I play with a small (3) squad and it's very hard to keep my hard work logistics safe from being stolen. This update is simply wonderful. Please don't abuse this privilige, show the devs we can use it responsibly :)
squad storage is secretly one of the best things to come to logi imo. especially for solo logi which i'd say is the majority. finally a way to come right back to the basic tools you need to quickly get a logi work day started.
1425 bmats, 160 rmats. That's how much in materials I had to replace in vehicles EVERY OTHER DAY. 2 trucks, 1 flatbed, 1 LUV, 1 harvestor, 1 fuel truck full of fuel, 1 crane. I would use ALL these vehicles every session, because I'd mine, do my gsup run, build my base, ship out the raw materials from the region, and fight off partisans. That is, on the rare day nothing was stolen. It got to the point where I reached a critical point where I was replacing regular turrets with trench defenses, only for all my vehicles to be stolen overnight and be unable to do the necessary gsup run because of it. I could no longer replace the vehicles, do the gsup run, and continue building my base during the same play session. I had helped the team public logi with a crucial delivery with the promise someone would help me finish my base since I would be losing out on all that construction time, but the help never came and then the extra gsup I had supplied to allow me to focus on building went to waste. I gave up and quit the war. At least now I'll be able to house my extra bmats and gsup safely, so I can finish my project rather than be in a race against time with both the enemy AND MY OWN DUMB TEAM. Still wish I could store a few extra vehicles so I could have 100% efficiency, but this will do.
@@TarsonTalon each player gets like 5 squad vehicle slots though i'm pretty sure. if you have even 1 more person in the squad that's more than enough for all logi vehicles needed.
Now i wonder why the operation stockpile is still a thing.... i mean the squad one you can always remove and add stuff regardless of the timer and it's in a public building while the other one is still the good old hangar that is easily visible and you can't unload thing before the timer run out and you can't even squad lock it....
SMALL RETRACTION: squad storage will be make public after 50 REAL WORLD hours. Alright let's hear it... What the first thing you're going to write on a sign post?
1# Sign post: Actually you can reach our base, if you turn left. 2# Sign post: Now you have to turn right, then right again when you see two oak trees. 3# Sign post (which is in the firing range of AT guns and gun nests): WELCOME TO HELL. :D
Hell, I just realised. The channel logo is the recoloured 22nd Artillery Supply Company from Poland. They really had a combat bear named Wojtek in Itally.
Man that intro goes perfect with how I am rn. I was building a bunker base, been preparing all night, loaded up 68 EATs one by one drove them over by crane as both the flatbeds I had went for a walk somewhere then these dudes up north in the next hex are making map posts saying "we needs basic materials" and then what do you think they did? did they go to a storage depot down the hex? No they came to my base and took them all. I'm stood with my hammer wondering where the bmats went and looked at the map and saw they had my bmats. I've been trying to build a base so when thoy get pushed for the 900th time in the same location we aren't pushed all the way down again
What im going to be seeing is quartermaster units made from the squad storage functions. Milsim units specifically for storing gear people give them and dishing them out upon request. Itll add alot more realism to milsim units and make their troops a little more responsible in how they handle their gear.
Important question about the bunker base. Are the infrastructure beds/computers/lockers are they only affecting the bunkers around the command bunker or are the bunkers connected via trenches applicable too? So say you put command all around the base and trenches lying out from that to connect to other bunkers and put squads resource like beds .. do they count
I like this game and big battles where strangers come together and coordinate, but I feel alot of it is complicated if people solo play (solo play meaning they arent squadded, but will cooperate with nearby players for objectives). And if you only do infantry, the game becomes weird once vehicles start appearing. The sticky grenade doesn't disable a BT, and in general AT weapons feel like bamboo sticks.
Is this a good game or not? The Steam page is very contradictory. I’ve seen players with hundreds or even thousands of hours (somehow) say not to play it; logistics suck, the community are horrible, and the developers don’t care about cheaters. Also they say you can’t play solo. Then other players just say it’s great, community is great. It’s won 2 Indie game of the year awards, apparently, so it can’t be all bad, right? I just want an honest, unbiased and fair review of the game.
