Looking for some new original Sci-Fi while you wait for the next incarnation of Mass Effect? Check out our Audio Drama, The Sojourn: www.thesojournaudiodrama.com/
I was wondering if you'd be willing to cover a non-canon Star Trek ship; the USS Typhon. It was from Star Trek: Invasion. It was a very large carrier loaded with advanced fighters.
I am amazed at how much thought and effort went into this ship. It feels real. Even the communication being faster than light makes sense within our own universe.
This is such a glorious ship. Small enough to be an effective personal ship yet large enough to deal some heavy damage and have multi-role capabilities
The space hamster is definitely a noteworthy crewmember. I approve of its inclusion. On another note, does anyone else wish that the refit during the Citadel actually fixed up the loose piping and stuff or is that just me?
@@reclaimerbear6760 I mean the piping that was literally hanging out of open hatches because the Normandy was midway through a retrofit. Would have just been a nice touch if it had all been tidied away and we got a good as new Normandy
@@sircaramelofcanadia4743 True, but the Citadel content was a dlc originally, So it would be a bit complicated to have it alter the interior modelling of the Normandy for the rest of the game, Also because as there is a wide margin of time in which the dlc could be completed, Any cut scenes set between when you could first complete it and when the last point of possible completion would have to have an alternative background. Increasing the total file size of the dlc by a significant amount..
I like how they handled stealth in ME series. Rather than being the predictable trope of invisibility (like a bird of prey) they made a more realistic approach (heat and other emissions)
It's amazing how many people think it's not a good stealth system just because the ship is ship visible to the naked eye, as if the range in space was short enough for that to make a difference.
Ship designer: "I think we should put in additional bulkheads so the crew have more spaces to setup defensive positions just in case the ship is boarded." Ship decorator:"And lose the aquarium in the captains loft? Are you mad!? Get out!"
@@Daginni1 You know what else is crazy? The main entry to the ship leads directly to the bridge which is wide open! So any boarders will be able to take over ship functions immediately. 🤣
@@Daginni1 The alliance traditionally shares bedding. the addition of the 9 or 10 bunk beds was a HUGE upgrade/luxary from what was present on the SSV Normandy SR1 which only had the sleeper pods. likely those beds or sleeper pods were in constant use as people working 2nd and/or 3rd shift would sleep during they day in them and hand them over to 1st or 2nd shift people who were going during the ships night cycle. That said the crew compliment of the Normandy was not actually all that large. at the beginning of me2 i believe shepard makes mention of a crew of 25 or 50 people. supposing there where 10 bunk beds that means 20 people could sleep there at one time. add to that about 10 more sleeper pods that means more than half the ship crew could be asleep at one time. So that seems more than enough beds to cover the small crew serving on the ship.
Chakwas also probably just slept in med bay as she was seen to do a couple of times. so really only 47 people needed to share the beds. for which even 4 bunk beds (which is lower than the actual number) are more than enough to provide.
you miss a part of EDI. the fact that Shepard had met them before on Luna(earths moon) as the VI running combat SIMs that went rogue and Shepard was sent to shut it down. Cerberus then recovered it to use to make EDI
It always seemed like Hanibal was less EDI 0.9 and more EDI's parent. A mother, for lack of a better term. Which also made Sovereign EDI's father, which is just hilarious.
The only gripe I have with the sr2 were their weren't any stairs to cargo bay and in 3 my gripes were that the Normandy should have at least been near enough identical after 6 months to the Cerberus lay out that the armory and science lab should have been converted into something and the conference table/ comms array area should have been that war asset and comms room
... WAS... Not saying the originals were flawless, but Mass Effect are generally considered top games of their era. Even i as someone who only played into them for a bit recognize this. Shame the follow-up couldn´t measure up to the standard set before. One of the games i´m glad not having pre-ordered.
@@Sora8740 My point was the f*ck-up with Andromeda ruining their great game series. Now ME3 already had its controversy, but nowhere near the issues they had with the change to the Frostbyte engine.
