The History Of The Most TOXIC Metas In League of Legends

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 846

  • @VarsVerum
    @VarsVerum  2 ปีที่แล้ว +32

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    • @BrendanGeormer
      @BrendanGeormer 2 ปีที่แล้ว +3

      Oof, did they pick those specs out for you with those prices, or what? Some weird mismatches in the price tiers, putting more of the budget in places which don't fit with the rest of the build, and especially on the high end the value there is nonexistant. During the GPU price hike, sure, you could do those prices, but in late 2022, you'd see those prices at a boutique SI which has a bunch of other stuff they market to convince buyers of there being value. I know there are system builders like NZXT which advertize pricing at just what the parts cost + $75, and for something like that $2,600 PC, that would be closer to half that price. I get that whoever this company is might not have good ways to get components and that it's therefore more expensive, but sheeeesh

    • @nickbowerman1197
      @nickbowerman1197 2 ปีที่แล้ว

      @@BrendanGeormer Theyre pricing adding in a 1tb hard drive at 100 bucks... Thats $50 tops man. Does it cost $50 in labor to install a HD?

    • @BrendanGeormer
      @BrendanGeormer 2 ปีที่แล้ว +1

      @@nickbowerman1197 I'm not sure what point you're getting at. Also, depending on the SSD, $100 for 1TB isn't too abnormal, even if you can get them for cheaper.

    • @frozendoomandstuff
      @frozendoomandstuff 2 ปีที่แล้ว +2

      @@BrendanGeormer It's not an SSD upgrade though it's just adding a 1TB HD on their website. They are definitely way overpriced

    • @jansonshrock2859
      @jansonshrock2859 ปีที่แล้ว

      so you're saying the only time when supports got to be the ones to shape the meta was the most toxic time in league of legends history damn

  • @TheGodofdrawing
    @TheGodofdrawing ปีที่แล้ว +543

    Let's not also forget the dreaded "Gold Funnel" Meta.
    For those who don't know, there was a time in which jungle items didn't penalize junglers for taking CS from minion waves, meaning hypercarry junglers such as master Yi could farm lanes after farming their own jungle. Pair that with a support in the midlane that could have enough sustain to keep themselves alive such as Taric and you basically have a Jungler who's also getting gold, as the name of the meta would suggest, "Funneled" towards them. This was also during a time in which if Taric was tethered to an Ally that was untargetable they would still get his E stun primed as well as Taric's ult channeled. So basically by 10 minutes you would have a 3 item master yi roaming around the entire map, followed by the Taric pocketing him to a point where Yi was essentially unkillable.

    • @WolfGeek64
      @WolfGeek64 ปีที่แล้ว +16

      Either that or you'd have a nunu midlane giving a funneled karthus a ton of ap on a very short cool down with his old blood boil.

    • @yuzuftazimo2157
      @yuzuftazimo2157 ปีที่แล้ว +1

      Ive seen this in worlds or that was LCS? I forgot but I heard the casters goinf crazy and keep saying funnelling

    • @synckar6380
      @synckar6380 ปีที่แล้ว

      @@yuzuftazimo2157 It was everywhere. So casters having to commentate on two teams doing effectively the exact same strat trying to get a hypercarry on the board got stale real quick.

    • @NaturallyTheCat
      @NaturallyTheCat ปีที่แล้ว

      The funneling meta… what a funny time to be alive

    • @MrYatta831
      @MrYatta831 ปีที่แล้ว

      Also worth a mention is some taric/yi duo had like70% winrate in grandmaster and challenger

  • @shamelabaza3572
    @shamelabaza3572 2 ปีที่แล้ว +2580

    It's not actually a " tank meta " when every other class is abusing the new tank items better than tanks themselves ....

    • @ethanbowers9619
      @ethanbowers9619 2 ปีที่แล้ว +407

      The "everyone else abuses tank items while actual tank champs for the most part are absolute dogshit because they dont get the advantages and anyone can build giga anti-tank making your gold + stats almost worthless when compared to just playing something else" meta. Great times.

