There comes a point with any TH-cam channel I enjoy where I feel compelled to comment. I absolutely adore Warcraft III, and even though I suck at playing competitively and find it unpleasantly stressful, I love watching Grubby play and reflect on the game and the broader strategy game ecosystem. He is so affable and well-spoken that it's an honest joy listening to him. Congratulations on making this your career and sharing it with people.
It always blew me away you never touched it until now, so glad to hear you enjoy it so far. Hope you make it to level 60 one way or another. Keep up the great work, one of the best content creators
Yeah classic wow looks kinda cool nowadays but still... not like there's a dearth of great games on all our backlogs to keep us busy when we aren't busy.
it doesn't surprize me in the least that he wouldn't play wow because I think Grubby has said he was so into competitive warcraft 3 that he wouldn't touch warcraft 3 custom games or dota, maybe he considered them beneath him (and I have no problem with that, I was a custom game pleb) and from what I've heard there was a time when dota was so synonymous with warcraft 3, that if someone said do you play warcraft3 they meant dota. so if he won't play a game that takes very little commitment (a game of dota or another custom game) vs. a game that if he only plays an hour a month, it still costs the same subscription price you can play a custom game, and then never play it again, and there is really no commitment, and he obviously already had the base software to play those custom maps, the cost to play is already paid
Wow Classic is amazing. Just stay away if you can from players who rush to max level like there's some sort of amazing end game content out there, ignoring the journey for the sake of maxing up their toons ASAP, it spoils the experience big time.
I had addiction playing war3 and mobile legend before. I finally realize that the addiction was the adrenaline rush especially at the tense and exciting moment. The way to cure addiction is to find and channel that energy into other contructive activities that you love to do like sports, reading, and etc. I never really get into wow because i have to dedicate a large amount of uninterruped time to play with others like get a party and do dungeons together late night till morning. Since it's mmo you can't save at certain point and continue tomorrow (like traditional rpg save point)
Grubby has a way of speaking his mind unlike anyone else I've ever listened to. He articulates his thoughts very well and his perspective always feels unique. Classic wow is so different than the competitive games he's played for so long, i don't think i could see him getting sucked into it like how it has consumed others (myself included). Cool vid!
Similar to you I was brought into Warcraft through Warcraft 2. I absolutely fell in love with Warcraft 3 when it came out and played a lot of custom maps and team matches. I then got into WoW and it was magical to play a character in the world that captured my heart in WC3. It's been great watching you fill in the gaps of those experiences that I would shy away from. It's always fun to watch the competitive side in 1v1 WC3 through your videos, which I could never achieve. I enjoy Retail much more but I think it's amazing that you can experience almost the same thing as I did when I started my WoW journey and would definitely agree that it's a much more engaging entry into WoW right now. I hope you continue to have fun with it and really get into your undead role!
You also had this hesitation in WC 3 custom games. I'm glad that you are evolving as personality and tried out all options which are available around you.
Wow is only as good as the people you play with. That being said, it maybe fun for streamers because you can pick what kind of community you wanna play with. For me, i had the most fun during my private server days back in 2011 in Lastwow TBC. It never felt the same when i finally afford to play retail because none of my friends were playing anymore. And it was really hard to get into a good community guild.
Yeah as guild changes everything. I personally avoided WoW because of Ragnarok Online and stuck with it because of the great guild I'm in even though RO is a jurassic age mmo lmao
You know, I actually always enjoyed the solo wow experience myself. Leveling is relaxing and fun, and then I enjoyed doing some bg's and such. Now, if you have friends around, I'm sure that makes it better. But I think that for the majority of my playtime, I just did my own thing.
WoW was a game that was so far ahead of it's time in 2004 that trying to view it through fresh eyes in the modern era of video games will never do it justice.
Not only that, but back in 2004 you had customer support with Blizzard employee GMs to help with tickets, few bots etc. Your $15 subscription was actually worth the services they provided.
Really interesting perspective. I enjoyed learning about it. I absolutely understand liking classic more than retail. Retail has made the game a lot more accessible and convenient throughout many years, but it's just like you said, while they make everything more convenient and efficient, you lose some of the weight that you feel when you have to gather players manually to then walk over to a dungeon for 25 minutes. I'd argue that most changes to the game made sense and were good changes, at least if you evaluate it by how it makes the game more enjoyable to more people, but that no doubt changed the very essence of what the game is about and what it means to players. I can also see how the thrill of hardcore makes classic more interesting. I hope your first death will not discourage you from playing. There is an extremely high likelihood that you'll die. Honestly if it weren't for the benefit of OnlyFangs I would strongly recommend against playing Hardcore for your first real WoW experience. If you've only made it to level 11 so far, I'll have to point out that you essentially only got through the "tutorial"-part of the game so far. A zone where a lot of the more unfair stuff doesn't happen yet and where many small tweaks make it so you're a lot less likely going to die. I'm not trying to discourage you or belittle your achievement so far, what I'm trying to say is that with your background you're clearly an extremely talented gamer, however don't make the mistake of thinking that would make getting to 60 deathless a cake walk. Now I don't have very deep understanding of WC3, but from what I can see about the game, doing well on that game is about knowledge of the game but also a lot of how well you can mechanically input the best moves the quickest (a fairly transferrable skill which you're clearly extremely good at). In WoW I'd say mechanical input is a lot less important when it comes to surviving. I'd guess the share goes something like this: 40% knowledge of the world (just knowing where certain dangerous things that can get you killed within seconds are) 30% understanding of game mechanics (is running from this fight feasible, will they reset in time, what abilities that can get me killed do these enemies use and is there a way to avoid it, how do respawns work) 20% being able to handle pressure (am I still making the right decisions when I know I'm in a dangerous situation?) 10% mechanical input (can I press the right buttons to make my character do what is necessary to stay alive here?). This assumes that 'paying attention' isn't getting you killed, as it's easily one of the top reasons for death but also the most avoidable one. One of the reasons I'm saying this is because you were showing a situation where you ran from several enemies and got extremely close to dying. The reason you made it out there alive is that in the early zones basically all enemies run slightly slower than the player, making it relatively easy to gain distance from them while running. I think my text so far probably sounds a lot more negative than I mean it. My main point is honestly that WoW classic Hardcore is not exactly a great first time player experience, as a lot of the deaths that will happen aren't really your fault, they're simply set up in a way that it's very likely they will happen unless you already know this or that about the game. And I hope a death will not discourage you from playing and enjoying the game. Keep in mind that if you die you can transfer the character to a non-hardcore realm for free and continue your journey there. I believe that is (after a certain time investment) the better option rather than trying again from level 1, but I mean it's obviously up to you. Either way it's great to know you enjoy the game so far and I hope you can enjoy it more throughout the next weeks!