Honestly, yeah. She's easily one of the most prominent ships in gaming at least, and the space scifi genre as a whole definitely puts her up as one of the legendary ships. The various Enterprises, the Normandies, the Millennium Falcon, the Serenity, etc
I bet the Normandy remained in service far after the events of ME3 as well, since it survived the war intact. The Alliance wouldn't discard a fabled Hero ship like that.
@@Cailus3542 That would depend how embarrassed you'd be if it became known you had an illegal, flying AI with fucking great guns on it in your fleet during peace time.
I imagine that they would use it as a first contact vessel once the relay network is restored, that way whoever they find is like “holy shit it’s the Normandy”
@@popuptoaster The Normandy was officially a part of the Alliance navy during ME3, and I guarantee that Anderson knew about EDI (Adams did, and he would've told him). Given EDI's performance and the geth/quarian reconciliation, I expect that the AI laws would have been changed after the war. You know, as soon as people were done dealing with the billions of dead, countless cities being reduced to rubble, the galactic economy having collapsed, the mass relays being damaged...
I see few people ever mention the significance of it's wing design. The SR-1 had dynamic wings similar to those seen on Turian ships, an indication of the Turian influences on its design, while the SR-2 moves away from that, owing to it's human-centric creators.
Do we know enough of the Systems Alliance dreadnoughts to do that? Ditto for the Tempest though. MEA gets a poor rep, but the Tempest was a cool little ship.
I dont think it was hot bunk. Remember when Shepard asks how long it takes to jettison the cargo hold over waking up Grunt? EDI also replys theres a total crew of 24 and there are 24 bunks. I counted.
Love the Normandy. I feel torn because I think that Mass Effect 2 is the single best game I've ever played. But I prefer the Alliance Normandy configuration from ME3.
If we ever get a Mass Effect 4, I imagine the Normandy will return. It crashed relatively intact after all, and looked quite salvageable, maybe even getting an SR-3 refit.
Well realistically crazy rich people ain't limited by having to equip an entire military for a whole nation. Not to mention being ripped off by contracts making the ship simple enough for mass production ect
The military only wants what it needs to achieve the mission and it will almost always aim for the lowest bidder (barring some corruption BTS), hence why modern-day destroyers don't look and feel like mega-yachts; you're lucky if the ship you serve on has a dedicated fitness center. Crazy rich people have the money and lack of constraints to do mostly whatever they want to their pleasure boats. The Normandy SR-2 is an awesome ship, don't get me wrong; probably one of my favorites, but it is very spacious and luxurious for what should be considered a military combat vessel. Why have two seperate lounges, when one of them could be dedicated to more crew quarters or fuel or heat sinks?
Then Shepard went and turned the ship back to the Alliance and they screwed it up, they should have kept it private and not allowed it to be messed with.
If humanity ever makes it out into interstellar space with a living crew, I really hope they have either a USS Enterprise or a SR2 Normandy leading the way for us all.
I simply love that ship. They managed to make it beautiful to look at while still keeping it practical and logical in regard to in-universe physics / technology. Great job.
so back when ME2 came out and just before 3 i worked out what the standard crew of this ship should be (if fully manned) and i forget the full number but it was something in the range of 200 to 300 people this is including jacobs security team, of course this was a guestamation based on how meny consoles there are on the ship and assuming they each one is manned and there is no spare crew (also there is nowhere near enough beds for even the 24 person crew it says on screen at 0:58 (though thought to put toilets on this thing and a kitchen but skimped on the beds)
If people like both the SR1 and SR2 look up the fan-made SR^ Euderion. That uses the best of both designs for the single greatest Mass Effect ship ever.
Fantastic video of a beautiful ship. She was an elegant beast that floats like a butterfly and stings like a bee. I can't decide which game series had a better first two games: Mass Effect or Half Life. They're both my all time favorites and I just can't decide.
