Ground FPS Combat Comparison of Star Citizen vs. Elite Dangerous 4k | Part 1

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
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ความคิดเห็น • 57

  • @Maquinamqc
    @Maquinamqc 11 หลายเดือนก่อน +21

    Just a small note; while it is true that ARX (the Elite Dangerous currency for cosmetics) can be purchased with real money (it is, along with DLCs, the game's funding system), you also get ARX ingame just for playing (with a limit of 400 per week), or from time to time Frontier gives away ARX at certain times of the year (for example, at Christmas time).
    On the other hand, every week/month, or with different events, Frontier usually gives away cosmetics for ships, and sometimes for costumes, weapon color, or emblems, etc... as rewards for ingame events, or for example as Twitch Drops in their broadcasts. I have never bought ARX with real money, and I have many consmetics given away, or bought with ARX obtained by my gameplay.
    Of course, if you want to have many cosmetics, or certain cosmetics that are to your liking, the best and fastest way is to buy ARX with real money... but let people know that there is an option to get them without spending real money.
    About the difference between armor/weapons between SC and ED, I think the main thing is the approach that each game makes on those issues;
    - in SC they are treated as normal in FPS games; things that you can buy or loot, "use and throw away", exchanging parts like scopes, etc...
    - in ED the suits and weapons are like the ships; you get one and you upgrade and engineer it to suit your tastes and needs. Each weapon and suit is unique, according to the player's needs. You don't lose them (unless you sell them) and you don't buy them every time you go to fight. That's why in ED there are not, for example, specific magazines or loot. In a FPS, if you run out of bullets you throw the weapon away and pick up another one from the ground... in ED you would never throw away a weapon that you have been engineering for months...
    Another very important aspect when taking into consideration the gameplay on foot in ED is that it is an optional DLC, so Frontier has a number of players who have not purchased this content, so they have to differentiate very clearly the gameplay in ship/vehicle and the gameplay on foot. Sadly this causes that both content has to have some separation and limitations.
    In any case, from my point of view, ED is a ship game, which has gameplay on foot (with Odyssey), and that gameplay on foot is not necessarily a shooter, and in fact it is completely optional. For me SC, even with all the ships it has and the interiors of these, I see it much more focused on the on foot mode than ED; you start on foot in a bed, you have to take the subway, order your ship, etc... and even in the ship you can spend a lot of time standing... And I think it gives a lot of importance to the shooter mode. Personally, as a lover of Space Sims with ships, I prefer ED's approach, but that's a matter of taste, of course.
    Thank you so much for your ED and SC videos. It's a pleasure to see you enjoying both games. I'm not a big fan of "comparisons" because, as a general rule, they end up being "hateful", but I'm sure that your series of comparisons are going to be very reasoned and moderate.

  • @mrvei-vg7et
    @mrvei-vg7et 11 หลายเดือนก่อน +1

    it takes way longer to add a suppresser to a gun in elite vs sc. like 20+ hrs of grinding to get the mats, and what, like 30-40 hrs to unlock the needed engineer?

  • @B3n3f1t
    @B3n3f1t 4 หลายเดือนก่อน

    Im 10min in and not a single shot has been fired

  • @wudimusic
    @wudimusic 11 หลายเดือนก่อน +7

    Both Titles, ended their Kickstarter 2013!
    One game was built & finished, and is adding features, until now.
    The other is adding features until now, and has yet to be built & finished.
    Star Citizen will be huge, even tho´ , never bug-free
    As an Explorer & Miner that uses VR, i am drawn to Elite with it´s fully simulated Milky Way

    • @Laerei
      @Laerei 11 หลายเดือนก่อน +2

      You forgot that Elite Dangerous was in development for 6 years before it entered kickstarter. So when it launched in december 2014, it had been in development for almost 9 years. And by the time FPS combat was added, it had been in development for 16 years.

    • @Maquinamqc
      @Maquinamqc 11 หลายเดือนก่อน +3

      ​​​​@@Laerei6 years before the Kickstarter???? What are you saying????
      The development of ED began shortly before the Kickstarter... in fact, the demo that appears in the Kickstarter videos is little more than the skeleton of the Coriolis stations and the primitive flight system through space...
      Frontier spent some time testing things and developing the idea of ​​a new Elite 4 on its Cobra engine, with a small team, and always prioritizing its other projects, but the real development of ED began in 2012.

