If you strip out most of the D&D flavoured overlay (the silly monsters, the global zoo of player races etc) then there is some useful generic advice in this. The monster behaviour tables, for example, are good for solo play or random encounters. It goes off the rails when it turns into a miniatures wargame, but some of the earlier role-playing content isn't bad.
Cheers for this, some good advice in here
If you strip out most of the D&D flavoured overlay (the silly monsters, the global zoo of player races etc) then there is some useful generic advice in this. The monster behaviour tables, for example, are good for solo play or random encounters. It goes off the rails when it turns into a miniatures wargame, but some of the earlier role-playing content isn't bad.