One of my FAVORITE Ship designs in Sci-fi! After seeing her on a trailer and being able to serve with her on an epic adventure to save the galaxy, I spent what little money I had as a kid to buy ME2! I was SOOOOOOO broke I had only cereal for breakfast, lunch, and dinner but in my young inspired eyes, it was worth it LOL :D
I keep running into Mass Effect stuff lately. I'm gonna have to replay those games at some point. I WAS hoping they would come to Switch... but I guess I'll just have to get them on PC.
You know what has more momentum than a jet of molten uranium moving at near the speed of light? The jet of molten uranium still solidified *and* the rest of the ship around it moving at *beyond the speed of light*, is what.
Great design for the Hero Ships for all three games. Not too big and not too small. Could pack a punch when needed. Could get away in tight scraps. Can punch above it's weight class when the going got tough.
It all looks accurate to my knowledge of the ship's design with only 1 error. U stated on the information panel that the Normandy is 216 meters in length. It is canon that it is in fact only 170 meters
@@PerryDaPlatapus I like to think it's the 125 and 216 lengths, as the SR2 is noticeably larger than the SR1 and those numbers make the most sense to me if I try to picture them side by side.
@@PerryDaPlatapus it's state in the lore that the SR2 was almost double the size of the SR1. To double an object's size, u only increase each dimension by 25%. If the SR2 was 216m that would mean that the SR1 was at least 175m. I can find no reference to the SR1 being this long. The only references I can find are 130m or 150m. Increase these by 25% and you get 163m and 188m respectively. So the SR2 being 170m does seem pretty accurate.
Do yourself a favor and pick up the trilogy, it's one of the best scifi game series of all time. You can get all three main games in one bundle now with the Legendary Edition (sort of like how most of the Halo games are combined in the Master Chief Collection). It includes all three games in the trilogy as well as every story DLC for each save for one in the first game which was broken even in the original.
The biggest problem with this ship to me is the total lack of stairs, which means the only way to get between decks is to take a single, small elevator, or crawl through the ducts.
Great video! I am a bit surprised though, that you end it by saying that the ship crash landed, without mentioning that it was repaired and left the mystery planet (as per the Extended Cut ending).
Hot bunking for extended periods would have a hugely detrimental effect on the crew. There's a huge amount of space otherwise wasted or That would at least be far better reorganized so that the crew could have bunks stacked three or four high with isolation curtains or panels that could be closed around them individually. Even this tiny amount of private and "permanently" assigned space would pay enormous dividends on crew morale.
I love the Normandy SR2. You have enough detail to the ship where everything it does is a perfect blend of science and fiction. Where everything is practical and have a purpose with enough room but just enough room like a submarine. Weapons, Armour and structure all seems scientifically viable with the help of the fiction part of the universe.
There was only one problem with your explanation. The Normandy did crash at the end of Mass Effect 3, but she was repaired and did fly after a memorial service to Commander Shepherd and Admiral Anderson. It might be dependent on which game you played. The original game did have her crash and her fate was unknown, but DLC and Legend edition did show that Normandy was repaired and and able to head home under her own power.
4:51 so an interesting and overlooked fact (even by the devs that put it into the game) in ME3 they state that all the fighters that are at the battle for the catalyst had one of these cannons mounted on them, that meant that at the last stand we had thousands of ships armed with reaper killing weapons (but the devs didnt think we could be them conventaly because apparently the devs didnt have any brains)
The tiniest flicker on the edge of the sky, Supernovas collapse in the blink of an eye. The many will call on the deeds of the few, We will see this burden through... We gave our lives to Normandy.
Hey its a very good Video! You have my respect but i have a question. Could you please do a Ship Breakdown for the Tempest from Mass Effect Andromeda? Please Continue with your content. you do a great job and im a fan of your Content. Good luck for the future.
Looking for some new original Sci-Fi while you wait for the next incarnation of Mass Effect? Check out our Audio Drama, The Sojourn:
www.thesojournaudiodrama.com/
Covering classic FPS games, eh? The UESC Marathon would fit this channel's repertoire like a silk glove!
I was wondering if you'd be willing to cover a non-canon Star Trek ship; the USS Typhon. It was from Star Trek: Invasion. It was a very large carrier loaded with advanced fighters.
