Been rewatching this as I slowly build up the skills to do the TOPGUN MiG Killers campaign! Just wanted to say thank you for this as it is super useful!
Yet the touchdown was as gentle as an asteroid impact. He prioritised AOA and speed but all that was a waste with such a hard landing. He touched down with 700 Ft/m which led to a nosewheel slam into the tarmac. Up to that point though, that's a very nice guide.
@@BANANP Oh I saw many of them. None of them buried their nose gear into the ground .3 of a second after touchdown. But setting real life aside, this here is a tutorial and.... landing like this can catch an unexperienced pilot off guard. It can lead to bouncing or veering of off the runway. The biggest problem with this plane is not aiming it for the runway but keeping it under control once it touches down. In that aspect, following the guidance of this vid to the T. will lead many new pilots to find themself inverted in the ditch.
@@paulwalker2988 also keep in mind that the track replay system is not 100% reliable. The ‘uncut’ landing seems much smoother than some of the extrnal replays, they are all the same landing but played out slightly differently each time.
Thank you so much for this. I was getting real frustrated with Jester roasting me for each and every one of my poorly controlled crashes into the runway.
The descent rate calculation for a 3 degree glideslope is 5% of your groundspeed on approach, mentally I use ( GS x 10 ) / 2. You can shorten this mentally to just "add a zero, divide by two". So 160 knots groundspeed = 800fpm
Been flying most DCS modules for years and this is the one I have struggled with the most WRT landing. Thanks for you video. I had the numbers / procedure right. Obviously it all comes down to more practice.
I like hearing the “why” of doing some of the not obvious things. 👍. When I was following the checklists, I was wondering why temperature to hot? Defog on? 🤔😀. Good to know. That helps with memorizing the steps, too.
i love yours videos with a realistic approach, How many peaople trying find shortcuts in procedures, but that's not what this module is about. Exxelent modul needs exelent tutorials. awesome job. Thx friend.
This is quality! Very detailed info and beautiful filming. Interesting fact about the engines pointing downwards and how it affects. I don't even have this module, but really enjoyed watching!
I'm almost 100% than even you couldn't do it perfectly at the first time. Im Enjoying this plane so much because apart IIWW planes, the Phantom is surely the hardest one to land perfectly, and i have many years of real flying and virtual flying, im very impressed with the Job you guys have done and for the first time i need to buy a butkicker to understand what the F-4 is telling me (lol), congratz guys
First thing I noted when trying to land was the seemingly higher than usual AoA and higher landing speed, plus a really spikey descent rate (falls like a brick at some point compared to other planes), I have only done about 5 landings now in it, and despite 20+yrs of flight sims and literally Thousands of hours in other types I find myself coming here to watch a video about how to land "correctly, I post this before watching the vid, will be interesting to compare notes at the end :D
Found it: 'Phantom Guide' from the USAF Test Pilot School at Edwards AFB from 1988. It specifies the initial must be flown offset, and you initiate your break abeam the touchdown point. Then again, this may just be Edwards AFB -specific procedures. But this is the only source I got that says anything about this.
The landing is really giving me fits. One pass is perfect, the next pass she falls like a brick while on-speed, power on, with my stick in my gut, trim overly sensitive and throwing my nose up and down with single taps. Same gross weights, same technique. It's like my control inputs are interpreted differently each time I run the sim.
@@ReflectedSimulations The trim is too coarse for fine adjustments one flight, and nearly non-responsive the next :( running a slow repair now to make sure nothing got whacky in the update.
I would have a request or an advice for that kind of video tutorial about a check-list: the switch between the panels and gages to check are made almost like swiping pictures, but I find it hard to visualize what’s the visual pattern, or at least the continuity of the visual pattern. It could help to globally keep the overview of the cockpit, and have a smooth pattern, zooming on instruments needed to be checked. But… just my opinion (or a user request, or a flight instructor advice :-D )
That's good advice, I always sweep left to right or right to left, but the Phantom checklist doesn't necessarily follow that order, especially not after engine start.
cool vid, love the F4. noticed you said a couple of interesting items. never roll with the rudder, always add the aileron into a turn and rudder to control yaw (Flying 101)speed or aoa broken if not on the speed that's shown on the chart, however, note 1 states its for CG 31% mac and note 2 on that chart does say +_6 knots so I wouldn't jump the conclusions to quick. also irl numbers will be close but never on tgt.
