I know what you mean, I remerber when in Fallout 4 you can see they did cut corners to gain a better frame rate, when I did point it out there was that one person who say to me "cutting corners is optimisation" I was like "No, cutting corners is cutting corners"
I don't think many people realize that Breath of the Wild is a straight port from the Wii U version. They even admit this in their GDC talk. No HD Rumble, almost no optimization for the Switch at launch. Don't take this as a "this is the best the Switch can do" video comparison. Launch games on every console struggle until people find out how the properly optimize the system, that includes first party developers as well.
@@AlexRN I'm really really interested to see how things will work in this game. Will it be open world? Will it use the same map? Will it have the weapon durability mechanic? Are we gonna get dungeons this time around? It's really interesting cause we've never seen a zelda sequel, on the same console, using the same map... Majora's mask was in termina not hyrule, wind waker and twilight princess are in different timelines, a link to the past and a link between worlds have the same overworld map but one is 2d and the other is 3d... This is the only time where they seem to be using the same map.
Well said, but it is out of question, that Nintendo Switch is weaker than anyone expected. Yes, everyone knows why. Fully portbale console, battery time and so one. But i expected more from a "new generation" console. Honestly the Wii U graphic chip is the better one. The old console is lagging on CPU Power. Knowing that, it is disappointing how bad the Switch performs in general. But the concept is great, that is why i also love the switch as much as my PS4/3.
It is baffling how fast the haters fill up the comments. They're even faster than the fanboys. That means the people who hate the game (for no reason because they've probably never played it) are more dedicated to the game than the people who played it and loved it. That's just pure insanity folks.
I played BOTW on Wii U for 130 hours before the 1.1.1 patch, and I can says that I *FEEL* the improvement in Zora's Domain, Hateno Village and Kakariko Village. Sure there are still fps drops, but I can tell that the game runs smoother more often.
a patch that optimizes the engine to increase fps without toning anything down is welcomed. I for one am appreciative of BoTW ad well as the team who created it. Well done!
I've noticed the game running way better when I've been playing in villages and overall in the overworld. The only frame drop that I've noticed when playing is still in Korok Forest. Hopefully another patch can lock it to 30 fps. Either way I'm 120 hours in and the game is truly amazing.
I really wonder how the bote sequel will look and run especially cause it won't be a port from the WiiU. It'll be a game that'll hopefully use all the power of the switch and the knowledge they've learned.
I've already beaten the game, but I wanted to say, thank you so much for mentioning that later areas of the game will be shown. It's such a simple thing to do and framerate videos tend to bring in a lot of people looking to make purchasing decisions who obviously haven't played the game yet. Props to DF!
I am playing the Wii U version and I really don't see the difference between the patches, I still experimenting frame drops a lot. Hope they fix it soon
Nintendo just needs to add triple buffering and done, the game would drop to 25 fps max instead of 20. Still, did you know that Ocarina of time was a 20fps game? And on PAL it played at 17fps. People loved it anyways.
There's a civil war in the comments section. 😂 What? Switch is the Stormcloaks while the Xbox ONE and PS4 are the Imperials? Who are the Thalmor then? PC? There's no reason for fighting. A true gamer plays a game and enjoys it no matter what platform they play on. I admit, I'm a PC gamer, but I am totally in love with the Switch right now. Love playing it at school during breaks.
Can someone explain how the developers did the grass in this game on this relatively low spec hardware? I don't think I've seen grass done this well in ANY game, even on the more powerful PC/PS4/XBO. There are sometimes countless blades of grass on screen, reacting to wind, lighting, player movement, NPCs and objects, explosions, and it can be set on fire. If there's another game that does grass this well please point it out.
Ghost of tutshima has the best foliage in this generation combine with heavy post processing effects and mid shadow every foliage with much more polygon than legend of Zelda much more drawdistance.... Hzd has dense forest also high polygon counts with heavy post processing effects... This legend of Zelda can easily be ported to ps4 with improve texture, improve draw distance ,added texture filtering, and post processing effects.. Legend of zelda breath of the wild has no texture filtering, i don't know why.. Switch has 400 gigaflop, 4gig of ram, that is why all remasterd game version on switch tied to the last gen era.. Good example is ac blackflag remasterd on switch
Once you've played this game on a PC in 4K@60 in ruins the Switch version forever. When BoTW 2 drops, it's going to be tough going back to 900p with drops below 30...
Yayy finally, thank you DF! Awesome patch! Let's hope they can improve it even further by the time they're done with the DLCs. Would be really great if they also allow the dynamic resolution to reach up to 1080p rather than hard-cap it at 900p.
To people complaining, even before 1.1.1 I'd go hours and hours without seeing a single frame drop. For the most part the issues are limited to very specific areas and circumstances. 1.1.1 fixed those specific circumstances, very happy with it.
Im so sick of all the trolls complaining. The game is a masterpiece, and now its even better. Been playing every day since release, I cant put it down.
J-Ryder No it's not. It's an above average game at best. 8.5, and with those fps issues that is a generous 8.5. Even Witcher 3 absolutely demolishes this game.
I love The Witcher 3 but BotW's mechanics among many other things put it above that for me. Witcher 3 was a top 3 game for me in 2015. BotW is straight-up GOTY, GOTD, and on a list of all-time greats with games like Half Life, Doom, Super Mario 64, Chrono Trigger, etc. GOTY by itself is impressive given how stacked this year is with Persona 5, Horizon, Nier Automata, etc.
I gave the game a go for a few hours yesterday night, and the difference is tangible. I'm not sure whether there is still room for improvement on their side, but the game does feel way less choppy than it did before the patch.
What was that people were saying about the release version of the game being as much as we could ever expect from the Switch? Turns out, it wasn't even all we could expect from this particular game!
It's ridiculous how much of an astonishing improvement this is. Now that Nintendo knows their way around the switch, I bet Botw 2 will look even better!
Sam Rod You're correct but my issue with the new zelda game is the difficulty.I died so many times in this game that I felt like smashing up my Wii U in frustration.