    • @wudimusic
      @wudimusic 11 หลายเดือนก่อน +2

      couldn´t find anything on that either .. but what i found out, is that Chris Roberts started SC concepts back in 2010 and develoment 1 year befor their kickstarter

    • @goku546686
      @goku546686 4 หลายเดือนก่อน

      ​@@wudimusicand have spent 13 years not being released also odyssey dlc was just that dlc the game was finished way before odyssey came out.. so Ed hasn't been in development as long as bro is saying

    • @goku546686
      @goku546686 4 หลายเดือนก่อน

      ​@@Laereibud.. elite dangerous was a complete game before odyssey.. that was merely a dlc a large ass dlc that added SO MUCH more. But still only a dlc the game was completed before odyssey came out...

  • @Sighman
    @Sighman 11 หลายเดือนก่อน +6

    I'll be following this with interest. I have both, but have barely any time in SC because I don't want to play until server wipes are no longer a thing.

  • @tweaked74
    @tweaked74 11 หลายเดือนก่อน +6

    The number not going down likely wasn't a bug. No one was capturing the target points. Its basically "capture the flag" each one you calture lowers the enemies number

  • @cinchmccoy
    @cinchmccoy 11 หลายเดือนก่อน +2

    Just want to add that you use ARX to purchase in game cosmetics in Elite and that you get 400 a week just for playing the game so you can get alot of stuff for free just for playing

  • @57thorns
    @57thorns 11 หลายเดือนก่อน +5

    As a die hard Elitist with misgivings about Star Citizen i look forward to this because of your positive attitude.
    To be fair it takes a while to put together your suit loadouts in Elite as well.

  • @57thorns
    @57thorns 11 หลายเดือนก่อน +4

    I think there is a huge difference on focus:
    Star Citizen focuses on the person, I believe they started out with the walking part. Elit Dangerous was a ships-only game for a very long time.
    Some say Elite has been 10+years in development and no ship interiors.
    The combat part of the SC mission looks interesting, but I have not played that much on foot combat in Elite so really hard to compare. I would say that if you take an assasination or "mess with this settlement" mission, your experience in Elite with regard to being incapacitated would be pretty much like the one in Star Citizen.
    So the missions you took are quite different.
    But both games, in my mind, look fine if you are into fps combat.

    • @goku546686
      @goku546686 4 หลายเดือนก่อน

      Thats the thing frontier is the whole game.. odyssey is just a dlc a huge one yes.. but the base game was finished a bit before odyssey ever came out..

    • @57thorns
      @57thorns 4 หลายเดือนก่อน

      @@goku546686 Yes and no.
      The vision presented in the Kickstarter is not finished, but what has been done so far is impressive. You can call it DLC or expansion, but it is a way to get more money into what is a really inexpensive MMO.

  • @pawe6199
    @pawe6199 11 หลายเดือนก่อน +3

    Despite the bugs and general lack of content I still prefer Star Citizen's FPS combat. ED looks too 'arcady' to me.

  • @MrSmartman23
    @MrSmartman23 11 หลายเดือนก่อน +6

    Thanks man, I like your assessment of both games. Personally I think conflict zones in Elite is most boring part of on-foot gameplay, stealth can be really cool when you get taste of it. What I like is to take few different missions based on which materials I need for upgrades. So I get 3-4 (crash site, raid, stealth etc) and flying around different systems and planets doing those then back for rewards. If you want real challenge you can try package defend mission solo, those bots can smoke you really fast.

    • @cmdrvalsylvana2129
      @cmdrvalsylvana2129 11 หลายเดือนก่อน +1

      Yeah, a stealthy settlement massacre would have been more comparable to what he was doing in SC. Conflict zones are more of a fast-paced, all-guns-blazing situation.

  • @myrchantkobold8268
    @myrchantkobold8268 11 หลายเดือนก่อน +1

    The night vision isn;t night vision, it's a digital outline of everything. In pvp you would not want someone you just killed to pop back in fully kitted out in a dropship right after they die. It would make combat stagnant. Minimap is comming very soon to star citizen which is very needed. Don't forget you can sleep in your ship and that makes getting back to mission running especially if your have a fully stocked ship super easy.

