Ranking the Areas of Dark Souls II [Part 1]

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 77

  • @BillySYT
    @BillySYT  ปีที่แล้ว +11

    Welcome back guys, today we're looking at the Areas of Dark Souls II - I wanted this to be one large video, but time constraints & a bit of poor planning on my part got the best of me. But I hope you enjoy regardless, and check back next week for the Top 15! Looking forward to getting to Dark Souls III, once I find time to record the playthrough.

  • @tomasstargamer6308
    @tomasstargamer6308 ปีที่แล้ว +15

    Benhart, in a way just like Solaire, is going through his own quest on his own world, Solaire canonically links the Fire on his world if he lives until the end, Benhart goes to many of the same places as you do, and the Ancient Dragon even mentions how another has come, which means Benhart got the Mist Heart too.
    And then you also can get Benhart as summon for the Throne rush.

  • @garrett9233
    @garrett9233 ปีที่แล้ว +12

    The Giant’s Memories are some of my favorite areas in the whole series. Considering that every game takes place in dead and dying worlds, this is one of the only areas that has actual life to it. The world hasn’t gone hollow yet; you’re seeing real humans fighting real giants in a functional and living world. Actively participating in a world-changing war from the past is incredibly cool, and being the one to stop the giant lord and then meet him again in the future is such an incredible moment. All the small scale battles happening throughout the memories really makes you feel small in the grand scheme of things. It’s such a unique concept that I think they really nailed. The giants can be kind of annoying to fight, and I wish the soldiers would let you fight on their side without trying to kill you, but overall I really really love the memories.
    Great video as always Billy!

    • @BillySYT
      @BillySYT  ปีที่แล้ว +2

      I'll certainly give you that. There is something fascinating about being around in a period when people were still "alive" as it were. Glad some people can really enjoy the areas that aren't my cup of tea ^^

    • @ColetheFlame01
      @ColetheFlame01 หลายเดือนก่อน +1

      not sure if you even still play but if you talk to Drummond first and he tells you "Just mention my name and my men will let you past, not that they have any power left to stop you" in the Memory of Vammar, then the soldiers won't attack you anymore. I was able to save the guys manning the Ballista in Memory of Orro and after killing the giants they made no movements towards me, not even shooting at me with Ballista unless they were aiming for the giant I was fighting. so they do actually ignore you, but only after you speak to Drummond.

  • @hughgenshi4703
    @hughgenshi4703 ปีที่แล้ว +15

    I genuinely thought you'd have more subscribers. With the amount of effort and polish your videos have you deserve it, keep up the good work man. Fuck the Frigid Outskirts

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      Much appreciated. Just glad people are tuning in at all - didn't think anybody would care ^^

  • @Arle3597
    @Arle3597 ปีที่แล้ว +19

    Reindeer Fuckland isn’t an area, it’s a legalized torture machine

    • @zacharyhuhn8366
      @zacharyhuhn8366 5 หลายเดือนก่อน

      I call it Kirin Fuckland,, but same idea.

  • @thatll-do7606
    @thatll-do7606 ปีที่แล้ว +3

    Not sure if anyone else said this, but the Doors of Pharros and the Grave of Saints are meant to be PvP covenant areas, with the gimmick being that you lure other players into your world and set traps for them by unlocking them with Pharros lockstones. Just thought it was worth mentioning, because I had some decent fun unlocking all the traps and hazards

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      From that perspective, that does make a bit of sense. But I think I'd still have them ranked where they are since PvP was never an aspect of Souls I engaged with.

  • @aroundthefur1210
    @aroundthefur1210 5 หลายเดือนก่อน +1

    I absolutely adore DSII and have even grinded the platinum as you did too. Grats to you btw! I never knew about the last giant memory for the dragon though. That is so cool and thanks for sharing!!!

  • @Sofia-uz6jq
    @Sofia-uz6jq ปีที่แล้ว +2

    been subbed for a while now ! manifesting u get more 🙏

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      We will manifest until we can manifest no more 😎

    • @Sofia-uz6jq
      @Sofia-uz6jq ปีที่แล้ว

      @@BillySYT ngl u fill that niche of souls x queer content i never knew i needed. i love it!!