Paul Barnes most people say that, but I have to say I don't die that much even though I'm not even half decent at combat (have yet to perform a perfect dodge 120h in). if u buff link up with armour upgrades etc. it's actually not that difficult. most bosses were done in first attempt, I really struggled with the gerudo boss though.
+Paul Barnes Most of the game is optional. Get lots of stamina and you can just climb around everywhere and avoid most enemies. If you have a desire to fight all the enemies, I can see how that could be a problem at times.
My complaint is the opposite. I felt it was too easy, after a few hours in you can consistently time dodges and flurry everything. Not to mention how op the bow and potions/food can be. I didn't die to a single boss. Ganon was particularly disappointing. I felt like the majority of the game was a waste of time as there was no need to gather tons of gear to defeat him; by the time you unlock powerful armour sets etc there's nothing left to do but fight Ganon but he doesn't pose a threat anyway. It was still a good game though.
LOL not one person criticizing the game has played it! it's easy to tell. Be smart and don't talk trash about things just because you don't have them. Be happy
It's crazy it ran aswell as it did on Switch originally when Nintendo themselves said they did next to no optimisation on the platform and just threw the WiiU code on it. That in itself shows how much more powerful Switch is over WiiU (roughly 4x).
Mickael Berte But Switch's software helps a lot, Vulkan and and OpenGL 4.5 are not supported on Wii U, the os is light and use only 750mb of ram. Specs aren't 3 times more powerful than Wii U, but the software help the Switch to be more powerful than the Wii U
evilashxero It doesn't make me sad as the game is perfectly playable on Wii U.I'm not going to buy a switch just for zelda and pay £280 oh hell no £50 for the Wii U zelda game is just fine.
It's better, not perfect, but at least they put effort into actually optimizing it a bit more. Most companies don't even give that much attention after they get their dough.
PC guys= I'll emulate this with CEMU PS4 guys= This game sucks ass HZD is way superior than this XBOX guys= Honestly, I have no idea what they would say other than the Scorpio
Alexandrite that's not true. The Wii U can't even achieve 900p resolution. It renders at 720p by default with no downscaling from 900p. Nintendo would be stupid to render 900p on a console that can't even display that resolution.
Too bad the Wii U had an absolutely god awful garbage cpu that held the rest of the system back. As a whole, the Wii U was actually a decent step up from say the PS3, but that cpu ruined it. Honestly, I have a soft spot for the Wii U, and while I ended up going for the switch version, it’s good to see that people who stuck with their Wii U aren’t missing out on much. Honestly looking back I could’ve saved $300 and just bought the Wii U version, but odyssey is out and I would’ve gotten a switch at this point anyways, so no harm done.
Wii U user here and I can confirm from an anecdotal perspective that frame rate improvement is much better then this video quickly glosses over. Seriously, it's not perfect but it is VERY noticeably improved on 1.11 compared to 1.10. It makes me wonder about the integrity of DigitalFoundry and other "independent" media channels.
People complaining are only cheating themselves out of a phenomenal experience XD It means nothing to me when you post a comment saying something is "unacceptable" cos you're the one missing out.
yeah; I get the feeling the ones complaining are the ones who spend all day on combat games and obsess over framerate timing and stuff like that. Maybe it's because I played on the gamepad (my eyes can't handle large screens for extended time periods, at least not without going all blood shot), but the only times I really noticed frame drops was when the game came to a screeching halt while I was fighting moblins on more than one occasion. When it gets bad enough to break the flow of the game, THAT is when it becomes a problem.
Meanwhile, everybody with a Switch could care less and have been enjoying the heck out of this game. Great job, Nintendo, for improving an already amazing gaming experience.
Thanks for the comparison. Though I would've liked to see Korok Forest on the Wii U since that's where I felt there was actual improvement in that version.
It's time to ban comments on these videos Digital Foundry. All I'm seeing is a cesspit of fanboy trolling and hater excrement. When that completely obscures reasonable discussion on the video, it's time for comments to go.
Switch got a big speedup because the launch day firmware had a bug where using the Tegra dynamic resolution scaling feature would create extra GPU load, they probably just fixed the bug. Fast RMX is going to get a similar speedup.
I tried this game on Cemu on my very shitty 6 year old CPU. The game ran at 15-20fps most of the time with constant freezing when you enter a new area. Even with this state of affairs, I was blown away the first time I saw the beautiful vista when Link comes out of the cave. Played this game for about an hour before giving up (due to horrible framerate) and I was convinced to buy a Switch. I didn't care if the system would fail. I would sell it just after playing this game and get back most of my money. But there is something about this game that got me hooked from the beginning. Glad to see the Switch doing well in both US and Japan. This means a good future for games on Switch. I am waiting on my Switch to be delivered and torturing myself by watching Zelda videos in the meanwhile lol.
Sportaflop unlocking the framerate currently affects physics, causing arrows to drop faster at higher framerates. Since its almost never a 60fps lock, it's also really inconsistent, as they drop less at lower framerates.
It is great to see that they want to improve the game! This patch is great, but there absolutely has to be a second one. The performance is still far from good.
Nintendo fans on day one release review: "The game was made for the WiiU, of course it won't look as good on the Switch!" Nintendo fans now: "Switch version is bae!" (at 900p, 30ish fps) WiiU users (including me): "Dammit Nintendo, whatever happened to "The NX will rival the PS4 and XBOne?"
The Switch LITERALLY is running on the most advanced hardware that you could possibly put in a tablet at this point in time, period. What do you really fucking expect? The PSBore and XboxDone are BARELY more powerful and they aren't handhelds with a very small form factor. What's next, you wanted it to be cost $200 and output 4k visuals? Get a grip.
Nintendo rather cater to the casuals that don't care about powerful system then make a proper system that can rival Sony easily lmao Nintendo done goofed again
Yotsuba It's a pretty good system, but, it's not running a Pascal chip, which is more powerfull than the tegra it has, and it's on the market right now. I like the system, but no, it's not the most powerfull hardware for a mobile right now. At the end of the day 1TFlop is 1TFlop, no matter where you get it from, but pascal is more power efficient at higher clocks, so in paper it could have been a better option.
i have over 100 hours on Zelda and I noticed maybe a handful of drops. One really bad one and the rest were barley noticeable. but again 100 hours, didnt stop me from playing. glad they updated it.