Lovely to hear Grubby reflect on WoW vis-a-vis his main game(s). Nostalgia trip deluxe. Completely relate to many takes on WoW, especially on retail. I think it sounds like a nightmare, and I'm glad I played mostly in Vanilla, and quit in Wrath. This dungeon finder system sounds insane and the exact opposite of what WoW used to be. No social interaction, no adventure, no context, no challenge. Really sad.
Makes a lot of sense that you'd like classic wow, it's the closest to WC3 after all. Lots of cameos from characters from that game, you're going to alot of the places featured in the campaigns and such. That's what got me into the game back in the day, I wasn't very interested in the whole mmo thing(still am not honestly, wow is the only mmo I haven't bounced off of) but because I loved WC2 and 3 so much I just wanted to be IN that world.
I think there was a guy that was introduced a blizzcon or something some blizzard event, and he's portraying a wow player and I think he was introduced with the phrase "how do you kill that which has no life"
I do think how you play matters. If you want to hardcore raid, then indeed life takes a hit. But just leveling up, doing some random quests, etc, well, it's possible to do that casually. But if you think that you wouldn't be able to do that, then perhaps it is wise to do as Grubby did (when it mattered), and stay away for your own sake.
I never played WoW for a lot of the same reasons as Grubby, so I felt quite connected to all of that. Then he had that "wrong move" at the end and holy... I felt connected even more with that. I used to get that constantly, without even having to make a sudden movement or something. I started calling it "I did a move" because sometimes it doesn't even have to be "wrong" for me to hear that slight "crack" and feel the pain that will persist for days. Grubby you need to workout more. Also I'm not seeing the chair that goes high enough to hold his neck/head area.
Classic is a much better introduction to the game compared to Retail. The two are almost different games at this point, because Retail has had so many features and systems added over time, and they are hard to grasp for someone who isn't acquainted with how WoW works. For example, you talk about how it didn't make sense for the dungeon finder to teleport you to the dungeon. That mechanic was added because over time the focus of the game has shifted away from leveling towards end game activities, so low level dungeons matter less and less people do them. The queue system and instant teleportation make them a lot more accesible, and make it easier for players to experience them, at the expense of immersion. A new player would naturally not know this, which is why you found it confusing and immersion-breaking.
I think it was for the times, wow came out while gaming was considered basically evil. My parents hated gaming it was very hard to play games on a regular basis. My mother told me she would have been alright with me doing drugs instead of gaming.
Grub maybe it's because you remind me of my irrepressibly positive, calm, and talented strategy gamer Best Friend - - but I always enjoy hearing your story. Your talks channel is a lot of fun because you seem like such a down to earth speaker and a natural educator. Cheers man, I hate Tab-Targeting with a passion (unless in space like EVE), so I'll never play WoW. But - I'm glad you are!
you were intelligent by dodging an addictive game till an age where u can handle and or profit its addictive nature. it's very easy to get lost in azeroth, the social aspect of classic makes it an actual reality
I didn't play WoW back in 2004 (and beyond) for several reasons: 1) I had no computer at home. 2) After getting a computer, I had no internet. 3) Even when I got access to the internet (in my father's office), the subscription was quite expensive, and I had no income of my own, so couldn't afford it and my parents wouldn't have agreed to pay for a game like that... especially not a subscription. I have played on some private servers, but they were often getting shut down after a while, so it wasn't worth the hassle. After getting a PC of my own, as well as income, I still wasn't a fan of the subscription model. I did get WoW for 1 month, as the wording on battle net was made extremely deceiving and made it seem as if they had gotten rid of the subscription and replaced it with a one time purchase. But that wasn't the case. So yeah... that's why I don't play WoW :P
When Classic came out a couple years ago, I played it and loved it but had to self-exclude because it was taking over my life. To me, Vanilla WoW is a perfect online game. If I had no real life responsibilities or goals, I would just play all day every day. I already no-lifed it in 2005 when I was a little gamer so I'll have those memories lol.
I love you man , been your fan since forever , and I'm a big wow player and I love that you finally playing my fav game and my question is are you going to try wow pvp cuz it's extremely competitive and it's a different game , thx bro and keep doing what u doing
Same. I played on a private server instead but it was really buggy. I kept jumping between private servers but I never got to experience the game as intended.
Same here, didn't start playing (... I mean, outside of pirated servers) until Legion, and played until Shadowlands when they were like "hey, let's ramp sub prices by 500% rather than stop bots from making accounts in this country!" (and now it's at around 10% of the minimum monthly wage) Haven't played since.
My reason was quite literally that I liked the gamr just too much, and that scared me, specially since I was in a decision point in my life, getting into university and such
I tried getting into WoW a couple of times but everything about that game feels to have aged much worse than Warcraft 3 for example. Core gameplay felt extremely poor to me (bear in mind I'm not an mmo player so I'm not used to underwhelming graphics and slow and clunky gameplay).
WoW classic is garbage. Retail is also garbage, but umm, it has some kernels of delicious corn in some of the poop scoops! Class mechanics started to become VASTLY more dynamic and exciting and difficult after a few expansions. In Legion and the expansions after it, pretty much all classes and all specs became fun to play. Starting with Legion you finally had a feature where you could challenge yourself as well (Mythic+). Anything before legion is just garbage, really.
I have considered playing WoW multiple times, but only played for like a month on a private server during WotlK years ago. Honestly, I really hesitate to get into that game because of the monthly fee, multiple expansions, in-game transactions... It feels like they had a few choices of monetization and just went with... well, all of them. I also feel like I'll be at such a disadvantage without buying all the expansions compared to the old-timers. What would you guys recommend? Should I try it and see where it goes, or stay with F2P games / buy once, play forever ones?
just try it out and see how you feel about it. the thing about the expansions is that you wont be at any sort of disadvantage at all, but you will be locked out of the current max level and new content. these days you only need to pay for the current expansion, once an expansion is no longer current, its pretty much bundled with the subscription fee. there is such an absurd amount of content in the game too that as a new player you really dont need to tap into the current expansion unless you really wanna do the current stuff. WoW is a generational game, and even the current retail version still has a lot of magic to it, despite what a lot of classic players would have you otherwise believe, so i think its worth trying it. you can play free till level 20, and if you dont like it then theres no harm because you at least tried it out. my last note about WoW vs the F2P mmos is that the f2p mmos dont pump out nearly as much new content as WoW or even ff14, because the sub fee does actually fund that content.
To me, I view monthly subscribtions the same as having a subscribtion to Netflix or some other streaming service. When I conceptualize it that way, it's not really all that bad. And it's not like you have to buy anything ingame if you don' want do.