These tutorials have been not only informative, but also really fascinating to know the actual step by step process of everything. By chance do you have any preferences, suggestions, or recommendations for key binds ? I have a full A10 Warthog hotas throttle & stick, but am struggling with what I should bind.
Thanks, I’m glad you enjoyed it. I don’t like telling people what to bind and how, it’s personal, and it depends on your HOTAS. I like to bind stuff to keys and buttons that are in a similar position relative to my body as in the cockpit. Easier to remember.
Be mindful where you cut the drag chute - that thing is a bit of a FOD hazard. Ideally, you want to turn your aircraft so that you drop the chute off the side of the taxiway or runway, and give it a bit of a puff with the engines as you cut it to blow it further away. Just make sure you're not aligned in such a way that you blow it back onto the runway.
@@ReflectedSimulations Yeah I noticed that, I'm just having trouble trying to get the needles show up on my ADI on some airfields. The needles seem to be bugged on Al Dhafra in the Gulf. UPDATE: I've gone through some posts on the DCS forum and it seems that the Gulf is indeed buggy when it comes to ILS.
Yeah, it took me a couple times to get the landing right. She doesn’t seem to pick up ground effect to me. But it can be greased where Jester will say, I hope the guys from the squadron were watching that one.
I don’t think it’s modeled but I could be wrong. If your descent is ‘t more than 700fpm, and you pull the stick aft a bit before touchdown it can indeed be greased
Nice Video, first one to show how to land it the right way, I can land but most of the time jester is smart ass about it. hat curves do you use on your joy stick?
Appreciate the tutorial! I haven't had time to take her out for a spin yet and I keep reading about how hard it is to land well, so I'm curious to see what VR adds to the equation! For me, VR just makes everything that much easier, including AAR and helo ops. I think I'll record my first landing (VR) for my own debrief. I don't think I'll be posting it though. I'm not ready for a spanking from Captain Paulwalker 😳😂
@@ReflectedSimulations "hud cripples" hahaha 🤣 Well I fly more modern jets in DCS than warbirds, but I'm all for a good challenge. I remember when I first started landing the Mudhen and I'd almost always run out of runway and end up in a fireball! Then I watched Notso's landing video and realized that I wasn't aerobraking anywhere near enough. Once that clicked in, it was glorious!!! My landings were sweet. IRL, landing in a crosswind was my biggest challenge as a student pilot (due to the cross control technique required) and my intimidation upon dipping wing low while approaching the runway, lol. Years later when I began working on my tailwheel endorsement, "Wheel Landings" were quite challenging, due to a similar intimidation. This time, it was the need to push the stick forward as soon as the mains contacted the runway (to plant the gear firmly)! Push the stick forward? Are you kidding me! 😳😂 Haha, once it clicked, it was a beautiful thing.
man simulating such a failure prone jet mustve been hard, kudos to you guys (its not an insult but rather, if everything is going smoothly, you're flying a lightning or something
How do you trim the aircraft ? For me its always one click too much or not enough (Virpil WarBRD + TM Hornet grip). And in landing configuration, one too much = auto pitch-up !
Yes, you just apply short clicks. It’s pretty sensitive but HB measured how many seconds it takes for the needle to move from full down to full up in a real Phantom so it’s realistic
Just landed this beauty about 10 minutes ago, and as I went to check if there was any tutorial before doing it myself, I got quite surprised there wasn't any. Thank you so much for this video! (^o^)/ While it may not have come out in time to avoid me and Jester getting hard asses it will hopefully make me avoid doing that again. Keep up the good work! \(^o^)
Officially? No, you don't really need to flare the F-4. But in practice, real life pilots did flare a little. As I explained in the vid, just pull back on the stick a little when you get into ground effect. This is what the manual says. I touched down at 4-500 fpm (the VVI lags), but of course you can do better - I posted a smoother flare in a short video after this. But yeah you don’t land the F-4 like an F-16
For the life of me I can't maintain onspeed AoA on this aircraft and control the descent rate with the throttle, and I know what I'm doing (I'm aerospace engineer and have a private pilot license). I'm not sure if I have something wrong in the controls but whenever I have the aircraft trimmed for onspeed aoa, if I move the throttle the airspeed goes bananas
Hey Reflected, you gloss over in the tutorial, but how do you maintain on speed in the base turn, without generating a massive sink rate? Add power to counter that and you lose on speed…….add pitch to counter and you lose on speed……..I am finding it impossible ……
@@ReflectedSimulations Yes, but trouble is, you add power and you also have to add pitch then you lose being on speed.....I cant seem to have both....!