  • @piterrospl9512
    @piterrospl9512 ปีที่แล้ว +1

    Honestly, I love Frigid Outskirts... as a concept. It unfortunately fails at every single aspect of it, which is sad, considering the potential behind it. Also, apologies in advance - this might be a long comment.
    Also wanted to clear some things about what you said in the video - the reason why you had so many reindeers on your tail is actually because the area has an intended way to go through. Of course, I wouldn't recommend replaying it unless you really wanted to - but you can try doing it the intended way, which is following what you see (rather than trying to go through the edge of the map).
    So, regarding the area itself, and how it's supposed to work: you are dropped in, with the snowstorm obscuring your way. You wander around, and eventually, the storm stops for a moment, letting you see around, and two things you can spot are the building in the distance, and the sun. The sun is a sort of compass, once you realise that - if you ever lose your way, remember that sunlight should be on your right. Even without it, the only thing you can see on the horizon is the building, so natural sense should tell you that this is the way. Once you get into the building, you get a break - a safe haven, so to speak. Once you go out, another building shows up in the distance, and then again after that. Second building even has a stone lock that when opened, it grants you healing water. Once you're at the last building, you can see the hole and bridge in the distance, which once again, is the only "special" spot, so natually, curiosity or sense will guide you there.
    I really like this design idea, because it trusts your intelligence - rather than being linear or showing you the way through walls (like in rooms, buildings or fences), it gives you indirect pointers that you have to figure out.
    Of course, that's not all, as there are Reindeers. Aside from one attack (the charge), they are quite fair. They are difficult, because the idea here is that you do not want to be outside, and they enforce it. If you go the intended route (building -> building -> building -> bridge), usually only one should spawn through each run. However, you will never know when and where they will appear - and I think it's amazing. Every other area in Souls games, you can learn and memorize each enemy placement, to the point where nothing will surprise you, and you will have control. Frigid Outskirts (as a concept) says no - you will not feel safe out there, and imo, it's an amazing concept that actually made me like Frigid Outskirts at first. You have to actively listen and look around, they keep you on your toes always, even on repeat runs - this is something that no other area does in any of Fromsoft's games.
    But, sadly, as much as I love this concept, this area has a flaw for each good concept here:
    - the fact that Reindeers can spawn in pairs or more (like I said, great enemy, but only if fought solo)
    - that charge attack (otherwise, their moveset is tough, but good)
    - the fact that the bridge can be hard to see (I spent so long trying to find it on first playthrough)
    - that random akimbo crossbow dude (seriously, I understand why he is there, as the place is for exiles, but why isn't he fighting Reindeers and instead ganks on me with them?)
    - if you die to the boss, you have to do the runback again (which well, I understand that a bonfire in a snowstorm would be tough to light, but come on, you could make a cave somewhere near that bridge)
    - the boss is dogshit (I could make another paragraph on that, but I've already written so much xD)
    When I was playing Elden Ring and found Consecrated Snowfields, I was excited for a moment that they would try to remake Frigid Outskirts - but well... my disappointment is immeasurable and my day is ruined. Anyway, if you read all of my rambling, thank you, and sorry if the comment was too long. I just wanted to express my love for the concept and how it was failed by DS2, and then for some reason never returned to in any other game. I'm still waiting for a Souls game that utilizes this concept and makes a good area out of it.

  • @okacz19
    @okacz19 9 หลายเดือนก่อน +1

    Door of Pharros has got to me one of my favourites to be honest. Yeah, it's a filler area, and the boss kind of sucks, but it's such a little immersive nugget of content. It's like going through Moria on your quest to kill a giant spider with an assface, exploring a long-lost civilization along the way, and it's entirely up to the player if you take the short route or decide to explore the corridors. And focus on the Lockstones felt unique and kind of "natural" for the game - a mechanic that was only there to encourage exploration is recontextualized into something that defines an entire city.
    The boss is terrible tho, yes, even disregarding the rats it's just Sif with somehow worse hitboxes and more boring attacks.

  • @danielnorville
    @danielnorville ปีที่แล้ว +1

    Solid vid man DS2 is a very interesting experience lol

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I have SO many conflicting feelings about DS2, but it's my first souls game so it all comes from a place of love lol

  • @fungus1005
    @fungus1005 ปีที่แล้ว +2

    Cant say I'd agree with Black Gulch and Doors of Pharros being that low, but still a good list. Also, you're editing is pretty good bro, keep it up.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      Doors of Pharros I expected some pushback to, but I'd love to hear why you enjoy Black Gulch. Legit curious ^^

    • @fungus1005
      @fungus1005 ปีที่แล้ว

      @@BillySYTI honestly don't enjoy it that much still lol, it's just that I find areas like Iron Passage and a few others a LOT more annoying. Still not amazing but not that bad, somewhere in the low-middle ground of rankings. Also, I kind of like the Rotten as a boss of the area, hes simple but enjoyable.