Ive got hundreds of videos to browse if you need to see more. My opinion is yeah if you spend hundreds of hours playing youre gonna see a bunch of flaws and want them fixed. But you played hundreds of hours to get there. Theres plenty i want change with the combat but i keep playing.
@@kevinbarber2795 i solo play most of the time but work with whoever i encounter. Greifing is hard to do but still possible but they usually get piled on and booted. Ive not seen any hard cheating but ive only so much time to play. Community i mean again just watch my videos i get along just fine with most people.
At the home region (where you appear when joining a server) there is a magic box, looks like a simple crate but has endless amount of materials. Gotta find it tho, must be near transport training course.
I play with a small (3) squad and it's very hard to keep my hard work logistics safe from being stolen. This update is simply wonderful. Please don't abuse this privilige, show the devs we can use it responsibly :)
Finally! We can have ammo rooms during the trench battles!
squad storage is secretly one of the best things to come to logi imo. especially for solo logi which i'd say is the majority. finally a way to come right back to the basic tools you need to quickly get a logi work day started.
1425 bmats, 160 rmats. That's how much in materials I had to replace in vehicles EVERY OTHER DAY. 2 trucks, 1 flatbed, 1 LUV, 1 harvestor, 1 fuel truck full of fuel, 1 crane. I would use ALL these vehicles every session, because I'd mine, do my gsup run, build my base, ship out the raw materials from the region, and fight off partisans. That is, on the rare day nothing was stolen. It got to the point where I reached a critical point where I was replacing regular turrets with trench defenses, only for all my vehicles to be stolen overnight and be unable to do the necessary gsup run because of it. I could no longer replace the vehicles, do the gsup run, and continue building my base during the same play session. I had helped the team public logi with a crucial delivery with the promise someone would help me finish my base since I would be losing out on all that construction time, but the help never came and then the extra gsup I had supplied to allow me to focus on building went to waste. I gave up and quit the war.
At least now I'll be able to house my extra bmats and gsup safely, so I can finish my project rather than be in a race against time with both the enemy AND MY OWN DUMB TEAM. Still wish I could store a few extra vehicles so I could have 100% efficiency, but this will do.
@@TarsonTalon each player gets like 5 squad vehicle slots though i'm pretty sure. if you have even 1 more person in the squad that's more than enough for all logi vehicles needed.
Now i wonder why the operation stockpile is still a thing.... i mean the squad one you can always remove and add stuff regardless of the timer and it's in a public building while the other one is still the good old hangar that is easily visible and you can't unload thing before the timer run out and you can't even squad lock it....
SMALL RETRACTION: squad storage will be make public after 50 REAL WORLD hours.
Alright let's hear it... What the first thing you're going to write on a sign post?
1# Sign post: Actually you can reach our base, if you turn left.
2# Sign post: Now you have to turn right, then right again when you see two oak trees.
3# Sign post (which is in the firing range of AT guns and gun nests): WELCOME TO HELL. :D
The n-word of course
"Dr. Vikyll was here"
Of course I will write anti-communist propaganda in every front i go
1: "Keep this damn crane by the refinery at all times"
I’m not saying there’s colonial bias, all I’m saying is they have a big ass wall and we don’t
We got some in weathering halls. they updated them in 33
Interesting update, i'me xcited to jump back into the game
Hell, I just realised. The channel logo is the recoloured 22nd Artillery Supply Company from Poland. They really had a combat bear named Wojtek in Itally.
Yup i have a video on the channel detailing me making it. Its not an exact copy however.
With that much upgrades in trench system, it feels like its moving from world war 2 to world war 1 😂
Let’s hope this video doesn’t get taken down :) Love you Bear have a good one
I'm insane. Thanks for covering this kick ass game Bear.
Those sounds effects...magnificient !
Hol'up a second. This game has TRENCH WARFARE now? I last played in mid 2019 and holy shit I'm reinstalling this.
If we're going to the trench times I want a little mechanical horse/donkey to move logi around. They used mules/donkeys with saddles in ww1.