How about elite dangerous ships
hey hey what about the ships on the movie Jupiter ascending the ship design are very unique and quit awesome looking
I am amazed at how much thought and effort went into this ship. It feels real. Even the communication being faster than light makes sense within our own universe.
This is such a glorious ship. Small enough to be an effective personal ship yet large enough to deal some heavy damage and have multi-role capabilities
Still no toilet lol
@@EtherToast But there were two bathrooms.
@@jm329 two seems a bit spartan for the ~dozen+ crew
@@jm329 There's Shepards private one too
- hoojiwana from Spacedock
@@Omniseed
You forget they have mass effect fields.
Zero smells.
The space hamster is definitely a noteworthy crewmember. I approve of its inclusion. On another note, does anyone else wish that the refit during the Citadel actually fixed up the loose piping and stuff or is that just me?
Piping has to be loose in a warship. For ease of repair after battle.
@@reclaimerbear6760 I mean the piping that was literally hanging out of open hatches because the Normandy was midway through a retrofit. Would have just been a nice touch if it had all been tidied away and we got a good as new Normandy
Amen… I wanted a sleek tidy Normandy.
@@sircaramelofcanadia4743 True, but the Citadel content was a dlc originally, So it would be a bit complicated to have it alter the interior modelling of the Normandy for the rest of the game, Also because as there is a wide margin of time in which the dlc could be completed, Any cut scenes set between when you could first complete it and when the last point of possible completion would have to have an alternative background. Increasing the total file size of the dlc by a significant amount..
@@reclaimerbear6760 You need to choose. Loose exposed piping and some dangling wires, or space rocks and explodium in the consoles.
I like how they handled stealth in ME series. Rather than being the predictable trope of invisibility (like a bird of prey) they made a more realistic approach (heat and other emissions)
Dark paint job and Newtonian navigation. Just like the stealth viper in Battle Star Galactica
While retaining invisibility for where it makes sense, manned ground combat.
It's amazing how many people think it's not a good stealth system just because the ship is ship visible to the naked eye, as if the range in space was short enough for that to make a difference.
Actually this will be implemented similar in Star Citizen, giving us a very promising stealth and scanner game play.
@@Kashban Really gives a good reason for multi-crew ships.
Ship designer: "I think we should put in additional bulkheads so the crew have more spaces to setup defensive positions just in case the ship is boarded."
Ship decorator:"And lose the aquarium in the captains loft? Are you mad!? Get out!"
As a commander, that ship is pretty awesome. As a crewman? Why is there so much open fucking space and like 4 bunk beds?
@@Daginni1 You know what else is crazy? The main entry to the ship leads directly to the bridge which is wide open! So any boarders will be able to take over ship functions immediately. 🤣
@@Daginni1 The alliance traditionally shares bedding. the addition of the 9 or 10 bunk beds was a HUGE upgrade/luxary from what was present on the SSV Normandy SR1 which only had the sleeper pods. likely those beds or sleeper pods were in constant use as people working 2nd and/or 3rd shift would sleep during they day in them and hand them over to 1st or 2nd shift people who were going during the ships night cycle.
That said the crew compliment of the Normandy was not actually all that large. at the beginning of me2 i believe shepard makes mention of a crew of 25 or 50 people. supposing there where 10 bunk beds that means 20 people could sleep there at one time. add to that about 10 more sleeper pods that means more than half the ship crew could be asleep at one time. So that seems more than enough beds to cover the small crew serving on the ship.
Chakwas also probably just slept in med bay as she was seen to do a couple of times. so really only 47 people needed to share the beds. for which even 4 bunk beds (which is lower than the actual number) are more than enough to provide.
@@LizardSpork this is probably why the alliance had marines whose entire job was to guard the cic.
you miss a part of EDI. the fact that Shepard had met them before on Luna(earths moon) as the VI running combat SIMs that went rogue and Shepard was sent to shut it down. Cerberus then recovered it to use to make EDI
It always seemed like Hanibal was less EDI 0.9 and more EDI's parent. A mother, for lack of a better term.