I love how so many Sony fanboys trashed the game for the framerate, and when Nintendo trys to fix it they get butthurt and complain even harder. These fanboys just love to cry about anything Nintendo. Why don't you shut up and enjoy *YOUR* games instead of trashing other peoples.
Waiting for the pro controller I bought online to arrive before I delve into this game, but glad to hear the performance is improved. I tried the first 10 minutes or so of the game, and the performance drops were just ridiculous. And I wasn't prepared to play on a tiny screen to "work around" the issue, because that's bullshit for a $300 home console. Still - man is it insane that Nintendo released a home console in 2017, where their own 1st party launch title can't do a consistent 30fps at 900p, let alone 1080p.
20fps Zelda is exactly how it should be. They were just making a tribute to the N64 Ocarina of Time, which was always a 20 fps experience! GO NINTENDO! /s
My wife has the Nintendo Wii U version. To be honest I don't see much of a dramatic difference between them nowhere near enough to promote buying a switch at this point in time
This proves that it isn't the power of the Switch is causing these framerates. But the game is at fault here. Meaning it can be patched to fix these issues, it's also confirmed that BOTW can run 60fps but due to being rush for launch without having to fix the bugs and having poor optimization we get the end result right here.
With a bit more optimization I certainly believe the game can run at a perfect 30fps. But I'm skeptical about the 60fps statement. Where exactly did you hear that?
I don't think you know how much more power is needed to reach 60fps. Nintendo puts out state of the art code in their games, saying they were lazy or plain dumb is atrocious.
Joseph Artsader I own a switch and breath of the wild is my favorite game of all time, but you need to keep in mind most open world games are 30fps locked gtav, horizon zero dawn on ps4(60fps on pro), most Ubisoft open world games. The 30 fps shouldn't be a concern for open world games. The thing that should be a concern for the hardware is the 900p resolution needed for this game.
Breath of the wild was built for the ground up for the Wii u and ported over to the switch but the switch tegra X1 is under clocked in docked mode as it can hit 1ghz in the tegra shield tv. Nintendo should of really thought this through in the long run.
This video was very poorly done. How about the hitches and frame drops abilities cause? If you're actively playing the game, using abilities to solve puzzles, and find elements in the wild, there's exponentially more frame drops. How does that get missed? Any woodsy area consistently drops frames and even more so when using abilities.
Fanboys in general are cancerous, regardless of platform. Console fanboys, PC fanboys, they are all the same. I don't have a Xbone, PS, or Switch, and I'd personally love to have any of them, if I had the money. For the mo, I'll stick with my pc. Would love to play the new Zelda though.
Sorry but why should Nintendo get hate because a person has different views on their products than yourself? That's incredibly ignorant. That's like saying everyone should hate PC because of the master race, or everyone should PS4 because of the ponies, or everyone should hate Xbox because of the Xbots. Using your logic, no one should like any product?
Prince Dizzy wtf? that doesn't make any sense lol. The game is *meant* to be enjoyed on the Switch as the definitive version, not PC lol. PC doesn't offer you gyro controls or HD Rumble. Even on PC you're still playing the Wii U game with the same assets and textures and gameplay lol
ballzofSteel02 I ain't a Nintendo guy by far but I don't see the hate. If you ONLY care about the power the system has then just don't buy it. I have a PS4 pro for power. I play the switch for the idea of a mobile console. fyi I'm a console gamer
20 FPS in 2017. Fucking unacceptable, what a joke! I'm not one of those "60 FPS or fuck off" people but is it really too much to ask for a CONSTANT 30 FPS?!
At this point, they're gonna have to do something about Kakariko village, Stables, and korok forest (especially on Wii U.) I don't care if something is more blurry somewhere, just make it constant 30 fps.
The game has been in development for 4 fucking years for wiiu and the framerate is shit but the switch version started development on spring 2016 and has better graphics and framerate. I own the game for wiiu and i've played 200 hours already but, I have to say I agree with Adam's statement
what are you talking about? ive never seen a video of a person emulating the game at a perfect 30 without dipping to 15 or even 10 when they look over the rest of the map.
well switch doesnt run a perfect 30 but its pretty constant throughout. CEMU on the other hand. the progress is amazing but its still quite a few months away from being able to run the full game perfectly without many glitches
MadFinnTech games like this don't need 60fps. If you want games like this, witcher 3, fallout, dark souls, etc to run at 60fps on all platforms, they'd all look like shit.
You're looking at three of the most intense areas of the game in a 90+ hour adventure, one of them completely fixed and another one near perfect in handheld. The only one that'll show up more than a few minutes in your adventure will be Kakariko if you like to stop by there often to stock up on arrows.
Umm how about the pathetic boss fights where you fight 4 versions of the same boss with the same music? How about the final boss fight where the only way to die is afk for 5 minutes? How about the dungeons which also look entirely the same inside? How about the 'special weapons' that you get from completing dungeons that break, and you need to farm some stupid shit to repair them, just so they can break again. How about the lack of enemy variety? Among other issues Game has plenty of flaws.
To anyone debating to themselves on which version to buy: do yourself a favor and buy the Switch version. The game is beautiful but the frame drops on Wii U can spoil the mood sometimes. The game on Switch will run with consistantly higher fps and when it's already a 30 fps game you'll want every frame possible. It's greatly satisfying and fun regardless but my main critique is the frame rate dips.
...and making a console a tad bit more powerful didn't occured to them? first game on the console and it's already dipping to 20FPS...what will it be in a year from now when real mature titles are supposed to start coming out for switch?
It's still a Wii U game with some last minutes adjustments for the Switch version. We still haven't seen what a AAA game built from the ground up for it will look like
that and the game is a port they had less than a year to port and optimise. the fact that it runs this well on a totally different architecture/hardware setup in that time frame is extremely impressive, and the fact they made even more improvements already states that it's a software over hardware issue..