  • @tenjewishmen5322
    @tenjewishmen5322 2 หลายเดือนก่อน

    Adore dark souls 2 to bits :D
    My approach to Shrine of Amana has always been, and will continue to be, stock up on lifegems before tackling it. Going in with "infinite" healing makes it much less stressfull when you can just pop a couple lifegems pre-emptively to mitigate some of the mage artillery.
    Only other way I found to be less frustrating was to bring a bow and some lightning arrows and to just sit outside aggro range and plink at the makes until they died which wasn't very fun.

  • @sticketyknony6606
    @sticketyknony6606 5 หลายเดือนก่อน

    Like your content homeboy. Keep it up champ 👍

  • @PowderKegel
    @PowderKegel ปีที่แล้ว +1

    Iron Passage is my least favorite easily. Getting hit is one thing, but that Promised walk of peace spell that slows you down is infuriating.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      The slowdown spell is awful, but is also the only reason the boss run has any urgency. Without it, it'd be easy to dodge peeps

  • @aidansilli4257
    @aidansilli4257 ปีที่แล้ว +2

    Im surprised doors of pharros is so low. Dont get me wrong, it's not a great area, but it isnt as actively infuriating as other areas you put above it like iron keep, earthen peak, shaded woods, dark chasm of old, huntsman corspe, shrine of Amana and heide's tower of flame.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      That's just it. I'd rather an infuriating area over a nothing area.

    • @aidansilli4257
      @aidansilli4257 ปีที่แล้ว +2

      @@BillySYT fair enough. For me, being angry for most of the area can dramatically bring my opinion of it down. For example, I really like the second half of iron keep, but because the smelter demon runback was one of my worst experiences in the entire series, I'd still put the area near the bottom of my list.

  • @lisagaughan7154
    @lisagaughan7154 ปีที่แล้ว +1

    I actually like the Black Gulch, I love the visual design and I enjoy all the enemies ( except the statues ). I do wish there was more to explore but I don't despise linear levels unlike most Souls fans. Iron Passage also used to be my least favourite area because I thought that the closing gate was the only way through. I hated dying to one of the enemies or the Blue Smelter Demon and having the gate shut and being killed by the warriors. Now I know about the other way, and while I still don't like it, I'll take it over Frigid Outskirts.

  • @Jedi_Judo19
    @Jedi_Judo19 ปีที่แล้ว +2

    Awesome video Billy, I love DS2!! Also if you want to find Lucatiel in the Black Gulch, watch one of my videos I made for that on my channel! Also Benhart's questline isn't how you get the actual Moonlight Greatsword.

  • @ambience273
    @ambience273 ปีที่แล้ว +2

    18:06 that is not the real moonlight Greatsword. You get it by trading the old pale dragon soul. Freja ng+.

  • @SteamPaladin
    @SteamPaladin ปีที่แล้ว +3

    i love shrine of amana. it kicks the shit out of players who build thick armor big strength hiding behind a shield locking on to one enemy at a time, and have zero ability to adapt. it rewards the shit out of players who learn how to roll and approach with a tactical mindset. it's very easy to avoid taking any damage if you just take things slow; rush for a moment and it says no no no nope no rushing. getting mad that a game rewarding, no, DEMANDING patience, demands you to be patient just seems silly to me tbh

    • @michaelbarker6732
      @michaelbarker6732 ปีที่แล้ว

      You just need a bow to get through easily. It’s kindof like being forced to use covenant of artorias for the four kings but you can at least try without.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +2

      I've taken the Shrine slow many a time and still found myself on the receiving end of spells I just can't avoid the tracking for.
      But we can agree to disagree, everyone is drawn to different aspects of a game and that's gucci ^^

    • @RyanMathews-ld7hi
      @RyanMathews-ld7hi 3 วันที่ผ่านมา

      Engaging.

  • @sirbrando2792
    @sirbrando2792 ปีที่แล้ว

    I love how im in the minority about Shrine Of Amana, i completely understand the hate it gets, but theres something about this area that i just love, i for some reason would have it in my top 5, also thanks for the videos you make, i only recently found your channel through the Lies of P videos you have been doing, and ive found myself watching all your older videos the last couple of days

  • @jangofett4547
    @jangofett4547 ปีที่แล้ว +1

    OMG I NEVER KNEW U CAN DO THAT AT FREJAS BOSSROOM!!????? i mean i randomly found out u can use it on Vendricks Armor to have a talk with his memory but daaamn

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      The talk with Vendrick's Armour is tied to the DLCs, as if you go to his armour with all three crowns from the DLC, he blesses them so that when you wear them, you can't go hollow.

