Hey guys, I know that I missed a lot of stuff, but it would be impossible to cover every servers history and drama in one video. Should this video find success, I will reach out to the various codebases and try to get a more in depth history from each of them, making videos on each if they allow me to.
I started on BestRP right before they started burning and didn't stay very long, and eventually ended up on Unbound Travels (That's the NSS Phoenix for those who do or do not remember it.) Thanks for this, and if you ever make a history on UT, I'd be a happy spaceman.
Oh man you are so right I still remember my first time being antag I was blood brother and my bb did all our objectives while I just ran around playing rat and mouse with one of the botanist for killing his botanist partner My bb even got cap's spare ID and gave me AA. When we were in the shuttle, we entered the room for the heads and just chatted on how easy that was, while the botanist kept on shouting at us for killing his partner Then when the shuttle landed, we tried to kill the botanist but got beat up by the botanist instead.
On my first round I joined before the end of the round ate a piece of cheese that makes me swiss and got perma paralyzed on the shuttle while shouting for help ;-;
I got into SS13 only recently, and it's tied with TF2 as my favourite game of all time. You just can't beat 2 decades of community involvement and support.
Heh, video popped up on my recommended. I do have to thank you for making a video to preserve the history of this great game. I may be from the Seth tide or at least think I am, but I’ve come a long way in bettering each round by keeping the station together in the few servers I hop around on. Engineering and medical are my preferred departments as I hope to keep the station ticking, max cap or not.
I could have sworn that there was no nuke ops that early into development, I remember playing back almost at the beginning and definitely don't remember it having any nuke ops mode. The only way to completely destroy the station was to load all the plasma canisters into an escape pod and eject them all onto one square with a bomb on top of the stack. This would massively increase the power of the explosion often to the point there would be no tiles left, just empty space. The player who either discovered or popularized this technique was called Dwarf and so it was called a Dwarf-bomb.
@@lavalamp505 I meant before openss13. You said it was one of the modes that exadv1 had from the start and it definitely wasn't. Most rounds were put on secret which randomly select from extended, traitor, meteor, and monkey. I played a lot of security officer back then (because most jobs had nothing to do) so I remember at the start of each round trying to guess and prepare for whatever mode it was.
YOU! Youre that white shirt who came on our server, walked down the street, and ignored everyone who said hi or asked if you were lost! I recognize the footage and look. Man. Next time just throw an OOC message up or something.
Watched Sseth video when it was released but did not touched the game because Sseth told me not to. Only found the courage to try it out recently, thanks to consistant videos from Livrah.
Great vid, I slept on the game for too long and started some months ago. It's incredible in so many ways and to see the history of its development explains so much.
Good video, aslo around 2021 (maybe around that time i dont remember exacly) ss14 spinoff game started And its avalible on steam, game is open code And looks preety good
good shit, a pretty clean documentary considering the absolute insanity required to describe a quarter of ss13 and its history. watching this, im fucking livid i didnt find this game sooner and got stuck in MRP when i did, but at least i found it. great game, wasnt expecting lifeweb or is13, keep it up
This was a very nice and detailed video compared to everything else I've seen thus far great work. For future projects I'd suggest looking into Space Station 14 on Steam. It looks like an attempt to massively update the platform to a new status. However, I'm very concerned about SS-14 as I posted a steam discussion asking if the game would force all code-bases to be open source and a developer said it will not. I really would like it if you could mention this in a future video and highlight the need for this title to force servers to be open source, whenever a code-base hoards it's code the game overall is left weakened so I feel it's vital to the success and fun of all that code-bases remain open for grabs in case anyone wants anything or if a bad server needs to be replaced. We saw how every time the Goon's were forced to release their code it improved the game as a whole. Keep up the good work, and by the way if you want to gain more viewers you could try playing SS-13 yourself and posting some game-play videos. I think a lot of people are looking for a quality SS-13 story teller. Thank you for reading this if you got this far.
Yeah I’ve been watching ss14 closely. As someone who does a decent amount of devwork on ss13 I can see arguments for both. The game def thrives when code is shared but it also can devalue servers. It really sucks when you try to make a neat thing, secret or hide an item and people just read your prs and rush them defeating the purpose. As for gameplay vids, this channel is more for me to infodump stuff I’m into reading at the time. Not sure I’ll be the one to fill that niche lol
I used to play late 2006 till early 2007, I had no idea what I was doing back then other than bashing people in with toolboxes and abusing them in secret rooms made with sliding walls. Although I did manage to host my own server at one point for a short period using precompiled code someone sent me, version I still have is "spacestation13v40[1][1].93.2" dated August 24th 2005. I started playing again a few months ago, and I still have no idea what I'm doing, but enjoy just fucking about as much as possible whilst trying not to get banned....