    • @paftaq526
      @paftaq526 2 ปีที่แล้ว +275

      its "the tank item meta" not "the tank meta"

    • @hungrymusicwolf
      @hungrymusicwolf 2 ปีที่แล้ว +74

      @@paftaq526 Well. the assassins have all become tanks so you can argue it's still a tank meta, just one that leaves all the supposed tanks out of it.

    • @ShroomBois_Inc
      @ShroomBois_Inc 2 ปีที่แล้ว +7

      @@hungrymusicwolf not all the assassins, you never see tank zed

    • @Sexman42
      @Sexman42 2 ปีที่แล้ว +52

      @@ShroomBois_Inc gonna try this now

  • @MastaPhil666
    @MastaPhil666 ปีที่แล้ว +269

    Who remembers the feral flare meta? Games were literally 4v4 for 17m and was a race to see which jungler could fully upgrade their flare the fastest.

    • @space5476
      @space5476 ปีที่แล้ว

      s4 right?

    • @MastaPhil666
      @MastaPhil666 ปีที่แล้ว +4

      @@space5476 yeah it was. S4 was when I started playing league

    • @MastaPhil666
      @MastaPhil666 ปีที่แล้ว

      @@space5476 yeah it was. S4 was when I started playing league

    • @andrewferguson6901
      @andrewferguson6901 ปีที่แล้ว +5

      4.20 weedwidk bby

    • @drSvensen
      @drSvensen ปีที่แล้ว +1

      Trick2g was too good with that.

  • @FranciscoJG
    @FranciscoJG 2 ปีที่แล้ว +358

    The history behind Ardent Censer meta was the change on enchanter items so that the class would feel more impactful during the game: it was the time when "healing and shield bonus" was created and some items like Redemption had their debut. So part of the reason people found it so strange (and maybe even _toxic_ ) was no one being used to enchanters having so much relevance.

    • @livingreverie5951
      @livingreverie5951 2 ปีที่แล้ว +31

      Not to mention with the release of Redemption, the game became a partial RTS game with all supports initiating Artillery Strikes with it

    • @Ballerheiko
      @Ballerheiko 2 ปีที่แล้ว +25

      also Shields were a lot stronger and had longer duration.
      Janna e for example gave over 4,5k gold in stats to her adc in form of a non decaying shield that lasted 5 seconds (with just Censer as completed item), shielding 500 hp, giving ~40 ad, 25% AS and the lifesteal.
      all that with a CD of like 9 seconds.

    • @FranciscoJG
      @FranciscoJG 2 ปีที่แล้ว +1

      @@Ballerheiko yeah, after all that utility overload Riot finally decided to nerf some shields

    • @scoper7897
      @scoper7897 ปีที่แล้ว

      Bro who asked about your history lessons??? This ain't boomer history channel wake up 💀💀💀noone asked your opinion ong ong

    • @scoper7897
      @scoper7897 ปีที่แล้ว

      @@livingreverie5951 ok cuh cringe coment

  • @QuestionableLogic_
    @QuestionableLogic_ 2 ปีที่แล้ว +248

    Smite Support Top was the greatest toxic meta that got snubbed out as quickly as it arrived. It was so hilarious to watch unfold for like two patches

    • @ethanstyant9704
      @ethanstyant9704 2 ปีที่แล้ว +26

      Smite supp top was definitely the funniest

    • @bilkari8753
      @bilkari8753 ปีที่แล้ว +10

      @@ethanstyant9704 obv someone that didnt play top or abused it cause it was the most toxic thing invented

    • @apa5749
      @apa5749 ปีที่แล้ว +10

      you forget Banner of Command?

    • @bilkari8753
      @bilkari8753 ปีที่แล้ว +3

      @@apa5749 banner alone wasnt that bad, the 3+ banner into nashoor was

    • @SaiKisaragi
      @SaiKisaragi ปีที่แล้ว +1

      I was in a discord and the two people on it had a safe word phrase: "Janna has smite", after playing a rediculous game where Janna did indeed have smite and was playing top. The safe word was used to display the fact that you are uncomfortable in a conversation. I forgot to use it and just left the discord; kinda miss them.

