Convert STL to Solid in Fusion 360 | Day 18 of Learn Fusion 360 in 30 Days - 2023 EDITION
ฝัง
- เผยแพร่เมื่อ 12 มิ.ย. 2024
- Learn how to Convert STL Mesh files to Solid Bodies in Fusion 360, allowing you to customize or alter your downloaded STL file.
New to Fusion 360? This is a brand new 2023 version of Day #18 of "Learn Fusion 360 in 30 Days for Complete Beginners" - the most popular Fusion 360 course on the internet!
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TIMESTAMPS
00:00 - Convert STL to Solid in Fusion 360 Core Workflow
00:15 - Key Terminology explained
01:12 - Insert Mesh in Fusion 360
02:07 - How to Use the Convert Mesh tool in Fusion 360
04:42 - Generate Face Groups in Fusion 360
05:44 - Fusion 360 Convert Mesh Prismatic explained
07:43 - Tops to Convert STL Mesh files in Autodesk Fusion 360
08:36 - Watch the next lesson Day 19
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DEMO FILE ➞ productdesignonline.com/d18
Full course on TH-cam: bit.ly/30daysUpdated
Another great video as usual. I like that you covered Shift+F to show/hide the mesh face group visualization. That step is often forgotten in instructional content but is very useful for a user to see the outcome of their face group calculation.
Was googling this earlier! Y'all are awesome.
Thank you, Kevin, for created an updated video on STL MESH to Solid. My experience is that Autodesk is continually updating and improving the software, and the UI has evolved over the years.
Great video, easy to follow and understand, all details are explained. Keep them coming!! :)
Simple and short, thanks Kevin.
Thanks, Craig! Cheers! :)
great video brother
absolutely loved it ❤
Waiting for day number 19. Very helpful tutorials
Great video! Do you have a video on drawing parts on top of scan files? Say I want to draw a part that attaches to what I’ve scanned. I can’t find any good examples on TH-cam
This video does a bit (but doesn't show all the different things you can do) - th-cam.com/video/odSWieJng3o/w-d-xo.htmlsi=S2q95tFNLeXcyIH8
Hello fiend i m tryin to convert stl file to g code solid body but my 3d design a wheel rim after i convert missing the center. You know how i can fix that?
Is this a new capability? I have train engine bodies in STL i want to try to convert to Fusion 360 editable files. I should try one and see. You are so helpful in these videos thanks Young Feller. In my mess of Part files, can I create a component and sort bodies into Component labels to sort out the mess???? Dennis
Hi Dennis. Yes, you can have as many components as desired, including nesting them to create "sub-assemblies". Components can have 0 to infinite number of bodies.
Thank You maybe I can clean up this mess over time.
I used the free option "parametric" and It created +200 different bodies. Any help??
Can't figure out why it doesn't add an item on the timeline when I import the mesh file. Anyone have any ideas on that one?
EDIT: Nevermind. I figured it out. Had to right click on the upper level component and turn it on: "capture design history". Not sure why it wasn't on by default.
it's annoying that Autodesk lock the feature that most hobby/maker users of F360 need behind the highly priced versions.
Did I miss something, didn't he convert the STL without using any paid features?
@@CraigHollabaugh He did first. But the prismatic conversion option is far superior and would be really helpful especially for beginners when modifying models from Thingiverse or Printables to suit their needs. I really wish this would be in the free version, heck I would even pay 50 euros to get that feature - but as a pure hobbyist nearly 600 euros per year is prohibitively expensive.
You can do the conversion from mesh to solid in FreeCAD - it's not as good as the prismatic conversion but way better than the free option in F360. Even if the FreeCAD interface is quite convoluted, it's just a few steps you can easily learn. Then import the solid into F360 and work from there.
@@grumpyoberpfalzermillenial9035 I rewatched this. You're right, prismatic isn't free. Sorry about that.
Folks should give their work away for free. I do. I don't eat anymore and I live on the street but least at you don't have to pay.
What's the slider do?
It's a percentage that allows you determine smallest face group of the overall mesh/body.
3:22 organic is need extra money to unlock :(
Yea, it's frustrating. Not worth it unless you're converting a ton of models to T-splines :(