    • @cinchmccoy
      @cinchmccoy 11 หลายเดือนก่อน +1

      that is why there is limited reinforcements and this is just one type of combat in elite - there are several other types of on foot combat missions with no reinforcements

  • @TimAviciiBergling.
    @TimAviciiBergling. 9 หลายเดือนก่อน +1

    Just found this channel yesterday and Ive already watched almost all videos xD
    Seriously though, I love your content and hope to see more in the future, its amazing seeing someone new to the game figure stuff out! :>

  • @jasperlit1345
    @jasperlit1345 11 หลายเดือนก่อน +1

    I am very interested in this comparison, should be very interesting, when you finish we can look back and see how they compare for the amount of money spent on each 🤑

  • @Nemoticon
    @Nemoticon 11 หลายเดือนก่อน +3

    Both fun, but Elite is far more arcade-like. Personally I prefer the more grounded take with Star Citizen but Elite isn't bad at all (all things considered).

  • @dennisanderson3286
    @dennisanderson3286 7 หลายเดือนก่อน

    👍

  • @fmartingorb
    @fmartingorb 11 หลายเดือนก่อน

    Just get a ship with a medical bed and set your regen spawn point for your character in that ship :) then you do not leave the battlefield in SC. If you do not have it rent it. You can easily rent a Carrack

    • @TheMerenpauhu
      @TheMerenpauhu 11 หลายเดือนก่อน +1

      Can't spawn in the pisces though. The tier of the med bed is too low. Only Carrack and 890 currently have med beds you can spawn in.

    • @fmartingorb
      @fmartingorb 11 หลายเดือนก่อน

      @@TheMerenpauhu ok my bad I do not own that Pisces or the Cutlass Red. I guess you need to rent a Carrack... that is a costly option. Thanks for clarifying. Hopefully with the Apollo it will lower the cost. I am starting to think solo players are going to have a tougher time in the game

    • @kaollachan
      @kaollachan 8 หลายเดือนก่อน +1

      @@fmartingorb you were able to do that into cutlass red but they are lower tier bed so can t anymore

  • @mrvei-vg7et
    @mrvei-vg7et 11 หลายเดือนก่อน

    fun video, thanks for sharing it

  • @findingexplained9390
    @findingexplained9390 8 หลายเดือนก่อน

    did foxy quit

    • @Foxyloxy.X
      @Foxyloxy.X  8 หลายเดือนก่อน

      lol....Foxy did not quit, got caught up with another channel, I am back, should start bring regular ED contents

    • @findingexplained9390
      @findingexplained9390 8 หลายเดือนก่อน +1

      @@Foxyloxy.X Thank you! I genuinely started to enjoy your series as you came with optimism and I speak for everyone here that the content you make is wonderful!

  • @j.d.4697
    @j.d.4697 11 หลายเดือนก่อน +2

    As buggy and laggy FPS combat is in SC, the FPS combat in ED is ridiculous.
    It's like they took some kind of kids game from 10 years ago as inspiration. 🤢

    • @cinchmccoy
      @cinchmccoy 11 หลายเดือนก่อน +1

      he was playing in a level 1 noobie combat engagement so yeah is kinda kiddie

    • @kaollachan
      @kaollachan 8 หลายเดือนก่อน

      didn t they just put ship combat into fps ( with laser for shield , then ballistic)?

  • @sdrkrm
    @sdrkrm 10 หลายเดือนก่อน

    9:00 you compare ships in 2 different mass categories. Federal corvette is about of a size/mass of 890 Jump and that thing does not take off quickly for sure :)

    • @kaollachan
      @kaollachan 8 หลายเดือนก่อน

      and don t talke about taking of with a reclaimer XD

  • @figeluren
    @figeluren 11 หลายเดือนก่อน

    Sorry I can't see your videos anymore as I need to use adblockers to be able to focus on the content.

  • @royalecrafts6252
    @royalecrafts6252 11 หลายเดือนก่อน

    Both are arcade like, SC gets a little closer to crysis, tiny bit more real but still arcade compared to squad or any other tactical fps, battlefield is a way better arcade designed game in this aspect

    • @asog88
      @asog88 หลายเดือนก่อน

      We would all love escape from Tarkov in SC…. But it would turn off more people than it would excite

  • @splaff666
    @splaff666 11 หลายเดือนก่อน

    Yeah i played elite since start and i dd get into the fps when frontier came out (i pre ordered it) .But yeah 11 years of one game is enough for anyone ! I got into s.c about 2 years ago when i got a p.c to run it but i knew what i was getting into with s.c so i have not done fps yet becouse i knew it would change for the better and CITCON has proved that :)

    • @SpaceGMR
      @SpaceGMR 11 หลายเดือนก่อน

      EvE is 20 years old and has thousands of active players. Time of existence is not an excuse for the failure of a game.