If this was Bethesda they would just remove grass entirely and call it a day. Like they removed Fog from Far Harbor and called it: an "improvement"
well companies like Sony and Microsoft should understand that their consoles are not powerful enough
I know what you mean, I remerber when in Fallout 4 you can see they did cut corners to gain a better frame rate, when I did point it out there was that one person who say to me "cutting corners is optimisation" I was like "No, cutting corners is cutting corners"
SeboTrzyDe3D Ugh, I remember playing Far Harbor at release on PS4. It was a nightmare.
Wasn't needed on PC :)
WehrBlitz42 Damn, that's sad.
I don't think many people realize that Breath of the Wild is a straight port from the Wii U version. They even admit this in their GDC talk. No HD Rumble, almost no optimization for the Switch at launch. Don't take this as a "this is the best the Switch can do" video comparison. Launch games on every console struggle until people find out how the properly optimize the system, that includes first party developers as well.
Couldn't of been said better
Can’t wait to see what a Switch exclusive Zelda game can do (BotW2) so we’ll see.
@@AlexRN I'm really really interested to see how things will work in this game. Will it be open world? Will it use the same map? Will it have the weapon durability mechanic? Are we gonna get dungeons this time around?
It's really interesting cause we've never seen a zelda sequel, on the same console, using the same map... Majora's mask was in termina not hyrule, wind waker and twilight princess are in different timelines, a link to the past and a link between worlds have the same overworld map but one is 2d and the other is 3d... This is the only time where they seem to be using the same map.
There is HD rumble for botw on switch. When you reveal a shrine the rumble acts like actual shakes and it eases off naturally too.
Well said, but it is out of question, that Nintendo Switch is weaker than anyone expected. Yes, everyone knows why. Fully portbale console, battery time and so one. But i expected more from a "new generation" console. Honestly the Wii U graphic chip is the better one. The old console is lagging on CPU Power. Knowing that, it is disappointing how bad the Switch performs in general. But the concept is great, that is why i also love the switch as much as my PS4/3.
Kudos for checking out the patch on Wii U as well. 98% of the places that has been covering this have blatantly ignored the Wii U version.
It is baffling how fast the haters fill up the comments. They're even faster than the fanboys. That means the people who hate the game (for no reason because they've probably never played it) are more dedicated to the game than the people who played it and loved it. That's just pure insanity folks.
Cottonmouth SteelViper 100% agree
stupidity, insanity... ya whatever it is it makes me kinda sad... Fanbots can be sad but these crazy haters are far worse
Well they're faster because people with good taste are busy playing it. The haters don't have a GOTG like this one so it's natural they feel that way.
you see the problem is Nintendo fanboys dont see true logic so when Zeldas flaws get pointed out they are called haters.
gotg?
I played BOTW on Wii U for 130 hours before the 1.1.1 patch, and I can says that I *FEEL* the improvement in Zora's Domain, Hateno Village and Kakariko Village.
Sure there are still fps drops, but I can tell that the game runs smoother more often.
remember the game would just pause mid combat? That was insane
*walks past master sword*
"Yeh fuck you sword i'm not after you, i'm on the hunt for frame rate drops"
a patch that optimizes the engine to increase fps without toning anything down is welcomed. I for one am appreciative of BoTW ad well as the team who created it. Well done!
I LOVE how thorough you are Tom. Thank you for that. Really happy that there is no visual compromise whatsoever.
Digital Foundry is the gold standard in game benchmarking. Well done guys.
It isn' t 1.11, it' s 1.1.1 and, of course, also 1.1.0
Oh heck it get's EVEN FUNKIER if you go through Nintendo's internal versioning - 1.1.1 patch is v48, 1.10 was v33 and 1.0 was v16.
Gabriele Boni Had to make sure I wasn't the only one who noticed that.
Gabriele Boni What they said. it's 1.1.1
It's not that surprising that they would go through multiple internal versions before doing a public release
who gives a fuck.
I've noticed the game running way better when I've been playing in villages and overall in the overworld. The only frame drop that I've noticed when playing is still in Korok Forest. Hopefully another patch can lock it to 30 fps. Either way I'm 120 hours in and the game is truly amazing.
I really wonder how the bote sequel will look and run especially cause it won't be a port from the WiiU. It'll be a game that'll hopefully use all the power of the switch and the knowledge they've learned.
I've already beaten the game, but I wanted to say, thank you so much for mentioning that later areas of the game will be shown. It's such a simple thing to do and framerate videos tend to bring in a lot of people looking to make purchasing decisions who obviously haven't played the game yet. Props to DF!
It was a rushed unoptomized port. Nintendo said it themselves at GDC2017.
I am playing the Wii U version and I really don't see the difference between the patches, I still experimenting frame drops a lot.
Hope they fix it soon
Daddyjangueo Because they can't take the Wii U any further BotW takes the Wii U too the limit
:(
Nintendo just needs to add triple buffering and done, the game would drop to 25 fps max instead of 20. Still, did you know that Ocarina of time was a 20fps game? And on PAL it played at 17fps. People loved it anyways.
nashismox3 Really, I love that game, one of my favorites!!
Maybe back on that day we don't know nothing about frame rate, we just enyoy the game!
@@DaddyjangueoTV Have you ever picked up a switch?
Do not scroll down! Have a nice day.
There's a civil war in the comments section. 😂 What? Switch is the Stormcloaks while the Xbox ONE and PS4 are the Imperials? Who are the Thalmor then? PC? There's no reason for fighting. A true gamer plays a game and enjoys it no matter what platform they play on. I admit, I'm a PC gamer, but I am totally in love with the Switch right now. Love playing it at school during breaks.