If you want interesting gameplay in WoW, you might want to check out the private server Ascension. Retail wow is also vastly better than WOTLK or Classic. Classes and dungeons actually have mechanics in retail. In classic and WOTLK it's a low aykyuu snoozefest. Baby's first MMORPG, basically. But the last time WoW was good was in Legion. Eventually Blizzard will open Legion classic servers. Definitely go play that.
I played Wow Classic in 2019 all the way up to WotLK quit just before Icecrown Citadel raid where you fight the Lich King. It was a 4 year journey I played because like you I never thought WoW was very interesting, I was into different games at the time, but it was good to play those games because I missed out on the Orignal games when they came out I made some online friends that I still talk to from time to time, Raiding is the best aspect of the game in my opinion. especially if your in a good to decent guild, I was in some bad guilds at the start but from The Burning Crusade Classic onwards, I joined a guild that cleared every content & was a lot of fun. I'm not going to lie. I have been tempted to re-subscribe to WoW Classic Fresh servers because Vanilla WoW is so good & unique but it's definitely such a grind!
Sadly, raiding and with it guilds have been completely destroyed buy gold and real money boosts. At the start of the last retail expansion my friend kept trying to clear the HC raid for 2 weeks, like 60 hours. I just paid 300k gold to some random booster team to drag me through the whole HC raid for the story, which is worth like 10$. By the way, there isn't any story, lmao.
Yo! I played the original 2004-2005 vanilla WoW through TBC into WotLK and quit before ICC during TotGC because I was entering grad school! I think we got to experience probably most of the best of what WoW offers, so no FoMO here.
@@N7senseiYou called anything before legion trash in another comment and then go on to say you paid gold for a carry in the latest expansion. Oh the irony.
it was too expensive and also there was no way to pay for the game in my country . Now i can pay to play the game for a year and in local currency from my country and at a decent price so i wouldn't mind giving it a try but since i am pretty busy with life i doubt it .
Haven't played classic in a while, but I remember thinking that Retail's gameplay was more polished. It's a very different game (and a lot less accessable) from classic, but I think that if you enjoy the aspects that aren't questing and leveling (Retail's questing imo is pretty consistent quality wise there's just a LOT more of it and the leveling is designed to be painless to get to lvl cap, not to lead you through zones) then maybe Retail is worth a try? You would have to resonate with one particular class spec enough to want to if you aren't a lore head though.
I don't expect you'll play this, but I found Guild Wars 2 to be a really mechanically satisfying game to play. It made my brain feel good in the same way RTS games do. This game doesn't have global cooldowns and so it plays more like a fighting game.
I know a lot of people who have played 1 game their entire life discover new games, you should really try outer wilds amongst many other games, outer wilds is a 20 or so hour single player game but is one of the greatest experiences ever put in a game
The leveling journey is probably best experienced mostly solo anyways, at least for the first time. But there is a huge incentive to party up for other things such as tough quests, dungeons, and raiding. Though in hardcore it’s pretty tough to make it to end-game stuff anyways especially as newbie.
I never played because I was at first scared of getting hooked on it since I knew people that got addicted to 'evercrack' back in the day and 2nd when I realized it out of this world success would mean that the old blizzard that made the games I loved would inevitably be changed for the worse (why bother making great RTS games when you can make 100+ times as much with this live service model they established), So basically never been into MMOs but I did get hooked on dota 1-2 instead for about a decade... haha.
For me PvP Arenas and specially Battlegrounds were an epic experience. If you haven't been into Alterac valley, you should really try a taste of that chaos. Not sure how possible it is in HC though.
Interesting, I remember trying retail years ago and having exact same experience with dungueon. People just rushed through it and I didn't enjoy it. I also enjoyed questing and on retail it was really fast and I often overleved areas before completing it, overleveded made it less rewarding since I couldn't earn exp and also too easy.
WoW came out during my last year in high school and a monthly subscription of 12 euro was a lot of money for me back then. Paying this subscription would also have made me feel I would have to play the game to the exclusion of other ones to get my money's worth and that seemed pretty unappealing to me as well. When classic came out back in 2019 I decided I had to see what I'd missed out on and played quite a bit for a couple of months. I can definitely see why the original launch of WoW would've been such a magical experience, but I'm also surprised that it had such a massive playerbase with its expensive monthly subs. Maybe lots of kids had acces to mom & dad's credit card?
same back in 2004, 1. I'm guessing my computer couldn't run it, and to get a new graphics card if that was all the computer needed would have been expensive 2. it would've "broken the bank" (at least for me), if I had a monthly subscription like that
When it comes to addiction I think the caveat is that somethings are predatory either by nature or much worse design. When wow was released it was the accusation that it was addictive by design that people criticised. To what extent this is true I’m not sure but I can say without a doubt it pales in comparison to social media, most ftp games and to be honest watching streamers.
I played some WoW TBC and WOTLK but on private servers only, it was way back in school and these expansions were still relatively fresh, but yeah good luck convincing parents to buy me a game for 40$ and then pay a monthly 15$ subscription. They were not miserly, just couldn't understand why you have to continue buying for a game you already bought. Also it was quite expensive back in the day, so me and friends just jumped on private servers. I revisited the experience two years ago for TBC and it was fun, but I found raids or certain dungeons to be way too much time consuming. I also like playing other stuff and experience different things, not devote myself to play only one game for 20 years, so I will probably not try again anytime soon until I get through my remaining gaming backlog.
I was probably addicted to EQ. By the time WoW came out I had learned lessons and stopped playing after hitting the original level cap and raiding vanilla a bit. Those games really took over your life if you let them.
I was in high school when WoW beta came out, and I bounced straight off. MMO gameplay was always boring to me and even the followup to my favorite game ever didn't grab me, it just made me want to go ladder War3.
Deciding to play Hardcore as your first time ever WoW experience is imo a terrible idea, but you do you! As long as you're having fun. Although I think you miss out on a lot playing HC as your first time ever. It gives you a very skewed view of the game. But vice versa for not playing HC as your first time, I guess. Although personally I think it's absolutely crazy to be playing HC as your first time ever WoW experience.
Ah man, I miss Legion lore. In my head, nothing afterwards is cannon. One day our characters will wake up and Sargeras will laugh in our face "HAHA, YOU WERE IN A COMA FOR 10 YEARS, ALL OF IT WAS JUST A DREAM, AHAHA!". That's what I believe.
I was surprised you finally play wow, I think I saw you on trolden as well while you were playing hearthstone. You tried dota 2, hearthstone, wow what next??? 😂😂
Classic leveling is like WC3 tutorial campaign, the real skill is in arena and mythic raiding on retail, mostly. Get gladiator before we talk about the game not being competitive.