  • @MrLolguy93
    @MrLolguy93 2 ปีที่แล้ว +147

    Always loved your History of LoL videos.
    Can you make one on the history of the Jungle, from its humble begininngs to its current state, maybe even predict the future?
    Or the Evolution of the supports, with their role specific items and changes to the roles and champs typically played as Support?

    • @purpleenthusiast5814
      @purpleenthusiast5814 2 ปีที่แล้ว +4

      Exil has a video on the history of the jungle iirc

  • @Dmangames-gg3cl
    @Dmangames-gg3cl 2 ปีที่แล้ว +52

    If you do a part 2 of this can you add the s11 tank/brusier mythic meta where there was a different OP mythic every other week. in one season you had the goredrinker meta, sunfire meta, chemtank meta, divine meta, stridebreaker meta, etc(not a frostfire or trinity meta because no one cared about those items)

    • @titanofyoutube4834
      @titanofyoutube4834 2 ปีที่แล้ว +19

      S11 also had prowlers meta, shieldbow meta and this season we got eclipse meta

    • @darkghoost7532
      @darkghoost7532 2 ปีที่แล้ว +2

      Nah ardent was bad cuz all the fun adcs were unplayable

    • @idirbouchdoug1567
      @idirbouchdoug1567 ปีที่แล้ว +1

      none of those are even in the same plane of existene as a lot of the ones mentioned in yhe video.

    • @richard8670
      @richard8670 ปีที่แล้ว

      This wasn't actually a meta though. If it wasn't prevalent in pro games it wasnt the meta

  • @Corndog1995
    @Corndog1995 ปีที่แล้ว +14

    The banner of command meta for 2 patches was easily the most memorable change of how the game was played for me. The entire game became who can get baron first and built teams around that idea.

    • @jefroko5464
      @jefroko5464 2 หลายเดือนก่อน

      I mean yeah every single pro play game there would be 2 people with demat. and they had to save it until the time came where there was a cannon minion at your inhib that was 2 hitting every structure...

  • @bobyhappy2992
    @bobyhappy2992 2 ปีที่แล้ว +6

    Do you remember the time where no one wanted to play support ?
    that time when vision was a team effort...the support had to build the vision stone and the other teammates told the support to build the vision stone...and to place wards
    do you remember the time where support items were allactivable items ?
    because you know...what's the point in having a support character with support abilities when you're only expected to build and use active items
    do you remember when riot decided they didn't like the marksmen anymore and litterally got rid of them ?
    the worst part is the death dance item which was created during the marksmen class update...but in the end is better on melee champions

    • @Ineedabigboi1771
      @Ineedabigboi1771 หลายเดือนก่อน

      Commenting 1 year late but the time where they deleted adcs were insane, Kaisa and maybe Lucian were the only viable adcs in bot lane other than that it was apc and support, fighter and support or even two supports
      I still don't know how they messed up that badly 💀

  • @cloudshifter
    @cloudshifter ปีที่แล้ว +22

    I do greatly miss the whole kleptomaniac items you got like mana pot and stuff, it was incredibly fun and I would take even if that was it's only buff to potentially give you small useful items when engaging in a trade.
    They need to make fun items but in a way that you get some fun stuff without it being op, just exchanging damage or stats for other things like small items, speed or make it like, exchanging tankiness for damage or vice versa.

  • @randomguy9202
    @randomguy9202 2 ปีที่แล้ว +12

    Most tanks have horrible pathetic winrates right now, the new items may look scary and good on tanks, but none come near what sunfire used to be, sunfire used to give damage, resistances, health, wave clear/jungle clear and did I mention damage? Also like you said, tank busting is so common and widely available nowadays. season 13 is not going to be a tank meta, in fact tanks are A LOT worse(rip sunfire), it's a bruiser meta.