It’s not bad. This is a great tutorial, but basically with flaps and gear down, fly the indexer (doughnut) and don’t get slow. Better to be on the fast (bottom) side of the indexer than slow. If long, go around. Have a button mapped for the drag chute, because it’s hard to click the handle while staying on the centerline. Keep practicing.
Don’t forget differential braking to stay on the centerline. Reflected mentioned it and it’s in the real flight manual. Nose wheel steering is basically only good for taxiing.
@@Essah15 I know but trimming down in takeoff is strange but is feature of f4. But very interesting plane anyways. These little details make these older planes More interesting than Modern fbw planes 😀
I've never Flown airplane except in simulator so I dont really know about trimming but in sims during takeoff I trim slightly up. But if trimming down is correct I need to correct my takeoff procedure. I'M from Finland and Finnish air force had british jet trainer Gnat (hot shots Movie) that had tendency to pitch up heavily during takeoff. It needed down trim or it went vertical and might stall.
@@banditkfk1463 Trim down in the Mudhen pretty aggressively as well, if you takeoff with the correct TO trim setting! Heck, I have to trim down a little in the GA planes I fly IRL, once I'm airborne.
Jester is a Primadonna, land normally like this and he complains about his back, his height, Jester the VA exists for a reason and i'm gunna keep them in buisness!
You know, I've personally flown over 194 missions and I was shot down on every one. Come to think of it, I've never landed a plane in my life.
😆
Best quote ever 😂😂😂
maybe one day you will survive the mission and now you know how to land and shut down this thing 😉
“How are ya, sir?”
I feel so seen.
That drag chute panel cracks me up. It's so dang happy to be there. 😄
Been rewatching this as I slowly build up the skills to do the TOPGUN MiG Killers campaign! Just wanted to say thank you for this as it is super useful!
Congratulations! Until now you were the only one who perfectly explained how to land the F-4!! Thank you!
Yet the touchdown was as gentle as an asteroid impact. He prioritised AOA and speed but all that was a waste with such a hard landing. He touched down with 700 Ft/m which led to a nosewheel slam into the tarmac. Up to that point though, that's a very nice guide.
@@paulwalker2988Look at real life Phantom landings, they're supposed to land this hard.
@@BANANP Oh I saw many of them. None of them buried their nose gear into the ground .3 of a second after touchdown. But setting real life aside, this here is a tutorial and.... landing like this can catch an unexperienced pilot off guard. It can lead to bouncing or veering of off the runway. The biggest problem with this plane is not aiming it for the runway but keeping it under control once it touches down. In that aspect, following the guidance of this vid to the T. will lead many new pilots to find themself inverted in the ditch.
@@paulwalker2988 th-cam.com/video/4VTFKy133Sg/w-d-xo.htmlsi=k5jj5UCaMAzGTrYe
@@paulwalker2988 also keep in mind that the track replay system is not 100% reliable. The ‘uncut’ landing seems much smoother than some of the extrnal replays, they are all the same landing but played out slightly differently each time.
Thank god, I've been in the air for 2 days waiting for this video. Now, I can land!
How many KC-135’s did you empty? 😂
Did you add porta-potty to the ground support equipment wish list? 😂
@@Andrew-13579 Flying in 60k feet with minimal thrust decreased fuel consumption significantly, I only emptied 3 of them!
Thank you so much for this. I was getting real frustrated with Jester roasting me for each and every one of my poorly controlled crashes into the runway.
The descent rate calculation for a 3 degree glideslope is 5% of your groundspeed on approach, mentally I use ( GS x 10 ) / 2. You can shorten this mentally to just "add a zero, divide by two". So 160 knots groundspeed = 800fpm
What about the altitude and distance relationship? 1000 feet at 3 miles? 3000 feet at 10 miles ish?
Been flying most DCS modules for years and this is the one I have struggled with the most WRT landing. Thanks for you video. I had the numbers / procedure right. Obviously it all comes down to more practice.