Which also made Sovereign EDI's father, which is just hilarious.
For me, the biggest upgrade over the SR-1 was the addition of bathrooms and dedicated crew quarters.
:P
Can you imagine the diaper supply issues for the SR-1?
The only gripe I have with the sr2 were their weren't any stairs to cargo bay and in 3 my gripes were that the Normandy should have at least been near enough identical after 6 months to the Cerberus lay out that the armory and science lab should have been converted into something and the conference table/ comms array area should have been that war asset and comms room
"I'm Commander Shepard, and this is my favorite store in the Citadel."
"I'm Commander Shepard and this is my favorite video from Spacedock."
man...the feels are strong. it can't be overstated how excellent this franchise was.
... WAS...
Not saying the originals were flawless, but Mass Effect are generally considered top games of their era.
Even i as someone who only played into them for a bit recognize this.
Shame the follow-up couldn´t measure up to the standard set before. One of the games i´m glad not having pre-ordered.
Andromeda was a good Mass Effect game and I will fight to defend it!!
@@rommdan2716 You can´t fight the fact that they chose the wrong engine for the game.
Majority of its issues came from Frostbite engine.
"Was"? The games are still there, and still good.
@@Sora8740 My point was the f*ck-up with Andromeda ruining their great game series.
Now ME3 already had its controversy, but nowhere near the issues they had with the change to the Frostbyte engine.
Think it's safe to say that the name 'Normandy' is now up there with ship names like 'Enterprise'
Of all the Salarian souls I have known, his was the most... (chokes up) human.
USS Normandy NCC-74701, Intrepid class-Star Trek Online
Honestly, yeah. She's easily one of the most prominent ships in gaming at least, and the space scifi genre as a whole definitely puts her up as one of the legendary ships. The various Enterprises, the Normandies, the Millennium Falcon, the Serenity, etc
@@VegetaLF7 Don’t forget my favorite, the space battleship Yamato!
Mostly due to my own Bias I hold the Normandy as a personal favorite, the Enterprise and her many iterations are nice but I like the Normandy more
I just love the Normandy. Probably my favorite Sci-Fi ship. Can't even say why, but it's just iconic
The introduction of the SR2 was one of the most epic moments in gaming history. The cutscene was absolute perfection.
I bet the Normandy remained in service far after the events of ME3 as well, since it survived the war intact. The Alliance wouldn't discard a fabled Hero ship like that.
In all but the worst endings (As in not having enough war assets), the Normandy is repaired.
There's no reason why they'd decommission the Normandy. Really, the frigate would probably stay in service for decades more.
@@Cailus3542 That would depend how embarrassed you'd be if it became known you had an illegal, flying AI with fucking great guns on it in your fleet during peace time.
I imagine that they would use it as a first contact vessel once the relay network is restored, that way whoever they find is like “holy shit it’s the Normandy”
@@popuptoaster The Normandy was officially a part of the Alliance navy during ME3, and I guarantee that Anderson knew about EDI (Adams did, and he would've told him). Given EDI's performance and the geth/quarian reconciliation, I expect that the AI laws would have been changed after the war. You know, as soon as people were done dealing with the billions of dead, countless cities being reduced to rubble, the galactic economy having collapsed, the mass relays being damaged...
Mass Effect always had beautiful ships. Even the aliens had awesome designs.
“The chances of surviving are… slim.”
"Had to be me, someone else might have gotten it wrong."
@@peterwright5358 Oof, still hurts so many years after.
Whenever Mass Effect 4 comes around, it would be really cool for spacedock to get an early access look to make a breakdown for a new ship!
@@spritemon98 From the poster they put up it looks like its going to be smaller maybe smaller than the SR - 1
Yeah, it would be amazing to have a fourth Mass Effect game! 😁
I see few people ever mention the significance of it's wing design. The SR-1 had dynamic wings similar to those seen on Turian ships, an indication of the Turian influences on its design, while the SR-2 moves away from that, owing to it's human-centric creators.