SKINHUNTER this comment should appear in every df video
Amen, gamers rise up
Can someone explain how the developers did the grass in this game on this relatively low spec hardware? I don't think I've seen grass done this well in ANY game, even on the more powerful PC/PS4/XBO. There are sometimes countless blades of grass on screen, reacting to wind, lighting, player movement, NPCs and objects, explosions, and it can be set on fire. If there's another game that does grass this well please point it out.
wikum3 switch doesn't make games sharper but makes them way complex look at snake pass more grass and efects on switch
Ghost of tutshima has the best foliage in this generation combine with heavy post processing effects and mid shadow every foliage with much more polygon than legend of Zelda much more drawdistance.... Hzd has dense forest also high polygon counts with heavy post processing effects... This legend of Zelda can easily be ported to ps4 with improve texture, improve draw distance ,added texture filtering, and post processing effects.. Legend of zelda breath of the wild has no texture filtering, i don't know why.. Switch has 400 gigaflop, 4gig of ram, that is why all remasterd game version on switch tied to the last gen era.. Good example is ac blackflag remasterd on switch
Just like sucker punch did grass of ghost of tsushima in a base ps4..
1st party devs tends to put more work in their own consoles.
Once you've played this game on a PC in 4K@60 in ruins the Switch version forever. When BoTW 2 drops, it's going to be tough going back to 900p with drops below 30...
Yayy finally, thank you DF!
Awesome patch! Let's hope they can improve it even further by the time they're done with the DLCs. Would be really great if they also allow the dynamic resolution to reach up to 1080p rather than hard-cap it at 900p.
To people complaining, even before 1.1.1 I'd go hours and hours without seeing a single frame drop. For the most part the issues are limited to very specific areas and circumstances. 1.1.1 fixed those specific circumstances, very happy with it.
Im so sick of all the trolls complaining. The game is a masterpiece, and now its even better. Been playing every day since release, I cant put it down.
J-Ryder
No it's not. It's an above average game at best. 8.5, and with those fps issues that is a generous 8.5.
Even Witcher 3 absolutely demolishes this game.
I love The Witcher 3 but BotW's mechanics among many other things put it above that for me.
Witcher 3 was a top 3 game for me in 2015. BotW is straight-up GOTY, GOTD, and on a list of all-time greats with games like Half Life, Doom, Super Mario 64, Chrono Trigger, etc.
GOTY by itself is impressive given how stacked this year is with Persona 5, Horizon, Nier Automata, etc.
As a PC gamer I am disappointed by the dumbassery in the comments. Go take your 4K cemu machine outside, why don't you?
Thanks Tom, the work you guys do to bring us these analysis videos is greatly appreciated! 👍
I gave the game a go for a few hours yesterday night, and the difference is tangible. I'm not sure whether there is still room for improvement on their side, but the game does feel way less choppy than it did before the patch.
What was that people were saying about the release version of the game being as much as we could ever expect from the Switch? Turns out, it wasn't even all we could expect from this particular game!
It's cute how DigitalFoundry is pretending that they don't know they're getting Project Scorpio soon. ;-)
Can confirm that they pretty much nailed it in portable mode with this patch. The docked mode can be improved though but it is indeed better. Nice :)
It's ridiculous how much of an astonishing improvement this is. Now that Nintendo knows their way around the switch, I bet Botw 2 will look even better!
it looks decent enough
Looks the same Totk
Vocal minority hating, what a surprise! Thanks for the great video DF
It might run at 20 fps in places on the Switch, but it runs at zero fps on the PS4, so you can see why they're mad
Sergio Xisto you act like if it run worse on the PS4....
I would love to see an in depth analysis at the game graphics like you guys do with other titles.
I think this game is better than Horizon Zero Dawn. Even though I don't like zelda games.
Sam Rod You're correct but my issue with the new zelda game is the difficulty.I died so many times in this game that I felt like smashing up my Wii U in frustration.
Probably because HZD is a generic game with a unique story. Zelda is a unique game with a generic story. Unsurprisingly gameplay is superior in games.
Paul Barnes most people say that, but I have to say I don't die that much even though I'm not even half decent at combat (have yet to perform a perfect dodge 120h in). if u buff link up with armour upgrades etc. it's actually not that difficult. most bosses were done in first attempt, I really struggled with the gerudo boss though.
+Paul Barnes Most of the game is optional. Get lots of stamina and you can just climb around everywhere and avoid most enemies. If you have a desire to fight all the enemies, I can see how that could be a problem at times.
My complaint is the opposite. I felt it was too easy, after a few hours in you can consistently time dodges and flurry everything. Not to mention how op the bow and potions/food can be. I didn't die to a single boss. Ganon was particularly disappointing. I felt like the majority of the game was a waste of time as there was no need to gather tons of gear to defeat him; by the time you unlock powerful armour sets etc there's nothing left to do but fight Ganon but he doesn't pose a threat anyway. It was still a good game though.
Soo will the reviews now update their scores to 11/10? 🤔
LOL not one person criticizing the game has played it! it's easy to tell. Be smart and don't talk trash about things just because you don't have them. Be happy
It's crazy it ran aswell as it did on Switch originally when Nintendo themselves said they did next to no optimisation on the platform and just threw the WiiU code on it. That in itself shows how much more powerful Switch is over WiiU (roughly 4x).
Chris Smith 2 to 3 times max, not 4 times.
no even 2x wii u when i m see other game on switch( tegra x1 whit mobile processor)
Mickael Berte But Switch's software helps a lot, Vulkan and and OpenGL 4.5 are not supported on Wii U, the os is light and use only 750mb of ram. Specs aren't 3 times more powerful than Wii U, but the software help the Switch to be more powerful than the Wii U
sounds like Nintendo should have kept this game 720p on dock and gave it some better effects than go to 900p with frame issues.
in Wii u framerate issues only still in kakariko village. in other cities the game goes better now
As a Wii U owner, this makes me sad.
As is, the game's pushing the WiiU to it's absolute limit 🤐
evilashxero It doesn't make me sad as the game is perfectly playable on Wii U.I'm not going to buy a switch just for zelda and pay £280 oh hell no £50 for the Wii U zelda game is just fine.
huma dawii That's a great point to make I forgot about that game on Wii U.
patrick borrelli Wii U* its*
Why does a better gameplay experience for some players make you sad? Why do you get sad when other people get happy?