Mythic raiding does not require skill. It's stupid easy. The difficult thing about it is having enough people, and keeping them, and then during the raid, rolling enough dice to finally get a run where the bottom half performers finally manage to not make a mistake. Mythic+ is VASTLY more difficult. Ranked PvP depends too much on RNG, rock beats scissorcs, flavour of the month, and shifting spec powers with each hotfix, and the requirement to have multiple characters to take it seriously.
I think that modern WoW (and many other MMORPG games) streamlined so many of it's systems that it ended up killing those aspects of the experience. I completely relate with what you told about the Classic dungeon experience with the modern/retail dungeon experience. Many aspects of the game, although small when looked upon individually, actually creates opportunities to interact with others and create a greater experience. So imagine you contact random people to explore a dungeon, form a group, everybody travel a great distance and finally reaches the dungeon, and you guys have that small moment of preparation, the mage conjures food and water for everyone and all that king of stuff. Those kinds of things make the experience so much bigger, and gladly that's the kind of thing that is still possible to find in Classic WoW
Monthly sub and terrible combat/controls are enough for me not playing WoW. After all its just an MMO, my first experience with MMO(not wow) didnt end well. When they shut down the servers i lost 1 year of playtime and i promised to myself i will never play an MMO again.
You should try retail with the mythic plus mechanic. I'm playing it nearly competetive and always try to get better and better ro push higher keys. Really high keys are damn hard but really fun if you have mates to push 😊
Nah they are trash, and completely wrong advice when TWW S1 is one of the worst seasons ever, just the same old lame hamsterwheel full of tryhards and meta dog poopoo. How can you be competitve when you play a class that is not flavor of the season just keep rerolling lmao??. Infinite scaling content is just lazy design to keep the monthly sub going ... Retail is cooked man...
@@hellzpawn1751 Rerolling is an essential part of WoW since forever. Most specs have forever been useless. The way around it is to have alts, or just use discipline specialization if holy is crap. As leveling an alt takes just an afternoon, and gearing it another afternoon, it's not that big of a problem, unless you are heavily attached to a specific spec. Blizzard can't design systems. Never could. It's a bunch of talentless dmbfks. There is no good reason why Mythic+ has to be a painful experience (decline simulator, meta slavery, ragequitters, anti-social elements, etc). It is the way it is because blizurd devs suck.
@hellzpawn1751 the rerolling aspect that season is really annoying af. But i think mythic plus is such a unique thing in competitive gaming. If you want to be really good you need to go deep into mechanics of your class, the poeple on your party (you need to know what they can provide to the group and when they can), every single mob group in high keys, every boss and all the little tricks which provide time. Sure the balancing actually is annoying but there are some classes which are always good like ret paladin or disc priest etc. You can get over 3k without playing meta if you have some friends and you know which utility you have in your group. Grubby is a competitive wc3 player, i think he would have fun because how deep retail wow is in matters of skill. Trough streamer friends he will learn it pretty fast i assume.
Grubby I love your content man. The classic experience is just magic and I hope you fall inlove with it just like I did. and on the hardcore note: You will die xD It's going to happen. Just get back on that horse and keep riding!
I think hypothetically, if a game is well balanced in terms of difficulty that it ought to be expected that a player who has never played before, would lose their character inevitably also especially because Grubby is playing solo most of the time, so it doesn't seem like he's getting help from other players (whether advice or I'm guessing there are buffs in the game too that can be given from players to other players) he also talks about how he hopes to talk to other players (so it seems like there isn't much communication between him and other people in the game)
Aaaaand.. I’m dead. (Restarted as Mage)
here we go agaane
Lol grubby had a slight hope of getting to 60 in hardcore as someone who havnt really played wow made me laugh so hard i spit out my breakfast.
Good luck, it is not easy
Deserved. Actually dumb
Good luck on your new journey!
There comes a point with any TH-cam channel I enjoy where I feel compelled to comment. I absolutely adore Warcraft III, and even though I suck at playing competitively and find it unpleasantly stressful, I love watching Grubby play and reflect on the game and the broader strategy game ecosystem. He is so affable and well-spoken that it's an honest joy listening to him. Congratulations on making this your career and sharing it with people.
"Overly streamlined experience". Very very well put!
0:26 "i haven't died yet" .... well that quote went old rather quickly :D ggwp
It always blew me away you never touched it until now, so glad to hear you enjoy it so far. Hope you make it to level 60 one way or another. Keep up the great work, one of the best content creators
Yeah classic wow looks kinda cool nowadays but still... not like there's a dearth of great games on all our backlogs to keep us busy when we aren't busy.
it doesn't surprize me in the least that he wouldn't play wow
because I think Grubby has said he was so into competitive warcraft 3 that he wouldn't touch warcraft 3 custom games or dota, maybe he considered them beneath him (and I have no problem with that, I was a custom game pleb)
and from what I've heard there was a time when dota was so synonymous with warcraft 3, that if someone said do you play warcraft3 they meant dota.
so if he won't play a game that takes very little commitment (a game of dota or another custom game) vs. a game that if he only plays an hour a month, it still costs the same subscription price
you can play a custom game, and then never play it again, and there is really no commitment, and he obviously already had the base software to play those custom maps, the cost to play is already paid
@@justanobody0 You're absolutely right, he has plenty of good reasons not to play. I'm just enthusiastic he's playing at all, in hardcore too
Definitely the content creator with the hottest wife and dog!
aaaaaand he jinxed it, he died :c
DID HE?
literally everyone dies in this mode
Wow Classic is amazing. Just stay away if you can from players who rush to max level like there's some sort of amazing end game content out there, ignoring the journey for the sake of maxing up their toons ASAP, it spoils the experience big time.
I had addiction playing war3 and mobile legend before. I finally realize that the addiction was the adrenaline rush especially at the tense and exciting moment. The way to cure addiction is to find and channel that energy into other contructive activities that you love to do like sports, reading, and etc. I never really get into wow because i have to dedicate a large amount of uninterruped time to play with others like get a party and do dungeons together late night till morning. Since it's mmo you can't save at certain point and continue tomorrow (like traditional rpg save point)
So true
Grubby has a way of speaking his mind unlike anyone else I've ever listened to. He articulates his thoughts very well and his perspective always feels unique.
Classic wow is so different than the competitive games he's played for so long, i don't think i could see him getting sucked into it like how it has consumed others (myself included).
Cool vid!