    • @randomguy9202
      @randomguy9202 2 ปีที่แล้ว +4

      Redditors were just overreacting.

    • @synckar6380
      @synckar6380 ปีที่แล้ว

      Only saw a few streamers point out the dip in wr of almost every relevant tank. With the exceptions of tanks like Sion and Mundo being left unhindered, they haven't really gotten stronger with the items. Meanwhile I get 11/2 Jax top lane that become a more dangerous raid boss than any tank could ever be.

    • @mwsn736
      @mwsn736 ปีที่แล้ว +1

      @@synckar6380 not sure about Mundo, but Sion is pretty weak right now. We sitting at a 47% WR right now or something like that

  • @MaKs2K5
    @MaKs2K5 2 ปีที่แล้ว +43

    Atma's Impaler Warmog was a much bigger problem than tank assassin. You had no chance of surviving this with a support having 2 heart of gold and 2 philosopher stones.

    • @samyazza23
      @samyazza23 ปีที่แล้ว +1

      gold generation items were a stupid toxic meta in their own right; roamers, oof

  • @TheTruestZero
    @TheTruestZero 2 ปีที่แล้ว +18

    I loved the ZZ'rot + Banner with rework Yorick or Singed.
    Or how I called it "Single player mode"

    • @Ballerheiko
      @Ballerheiko 2 ปีที่แล้ว

      the real OG with that build was Heimerdinger :D

    • @TheTruestZero
      @TheTruestZero 2 ปีที่แล้ว +2

      My prefered ways to use this was the "Oh? You are Team Fighting? Just let me ZZ + Banner a Cannon and drop the Maide while I TP on the other lane to push for game" Yorick.
      Singed was the same, but I normally proxied the lane where the TF was happening to they didn't had the pushing power to go for game.

    • @Gaphalor
      @Gaphalor ปีที่แล้ว

      @@TheTruestZero Ohh yea this was kinda fun I remember. ZZ was such a cool thing

  • @bylethhresvelg3434
    @bylethhresvelg3434 2 ปีที่แล้ว +13

    Don't forget back when ardent censer was meta there was NO ANTI SHIELD ITEM OR MECHANIC. The first anti shield mechanic was Reworked Aatrox's passive applying mutilation and later Irelia dealing more damage to shields. Later they added blitz ult and renekton empowered w removing shields. Even later still they added serpents fang to finally counter shields.

  • @mysticfox1663
    @mysticfox1663 2 ปีที่แล้ว +8

    I still stand firm that nexus turrets should do true damage.

  • @Canadioryan
    @Canadioryan ปีที่แล้ว +15

    I'll never forget the juggernaut update immediately followed by the release of Illaoi. The meta that forced red side to ban either Darius, Morde, Garen, or Skarner just for blue side to pick up whichever one wasn't banned (typically skarner). Followed by the release of Illaoi, teams were rushing for whichever juggernaut or illaoi they could grab first

    • @MasterAnimit
      @MasterAnimit ปีที่แล้ว +1

      Plus reworked Gangplank and Kalista

  • @eminkilicaslan8945
    @eminkilicaslan8945 ปีที่แล้ว +1

    Weird Riot try to tune everything, items, builds, runes and champions, to be as distributed as possible then there's every single player who not playing Shaco picking flash.

  • @zapmayor4867
    @zapmayor4867 2 ปีที่แล้ว +94

    I wonder how bizzare metas will get as time goes by

    • @thod8820
      @thod8820 2 ปีที่แล้ว +2

      It'll be an adventure for sure.

    • @Kacper-jw3bv
      @Kacper-jw3bv 2 ปีที่แล้ว +21

      Mana meta 💀

    • @aaronparry2636
      @aaronparry2636 2 ปีที่แล้ว +14

      Roaming support top was pretty darned weird. Lol

    • @EruCoolGuy
      @EruCoolGuy 2 ปีที่แล้ว +2

      Aurelion meta

    • @aaronparry2636
      @aaronparry2636 2 ปีที่แล้ว

      @@EruCoolGuy I mean, with the rework, it may just happen. I personally am appalled at what I've seen so far, but it should probably make him more popular

  • @HashAssett
    @HashAssett ปีที่แล้ว +1

    I can't put an actual timeline on it, but there was a time I first played league back in season 3, where the meta was just wacky off the wall stuff. I will forever cherish those moments where you could play things like critplank oneshotting people. Or Veigar with deathfire grasp absolutely nuking whoever he hit. Things that were broken, but kinda hard to achieve sometimes?