The right video at the right time. So far I've only got three training flights in this F-4 and of those, one 2 successful landings. Pure luck.
I just this moment sat down to start learning to land the Phantom, great timing! 😄
5:30 until touchdown is the most realistic looking landing yet. The work they did on shocks and compression rebound etc is superb here!
I like hearing the “why” of doing some of the not obvious things. 👍. When I was following the checklists, I was wondering why temperature to hot? Defog on? 🤔😀. Good to know. That helps with memorizing the steps, too.
Nice break to landing! Ah, lots of practice in my immediate future. But you gotta love this jet! Thanks!
Thanks! Yeah, the biggest secret to it is practice..
i love yours videos with a realistic approach, How many peaople trying find shortcuts in procedures, but that's not what this module is about. Exxelent modul needs exelent tutorials. awesome job. Thx friend.
Thank you!
Thank you for this! I've been practicing landings since Friday night! Together with Victory205's post on the DCS forums, this is gold!
Thank you! Anything that Victory 205 posts is gold :)
can you link Victorys post here by chance?
This is quality! Very detailed info and beautiful filming. Interesting fact about the engines pointing downwards and how it affects. I don't even have this module, but really enjoyed watching!
Thanks a lot, glad you liked it!
I'm almost 100% than even you couldn't do it perfectly at the first time.
Im Enjoying this plane so much because apart IIWW planes, the Phantom is surely the hardest one to land perfectly, and i have many years of real flying and virtual flying, im very impressed with the Job you guys have done and for the first time i need to buy a butkicker to understand what the F-4 is telling me (lol), congratz guys
Of course I couldn’t do it :) even now I mess it up sometimes. Things like this take practice.
people keep saying this thing is easy to land but generally I find that being able to see the runway is very important
Raise the seat
Great stuff - Thanks - Been waiting for one on landing the F-4. Hopefully it will be a bit less ‘hit & miss’ for me now! 🤣
First thing I noted when trying to land was the seemingly higher than usual AoA and higher landing speed, plus a really spikey descent rate (falls like a brick at some point compared to other planes), I have only done about 5 landings now in it, and despite 20+yrs of flight sims and literally Thousands of hours in other types I find myself coming here to watch a video about how to land "correctly, I post this before watching the vid, will be interesting to compare notes at the end :D
Well, feels like you pretty much described exactly what I felt, raising all the points I feel I needed to improve and practice on, thank you :)
I think it’s just that the Phantom is much less tolerant to being 1-2 units too slow. You need to react immediately. Or better yet, anticipate it.
Awesome bro. Was looking forward to this one!
Enjoy!
Man, I love your videos. Do more guide related stuff, this is good!
Thank you!
Good idea with the uncut shot! DCS likes raw.
Could you do an ILS landing? I am pretty sure I know how to set up one, but I would like a video for reference
Was looking forward to this !
Airforce pattern breaks are flown directly over the runway, not off to the side like in the navy.
I found a source that says otherwise
Found it: 'Phantom Guide' from the USAF Test Pilot School at Edwards AFB from 1988. It specifies the initial must be flown offset, and you initiate your break abeam the touchdown point. Then again, this may just be Edwards AFB -specific procedures. But this is the only source I got that says anything about this.
Never mind the landing, I'm still struggling to take off🙈 great video 👍
I have a takeoff tutorial too ;)
@ReflectedSimulations no one is doing the control mapping, it's more complicated I think that's where the struggle stems from
Best modul, best tutorial, best campaign incoming.
Thanks, Reflected!
Thank you!
😮so many details😧 it was great thank you very much
Glad you liked it!
The landing is really giving me fits. One pass is perfect, the next pass she falls like a brick while on-speed, power on, with my stick in my gut, trim overly sensitive and throwing my nose up and down with single taps. Same gross weights, same technique. It's like my control inputs are interpreted differently each time I run the sim.
Have you made sure to uncheck the force feedback tickbox?
Disable FFB in misc settings
@@ReflectedSimulations Yep disabled that before my first flight. I haven't touched any of the other special settings though.
@@DCS_World_Japan the key is trimming on speed, finding the right throttle setting and not moving it too much to correct
@@ReflectedSimulations The trim is too coarse for fine adjustments one flight, and nearly non-responsive the next :( running a slow repair now to make sure nothing got whacky in the update.