Imagine, in an alternate reality, i'm sure we would look back at Grubby classic WoW pvp videos like we do with Vurtne, Drakedog, Reckful etc
Heh, that reminds me of Grim... who came back from the dead with Classic, and with more thirst for blood
and Swifty
Glad you're enjoying it grubby good luck on your hardcore journey!
Similar to you I was brought into Warcraft through Warcraft 2. I absolutely fell in love with Warcraft 3 when it came out and played a lot of custom maps and team matches. I then got into WoW and it was magical to play a character in the world that captured my heart in WC3. It's been great watching you fill in the gaps of those experiences that I would shy away from. It's always fun to watch the competitive side in 1v1 WC3 through your videos, which I could never achieve. I enjoy Retail much more but I think it's amazing that you can experience almost the same thing as I did when I started my WoW journey and would definitely agree that it's a much more engaging entry into WoW right now. I hope you continue to have fun with it and really get into your undead role!
that’s why i always loved you grubby you were the underdog and you won
You also had this hesitation in WC 3 custom games. I'm glad that you are evolving as personality and tried out all options which are available around you.
very fun watching your journey in hc
Wow is only as good as the people you play with. That being said, it maybe fun for streamers because you can pick what kind of community you wanna play with.
For me, i had the most fun during my private server days back in 2011 in Lastwow TBC. It never felt the same when i finally afford to play retail because none of my friends were playing anymore. And it was really hard to get into a good community guild.
Yeah as guild changes everything.
I personally avoided WoW because of Ragnarok Online and stuck with it because of the great guild I'm in even though RO is a jurassic age mmo lmao
You know, I actually always enjoyed the solo wow experience myself. Leveling is relaxing and fun, and then I enjoyed doing some bg's and such. Now, if you have friends around, I'm sure that makes it better. But I think that for the majority of my playtime, I just did my own thing.
WoW was a game that was so far ahead of it's time in 2004 that trying to view it through fresh eyes in the modern era of video games will never do it justice.
Not only that, but back in 2004 you had customer support with Blizzard employee GMs to help with tickets, few bots etc. Your $15 subscription was actually worth the services they provided.
Wow was pre social media
Really interesting perspective. I enjoyed learning about it. I absolutely understand liking classic more than retail. Retail has made the game a lot more accessible and convenient throughout many years, but it's just like you said, while they make everything more convenient and efficient, you lose some of the weight that you feel when you have to gather players manually to then walk over to a dungeon for 25 minutes. I'd argue that most changes to the game made sense and were good changes, at least if you evaluate it by how it makes the game more enjoyable to more people, but that no doubt changed the very essence of what the game is about and what it means to players. I can also see how the thrill of hardcore makes classic more interesting. I hope your first death will not discourage you from playing. There is an extremely high likelihood that you'll die. Honestly if it weren't for the benefit of OnlyFangs I would strongly recommend against playing Hardcore for your first real WoW experience. If you've only made it to level 11 so far, I'll have to point out that you essentially only got through the "tutorial"-part of the game so far. A zone where a lot of the more unfair stuff doesn't happen yet and where many small tweaks make it so you're a lot less likely going to die. I'm not trying to discourage you or belittle your achievement so far, what I'm trying to say is that with your background you're clearly an extremely talented gamer, however don't make the mistake of thinking that would make getting to 60 deathless a cake walk. Now I don't have very deep understanding of WC3, but from what I can see about the game, doing well on that game is about knowledge of the game but also a lot of how well you can mechanically input the best moves the quickest (a fairly transferrable skill which you're clearly extremely good at). In WoW I'd say mechanical input is a lot less important when it comes to surviving. I'd guess the share goes something like this: 40% knowledge of the world (just knowing where certain dangerous things that can get you killed within seconds are) 30% understanding of game mechanics (is running from this fight feasible, will they reset in time, what abilities that can get me killed do these enemies use and is there a way to avoid it, how do respawns work) 20% being able to handle pressure (am I still making the right decisions when I know I'm in a dangerous situation?) 10% mechanical input (can I press the right buttons to make my character do what is necessary to stay alive here?). This assumes that 'paying attention' isn't getting you killed, as it's easily one of the top reasons for death but also the most avoidable one. One of the reasons I'm saying this is because you were showing a situation where you ran from several enemies and got extremely close to dying. The reason you made it out there alive is that in the early zones basically all enemies run slightly slower than the player, making it relatively easy to gain distance from them while running. I think my text so far probably sounds a lot more negative than I mean it. My main point is honestly that WoW classic Hardcore is not exactly a great first time player experience, as a lot of the deaths that will happen aren't really your fault, they're simply set up in a way that it's very likely they will happen unless you already know this or that about the game. And I hope a death will not discourage you from playing and enjoying the game. Keep in mind that if you die you can transfer the character to a non-hardcore realm for free and continue your journey there. I believe that is (after a certain time investment) the better option rather than trying again from level 1, but I mean it's obviously up to you. Either way it's great to know you enjoy the game so far and I hope you can enjoy it more throughout the next weeks!
WoW 2004-08 was literally the biggest thing in gaming. Even normies were doing it. Crazy you missed out! Hope you enjoy it while you can
Lovely to hear Grubby reflect on WoW vis-a-vis his main game(s). Nostalgia trip deluxe.
Completely relate to many takes on WoW, especially on retail. I think it sounds like a nightmare, and I'm glad I played mostly in Vanilla, and quit in Wrath. This dungeon finder system sounds insane and the exact opposite of what WoW used to be. No social interaction, no adventure, no context, no challenge. Really sad.
Makes a lot of sense that you'd like classic wow, it's the closest to WC3 after all. Lots of cameos from characters from that game, you're going to alot of the places featured in the campaigns and such. That's what got me into the game back in the day, I wasn't very interested in the whole mmo thing(still am not honestly, wow is the only mmo I haven't bounced off of) but because I loved WC2 and 3 so much I just wanted to be IN that world.
I can't play world of Warcraft. I have a life.
I think there was a guy that was introduced a blizzcon or something some blizzard event, and he's portraying a wow player
and I think he was introduced with the phrase "how do you kill that which has no life"
I don’t have a life and I still don’t have time to play it.
@justanobody0 Such a classic South Park moment. I love that blizzard embraced it so much
I do think how you play matters. If you want to hardcore raid, then indeed life takes a hit. But just leveling up, doing some random quests, etc, well, it's possible to do that casually. But if you think that you wouldn't be able to do that, then perhaps it is wise to do as Grubby did (when it mattered), and stay away for your own sake.
😆 The people justifying their addiction not knowing the comment is a South Park quote
I never played WoW for a lot of the same reasons as Grubby, so I felt quite connected to all of that.