The Thanix Cannon is the equivalent of "That one gun no one may touch without facing the wrath of Garrus."
It also makes ships go boom real easy.
Hoping you'll do the Kilimanjaro class dreadnought or the tempest next.
Do we know enough of the Systems Alliance dreadnoughts to do that? Ditto for the Tempest though. MEA gets a poor rep, but the Tempest was a cool little ship.
I don’t think we know enough about most ships in mass effect to actually do proper breakdowns.
I dont think it was hot bunk. Remember when Shepard asks how long it takes to jettison the cargo hold over waking up Grunt? EDI also replys theres a total crew of 24 and there are 24 bunks. I counted.
The Normandy is iconic and she is a beauty beyond any ship I have seen in fiction and one of the reasons why I love Mass Effect.
Love the Normandy. I feel torn because I think that Mass Effect 2 is the single best game I've ever played. But I prefer the Alliance Normandy configuration from ME3.
Honestly I love all of her variations equally if for different reasons
I too consider ME2 the best game I've ever played!
If we ever get a Mass Effect 4, I imagine the Normandy will return. It crashed relatively intact after all, and looked quite salvageable, maybe even getting an SR-3 refit.
Think it's still my favourite sci-fi ship, with the Rocinante coming in a close second :)
The SR2 is a perfect example of crazy rich people being better at building military equipment then government contractors.
Well realistically crazy rich people ain't limited by having to equip an entire military for a whole nation. Not to mention being ripped off by contracts making the ship simple enough for mass production ect
And then in ME3 the contractors made "retrofits". The lab turned into a war asset room, Jacob's room became non existent, etc.
The military only wants what it needs to achieve the mission and it will almost always aim for the lowest bidder (barring some corruption BTS), hence why modern-day destroyers don't look and feel like mega-yachts; you're lucky if the ship you serve on has a dedicated fitness center. Crazy rich people have the money and lack of constraints to do mostly whatever they want to their pleasure boats. The Normandy SR-2 is an awesome ship, don't get me wrong; probably one of my favorites, but it is very spacious and luxurious for what should be considered a military combat vessel. Why have two seperate lounges, when one of them could be dedicated to more crew quarters or fuel or heat sinks?
I mean.... Mass Effect is a universe where Crazy Rich people can almost singlehandedly fund an expedition to a separate _galaxy_.
Then Shepard went and turned the ship back to the Alliance and they screwed it up, they should have kept it private and not allowed it to be messed with.
I'm a simple man, I see Spacedock releasing a breakdown of ships in the Mass Effect or The Expanse series, and I watch and like.
If humanity ever makes it out into interstellar space with a living crew, I really hope they have either a USS Enterprise or a SR2 Normandy leading the way for us all.
The SSV was already a great ship but the SR2 has got to be one of the best hero ships in all of sci-fi.
The Normandy this close to Veterans Day? Very well timed!
One of the few times I whole heartedly agree with Jacob...the SR2 made a good ship better.
Literally just finished my 2nd ME playthrough. You have amazing timing.
I'm a big fan of the original Normandy, but the SR-2 was such a glow-up.
This is the nerdiest thing I've ever seen. And it was MARVELOUS! Thank you for putting this together. The feels are hitting me strong.....
This will forever be my favorite space ship in media of movies or games
Perfect thing to watch on my lunch break. Thank you
12:10 that cut though :D
She's like Concorde and the Space Shuttle combined
Would love to see a break down of the SDF-1 Macross. Come on Robotech fans rise up and support this.
I simply love that ship. They managed to make it beautiful to look at while still keeping it practical and logical in regard to in-universe physics / technology. Great job.
I didn't realize I had forgotten so much about those video games. I might have to play them all over again. Lucky me ^.^
It's really very nice ship and very detail breakdown hooji
Thanks!
It is said that, to this day, you can hear the lone sounds of a Turian, still performing calibrations in the decks.
