
Woah hopefully boxy boo is still remembered. Also I'm trying to draw some characters for my big project for poppy playtime called poppy playtime chapter 6: into the abyss hopefully I'll be able to join the mob soon
I was never even able to play this bc it just didn't work. Huge lag etc
You know what they should of done, they should of wait to make the project playtime game after the Main game finish because they can’t just start a new project if there a another project that still needs to be finished
honestly it seems like they bit off more than they can chew. tbh im glad that they keep their priority straight focusing on the main game instead of spreading resources too thin and making both bad.
Honestly if they had more monsters, proximity chat, more skins and maps this game would have been amazing
Nah the roblox copy is more popular💀💀💀
cuz its better I swear I have played it its AMAZING
@@THEGLITCHEDONE_what’s it called?
@@sabretoothtiger4314 project newtime
Well, I can’t play Project Playtime anymore
it looked so fun and I enjoyed watching the runs of my fav youtubers but then again, complaints of bugs were constant and obviously they couldnt properly play it... This is happeningtoo to Dark Deception... theyre doing too much to side projects instead of focusing on the main one
I absolutely loved that game but they just completely forgot about it, and that makes me really sad😢