I would have a request or an advice for that kind of video tutorial about a check-list: the switch between the panels and gages to check are made almost like swiping pictures, but I find it hard to visualize what’s the visual pattern, or at least the continuity of the visual pattern.
It could help to globally keep the overview of the cockpit, and have a smooth pattern, zooming on instruments needed to be checked.
But… just my opinion (or a user request, or a flight instructor advice :-D )
That's good advice, I always sweep left to right or right to left, but the Phantom checklist doesn't necessarily follow that order, especially not after engine start.
cool vid, love the F4. noticed you said a couple of interesting items. never roll with the rudder, always add the aileron into a turn and rudder to control yaw (Flying 101)speed or aoa broken if not on the speed that's shown on the chart, however, note 1 states its for CG 31% mac and note 2 on that chart does say +_6 knots so I wouldn't jump the conclusions to quick. also irl numbers will be close but never on tgt.
These tutorials have been not only informative, but also really fascinating to know the actual step by step process of everything. By chance do you have any preferences, suggestions, or recommendations for key binds ? I have a full A10 Warthog hotas throttle & stick, but am struggling with what I should bind.
Watch the tutorials and you’ll know what to bind. Also you should already have your basics like trim trigger etc
Thanks, I’m glad you enjoyed it. I don’t like telling people what to bind and how, it’s personal, and it depends on your HOTAS. I like to bind stuff to keys and buttons that are in a similar position relative to my body as in the cockpit. Easier to remember.
V good video can u share your DCs settings ? I. E. Good visuals and smooth control thanks
Thanks! I have a separate video about my settings, check it out.
Excellent! Thanks, Reflected!
Glad you liked it!
Great stuff. Well put together. Thanks.
Be mindful where you cut the drag chute - that thing is a bit of a FOD hazard. Ideally, you want to turn your aircraft so that you drop the chute off the side of the taxiway or runway, and give it a bit of a puff with the engines as you cut it to blow it further away. Just make sure you're not aligned in such a way that you blow it back onto the runway.
Good advice, thanks!
6:10 That's one happy little fella :D :D :D
LOL
Indeed!!))))
Nicely done.
Thanks!
Do you have a link for the speed / weight landing chart you have in your video ?
Awesome video, I was looking forward to this one. Is there a chance of you making an ILS landing tutorial in the future?
It’s the same except you do a straight in. If you check, I turned on the ILS needles before the initial.
@@ReflectedSimulations Yeah I noticed that, I'm just having trouble trying to get the needles show up on my ADI on some airfields. The needles seem to be bugged on Al Dhafra in the Gulf.
UPDATE: I've gone through some posts on the DCS forum and it seems that the Gulf is indeed buggy when it comes to ILS.
Yeah, it took me a couple times to get the landing right. She doesn’t seem to pick up ground effect to me. But it can be greased where Jester will say, I hope the guys from the squadron were watching that one.
I don’t think it’s modeled but I could be wrong. If your descent is ‘t more than 700fpm, and you pull the stick aft a bit before touchdown it can indeed be greased
Or… ‘That was nearly as beautiful as Meg Ryan’ !
@@ReflectedSimulations If you mean the ground effect, it's there. The issue is that a brick is still a brick, even in the ground effect.
It's also a good idea to put the altitude bug at 1500ft and the speed bug at the landing speed
Awesome video!! Thanks a lot 👍
Excellent procedural instruction and demo! Do you use a curve for your pitch/roll settings?
Thanks! Roll: 0, pitch: 10
Finally! thanks been waiting for this
Nice Video, first one to show how to land it the right way, I can land but most of the time jester is smart ass about it. hat curves do you use on your joy stick?
Thanks! Based on the recommendation of an SME I use 10 for pitch 0 for roll
Very good tutorial! Thanks
Greatly done! Thank you, Reflected :)
Danke!:)
Were did you get this pattern from? The Heatblur manual is missing important details?
Is there an actual pilots manual arround as a PDF for the f4e?
Yes I’ve got some original manuals and squadron training aids. Some may be available on the web somewhere.