Then he had that "wrong move" at the end and holy... I felt connected even more with that. I used to get that constantly, without even having to make a sudden movement or something. I started calling it "I did a move" because sometimes it doesn't even have to be "wrong" for me to hear that slight "crack" and feel the pain that will persist for days.
Grubby you need to workout more. Also I'm not seeing the chair that goes high enough to hold his neck/head area.
Classic is a much better introduction to the game compared to Retail. The two are almost different games at this point, because Retail has had so many features and systems added over time, and they are hard to grasp for someone who isn't acquainted with how WoW works.
For example, you talk about how it didn't make sense for the dungeon finder to teleport you to the dungeon. That mechanic was added because over time the focus of the game has shifted away from leveling towards end game activities, so low level dungeons matter less and less people do them. The queue system and instant teleportation make them a lot more accesible, and make it easier for players to experience them, at the expense of immersion. A new player would naturally not know this, which is why you found it confusing and immersion-breaking.
For some reason 1000 hours in WoW is seen as addiction but 1000 hours in Elden Ring/Total War/Stellaris is a flex.
I think it was for the times, wow came out while gaming was considered basically evil. My parents hated gaming it was very hard to play games on a regular basis. My mother told me she would have been alright with me doing drugs instead of gaming.
Stellaris is an such a time-warp! So is Tropico.
Nobody flexes in game time. Also 1000 hours in wow means you barely started.
In a cruel twist of fate, Grubby died shortly after the posting of this video... RIP Grubtor
Grub maybe it's because you remind me of my irrepressibly positive, calm, and talented strategy gamer Best Friend - - but I always enjoy hearing your story. Your talks channel is a lot of fun because you seem like such a down to earth speaker and a natural educator. Cheers man, I hate Tab-Targeting with a passion (unless in space like EVE), so I'll never play WoW. But - I'm glad you are!
2018 wow streaming Grubby looks like Vanilla ice back in the day
When I saw that yikes
you were intelligent by dodging an addictive game till an age where u can handle and or profit its addictive nature. it's very easy to get lost in azeroth, the social aspect of classic makes it an actual reality
Very smart what you said about addiction
I didn't play WoW back in 2004 (and beyond) for several reasons:
1) I had no computer at home.
2) After getting a computer, I had no internet.
3) Even when I got access to the internet (in my father's office), the subscription was quite expensive, and I had no income of my own, so couldn't afford it and my parents wouldn't have agreed to pay for a game like that... especially not a subscription.
I have played on some private servers, but they were often getting shut down after a while, so it wasn't worth the hassle.
After getting a PC of my own, as well as income, I still wasn't a fan of the subscription model. I did get WoW for 1 month, as the wording on battle net was made extremely deceiving and made it seem as if they had gotten rid of the subscription and replaced it with a one time purchase. But that wasn't the case. So yeah... that's why I don't play WoW :P
Are you me?
Lmao that shoulder thing at the end, I thought it was just me getting sharp pain from unusual movements. Happens a few times per year.
When Classic came out a couple years ago, I played it and loved it but had to self-exclude because it was taking over my life. To me, Vanilla WoW is a perfect online game. If I had no real life responsibilities or goals, I would just play all day every day. I already no-lifed it in 2005 when I was a little gamer so I'll have those memories lol.
I love you man , been your fan since forever , and I'm a big wow player and I love that you finally playing my fav game and my question is are you going to try wow pvp cuz it's extremely competitive and it's a different game , thx bro and keep doing what u doing
Miss the HoTS days with Grubby, good times.
love the content Grubby~
It was not free. As a high school kid, we couldnt afford a monthly subscription.
First game I couldn't afford no matter what, trough whole year I didn't got enough money to pay for WoW base game plus subscriptions.
Same. I played on a private server instead but it was really buggy. I kept jumping between private servers but I never got to experience the game as intended.
Same here, didn't start playing (... I mean, outside of pirated servers) until Legion, and played until Shadowlands when they were like "hey, let's ramp sub prices by 500% rather than stop bots from making accounts in this country!" (and now it's at around 10% of the minimum monthly wage)
Haven't played since.
I'm glad you try it. Warlock is one of the stronger classes to level with, but do not grow overconfident.
Enjoy your journey!
My reason was quite literally that I liked the gamr just too much, and that scared me, specially since I was in a decision point in my life, getting into university and such
I tried getting into WoW a couple of times but everything about that game feels to have aged much worse than Warcraft 3 for example.
Core gameplay felt extremely poor to me (bear in mind I'm not an mmo player so I'm not used to underwhelming graphics and slow and clunky gameplay).
WoW classic is garbage.
Retail is also garbage, but umm, it has some kernels of delicious corn in some of the poop scoops!
Class mechanics started to become VASTLY more dynamic and exciting and difficult after a few expansions. In Legion and the expansions after it, pretty much all classes and all specs became fun to play.
Starting with Legion you finally had a feature where you could challenge yourself as well (Mythic+).
Anything before legion is just garbage, really.
I have considered playing WoW multiple times, but only played for like a month on a private server during WotlK years ago. Honestly, I really hesitate to get into that game because of the monthly fee, multiple expansions, in-game transactions... It feels like they had a few choices of monetization and just went with... well, all of them. I also feel like I'll be at such a disadvantage without buying all the expansions compared to the old-timers. What would you guys recommend? Should I try it and see where it goes, or stay with F2P games / buy once, play forever ones?
just try it out and see how you feel about it. the thing about the expansions is that you wont be at any sort of disadvantage at all, but you will be locked out of the current max level and new content.
these days you only need to pay for the current expansion, once an expansion is no longer current, its pretty much bundled with the subscription fee. there is such an absurd amount of content in the game too that as a new player you really dont need to tap into the current expansion unless you really wanna do the current stuff.
WoW is a generational game, and even the current retail version still has a lot of magic to it, despite what a lot of classic players would have you otherwise believe, so i think its worth trying it. you can play free till level 20, and if you dont like it then theres no harm because you at least tried it out.
my last note about WoW vs the F2P mmos is that the f2p mmos dont pump out nearly as much new content as WoW or even ff14, because the sub fee does actually fund that content.
To me, I view monthly subscribtions the same as having a subscribtion to Netflix or some other streaming service. When I conceptualize it that way, it's not really all that bad. And it's not like you have to buy anything ingame if you don' want do.
You can buy a new mount in WoW for 80 EUR that has a mainbox and an auction house on it. CHEAP, HUH? EXCELLENT CONTENT!
If you want interesting gameplay in WoW, you might want to check out the private server Ascension.
Retail wow is also vastly better than WOTLK or Classic. Classes and dungeons actually have mechanics in retail. In classic and WOTLK it's a low aykyuu snoozefest. Baby's first MMORPG, basically.