You know that one of admins hosts of tgstation was instrumental in getting the idea of ASMR recongized. I think he was on the wiki page for it. That stonedone I think
I specifically try to make the round worse for everyone. I enjoy making them feel powerless and helpless, and it brings me pleasure to ruin their days.
I see you got most of your info from wiki.ss13.co/History_of_SS13 and tgstation13.org/wiki/The_history_of_SS13😸 It's also important that Goonstation was not based off of OpenSS13, but in fact the original source code of SS13 by way of AZA's release. Also, there's the most recent 'streamer tide' prompted by streamers such as Criken and TomatoGaming.
Yeah I mentioned criken briefly at the beginning. Was not aware of tomato. Seth has got to be the biggest to ever come to the game tho. And yes those wikis were a big resource for me for sure. I also used lots of old reddit posts, SA threads, personal experience and talking to some people I play SS13 with. Its why I would like to talk to teams from the big codebases to learn how they came to be.
I haven't added to the 'streamer tide' of new players but I really enjoy knowing about the silly stories players have in the game through videos from Bill Steven, Melbert, BlackPantsLegion, Livrah, Naloac, Shoefoot and more I haven't realized I keep clicking on in the reccomended videos pile...
This was a great video! I will admit the Ssseth video is what drove me to finally play the game after offhandedly hearing about it from 2 of my friends. After playing for a while Im really curious what a Hotline Miami server would look like.
I remember reading about Xenomorph gamemode on some ЛКИ (or Best Computer Games, from russian) journal, where i got genuenly interested, but back then internet wasn't really available. Then i got into the game about a year before Sseth video, which was also my first Sseth video i saw.
SCP13 was so sad to see go. Fuck Lion that prick. Also, it was a sad server near the end, there wasn't many players to fill the slots. So it would be 6 people and that's it. I enjoyed being a dclass guard, but most people spawned as dclass, didn't get experimented on, tried to fight a guard. Got shot and killed. Left the server forever. I wonder if there could be a singleplayer ss13 experince made for SCP
I somewhat did, I covered Lifewebs history. Unfortunately thats the only server I really have connections with today, not sure how willing others would be to talk.
I really need to play more Space Station 13... I'm mostly playing Space Station 14, a remake on a better engine (not taking sides, its just a fact) because SS14s client side prediction is a live saver for a EU player trying to play in US servers (which most seem to be...).
I had the most fun during 2014 - 2016. Current TG code is a mess and content is getting removed, aswell are the public ERP Servers hurting the games image
I was whole heartedly expecting the dumbass *New player = Bad* and everyone losing their shit. Glad to see that it wasn't too bad. I tried to play this game a few times, and i really want too. Man, i just have no idea what i am doing and people keep yelling at me lol. I went there to try and make friends, but, all i got was yelled at for starting a robot revolution....
I tried for some time to get information out of places like tg, goon or lifeweb but had a hard time finding people who were both willing to speak to me and able to provide any actual history.
15:18 It isn't a proper explanation of the history of SS13 without SSeth being mentioned. I saw the video much later than its upload, and decided to give it a spin. I stuck with it since, playing it when I feel like I'd enjoy it. I did. I really did. I probably would not have laughed as hard as I did watching SSeth's video, nor even harder after the events of the games I played firsthand, if SSeth's video was never made, nor if I had never seen it. So, maybe the SSethtide wasn't entirely bad after all. I know "nobody cares" and "Who asked" is what's awaiting this comment, but I figured I'd at least put it out there, even if it's met with hatred and heartlessness.