Appreciate the tutorial! I haven't had time to take her out for a spin yet and I keep reading about how hard it is to land well, so I'm curious to see what VR adds to the equation! For me, VR just makes everything that much easier, including AAR and helo ops. I think I'll record my first landing (VR) for my own debrief. I don't think I'll be posting it though. I'm not ready for a spanking from Captain Paulwalker 😳😂
I think it’s only hard for hud cripples coming from modern jets :) If you can land warbirds, it’s nothing new
@@ReflectedSimulations "hud cripples" hahaha 🤣
Well I fly more modern jets in DCS than warbirds, but I'm all for a good challenge. I remember when I first started landing the Mudhen and I'd almost always run out of runway and end up in a fireball! Then I watched Notso's landing video and realized that I wasn't aerobraking anywhere near enough. Once that clicked in, it was glorious!!! My landings were sweet. IRL, landing in a crosswind was my biggest challenge as a student pilot (due to the cross control technique required) and my intimidation upon dipping wing low while approaching the runway, lol. Years later when I began working on my tailwheel endorsement, "Wheel Landings" were quite challenging, due to a similar intimidation. This time, it was the need to push the stick forward as soon as the mains contacted the runway (to plant the gear firmly)! Push the stick forward? Are you kidding me! 😳😂 Haha, once it clicked, it was a beautiful thing.
man simulating such a failure prone jet mustve been hard, kudos to you guys (its not an insult but rather, if everything is going smoothly, you're flying a lightning or something
Love it, thanks Reflected. ❤
My first landing I forgot to keybind the chute. The wheel brakes got a workout.
Great, great tutorial.
How do you trim the aircraft ?
For me its always one click too much or not enough (Virpil WarBRD + TM Hornet grip).
And in landing configuration, one too much = auto pitch-up !
Yes, you just apply short clicks. It’s pretty sensitive but HB measured how many seconds it takes for the needle to move from full down to full up in a real Phantom so it’s realistic
Can you repack the chute? Also how do you visualize a 3degree glide slope I’m helpless without papis or a gs
You use the dcs radio menu to request a rearm. For the glideslope, set up your ils needles to help
Nice bomber pattern big guy!!!!
Love these videos reflected! is there any hope of us getting a WSO series?
Maybe but I know very little about the backseat
@@ReflectedSimulations Never a bad time to start learning, would love to have your high quality information!
Thank you!
F4 Phantom Forever❤
I wonder, is the F4 completely finished product right now? or is it early access? they got quite a price tag on that one
I’m sure more features will be added but it’s a lot more finished than anything ever released in DCS
Just landed this beauty about 10 minutes ago, and as I went to check if there was any tutorial before doing it myself, I got quite surprised there wasn't any.
Thank you so much for this video! (^o^)/
While it may not have come out in time to avoid me and Jester getting hard asses it will hopefully make me avoid doing that again.
Keep up the good work! \(^o^)
Does anyone know where to get that USAF F4 manual where all these procedures are found? Cheers.
Search for F4Manual-1979-T-O-1F-4E-1-Flight-Manual-USAF-Series-F-4E-Aircraft.pdf
Outstanding! 😮
So we're not supposed to flare? 800 fpm seems a bit harsh for non-navy gear. Unless the 4E has navy gear?
Officially? No, you don't really need to flare the F-4. But in practice, real life pilots did flare a little. As I explained in the vid, just pull back on the stick a little when you get into ground effect. This is what the manual says. I touched down at 4-500 fpm (the VVI lags), but of course you can do better - I posted a smoother flare in a short video after this. But yeah you don’t land the F-4 like an F-16
hi, how i can get that stunning graphics like you?
Does the F4 Phantom have a chance against MiG 21, only with the cannons??
Yes. My upcoming MIG Killers campaign will teach you how. Although without cannons.
@@ReflectedSimulations Cannons, only. Please. Thank you
@@levinste2750 tell that to the Navy ;)
How do you keep the aircraft on speed. It doesn't trim like a Tomcat or hornet?
The theory is the same. The trim is more sensitive just like in real life so use short clicks
@@ReflectedSimulations thank you.
Left turning is allowed in Nellis? Why we had to turn right in Zone 5?
Because that one is based on an original InFlight Guide, and this one is just a tutorial :)
Awesome! Thanks!
Gotta find that chart for my kneeboard
Good because Jester has told me if the runway were bread, I'd be the butter, and another time that he's going to need a spine replacement.