But the last time WoW was good was in Legion. Eventually Blizzard will open Legion classic servers. Definitely go play that.
Grubby. please use the bartender addon. it allows you to setup action bars and keybinds easier and fully custom posistions.
love seeing you on WoW grubby, also first
I played Wow Classic in 2019 all the way up to WotLK quit just before Icecrown Citadel raid where you fight the Lich King.
It was a 4 year journey I played because like you I never thought WoW was very interesting, I was into different games at the time, but it was good to play those games because I missed out on the Orignal games when they came out I made some online friends that I still talk to from time to time, Raiding is the best aspect of the game in my opinion. especially if your in a good to decent guild, I was in some bad guilds at the start but from The Burning Crusade Classic onwards, I joined a guild that cleared every content & was a lot of fun. I'm not going to lie. I have been tempted to re-subscribe to WoW Classic Fresh servers because Vanilla WoW is so good & unique but it's definitely such a grind!
Sadly, raiding and with it guilds have been completely destroyed buy gold and real money boosts. At the start of the last retail expansion my friend kept trying to clear the HC raid for 2 weeks, like 60 hours. I just paid 300k gold to some random booster team to drag me through the whole HC raid for the story, which is worth like 10$. By the way, there isn't any story, lmao.
Yo! I played the original 2004-2005 vanilla WoW through TBC into WotLK and quit before ICC during TotGC because I was entering grad school! I think we got to experience probably most of the best of what WoW offers, so no FoMO here.
@@N7senseiYou called anything before legion trash in another comment and then go on to say you paid gold for a carry in the latest expansion. Oh the irony.
Enjoy the Journey Grubby. Meet some new streamer friends
14:50 getting older
Perfect age for classic retirement home server
@ yeah, but are there bots to play with, in wow?
it was too expensive and also there was no way to pay for the game in my country . Now i can pay to play the game for a year and in local currency from my country and at a decent price so i wouldn't mind giving it a try but since i am pretty busy with life i doubt it .
0:26 well, that part didn't even have chance to age ;)
Would love to see Grubby give retail another shot
Been loving the wow videos!
Haven't played classic in a while, but I remember thinking that Retail's gameplay was more polished. It's a very different game (and a lot less accessable) from classic, but I think that if you enjoy the aspects that aren't questing and leveling (Retail's questing imo is pretty consistent quality wise there's just a LOT more of it and the leveling is designed to be painless to get to lvl cap, not to lead you through zones) then maybe Retail is worth a try?
You would have to resonate with one particular class spec enough to want to if you aren't a lore head though.
I don't expect you'll play this, but I found Guild Wars 2 to be a really mechanically satisfying game to play. It made my brain feel good in the same way RTS games do. This game doesn't have global cooldowns and so it plays more like a fighting game.
R.I.P. in Peace, Grubtor the Warlock
I know a lot of people who have played 1 game their entire life discover new games, you should really try outer wilds amongst many other games, outer wilds is a 20 or so hour single player game but is one of the greatest experiences ever put in a game
and yea, it's always weird when one injure's oneself by doing basically nothing, a trivial action
The leveling journey is probably best experienced mostly solo anyways, at least for the first time. But there is a huge incentive to party up for other things such as tough quests, dungeons, and raiding. Though in hardcore it’s pretty tough to make it to end-game stuff anyways especially as newbie.
I never played because I was at first scared of getting hooked on it since I knew people that got addicted to 'evercrack' back in the day and 2nd when I realized it out of this world success would mean that the old blizzard that made the games I loved would inevitably be changed for the worse (why bother making great RTS games when you can make 100+ times as much with this live service model they established),
So basically never been into MMOs but I did get hooked on dota 1-2 instead for about a decade... haha.
Man. You made a decision to stay away from crack, only to get addicted to fentanyl. SMH
I never imagined Grubby would ever play ER or Portal but here we are, in the good timeline :)
For me PvP Arenas and specially Battlegrounds were an epic experience.
If you haven't been into Alterac valley, you should really try a taste of that chaos.
Not sure how possible it is in HC though.
Not possible at all, cant even join a queue for a battleground
i don't think Hardcore has Battlegrounds and pvp because if you die you lose your char XD!
Interesting, I remember trying retail years ago and having exact same experience with dungueon. People just rushed through it and I didn't enjoy it.
I also enjoyed questing and on retail it was really fast and I often overleved areas before completing it, overleveded made it less rewarding since I couldn't earn exp and also too easy.
WoW came out during my last year in high school and a monthly subscription of 12 euro was a lot of money for me back then. Paying this subscription would also have made me feel I would have to play the game to the exclusion of other ones to get my money's worth and that seemed pretty unappealing to me as well. When classic came out back in 2019 I decided I had to see what I'd missed out on and played quite a bit for a couple of months. I can definitely see why the original launch of WoW would've been such a magical experience, but I'm also surprised that it had such a massive playerbase with its expensive monthly subs. Maybe lots of kids had acces to mom & dad's credit card?
What was your name when playing SC2? I watched a ton of that back in the day and I would probably recognize it.
Competitive, fast paced with actual stakes. That sounds like running mythic + to me.
for me it was simple, too expensive
same
back in 2004,
1. I'm guessing my computer couldn't run it, and to get a new graphics card if that was all the computer needed would have been expensive
2. it would've "broken the bank" (at least for me), if I had a monthly subscription like that
Dying from a random reason (for example other players related) later then sooner seems like something that would hurt more.
When it comes to addiction I think the caveat is that somethings are predatory either by nature or much worse design. When wow was released it was the accusation that it was addictive by design that people criticised. To what extent this is true I’m not sure but I can say without a doubt it pales in comparison to social media, most ftp games and to be honest watching streamers.
I played some WoW TBC and WOTLK but on private servers only, it was way back in school and these expansions were still relatively fresh, but yeah good luck convincing parents to buy me a game for 40$ and then pay a monthly 15$ subscription. They were not miserly, just couldn't understand why you have to continue buying for a game you already bought. Also it was quite expensive back in the day, so me and friends just jumped on private servers. I revisited the experience two years ago for TBC and it was fun, but I found raids or certain dungeons to be way too much time consuming. I also like playing other stuff and experience different things, not devote myself to play only one game for 20 years, so I will probably not try again anytime soon until I get through my remaining gaming backlog.
When you reach max level try pvp scene, that may be a really good competition for your taste.
I was probably addicted to EQ. By the time WoW came out I had learned lessons and stopped playing after hitting the original level cap and raiding vanilla a bit. Those games really took over your life if you let them.
I was in high school when WoW beta came out, and I bounced straight off. MMO gameplay was always boring to me and even the followup to my favorite game ever didn't grab me, it just made me want to go ladder War3.