  • @Byakuya_ML
    @Byakuya_ML 2 ปีที่แล้ว +23

    Bleach new episode and Vars premiere Mondays can't get any better.

  • @novaextrem2716
    @novaextrem2716 2 ปีที่แล้ว +60

    Ardent meta, tank meta - I'm really ready for anything that is NOT assassin meta. That 1-shot-no-counter is toxic, other may be problematic but somewhat bearable in comparison

    • @Paddygtc
      @Paddygtc 2 ปีที่แล้ว +12

      Yeah, other metas were somewhat counterable, You can't counter assassins, because You are dead the very moment they appear on Your screen

    • @novaextrem2716
      @novaextrem2716 2 ปีที่แล้ว +3

      Yeah, as if you survive, you'll be able to catch em anyway

    • @DarkyLonewolf
      @DarkyLonewolf 2 ปีที่แล้ว +9

      I'd still take that over getting stunlocked for a million years or dealing scratch damage to damn near anything, thank you very much.

    • @Paddygtc
      @Paddygtc 2 ปีที่แล้ว +13

      @@novaextrem2716 Yeah that's also a big part of why assassins are so bs. They are supposed to be high risk - high reward, but with all the invisibility and mobility they have You can't even hit them back if You survive, because they are already on the other side of the map which makes them no risk - high reward

    • @Underworlder5
      @Underworlder5 2 ปีที่แล้ว +7

      @@Paddygtc still annoyed that akali R, aka an execution skill called "perfect execution" can be used to ESCAPE a fight without actually using it to kill anyone. the 2.5s delay between casts does not matter either since she can just hourglass her way through the vulnerability period

  • @goopo5320
    @goopo5320 2 ปีที่แล้ว +5

    death dance meta :^) my favorite to play against as a mage player who gets to build the same items every game since we got 10 viable items but you need 3 of them in every build.

    • @Diferfrei
      @Diferfrei ปีที่แล้ว

      Ah yes, the item that made Bruisers/Assassins tankier than any tank champ while also giving them a metric ton of AD and CDR. Death's Dance Cleanse Ezreal still haunts me to this day

  • @turbulenttranquilities4207
    @turbulenttranquilities4207 2 ปีที่แล้ว +3

    I gotta say, of all the things riot learned from bad meta's, tank might have the worst consequences. As I would argue the excess of tank busting items hurts tanks more than it helps, to the point where we are getting stuck in a fighter/tank meta. And not just Fighters and tanks, but fighters BUILDING tank, alongside all sorts of other classes. As a fighter can build heartsteel, gargoyles or even warmogs, then still have room for a black cleaver a last whisper item and it still be super gold efficient for them.

    • @benjaminwilson8807
      @benjaminwilson8807 2 ปีที่แล้ว

      I'm here for this. The more % health, %pen, shred, yadda yadda yadda that is introduced into the game, both on items and on champ kits, the more knife-edged the actual balance line becomes.

    • @antonioreconquistador
      @antonioreconquistador ปีที่แล้ว

      They havent really taken the time to fix armor scaling, max health damage, or healing because at this point it effects too many classes for it not to create a have-have not situation. With the way hydras and health-scaling items are at the moment, a lot of fighters can have the best of both worlds unless the enemy team has explicit counters and tanks.

  • @streptococo4735
    @streptococo4735 2 ปีที่แล้ว +2

    This "Tank" meta is a farce, everyone can oneshot the actual tanks, and other champions can clearly use tank items better than tanks themselves, if anything this is a Bruiser meta.