The only real frame rate drop I noticed after the patch was in Korok Forest.
I too noticed the improvement! Thanks for the video :)
Nice one Nintendo, they're addressing what is the only real weakness with this game. Liking my switch quite a bit so far.
Was waiting for this!
SOTC was 20fps most of the time, but most people didnt give a shit at the time. same with most n64 games.
It's better, not perfect, but at least they put effort into actually optimizing it a bit more. Most companies don't even give that much attention after they get their dough.
PC guys= I'll emulate this with CEMU
PS4 guys= This game sucks ass HZD is way superior than this
XBOX guys= Honestly, I have no idea what they would say other than the Scorpio
Those who say horizon is better never even played it
Zeldas better but Horizon is a wayyyyyyyy close 2nd
And all of them are wrong and missing the greatest game in history.
Well you know you have a killer game when it elicits this kind of reaction.
Honestly, not many people who own a Switch care about seeing it in 4k. Looks good already and if we play it on a small, 720p screen TOO???... Stop it.
Would there be any fps increase if you change the wii u video output setting to 480p? Just curious :)
FreezingFrequency No, because it would still render at 900p, but then decrease the image quality after it's rendered.
Oh, really?! Now I know at least. but isn't that stupid?
Wii U version renders internally at 720p, but no it will downscale it. it's stupid but that's how it works with all consoles actually
Alexandrite that's not true. The Wii U can't even achieve 900p resolution. It renders at 720p by default with no downscaling from 900p. Nintendo would be stupid to render 900p on a console that can't even display that resolution.
@@minecraftminertime the Wii U can output up to 1080p and games like Smash 4 run at 1080p 60fps on the Wii U
I hope they keep optimizing the game until the DLC's come out, it could be so smooth on the switch
THE MUSIC IS BACK
I hope they will continue to improve it if possible.
Link2448 I hope so.
Too bad the Wii U had an absolutely god awful garbage cpu that held the rest of the system back. As a whole, the Wii U was actually a decent step up from say the PS3, but that cpu ruined it.
Honestly, I have a soft spot for the Wii U, and while I ended up going for the switch version, it’s good to see that people who stuck with their Wii U aren’t missing out on much. Honestly looking back I could’ve saved $300 and just bought the Wii U version, but odyssey is out and I would’ve gotten a switch at this point anyways, so no harm done.
I bet that while the team is focused on creating the DLCs, they'll keep releasing updates to improve the FPS.
yes there is some improvement on the Wii U, i do feel that areas where it would lock to 0 fps (mostly moblin fights) are almost non reproducible
Wii U user here and I can confirm from an anecdotal perspective that frame rate improvement is much better then this video quickly glosses over. Seriously, it's not perfect but it is VERY noticeably improved on 1.11 compared to 1.10. It makes me wonder about the integrity of DigitalFoundry and other "independent" media channels.
People complaining are only cheating themselves out of a phenomenal experience XD
It means nothing to me when you post a comment saying something is "unacceptable" cos you're the one missing out.
And you are the ass who ruins good consumer experience for others. Support shit, and you will receive more shit.
Why do you think i do it? I genuinely want to know
Exept it isn't...you didn't play it did you?
Exactly, it's a phenomenal game. Especially if you're a fan of pre Ocarina of Time Zelda.
yeah; I get the feeling the ones complaining are the ones who spend all day on combat games and obsess over framerate timing and stuff like that. Maybe it's because I played on the gamepad (my eyes can't handle large screens for extended time periods, at least not without going all blood shot), but the only times I really noticed frame drops was when the game came to a screeching halt while I was fighting moblins on more than one occasion. When it gets bad enough to break the flow of the game, THAT is when it becomes a problem.
Meanwhile, everybody with a Switch could care less and have been enjoying the heck out of this game. Great job, Nintendo, for improving an already amazing gaming experience.
Thanks for the comparison.
Though I would've liked to see Korok Forest on the Wii U since that's where I felt there was actual improvement in that version.
It's time to ban comments on these videos Digital Foundry. All I'm seeing is a cesspit of fanboy trolling and hater excrement. When that completely obscures reasonable discussion on the video, it's time for comments to go.
Anyone else hyped about Digital Foundry's reveal of Project Scorpio on thursday?
Mondo Zappa Good point, Microsoft must be extremely confident.
Yeah, when they reveal games worth playing on their new console, lol.
amilyester yeah, thats why they're unveiling it now so they could mostly show games at E3.
Not really, no?
I'm always interested in new hardware, although I have a bad feeling it will still use the awful Jaguar CPU.
Switch got a big speedup because the launch day firmware had a bug where using the Tegra dynamic resolution scaling feature would create extra GPU load, they probably just fixed the bug. Fast RMX is going to get a similar speedup.
I tried this game on Cemu on my very shitty 6 year old CPU. The game ran at 15-20fps most of the time with constant freezing when you enter a new area. Even with this state of affairs, I was blown away the first time I saw the beautiful vista when Link comes out of the cave. Played this game for about an hour before giving up (due to horrible framerate) and I was convinced to buy a Switch. I didn't care if the system would fail. I would sell it just after playing this game and get back most of my money. But there is something about this game that got me hooked from the beginning.
Glad to see the Switch doing well in both US and Japan. This means a good future for games on Switch. I am waiting on my Switch to be delivered and torturing myself by watching Zelda videos in the meanwhile lol.
+DigitalFoundry Grats on the Xbox Scorpio reveal! It's HUGE news man (^_^)
and here i am running the game in 4k 30fps in all area's on pc oh well thank god i bought the game
John Oliver
That is certainly the main draw the Switch has
Sportaflop unlocking the framerate currently affects physics, causing arrows to drop faster at higher framerates. Since its almost never a 60fps lock, it's also really inconsistent, as they drop less at lower framerates.
It is great to see that they want to improve the game! This patch is great, but there absolutely has to be a second one. The performance is still far from good.
Thanks for making this video!
Once again, the comments are a complete farce while the video is amazing as ever. Keep it up, DF!