In my opinion, the quality of the game has dropped significantly since the tides started arriving. The game peaked around 2013-2014 and has since been taken over by ERPers and furries. Idk play lifeweb if you still wanna enjoy good SS13
okay, under that name there's a youtube video and reddit posts NML name pops up, I think it was what they renamed to after developers split away from Ava main guy but I do remember 1713 pirate mode at some point
If there’s any major changes I would like to see to SS13 it would be an easier, more usable interface that isn’t “only playable because me and my autistic friends committed the hot keys to muscle memory” I can’t tell you just how frustrating, and comedic it was to repeatedly beat my friend to death with a first aid kit, trying to heal him, all the while clumsily trying to maneuver the left/right hand and storage systems. Or in my immortal words: *”HOW WAS I SUPPOSED TO KNOW YOU NEEDED TO “oPeN tHe hEaLtH kiT” I JUST THOUGHT I COULD JUST CLICK ON YOU TO HEAL YOU?!”* “Can I not just click and drag?” *”At least in Minecraft you just press a number key or the R&L bumper to switch between items!. None of this “clicking back and forth between your backpack and hands” bullshit”* “So wait, the health kits themselves don’t heal you, they contain the stuff that heals you, right?… Then why can’t you just transfer the stuff *from* the med kit directly into your inventory, *rather* than …[pick up med kit …transfer to R or L hand …open med kit …transfer healing item to backpack …remove med kit from R or L hand …transfer healing item to R or L hand]”
Learning how to use your hands is one of the biggest learning curves, but it is necessary for the depth of the game and how the player interacts with playfield objects. I wish you luck, spaceman
@@panickal Lost in a beautiful new world as clowns and shit murder everything around you, beating your friend over the head with a med kit. Ah, the glory of it all.
Hey guys, I know that I missed a lot of stuff, but it would be impossible to cover every servers history and drama in one video. Should this video find success, I will reach out to the various codebases and try to get a more in depth history from each of them, making videos on each if they allow me to.
Yo talk about unitystation
I started on BestRP right before they started burning and didn't stay very long, and eventually ended up on Unbound Travels (That's the NSS Phoenix for those who do or do not remember it.) Thanks for this, and if you ever make a history on UT, I'd be a happy spaceman.
Man, this game was the best when you were new to it. I remember more from my first round than from my most recent.
Me too! There’s just something special about it
Oh man you are so right
I still remember my first time being antag
I was blood brother and my bb did all our objectives while I just ran around playing rat and mouse with one of the botanist for killing his botanist partner
My bb even got cap's spare ID and gave me AA. When we were in the shuttle, we entered the room for the heads and just chatted on how easy that was, while the botanist kept on shouting at us for killing his partner
Then when the shuttle landed, we tried to kill the botanist but got beat up by the botanist instead.
SS13 is the most fun when you are unrobust, it’s like real time disco elysium
On my first round I joined before the end of the round ate a piece of cheese that makes me swiss and got perma paralyzed on the shuttle while shouting for help ;-;
i got strangled and asked money from a dude
Good stuff, I'm a fan of the more 2013-esque codebases like Paradise
@Purtilo Pursinaama thanks, I’ll check it out
I got into SS13 only recently, and it's tied with TF2 as my favourite game of all time. You just can't beat 2 decades of community involvement and support.
gosh
@@BlackMoonHowls I checked em out 3 years ago man, that's how I know yours is good advice
I read a bit about these things, but I am glad to see such a comprehensive history video.
I always love seeing gaming science and history :D
Heh, video popped up on my recommended. I do have to thank you for making a video to preserve the history of this great game. I may be from the Seth tide or at least think I am, but I’ve come a long way in bettering each round by keeping the station together in the few servers I hop around on. Engineering and medical are my preferred departments as I hope to keep the station ticking, max cap or not.
Thats’s all a station can ask of you
I could have sworn that there was no nuke ops that early into development, I remember playing back almost at the beginning and definitely don't remember it having any nuke ops mode. The only way to completely destroy the station was to load all the plasma canisters into an escape pod and eject them all onto one square with a bomb on top of the stack. This would massively increase the power of the explosion often to the point there would be no tiles left, just empty space. The player who either discovered or popularized this technique was called Dwarf and so it was called a Dwarf-bomb.
There was. You can load up some the old openss13 files and see for yourself.
@@lavalamp505 i mean before openss13. You claimed that nuke ops was one of four modes that exadv1 had from the very start and it definitely wasn't.
@@lavalamp505 I meant before openss13. You said it was one of the modes that exadv1 had from the start and it definitely wasn't. Most rounds were put on secret which randomly select from extended, traitor, meteor, and monkey. I played a lot of security officer back then (because most jobs had nothing to do) so I remember at the start of each round trying to guess and prepare for whatever mode it was.