  • @wilbert3842
    @wilbert3842 ปีที่แล้ว +4

    When I’ve played DS2 I don’t find myself disliking many of the areas, more so the enemies and enemy placement. Looking back on them makes me want a true remaster that can fix a couple of the issues and might also delete black gultch from the game

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      Agreed - Most of my issues in Dark Souls II stem from enemy placement as opposed to level area & layout. But given Scholar of the First Sin was the supposed "remaster" that "fixed" enemy placements, I don't think we'll be getting any improvements in the future. If you haven't played the original 2014 release and you get the chance to, do it. The enemy placements feel way more in line with DS1.

  • @soccerdude12793
    @soccerdude12793 ปีที่แล้ว

    No man’s wharf is underrated. One of the few well implemented shortcuts in the game and the level actually uses the torch mechanic

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      I'll definitely give you that. It feels like an area that was designed before DS2 had to shift gears completely mid-development.

    • @RyanMathews-ld7hi
      @RyanMathews-ld7hi 3 วันที่ผ่านมา +1

      Absolutely loved no mans warf on my first playthru blind. So engaging

  • @bruschetta7711
    @bruschetta7711 ปีที่แล้ว +2

    Aldia's keep personally gets carried by the tiny bit of area near the Guardian Dragon arena because there's an awesome landscape with stonepillars inside a hige forest and a bright sun

  • @Welcometotheslam5424
    @Welcometotheslam5424 ปีที่แล้ว

    I should point out, that area in Shrine of Amanna guarded by the pyromancers actually allows you to return to human IF you don’t have any human effigies in your inventory or in your box. Also dropping them on the floor doesn’t count.

  • @noraslob5461
    @noraslob5461 ปีที่แล้ว +1

    Personally, I found Reindeer fuckland to be the sort of area that would have worked fine if it hadn't been a boss run area. Going through it once wasn't the worst, especially with summons. The reindeer jumpscares were kinda fun in a sense. As long as you're careful and keep your wits about you, it's not that hard either. The real issue, though, is that it's a boss run area for a fairly hard boss, and the area is *horrible* to try and quickly run through. If they'd just put a bonfire before the boss, I think it would have been a perfectly okay, middle-of-the-road area.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I think even then, I'd still have issues with the barren nature of the landscape. There's a couple ruins here and there, but they should have gone all the way and had actual structures with some depth to them to really make the area worth exploring.

  • @KindredFenrir
    @KindredFenrir 9 หลายเดือนก่อน

    Doors of Pharros has the Santiers Spear which ranks it higher to me. Not much higher but that weapon is goated.

  • @shadypielover
    @shadypielover ปีที่แล้ว +9

    Black Gulch hate doesn’t make sense to me, it’s an area that last 30 seconds at most, and the poison hardly does anything in this game. The gutter is a much worse and annoying area

    • @BillySYT
      @BillySYT  ปีที่แล้ว +8

      I actually really like the Gutter, but I'll save mu explanation for my video next week. The Black Gulch gets hate for being poorly designed mess. Sure, it's short, but I'd still rather go anywhere else aside from Frigid, lol

    • @brent8407
      @brent8407 8 หลายเดือนก่อน +6

      The fact it's so short only adds to the hate, how they managed to make such a short area that annoying to go through is worth an achievement.

    • @tenjewishmen5322
      @tenjewishmen5322 2 หลายเดือนก่อน

      I felt like poison in this game did WAY more than in dark souls 1. It feels more akin to how toxic felt in that game. Very much a "pay attention to me or I WILL kill you" status whereas in ds1 if im poisoned, I kinda just shrug and continue about my business.

    • @ColetheFlame01
      @ColetheFlame01 หลายเดือนก่อน

      @@tenjewishmen5322 that's cause, from my understanding, DS1 poison only did like 5 HP a tick, whereas in Ds2, IT DOES 33! due to the devs realizing just how much HP the player could get early on with life ring and early level dumps into Vigor. so no, you're not feeling it wrong, it really is a "I'm going to kill you if you don't get rid of me" status and Toxic is even worse.

  • @SteamPaladin
    @SteamPaladin ปีที่แล้ว +2

    i actually love reindeer fuckland. it's the perfect spit in the face by the dev team to namco-bandai forcing them to shoehorn in a co-op area.
    ...
    we DO know that this is why the co-op areas sucked (*edit- for single player), right?