    • @splaff666
      @splaff666 11 หลายเดือนก่อน

      Ok so i was saying i don't do fps in s.c cos they will change EVERYTHING b4 release but as far as e.d goes i'm done lol. I jumped ship from eve when e.d came out ! So i've played all 3 NMS really didn't do it for me at all. Its all down to personal perspective .@@SpaceGMR

  • @tweaked74
    @tweaked74 11 หลายเดือนก่อน +1

    Other than the npc's, star citizen fps is a mile vetter than Elite's imo

  • @Mr.T-v4y
    @Mr.T-v4y 11 หลายเดือนก่อน +1

    The newest addition to Star Citizen are cool, but it won't be fair to make a comparison. Elite Dangerous is productive since 10 years, it has reached its end of life. Star Citizen is still being developed.

    • @Maquinamqc
      @Maquinamqc 11 หลายเดือนก่อน +12

      Both projects started their kickstarter and development right at the same time, at the end of 2012, it is not Frontier's fault if, after 11 years, they have a very complete and polished product (within their style of play, better or worse, which everyone will like it more or less) and CIG has SC still in its infancy.
      In these 11 years, every time someone makes a comparison video between both games (or, for example, between SC and NMS, or SC and x4, etc...) the same thing always happens; It's not fair because SC is still in development... well that's only CIG's fault, not the rest of the games.
      What is there at each moment is compared... these are comparisons of the past between ED and SC;
      - 2013; Yes, ED is very cool in its 1.0 version, but SC has a much greater scope, you just have to wait.
      - 2015; Yes, ED is very cool with its new planets and SRVs, but SC has a much greater scope, you just have to wait.
      - 2017; Yes, ED is very cool with those new alien races, but SC has a much greater scope, you just have to wait.
      - 2019; Yes, ED is very cool with the Fleet Carriers, but SC has a much greater scope, you just have to wait.
      - 2021; Yes, ED is very cool with its new on-foot gameplay, but SC has a much greater scope, you just have to wait.
      - 2023; Yes, ED is very cool with the Thargoid war, but SC has a much greater scope, you just have to wait.
      Obviously, if SC finally ends up coming out as gold 1.0... surely ED, NMS, x4, etc... have ended their lives, but SC has been in development for 11 years, and they still have a few more years left. I suppose it will end up being a magnificent game, but it is unfair not to give the rest of the games (ED, NMS, etc...) the real merit that they have been REAL and FINISHED games during these last 11 years.

    • @vcc_pdr
      @vcc_pdr 11 หลายเดือนก่อน +4

      "Elite Dangerous is productive since 10 years, it has reached its end of life. Star Citizen is still being developed" - you are one of the CiG employees, paid to shit on competition right? That would explain generated username and complete nonsense of what you said, along where all those millions went to.

    • @tweaked74
      @tweaked74 11 หลายเดือนก่อน +1

      ​@vcc_pdr I have over 7k hours in elite, and have done years worth of podcasts covering it. They aren't gonna shut the servers flown or anything, but it's development is def lacking and I'd agree Elite is dying. SC is getting really good, and beats Elite in every aspect of immersion

    • @vcc_pdr
      @vcc_pdr 11 หลายเดือนก่อน +2

      @@tweaked74 Well after 7k hours, there isn't anything anyone could be happy with. That is just way too much, and is not reasonable to expect full-time entertainment for mere $100. And this "dying" stuff; we are getting *big* updates every few months, for free; how is it dying?
      Btw: SC will never be released. It is more immersive, true, but it is a bug fest that cannot be fixed as they say, and there is no gameplay basically. After 12 years, they can't even make an inventory, how can one expect thousands of other bugs to be fixed?

    • @tweaked74
      @tweaked74 11 หลายเดือนก่อน

      @@vcc_pdr the last 3 updates have been very Meh. Low effort re using assets. SC has major patches that change the game every couple of months.