お疲れさまでした。
thanks
i cannot recognize this location. what airport is ?
Nellis Air Force Base from the NTTR Map
Very nice.
Should of seen this before I took off.. Made a right pigs breakfast on my first landing...
For the life of me I can't maintain onspeed AoA on this aircraft and control the descent rate with the throttle, and I know what I'm doing (I'm aerospace engineer and have a private pilot license). I'm not sure if I have something wrong in the controls but whenever I have the aircraft trimmed for onspeed aoa, if I move the throttle the airspeed goes bananas
You’ve got to find that throttle sweet spot and then don’t move it much for corrections. Plus minus 3-5%
I ran out of gas in a dogfight and I landed last night. Except without the gear, runway, or surviving.
Hahaha
It’s pretty hard to get a smooth touchdown in this bird. Once she drops, she DROPS.
Never let the AoA go above 21 units. As soon as you hear the high pitch tone push the stick slightly forward and add a bit of power
Hey Reflected, you gloss over in the tutorial, but how do you maintain on speed in the base turn, without generating a massive sink rate? Add power to counter that and you lose on speed…….add pitch to counter and you lose on speed……..I am finding it impossible ……
If you’re sinking too much you add power (if the turn needs to be tight) or decrease bank (if you can afford)
@@ReflectedSimulations Yes, but trouble is, you add power and you also have to add pitch then you lose being on speed.....I cant seem to have both....!
Nice landing tutorial! Would you please do another one on carrier?
As soon as they release the Navy Phantom :)
What game is this?
DCS World
This thing is sooo difficult to land
Once you get the hang of it it’s quite easy!
It’s not bad. This is a great tutorial, but basically with flaps and gear down, fly the indexer (doughnut) and don’t get slow. Better to be on the fast (bottom) side of the indexer than slow. If long, go around. Have a button mapped for the drag chute, because it’s hard to click the handle while staying on the centerline. Keep practicing.
I land ok but i keep veering off the runway.
Crosswind? Look at my legwork on the control display
Don’t forget differential braking to stay on the centerline. Reflected mentioned it and it’s in the real flight manual. Nose wheel steering is basically only good for taxiing.
This is interesting plane to fly. On take Off you trim down and on landing you trim up. 😂
You trim up for landing in all planes.
@@Essah15 I know but trimming down in takeoff is strange but is feature of f4. But very interesting plane anyways. These little details make these older planes More interesting than Modern fbw planes 😀
Spitfire, Mustang, 109, you trim all of them down for takeoff - although very different airframes.
I've never Flown airplane except in simulator so I dont really know about trimming but in sims during takeoff I trim slightly up. But if trimming down is correct I need to correct my takeoff procedure. I'M from Finland and Finnish air force had british jet trainer Gnat (hot shots Movie) that had tendency to pitch up heavily during takeoff. It needed down trim or it went vertical and might stall.
@@banditkfk1463 Trim down in the Mudhen pretty aggressively as well, if you takeoff with the correct TO trim setting! Heck, I have to trim down a little in the GA planes I fly IRL, once I'm airborne.
Me: Im eyeballin it!
SO people really go in for a break, thought these were usually landed like airliners
Yeah, straight ins are only in IFR conditions or at night.
overhead breaks allow for recovering more aircraft and quicker, which is very convenient for military ops
You use trackir or something else?
@@newbylife in 2d I use facefrack which is not ideal but much better than nothing
@@ReflectedSimulations On video is look very smooth.
@@newbylife I have a stiff neck 😆
I made it 1.4k likes !!!!
🤍
Who's gay for moleman?
The entire landing is jewish? Gee didnt know that
@@ZZacksAdventures wut?
@@ReflectedSimulations you said "the entire landing uncut" so it must be jewish
Where did yo get the Approach chart? @14:15 ? Dash-1 ???
@@cayenne7792 yes the dash 1
Jester is a Primadonna, land normally like this and he complains about his back, his height, Jester the VA exists for a reason and i'm gunna keep them in buisness!
Another "NAVY style" landing video... You probably land F-16 the same way. I've seen video of that too.
@@kubadevarsovia2839 another commenter who hasn’t read the manual, but comes throwing assumptions.
Actually, it is "by the book", at least according to the real USAF manual, you did of course read, right? 🤔