My computer broke a couple months ago and everytime I see a foxhole video my heart hurts
Man that intro goes perfect with how I am rn. I was building a bunker base, been preparing all night, loaded up 68 EATs one by one drove them over by crane as both the flatbeds I had went for a walk somewhere then these dudes up north in the next hex are making map posts saying "we needs basic materials" and then what do you think they did? did they go to a storage depot down the hex? No they came to my base and took them all. I'm stood with my hammer wondering where the bmats went and looked at the map and saw they had my bmats. I've been trying to build a base so when thoy get pushed for the 900th time in the same location we aren't pushed all the way down again
What im going to be seeing is quartermaster units made from the squad storage functions. Milsim units specifically for storing gear people give them and dishing them out upon request. Itll add alot more realism to milsim units and make their troops a little more responsible in how they handle their gear.
Now we need r34 Foxhole fan arts
that's upgrade of squad stockpile maybe lead me back to do logistic.. thanks for the overview
Thanks. Keep it up.
Wow! my favourite game just got better!!
Nice jobs for update resume bear
TorreBR : thank man !
Important question about the bunker base. Are the infrastructure beds/computers/lockers are they only affecting the bunkers around the command bunker or are the bunkers connected via trenches applicable too? So say you put command all around the base and trenches lying out from that to connect to other bunkers and put squads resource like beds .. do they count
As i understand it should?
Looks dope, still waiting for the update that let's us carry down players.
So what tech do you have to have in order to build a bunker base?
the storm rifle sound much better
Wait.... was that just Alastor in the beginning? Lol
storming bunkers with shotguns is gonna be a blast
during this time at 5:48 I was trying to cross the map by bout
What map is he playing on? Is it not normally 3 wide maps?
time to go find some glitches o7
stay foxy
Can't wait to write "Goo goo gaa gaa cry baby cry cry your a baby" on signs in front of random warden buildings
the amount of autism emanating from this post is astounding
and i cant wait to read them once we get to Heartlands!
6:17 2 in-game days?
RETRACTION: its 50 REAL WORLD HOURS
@@ISawABear nice, that's way better. I was worried about the short time period. :D
I like this game and big battles where strangers come together and coordinate, but I feel alot of it is complicated if people solo play (solo play meaning they arent squadded, but will cooperate with nearby players for objectives). And if you only do infantry, the game becomes weird once vehicles start appearing. The sticky grenade doesn't disable a BT, and in general AT weapons feel like bamboo sticks.
At weapon need to be that weak because they are so much cheaper than tanks
Why have I never seen this game?
Well it got a small player Base and it is a niche game.
Is this a good game or not? The Steam page is very contradictory. I’ve seen players with hundreds or even thousands of hours (somehow) say not to play it; logistics suck, the community are horrible, and the developers don’t care about cheaters. Also they say you can’t play solo.
Then other players just say it’s great, community is great. It’s won 2 Indie game of the year awards, apparently, so it can’t be all bad, right?
I just want an honest, unbiased and fair review of the game.
Ive got hundreds of videos to browse if you need to see more. My opinion is yeah if you spend hundreds of hours playing youre gonna see a bunch of flaws and want them fixed. But you played hundreds of hours to get there. Theres plenty i want change with the combat but i keep playing.
I Saw A Bear What about the other problems? Solo play, cheaters, community?
@@kevinbarber2795 i solo play most of the time but work with whoever i encounter. Greifing is hard to do but still possible but they usually get piled on and booted. Ive not seen any hard cheating but ive only so much time to play. Community i mean again just watch my videos i get along just fine with most people.
so many restrictions for bunkers on how we build them,there goes the sandbox.......
What do you mean?
Note it’s still in early access... they are adding cosmetics and such to customize
Developers are always open for suggestions, feedback.
Is there a way to try out updates by ourselves without going into the active war ? Some sort of creative sandbox mode?
At the home region (where you appear when joining a server) there is a magic box, looks like a simple crate but has endless amount of materials. Gotta find it tho, must be near transport training course.
I m Beautiful China
Games dead, has no playerbase
I disagree, plenty of players for me?
@@ungabunga7879 did u know that it once had 5k online, now's more like 200, good luck with that
@@jkjkk5819 Ok, Bet.