@@LordOblivion2007 Huh, sorry about that then! I was just going off what I read in a few places, I was too young to be playing SS13 back in 2003 lol
Update: Exadv1 reached out to me and clarified that there was indeed a nukeops gamemode made by him
YOU! Youre that white shirt who came on our server, walked down the street, and ignored everyone who said hi or asked if you were lost! I recognize the footage and look. Man. Next time just throw an OOC message up or something.
Ah sorry, I was just trying to grab some quick footage!!
Watched Sseth video when it was released but did not touched the game because Sseth told me not to. Only found the courage to try it out recently, thanks to consistant videos from Livrah.
This is some great stuff, I feel like all the different drama’s could be a video on their own.
Yeah I intend to reach out to the various codebases and get their stories.
Great vid, I slept on the game for too long and started some months ago. It's incredible in so many ways and to see the history of its development explains so much.
This is a really well made video
I'm glad you liked it!
Good video, aslo around 2021 (maybe around that time i dont remember exacly) ss14 spinoff game started And its avalible on steam, game is open code And looks preety good
good shit, a pretty clean documentary considering the absolute insanity required to describe a quarter of ss13 and its history. watching this, im fucking livid i didnt find this game sooner and got stuck in MRP when i did, but at least i found it. great game, wasnt expecting lifeweb or is13, keep it up
This was a very nice and detailed video compared to everything else I've seen thus far great work.
For future projects I'd suggest looking into Space Station 14 on Steam. It looks like an attempt to massively update the platform to a new status.
However, I'm very concerned about SS-14 as I posted a steam discussion asking if the game would force all code-bases to be open source and a developer said it will not. I really would like it if you could mention this in a future video and highlight the need for this title to force servers to be open source, whenever a code-base hoards it's code the game overall is left weakened so I feel it's vital to the success and fun of all that code-bases remain open for grabs in case anyone wants anything or if a bad server needs to be replaced. We saw how every time the Goon's were forced to release their code it improved the game as a whole.
Keep up the good work, and by the way if you want to gain more viewers you could try playing SS-13 yourself and posting some game-play videos.
I think a lot of people are looking for a quality SS-13 story teller.
Thank you for reading this if you got this far.
Yeah I’ve been watching ss14 closely. As someone who does a decent amount of devwork on ss13 I can see arguments for both. The game def thrives when code is shared but it also can devalue servers. It really sucks when you try to make a neat thing, secret or hide an item and people just read your prs and rush them defeating the purpose. As for gameplay vids, this channel is more for me to infodump stuff I’m into reading at the time. Not sure I’ll be the one to fill that niche lol
ほうほう…わからん
@@yu-minn. たくさんの研究!
I used to play late 2006 till early 2007, I had no idea what I was doing back then other than bashing people in with toolboxes and abusing them in secret rooms made with sliding walls. Although I did manage to host my own server at one point for a short period using precompiled code someone sent me, version I still have is "spacestation13v40[1][1].93.2" dated August 24th 2005.
I started playing again a few months ago, and I still have no idea what I'm doing, but enjoy just fucking about as much as possible whilst trying not to get banned....
Hey thats half the game!
Can't believe history was made right under my nose this entire time.
I love this game, and learning the history makes me love it even more!
Every round is a blast!
I recently reached 1k hours of playtime, and I'm taking my first break from the game. It's great to learn all the history of the game!
what
@@GAMER123GAMING h e l p
@@swiftarrow1174 you're doomed. I think I put about 5000 hours in that game.
this game is older than me by like, 2 months and now im an adult playing it. fucking wild
Awesome, thanks for making a video on this great games history
You know that one of admins hosts of tgstation was instrumental in getting the idea of ASMR recongized. I think he was on the wiki page for it. That stonedone I think
Can we all agree that the bartender is the best job in the game
I love this game. I always try to atleast play an interesting character and love when I can make a round more fun for someone.
I specifically try to make the round worse for everyone. I enjoy making them feel powerless and helpless, and it brings me pleasure to ruin their days.
@@citricdemon I feel the same way but with furry servers. I ban evade literally every day.
@@mechspace LOVE 2 EVADE BANS
TG ADMINS A SHIT
900000000000000 DEAD NANOTRASEN GUARDS
I AM TRASG MAN
It starting as an atmospherics simulator explains my pain of trying to learn atmos in it. (Key word is trying)
Old atmos was nothing like the horrors we have today
Thank you very cool footage and interesting story
*sees IS12 sniper* fucking based, god bless matt
I wasn’t expecting Lifeweb clips in this video lol.