I love ships that can punch up well above its weight class.
you can think about mass effect franchise what you wnat, but this was one of the best ever ship designs in sciefy
8:34 “Unfortunately”
Colonist/Ruthless Shepard: wait there were reapers? i was aiming for the Batarians
TBD
Total Batarian Death.
so back when ME2 came out and just before 3 i worked out what the standard crew of this ship should be (if fully manned) and i forget the full number but it was something in the range of 200 to 300 people this is including jacobs security team, of course this was a guestamation based on how meny consoles there are on the ship and assuming they each one is manned and there is no spare crew (also there is nowhere near enough beds for even the 24 person crew it says on screen at 0:58 (though thought to put toilets on this thing and a kitchen but skimped on the beds)
If people like both the SR1 and SR2 look up the fan-made SR^ Euderion. That uses the best of both designs for the single greatest Mass Effect ship ever.
I personally always loved the Normandy. It's probably one of my favorite ships in terms of construction and living quality.
Wish there was space combat elements to mass effect, didn’t get enough use out of the ship it’s self other than a taxi.
Fantastic video of a beautiful ship. She was an elegant beast that floats like a butterfly and stings like a bee. I can't decide which game series had a better first two games: Mass Effect or Half Life. They're both my all time favorites and I just can't decide.
The Normandy SR-2 is a great ship design.
One of my FAVORITE Ship designs in Sci-fi! After seeing her on a trailer and being able to serve with her on an epic adventure to save the galaxy, I spent what little money I had as a kid to buy ME2! I was SOOOOOOO broke I had only cereal for breakfast, lunch, and dinner but in my young inspired eyes, it was worth it LOL :D
So many hours on this ship, love it more than almost any ship in sci-fi
I'm Commander Shepard and this is my favorite video on the Internet.
Hands down best sci-fi game ever can’t express that enough
Great ship.
Cerberus putting the bridge upfront is an eyesore. Same for the bunk beds over the SR-1's sleeper pods.
Normandy SR2- Oh hell yeah! Now do the Tempest from Andromeda!
Tempest was easily the best part of that game. That and the addition of jump jets.
Quite possibly my favorite ship in all of science fiction.
Damn, I miss that ship.
I keep running into Mass Effect stuff lately. I'm gonna have to replay those games at some point. I WAS hoping they would come to Switch... but I guess I'll just have to get them on PC.
So glad you got to this one
LEATHER SEATS
Especially with Joker ;)
You know what has more momentum than a jet of molten uranium moving at near the speed of light? The jet of molten uranium still solidified *and* the rest of the ship around it moving at *beyond the speed of light*, is what.
Goddess above, I dearly do love the Normandy SR-2... 0~o Annnnnd Commander Shepherd is pretty cool too... ^~^
Great design for the Hero Ships for all three games.
Not too big and not too small. Could pack a punch when needed. Could get away in tight scraps. Can punch above it's weight class when the going got tough.
Love this ship. It’s along side the Rocinante as my favourite ships in Sci-Fi.
Oh man seeing this review of the Normandy has made me want to play the ME saga from the beginning.
It all looks accurate to my knowledge of the ship's design with only 1 error. U stated on the information panel that the Normandy is 216 meters in length. It is canon that it is in fact only 170 meters
@@PerryDaPlatapus I like to think it's the 125 and 216 lengths, as the SR2 is noticeably larger than the SR1 and those numbers make the most sense to me if I try to picture them side by side.
@@PerryDaPlatapus according to the guy who designed it, SR2 is 170m. This would make the SR1 somewhere around 130m
@@PerryDaPlatapus as it was still a Dev that said it, 170m is the closest thing to an official length we have
@@PerryDaPlatapus it's state in the lore that the SR2 was almost double the size of the SR1. To double an object's size, u only increase each dimension by 25%. If the SR2 was 216m that would mean that the SR1 was at least 175m. I can find no reference to the SR1 being this long. The only references I can find are 130m or 150m. Increase these by 25% and you get 163m and 188m respectively. So the SR2 being 170m does seem pretty accurate.