Deciding to play Hardcore as your first time ever WoW experience is imo a terrible idea, but you do you! As long as you're having fun. Although I think you miss out on a lot playing HC as your first time ever. It gives you a very skewed view of the game. But vice versa for not playing HC as your first time, I guess. Although personally I think it's absolutely crazy to be playing HC as your first time ever WoW experience.
I didn't played WoW through our my life, but bruh the Lore is absolutely on Fire...after Legion...
Ah man, I miss Legion lore. In my head, nothing afterwards is cannon. One day our characters will wake up and Sargeras will laugh in our face "HAHA, YOU WERE IN A COMA FOR 10 YEARS, ALL OF IT WAS JUST A DREAM, AHAHA!". That's what I believe.
I always thought monthly fees for a single game were pure scams so I played guild wars 1 instead of wow
I was surprised you finally play wow, I think I saw you on trolden as well while you were playing hearthstone. You tried dota 2, hearthstone, wow what next??? 😂😂
Are you ok?
Ok
Recommend you to use the AI voice add on to read quest text for you. Very immersive 😁 best of luck on your azeroth adventures Grubby
with your gameplay patterns, you could easily be top 20 in mythic plus all over the world.
Classic leveling is like WC3 tutorial campaign, the real skill is in arena and mythic raiding on retail, mostly. Get gladiator before we talk about the game not being competitive.
Mythic raiding does not require skill. It's stupid easy. The difficult thing about it is having enough people, and keeping them, and then during the raid, rolling enough dice to finally get a run where the bottom half performers finally manage to not make a mistake.
Mythic+ is VASTLY more difficult.
Ranked PvP depends too much on RNG, rock beats scissorcs, flavour of the month, and shifting spec powers with each hotfix, and the requirement to have multiple characters to take it seriously.
Wait till you get into Arena PvP in TBC Grubby. Warlock is probably highest apm class in PvP cuz of pet management :)
happy you're playing wow. disappointing you chose lock, when you could have been a warrior /blademaster
Khaliiiiiid
Classic/Vanilla WoW is a good game but you do need some nostalgia in order to enjoy it.
7:20 wow two whole hours? lol so generous
But they paid 1 billion dollars for it!
actually what this video did is made me wonder if piratesoftware and grubby ever crossed each other before streaming
crossed each other as in made each other angry? or crossed paths?
We haven’t cross path yet
wc3 champion, dota2 immortal, now wow hardcore raider (hopefully)
GRUBBY LET'S PLAY A DUO IN HC!!!!
Replying to title for myself: Because I don't want a second job.
14:45 welcome to getting older, it's only downhill from here.
do you see zerospace or stormgate as interesting oppurtunities ?
I also played for just 2 days like 10 years ago.
I mever played it because when it qas new, i played final fantasy 11. And then i mever had time for an mmo again
00:00 I AM 100% SURE HE SAID YO GAYS 🗣️🗣️🗣️🗣️
I hear it too now
@@GrubbyTalks omg....... Grubby talked to me. Now I have a reason to go FLEXIN'
There was thor! please talk to him!
I think that modern WoW (and many other MMORPG games) streamlined so many of it's systems that it ended up killing those aspects of the experience.
I completely relate with what you told about the Classic dungeon experience with the modern/retail dungeon experience. Many aspects of the game, although small when looked upon individually, actually creates opportunities to interact with others and create a greater experience. So imagine you contact random people to explore a dungeon, form a group, everybody travel a great distance and finally reaches the dungeon, and you guys have that small moment of preparation, the mage conjures food and water for everyone and all that king of stuff. Those kinds of things make the experience so much bigger, and gladly that's the kind of thing that is still possible to find in Classic WoW
Does he have it anywhere his journey?
Its become an ultra toxic environment. Even in Classic
Monthly sub and terrible combat/controls are enough for me not playing WoW. After all its just an MMO, my first experience with MMO(not wow) didnt end well. When they shut down the servers i lost 1 year of playtime and i promised to myself i will never play an MMO again.
what was the mmo
Retail has excellent combat and control. By far the best in any MMO.
Hahaha you pulling your shoulder grubby! I'm 41 dude. We getting old dude lol 🤣. We such boomers
Your end will be to son of Arugal soon.
You should try retail with the mythic plus mechanic. I'm playing it nearly competetive and always try to get better and better ro push higher keys. Really high keys are damn hard but really fun if you have mates to push 😊
M+ is pure garbage.
Nah they are trash, and completely wrong advice when TWW S1 is one of the worst seasons ever, just the same old lame hamsterwheel full of tryhards and meta dog poopoo. How can you be competitve when you play a class that is not flavor of the season just keep rerolling lmao??. Infinite scaling content is just lazy design to keep the monthly sub going ... Retail is cooked man...
M+ is sort of puggable until around +12. But then you need to be in a Mythic guild or have a huge streamer career where others can boost you, lol
@@hellzpawn1751
Rerolling is an essential part of WoW since forever. Most specs have forever been useless. The way around it is to have alts, or just use discipline specialization if holy is crap. As leveling an alt takes just an afternoon, and gearing it another afternoon, it's not that big of a problem, unless you are heavily attached to a specific spec.
Blizzard can't design systems. Never could. It's a bunch of talentless dmbfks. There is no good reason why Mythic+ has to be a painful experience (decline simulator, meta slavery, ragequitters, anti-social elements, etc). It is the way it is because blizurd devs suck.
@hellzpawn1751 the rerolling aspect that season is really annoying af. But i think mythic plus is such a unique thing in competitive gaming. If you want to be really good you need to go deep into mechanics of your class, the poeple on your party (you need to know what they can provide to the group and when they can), every single mob group in high keys, every boss and all the little tricks which provide time. Sure the balancing actually is annoying but there are some classes which are always good like ret paladin or disc priest etc. You can get over 3k without playing meta if you have some friends and you know which utility you have in your group. Grubby is a competitive wc3 player, i think he would have fun because how deep retail wow is in matters of skill. Trough streamer friends he will learn it pretty fast i assume.
Grubby I love your content man. The classic experience is just magic and I hope you fall inlove with it just like I did. and on the hardcore note: You will die xD It's going to happen. Just get back on that horse and keep riding!
I think hypothetically, if a game is well balanced in terms of difficulty
that it ought to be expected that a player who has never played before, would lose their character inevitably
also especially because Grubby is playing solo most of the time, so it doesn't seem like he's getting help from other players (whether advice or I'm guessing there are buffs in the game too that can be given from players to other players)
he also talks about how he hopes to talk to other players (so it seems like there isn't much communication between him and other people in the game)