    • @SteamPaladin
      @SteamPaladin ปีที่แล้ว

      nobody got mad at world of warcraft for its instance dungeons being significantly more difficult than the quests designed around solo play...

  • @Mikhael.R
    @Mikhael.R ปีที่แล้ว +1

    At the very least from software knows how to design great aesthetic in every game area (Except frigid outskirts, that place can choke) even if Scholar managed to make everything much, much, much worse with enemy placements (which genuinely feel malicious at times)

  • @YureiOni
    @YureiOni 8 หลายเดือนก่อน

    Frigid outskirts is your least liked area? Go through there with the kings greatsword and it’s a breeze.

  • @lukekurlandski7653
    @lukekurlandski7653 ปีที่แล้ว +6

    First comment for the algorithm.

  • @quint866
    @quint866 3 หลายเดือนก่อน +1

    Maybe im in the minority here but... I can do the iron passage no problem. Even on NG+7 (was farming blue smelter with bofire aesetics) as long as you have enough poise the upper route is doable. Yoi should also have cloranthy ring +1 and fire reistant armor but that kinda goes without saying.

    • @ColetheFlame01
      @ColetheFlame01 หลายเดือนก่อน +1

      I remember always saving a bonfire ascetic in NG just to do Executioner's Chariot in NG+ to get that glorious Chloranthy Ring +2 ASAP. best decision I ever made.

  • @YureiOni
    @YureiOni 8 หลายเดือนก่อน

    That little stretch in the gulch is the worst imo

  • @alkapwnz1
    @alkapwnz1 ปีที่แล้ว +1

    Comment for algorithm, because its stupid videos of this quality get so few views, but also, DS2 was probably the Souls game I played the most out of the trilogy due to deep investment in the PvP side of the community at the time. I wonder if that's something you've ever delved into, Billy?

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      PvP was never my cup of tea. I'm inherently anti-social so I got my enjoyment out of PvE and I'd hear about PvP stuff from friends ^^

  • @radmilk73
    @radmilk73 ปีที่แล้ว

    On my third try, I think I’m *finally* getting into DSII…will report back in 60 hours😂

    • @radmilk73
      @radmilk73 ปีที่แล้ว

      Holy shit!! I love it!

    • @ColetheFlame01
      @ColetheFlame01 หลายเดือนก่อน +1

      @@radmilk73 haha, glad to see another person enjoying Dark Souls 2! I love this game personally as sadly its my only soulsborne game I own, can't wait to change that one day!

    • @radmilk73
      @radmilk73 หลายเดือนก่อน

      @@ColetheFlame01 cheers dude! Always love to meet a fellow DS2 fan. Hope you get to play the rest some day 🙏

    • @ColetheFlame01
      @ColetheFlame01 หลายเดือนก่อน +1

      @@radmilk73 totally, curious as to who your favorite boss and toughest boss was from DS2, for me my favorite is easily Burnt Ivory King but my hardest is Raime/Fume Knight and Raime also ties as my favorite for personal reasons. I know for a fact that since I love summons in games Elden Ring will be my favorite and I'll sink probably thousands of hours into that game just dicking around lmao.

    • @radmilk73
      @radmilk73 หลายเดือนก่อน

      @@ColetheFlame01 I think you might really like DS1 too - the world of that game is something the series never really did again.
      Favorite DS2 boss fights are Velstadt, Raime, and Ivory King!

  • @cosminmarin2461
    @cosminmarin2461 9 หลายเดือนก่อน

    i dont understand how they could fuck the dlc areas so bad. They are nice areas, good atmosphere and all but the enemies, the waves of enemies basically forces you to rush the area, you cant stay and enjoy it. I bought ds2 SotFS on ps3(which is vanilla plus dlcs) and i realized ds2 is not a bad game, its actually really good but the abundance of enemies really does no honor to it

    • @BillySYT
      @BillySYT  9 หลายเดือนก่อน

      The original release for Dark Souls II had the same enemy philosophy as Dark Souls 1, which was why I find it better than Scholar's revamped enemy placements.

  • @catatonic165
    @catatonic165 3 หลายเดือนก่อน

    Earthen Peak is abnoxious and i fucking hate it.

    • @ColetheFlame01
      @ColetheFlame01 หลายเดือนก่อน

      really? if you think that place is bad you're just going to love Shulva. what is worse than a tower full of poison? How about a whole ass city?!

  • @maybeagoose8357
    @maybeagoose8357 ปีที่แล้ว +1

    First comment