I still feel chills run down my spine seeing the destruction of the originally Normandy and the launch of the new Normandy.
Never played the game, but I'll take a dozen of the ships. Very nice looking.
Do yourself a favor and pick up the trilogy, it's one of the best scifi game series of all time. You can get all three main games in one bundle now with the Legendary Edition (sort of like how most of the Halo games are combined in the Master Chief Collection). It includes all three games in the trilogy as well as every story DLC for each save for one in the first game which was broken even in the original.
I'm looking forward to the next adventure in Mass Effect!
gonna be honest i love the normandys design after replaying the series it made me remeber this sexy ship.
Been waiting for this one
SR-1>SR-2
Nothing beats OG Normandy's pure and simple practical design.
The biggest problem with this ship to me is the total lack of stairs, which means the only way to get between decks is to take a single, small elevator, or crawl through the ducts.
What a Great Ship!
Great video! I am a bit surprised though, that you end it by saying that the ship crash landed, without mentioning that it was repaired and left the mystery planet (as per the Extended Cut ending).
Had to walk a fine line along what happened based on different playthroughs, not every ending has it leaving the planet.
- hoojiwana from Spacedock
@@hoojiwana
Wait, that depended on your war score??
Cool...!
@@hoojiwana Fair. I'd think most people probably saw to fly off but it's a fair point.
You forgot about the sound dampening tech added to the captain's quarters to deal with all the noise complaints the crew had.
I Like the fully Upgraded Normandy SR2 🤗
Hot bunking for extended periods would have a hugely detrimental effect on the crew.
There's a huge amount of space otherwise wasted or That would at least be far better reorganized so that the crew could have bunks stacked three or four high with isolation curtains or panels that could be closed around them individually. Even this tiny amount of private and "permanently" assigned space would pay enormous dividends on crew morale.
I love the Normandy SR2. You have enough detail to the ship where everything it does is a perfect blend of science and fiction. Where everything is practical and have a purpose with enough room but just enough room like a submarine. Weapons, Armour and structure all seems scientifically viable with the help of the fiction part of the universe.
Congrats we have achieved space exploration...you still need to share a bunk lol...
That quote is the best thing Jacob ever did.
SR-2 was the prefect size for a Hero ship. big enough to pack a punch small enough to be stealthy
The only inaccuracy with this video is that the fishes are not dead and floating belly up.
Wow never managed to run into a new spacedock video 3 seconds after it was published. Especially not one about my favourite ship.
beautiful...
my personal favorite ship.
Best ship ever. Great video. Thanks!
This was an excellent treatment of the vessel.
There was only one problem with your explanation. The Normandy did crash at the end of Mass Effect 3, but she was repaired and did fly after a memorial service to Commander Shepherd and Admiral Anderson. It might be dependent on which game you played. The original game did have her crash and her fate was unknown, but DLC and Legend edition did show that Normandy was repaired and and able to head home under her own power.
It depends on your war assets. This channel holds that all those options are equally canon right now.
One of my favourite ships
Commander Shepard left public life after he used the Catalyst to destroy the Reapers, only to appear once again, and is now called Master Chief.
More of a heavy frigate, destroyer, or light cruiser in terms of fire power if not size. Plus stealth.
That sounds like a fun design.
Always nice to watch this stuff
4:51 so an interesting and overlooked fact (even by the devs that put it into the game) in ME3 they state that all the fighters that are at the battle for the catalyst had one of these cannons mounted on them, that meant that at the last stand we had thousands of ships armed with reaper killing weapons (but the devs didnt think we could be them conventaly because apparently the devs didnt have any brains)
The tiniest flicker on the edge of the sky,
Supernovas collapse in the blink of an eye.
The many will call on the deeds of the few,
We will see this burden through...
We gave our lives to Normandy.
Hey its a very good Video! You have my respect but i have a question. Could you please do a Ship Breakdown for the Tempest from Mass Effect Andromeda?
Please Continue with your content. you do a great job and im a fan of your Content.
Good luck for the future.
They made sure, that the history never forgot name Normandy