I see you got most of your info from wiki.ss13.co/History_of_SS13 and tgstation13.org/wiki/The_history_of_SS13😸
It's also important that Goonstation was not based off of OpenSS13, but in fact the original source code of SS13 by way of AZA's release.
Also, there's the most recent 'streamer tide' prompted by streamers such as Criken and TomatoGaming.
Yeah I mentioned criken briefly at the beginning. Was not aware of tomato. Seth has got to be the biggest to ever come to the game tho. And yes those wikis were a big resource for me for sure. I also used lots of old reddit posts, SA threads, personal experience and talking to some people I play SS13 with. Its why I would like to talk to teams from the big codebases to learn how they came to be.
Adding on with another correction. CM is from 2015, not 2016.
I haven't added to the 'streamer tide' of new players but I really enjoy knowing about the silly stories players have in the game through videos from Bill Steven, Melbert, BlackPantsLegion, Livrah, Naloac, Shoefoot and more I haven't realized I keep clicking on in the reccomended videos pile...
This was a great video! I will admit the Ssseth video is what drove me to finally play the game after offhandedly hearing about it from 2 of my friends. After playing for a while Im really curious what a Hotline Miami server would look like.
Amazing how the security camera sprites are still basically the same as they were on the original codebase
I really enjoyed how you explained the ss13's history. I hope you get enough support to make more.
i'm ready to die now
I remember reading about Xenomorph gamemode on some ЛКИ (or Best Computer Games, from russian) journal, where i got genuenly interested, but back then internet wasn't really available. Then i got into the game about a year before Sseth video, which was also my first Sseth video i saw.
I like Mandalore gaming's review more than Sseth's. Yea that's all i have to say.
I am a kiwi station monkey, i hope one day our station is becomes as well known as Bee or TG
SCP13 was so sad to see go. Fuck Lion that prick. Also, it was a sad server near the end, there wasn't many players to fill the slots. So it would be 6 people and that's it. I enjoyed being a dclass guard, but most people spawned as dclass, didn't get experimented on, tried to fight a guard. Got shot and killed. Left the server forever. I wonder if there could be a singleplayer ss13 experince made for SCP
Very nice informative video on this abomination of a great game
you should consider doing a second episode, as in the last 3 years.. quite a lot has happened
I somewhat did, I covered Lifewebs history. Unfortunately thats the only server I really have connections with today, not sure how willing others would be to talk.
It's always weird seeing yourself playing SS13 on someone's video. I'm surprised there's even video evidence of TG from that long ago.
I really need to play more Space Station 13...
I'm mostly playing Space Station 14, a remake on a better engine (not taking sides, its just a fact) because SS14s client side prediction is a live saver for a EU player trying to play in US servers (which most seem to be...).
I had the most fun during 2014 - 2016. Current TG code is a mess and content is getting removed, aswell are the public ERP Servers hurting the games image
Cool video, cool channel. Thanks!
As a new player this was very interesting! Great video.
I’ve been playing just before the sethtide and it was pretty annoying once it came due to overflowing servers
Ayy shoutouts to face punch. Became an admin right as it started dying and tried so hard to keep it afloat.
I love this game
I got introduced to the game by oney
CM also went opensource. If you want to do stuff about CM I can help you to the best of my knowledge
Do you have a discord I can add?
@@lavalamp505 yup. Search Neth on CM discord
I was whole heartedly expecting the dumbass *New player = Bad* and everyone losing their shit. Glad to see that it wasn't too bad. I tried to play this game a few times, and i really want too. Man, i just have no idea what i am doing and people keep yelling at me lol. I went there to try and make friends, but, all i got was yelled at for starting a robot revolution....
Fucking up is part of the learning curve. You just gotta roll with the punches for a bit.
@@lavalamp505 Yeah, you are right. Know any servers where i should start?
This is Azure, i jsut swapped accounts lol.
@@thedualityofazure4684 I would start with something like Goonstation, Aurorstation or Yogstation. All are regular SS13.
did deltastation or metastation come first?
let us not forget the tomato and criken tide.
First station ever was Facepunch for me
god bless, over a decade and a half of this shit in my life
what's the server with that medieval look at 16:16?
Lifeweb or IS12
*My heart, Oooh my heart.*
There's also a remake being done in Unity, check it out!