Nintendo fans on day one release review: "The game was made for the WiiU, of course it won't look as good on the Switch!"
Nintendo fans now: "Switch version is bae!" (at 900p, 30ish fps)
WiiU users (including me): "Dammit Nintendo, whatever happened to "The NX will rival the PS4 and XBOne?"
The Switch LITERALLY is running on the most advanced hardware that you could possibly put in a tablet at this point in time, period. What do you really fucking expect? The PSBore and XboxDone are BARELY more powerful and they aren't handhelds with a very small form factor. What's next, you wanted it to be cost $200 and output 4k visuals? Get a grip.
Nintendo rather cater to the casuals that don't care about powerful system then make a proper system that can rival Sony easily lmao Nintendo done goofed again
Yotsuba its nowhere near it...
Then please tell me what processor they could of possibly used in a mobile tablet to be more powerful, dipshit.
Yotsuba It's a pretty good system, but, it's not running a Pascal chip, which is more powerfull than the tegra it has, and it's on the market right now. I like the system, but no, it's not the most powerfull hardware for a mobile right now. At the end of the day 1TFlop is 1TFlop, no matter where you get it from, but pascal is more power efficient at higher clocks, so in paper it could have been a better option.
The game runs MUCH smoother Switch's update 6.0. you should test it again
i have over 100 hours on Zelda and I noticed maybe a handful of drops. One really bad one and the rest were barley noticeable. but again 100 hours, didnt stop me from playing. glad they updated it.
I love how so many Sony fanboys trashed the game for the framerate, and when Nintendo trys to fix it they get butthurt and complain even harder. These fanboys just love to cry about anything Nintendo. Why don't you shut up and enjoy *YOUR* games instead of trashing other peoples.
Haters where you at?? I wanna hear from the haters who haven't played it!
Alexander Williams dude what year is it, who still says haters? There is none here, get a life
David Francois got one!
Alexander Williams you sure don't sound like it
Waiting for the pro controller I bought online to arrive before I delve into this game, but glad to hear the performance is improved. I tried the first 10 minutes or so of the game, and the performance drops were just ridiculous. And I wasn't prepared to play on a tiny screen to "work around" the issue, because that's bullshit for a $300 home console.
Still - man is it insane that Nintendo released a home console in 2017, where their own 1st party launch title can't do a consistent 30fps at 900p, let alone 1080p.
Thank you DF for your professionalism ! :)
20fps Zelda is exactly how it should be. They were just making a tribute to the N64 Ocarina of Time, which was always a 20 fps experience! GO NINTENDO!
/s
Nick Motsarsky 30 fps most of the time did you saw the whole video
Nick Motsarsky it's 29fps average for patch 1.1.1 and 25fps average for patch 1.1.0, you were wrong.
The energy player he said /s
www.google.com/search?q=%2Fs%EF%BB%BF&rlz=1C1RLNS_enBD721BD721&oq=%2Fs%EF%BB%BF&aqs=chrome..69i57&sourceid=chrome&ie=UTF-8
Best game ever
Ah the old Digital Foundary music playing in the background. I'd quite forgotten about it. What a great tune it is!!!!!
My wife has the Nintendo Wii U version. To be honest I don't see much of a dramatic difference between them nowhere near enough to promote buying a switch at this point in time
Zelda > Witcher 3 > Horizon
MarkXV zelda>witcher 3>>>>>>>>>>>>>>>>horizon
MarkXV You haven't even played Horizon.
Single game system owner detected!
MarkXV Witcher 3>Horizon>Persona 5>nier>zelda
Horizon > Witcher 3 > Many other games > Zelda
This proves that it isn't the power of the Switch is causing these framerates. But the game is at fault here. Meaning it can be patched to fix these issues, it's also confirmed that BOTW can run 60fps but due to being rush for launch without having to fix the bugs and having poor optimization we get the end result right here.
Joseph Artsader exactly well said
With a bit more optimization I certainly believe the game can run at a perfect 30fps. But I'm skeptical about the 60fps statement. Where exactly did you hear that?
I don't think you know how much more power is needed to reach 60fps. Nintendo puts out state of the art code in their games, saying they were lazy or plain dumb is atrocious.
Joseph Artsader I own a switch and breath of the wild is my favorite game of all time, but you need to keep in mind most open world games are 30fps locked gtav, horizon zero dawn on ps4(60fps on pro), most Ubisoft open world games. The 30 fps shouldn't be a concern for open world games. The thing that should be a concern for the hardware is the 900p resolution needed for this game.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
60FPS? MY DUDE
The game does feel more polished now.Finally!!that iconic DF music mixed in.Hoozahh!!!
Breath of the wild was built for the ground up for the Wii u and ported over to the switch but the switch tegra X1 is under clocked in docked mode as it can hit 1ghz in the tegra shield tv.
Nintendo should of really thought this through in the long run.
Please if possible compare Persona 5 on PS3 vs PS4. Thanks!
Rafael Morais Jr. persona 5 is only on ps4 dumb ass
michael lynch no is not, idiot: www.amazon.com/Persona-5-PlayStation-3-Standard/dp/B01GKHJP4I
Michael Lynch, you got LYNCHED, LMAO!
your*
No point we know the PS4 version is better
@Digital foundry. Are you guys doing Scorpio news this week?
XBfan Xboxbestbox yes, thursday. They just confirmed it on twitter...twitter.com/digitalfoundry/status/849275627341574146
What news is there?
Marc F thanks Dude, can't wait.
XBfan Xboxbestbox same! 😃
This video was very poorly done. How about the hitches and frame drops abilities cause? If you're actively playing the game, using abilities to solve puzzles, and find elements in the wild, there's exponentially more frame drops. How does that get missed? Any woodsy area consistently drops frames and even more so when using abilities.
BotW appeared to run at 60fps on my friend's TV. Could it just be the TV? I have not played it on my own docked in quite a while.
XenoPhyre Probably Smooth Motion setting was on.
whatll happen first: the heat death of the universe, or a digitalfoundry video not filled with delusional shills?
Death of the universe. Thats for sure.
