Fews things i want to add here, and many people dont cover this or simply dont know: Your targetted ships can be dragged to any place on your screen. They can also be aligned vertically if you do desire. There is an anchor point for targets that looks like a little bullseye that allows you to drag it. Same goes for the ship ui in space (that has your shield/armor/hull etc). Hold your mouse in the center where the capacitor indicator is and drag it around. Lastly, if you open the log from the neocom, it contains an option to relocate the damage notifications that by default are above center on your screen if this is desired. There is more, but these i know people have wondered about and might be worth adding, or covering in a part 2 video. Making your UI visually more personal and logical is also a form of experience improvement if they are in more logical places to look at.
Those are some good ones and I believe I got most of them on a list for future. I am not sure about the vertical targets, where do you set that one up?
I highly recommend locking your modules in place after you have them set up the way you like. I've been in a few close fights where i kept dragging my repair modules instead of activating them...
Great production Gildii! Clear and simple guidance as ever, but loving the new production skills - gj on training them to V (And yeah, i learned something from 3 of the 5 lol. You'll make a capsuleer of me yet 😂)
Haha, glad you like it! I try to always include something in the video, be it pretty visuals, or find some production thing to make it more palatable for the viewers. And ofc it is fun to learn
If you mean on your overview, you can right click any of the columns of the overview, make sure to tick velocity, then go to change order. Then, the more up you drag the column you want, the more to the left of your overview it will be
Fews things i want to add here, and many people dont cover this or simply dont know:
Your targetted ships can be dragged to any place on your screen.
They can also be aligned vertically if you do desire.
There is an anchor point for targets that looks like a little bullseye that allows you to drag it.
Same goes for the ship ui in space (that has your shield/armor/hull etc). Hold your mouse in the center where the capacitor indicator is and drag it around.
Lastly, if you open the log from the neocom, it contains an option to relocate the damage notifications that by default are above center on your screen if this is desired.
There is more, but these i know people have wondered about and might be worth adding, or covering in a part 2 video.
Making your UI visually more personal and logical is also a form of experience improvement if they are in more logical places to look at.
Those are some good ones and I believe I got most of them on a list for future. I am not sure about the vertical targets, where do you set that one up?
This video has been done a few times before but this is really well laid out and expertly explained, subbing.
Thank you!
I highly recommend locking your modules in place after you have them set up the way you like. I've been in a few close fights where i kept dragging my repair modules instead of activating them...
Oooh, never had that happen to me, that is interesting
Great production Gildii! Clear and simple guidance as ever, but loving the new production skills - gj on training them to V
(And yeah, i learned something from 3 of the 5 lol. You'll make a capsuleer of me yet 😂)
Haha, glad you like it! I try to always include something in the video, be it pretty visuals, or find some production thing to make it more palatable for the viewers. And ofc it is fun to learn
Thanks
Thank you!
Many thanks for this. Frightening just how much of that I did not know.
I have more ;)
@@GildiiAuscent By all means, keep laying them on, my ignorance is infinite 🙂
Hahah, good one
Well done.
Thanks!
Good video Gildii
Thank you!
Being able to have multiple overview windows needed to be in this
It still might be, this is just part one of what I hope of be a nice series ;)
How do i enable the inspace text on other capsuleers / NPC enemies, that also shows speed?
If you mean on your overview, you can right click any of the columns of the overview, make sure to tick velocity, then go to change order. Then, the more up you drag the column you want, the more to the left of your overview it will be
Are Astral recruiting currently?
Yes they are, always recruiting ;)
First
Suuure :D
Right clicking/radial menu.....
Both trash. Hot keys best way
Whatever floats your boat