Can confirm ssethtide players were like actual NPCs
I like this. I want more
I’m working on some of the servers. Its just a lot harder to get their history all together!
I joined in 2016 after Mandalore Tide
Get fragged, Birdman
One great question i have is, who made the music of ss13, such as the song known as flip-flap?
it's probably not a good thing that I recognise all of the servers you visited in this video
So, you got 13.000 views, you making more ss13 content or what
I tried for some time to get information out of places like tg, goon or lifeweb but had a hard time finding people who were both willing to speak to me and able to provide any actual history.
Shame what happened to TG station this year.
Can you talk about attempted ss13 “sequel” or replacement attempts like ss14 or w/e?
Great idea, if I make another video I'll probably do this topic
15:18
It isn't a proper explanation of the history of SS13 without SSeth being mentioned.
I saw the video much later than its upload, and decided to give it a spin. I stuck with it since, playing it when I feel like I'd enjoy it.
I did. I really did. I probably would not have laughed as hard as I did watching SSeth's video, nor even harder after the events of the games I played firsthand, if SSeth's video was never made, nor if I had never seen it. So, maybe the SSethtide wasn't entirely bad after all.
I know "nobody cares" and "Who asked" is what's awaiting this comment, but I figured I'd at least put it out there, even if it's met with hatred and heartlessness.
In my opinion, the quality of the game has dropped significantly since the tides started arriving. The game peaked around 2013-2014 and has since been taken over by ERPers and furries. Idk play lifeweb if you still wanna enjoy good SS13
I as one who came from the sseth horde
coomtiders
@@sincourier8110 ?
Rimmy tide for me
do you have any info about 1713 server or however it was called?
it was a PvP server, some time it was ww2, later it was about pirates?
Can’t say I have ever heard about it.
@@lavalamp505 I have mirage of memory that it was called "Ava's battlegrounds" when it was about ww2, but idk if I trust that
okay, under that name there's a youtube video and reddit posts
NML name pops up, I think it was what they renamed to after developers split away from Ava main guy
but I do remember 1713 pirate mode at some point
Mate 1713 is Civ13 now it's just a historical ss13 codebase
By the way it's not as popular anymore but sometimes there's up to 20 people
Yogstation FTW
Hey hey people
very interestin internet culture indeed
What is the sprite on the right in the thumbnail? Where it is from?
Sprite is the sniper loadout from IS12 warfare
@@lavalamp505 Cheers!
man Cricken
My server is the only one that matters
😈
Which is that?
6:04 what server is this?
7:00 and this
6:04 is IS12, 7 is an old bay server.
@@lavalamp505 thanks is it still up?
@@imnotaspy9972 yes
@@lavalamp505 thanks
Don't talk about Lifeweb. It's cursed.
Weblife is the peak of ss13
If there’s any major changes I would like to see to SS13 it would be an easier, more usable interface that isn’t “only playable because me and my autistic friends committed the hot keys to muscle memory”
I can’t tell you just how frustrating, and comedic it was to repeatedly beat my friend to death with a first aid kit, trying to heal him, all the while clumsily trying to maneuver the left/right hand and storage systems.
Or in my immortal words:
*”HOW WAS I SUPPOSED TO KNOW YOU NEEDED TO “oPeN tHe hEaLtH kiT” I JUST THOUGHT I COULD JUST CLICK ON YOU TO HEAL YOU?!”*
“Can I not just click and drag?”
*”At least in Minecraft you just press a number key or the R&L bumper to switch between items!. None of this “clicking back and forth between your backpack and hands” bullshit”*
“So wait, the health kits themselves don’t heal you, they contain the stuff that heals you, right?…
Then why can’t you just transfer the stuff *from* the med kit directly into your inventory, *rather* than …[pick up med kit …transfer to R or L hand …open med kit …transfer healing item to backpack …remove med kit from R or L hand …transfer healing item to R or L hand]”
Learning how to use your hands is one of the biggest learning curves, but it is necessary for the depth of the game and how the player interacts with playfield objects. I wish you luck, spaceman
@@thesolbusaur4693
Thank
That's what made it fun for me. Being lost in a new world.
@@panickal
Lost in a beautiful new world as clowns and shit murder everything around you, beating your friend over the head with a med kit.
Ah, the glory of it all.
@@pirateswiggity5278 Exactly
реnis