Horizon is better!! Daddy Sony said so!!!
Yup, Sony shills are everywhere. :^)
nintendrones will complain about nintendo hate comments when they're the reason why the hate exist in the first place, for not criticising nintendo
Fanboys in general are cancerous, regardless of platform. Console fanboys, PC fanboys, they are all the same. I don't have a Xbone, PS, or Switch, and I'd personally love to have any of them, if I had the money. For the mo, I'll stick with my pc. Would love to play the new Zelda though.
+ballzofSteel02 Exactly! Just get it on PC to enjoy the game beauty as it meant to be.
Sorry but why should Nintendo get hate because a person has different views on their products than yourself? That's incredibly ignorant. That's like saying everyone should hate PC because of the master race, or everyone should PS4 because of the ponies, or everyone should hate Xbox because of the Xbots. Using your logic, no one should like any product?
Prince Dizzy wtf? that doesn't make any sense lol.
The game is *meant* to be enjoyed on the Switch as the definitive version, not PC lol. PC doesn't offer you gyro controls or HD Rumble.
Even on PC you're still playing the Wii U game with the same assets and textures and gameplay lol
ballzofSteel02 I ain't a Nintendo guy by far but I don't see the hate. If you ONLY care about the power the system has then just don't buy it. I have a PS4 pro for power. I play the switch for the idea of a mobile console. fyi I'm a console gamer
Well needed patch. Very appreciated.
It seems the update actually does change it visually cause there's more texture popping when gliding far distances
20 fps, true cinematic gaming experience ...
Croz Raven 30 fps
You Played the game ? No ? Then, STFU
Ebefren Revo STFU with your obnoxious copy and paste comments. You're almost as annoying as the actual trolls.
You Played the game ? No ? Then, STFU
That's only on the Pii U. The Switch version is the better one.
20 FPS in 2017. Fucking unacceptable, what a joke! I'm not one of those "60 FPS or fuck off" people but is it really too much to ask for a CONSTANT 30 FPS?!
RockBandAddict666 it's constant 30 fps except in extreme zones were drops to 25 did you watched the video
I have Wii U version
RockBandAddict666 the last Guardian.
RockBandAddict666 your forgetting Witcher 3 and GTAV on PS3 and Xbox 360. Give me a break.
The Wii U is a 2012 console.
4:46 Wii U analysis for those of us still clinging for dear life to the past console.
At this point, they're gonna have to do something about Kakariko village, Stables, and korok forest (especially on Wii U.)
I don't care if something is more blurry somewhere, just make it constant 30 fps.
I bet they made it worse on the Wii U so people will buy the Switch.
Adam Shahab switch is more powerful so no
This is some low quality bait.
The game has been in development for 4 fucking years for wiiu and the framerate is shit but the switch version started development on spring 2016 and has better graphics and framerate.
I own the game for wiiu and i've played 200 hours already but, I have to say I agree with Adam's statement
they could have easily optimize the game for wiiu to run like the switch but they didnt so people would buy the switch.
Well ok I take you up on the bet. How much are you betting?
Doesn't Wii U version run even better on PC ? :D
It does
PC has all sorts of bugs and glitches. All there is to say its not complete.
what are you talking about? ive never seen a video of a person emulating the game at a perfect 30 without dipping to 15 or even 10 when they look over the rest of the map.
well switch doesnt run a perfect 30 but its pretty constant throughout. CEMU on the other hand. the progress is amazing but its still quite a few months away from being able to run the full game perfectly without many glitches
Resolution wise....Yup
Performance wise.....Nope
GPUtest 4k 30fps yes its better on PC
Switch Pro needs to run all old portable mode games at docked clock levels. Would be a huge improvement that is not invasive.
They really just said fuck the Wii U huh
30 fps should be illegal by now.
MadFinnTech boy if that is true all consoles are dead
MadFinnTech games like this don't need 60fps. If you want games like this, witcher 3, fallout, dark souls, etc to run at 60fps on all platforms, they'd all look like shit.
MadFinnTech It was. Back to PS1.
Nope, all real time games benefit considerably from higher fps.
10/10 guys, no flaws LUL
There's only a few dips in gameplay in the tutorial area and towns with no combat sequences. It doesn't affect the game part of it at all.
You're looking at three of the most intense areas of the game in a 90+ hour adventure, one of them completely fixed and another one near perfect in handheld. The only one that'll show up more than a few minutes in your adventure will be Kakariko if you like to stop by there often to stock up on arrows.
blurayich no game is ever perfect even games that get 10/10, perfect doesn't exist
Yes, 10/10, but unfortunately haters like you will not experience it.
Umm how about the pathetic boss fights where you fight 4 versions of the same boss with the same music? How about the final boss fight where the only way to die is afk for 5 minutes? How about the dungeons which also look entirely the same inside? How about the 'special weapons' that you get from completing dungeons that break, and you need to farm some stupid shit to repair them, just so they can break again. How about the lack of enemy variety? Among other issues
Game has plenty of flaws.
been waiting for this one. thanks.
To anyone debating to themselves on which version to buy: do yourself a favor and buy the Switch version. The game is beautiful but the frame drops on Wii U can spoil the mood sometimes. The game on Switch will run with consistantly higher fps and when it's already a 30 fps game you'll want every frame possible. It's greatly satisfying and fun regardless but my main critique is the frame rate dips.
...and making a console a tad bit more powerful didn't occured to them? first game on the console and it's already dipping to 20FPS...what will it be in a year from now when real mature titles are supposed to start coming out for switch?
Tech Wiz Master 30 fps most of the time is a extremly demanding game and seeing that next nintendo switch games are 1080 p 60 fps you are stupid
It's still a Wii U game with some last minutes adjustments for the Switch version. We still haven't seen what a AAA game built from the ground up for it will look like
It's a HANDHELD
that and the game is a port they had less than a year to port and optimise. the fact that it runs this well on a totally different architecture/hardware setup in that time frame is extremely impressive, and the fact they made even more improvements already states that it's a software over hardware issue..
You do know it is a handheald you can play on a tv???