  • @bohomazdesign725
    @bohomazdesign725 2 ปีที่แล้ว +2

    Isnt it lovely how every role gets their giga super broken meta for a really extented time. Support / ADC - Ardent meta; Mid lane - perma roaming, no farming, insta oneshot meta; Jungle - just being super broken the 3 season in row; and then there is top lane that never really got a carry meta, but was forced to play tanks otherwhise people would wish you death in champ select and team chat, because not picking a tank was griefing. Riot really hates top lane.

    • @ethanstyant9704
      @ethanstyant9704 2 ปีที่แล้ว

      Well there was smite support top for a little while which was definitely the funniest meta to see

  • @pnw8836
    @pnw8836 ปีที่แล้ว +3

    One of the worst parts about the ardent meta is that on the patch ardent was supposed to get nerfed, riot in typical riot fashion did an “adjustment” to the item which actually buffed it even more.

  • @ethanbowers9619
    @ethanbowers9619 2 ปีที่แล้ว +43

    Idea for tanks: Just make tank stats scale opposite what they do now. So if I only build like 50 armor it dont do shit but if im full tank build I actually take less damage. Suddenly the problem of assassins, bruisers, etc. building a single tank item and being unkillable because it gives just enough survivability to 1v5 with their in built shields + healing is gone. *Looking at tank diana among others that would build sunfire into full damage but be tankier than anyone known to man because w shield + conqueror healing). Armor pen then also will feel like it does more as taking away 300 armor from a 600 armor tank takes the % down by like 3% from all those diminishing returns.
    EDIT: This is obviously not going to suddenly fix anything without other changes involved. This idea is solely meant to allow for more flexibility and bring more balancing around the actual tank champions in the game. If the scaling was completely flipped right now with no other changes it would undoubtedly be worse for the game as the game has been built around armor and mr stacking as it does currently but doing something like this is not without precedent. If you would like an example just look at CDR and what is has become, Ability Haste. This was not just a one to one change but a relatively well thought out change to make it feel better to build and work with the champions that wanted to build other items with the stat and give the stat to other champions that were otherwise blocked from building it.

    • @alex2005z
      @alex2005z 2 ปีที่แล้ว +9

      You cant make armor and mr scale exponentially. It would just turn op to quickly, and be impossible to deal with. Imagine 99% dmg reduction. Not fun to deal with unless you are a few champs. Tanks are already way tankier than non tanks building tank items (look at sej with 50% extra armor and mr, or sion with extra hp...).

    • @theimmortaleye7511
      @theimmortaleye7511 2 ปีที่แล้ว +1

      This would sacrifice any surviveability optiona for example for mages and adcs for example. Since now most armor and mr on nontankitems are basicly a dead of inefficient stat.

    • @ethanbowers9619
      @ethanbowers9619 2 ปีที่แล้ว

      @@alex2005z The solution would be to just not have champs able to build that much armor. Look at cdr now, you dont get 100% for that ever. This would give viability to be more flexible with the numbers and making building full tank actually rewarding instead of it being either OP or dogshit.

    • @alex2005z
      @alex2005z 2 ปีที่แล้ว

      @@ethanbowers9619 if you dont let tanks build a lot of armor then you cant even go full tank which defeate the entire point

    • @ethanbowers9619
      @ethanbowers9619 2 ปีที่แล้ว

      @@theimmortaleye7511 We have precedent for this exact thing. Crown of the Shattered Queen. Gives little to no armor but allows you to deal with burst without just being permanently tanky. Or we have the items they already have that have massive shields that do effectively the same thing. (Maw, shieldbow, steraks). 99% of games you build just those two stats(armor and mr) on those champs you are still going to be oneshot by the people that are meant to do that. You just dont have the tools to effectively use the stats(which is OK and whats meant for those classes. they arent meant to tank shit and survive. Youre meant to be more ranged and have your allies tank the damage and peel for you so you can deal damage.) Saying that it makes the stats inefficient or bad without also admitting that those stats dont mean shit right now anyway makes the point irrelevant. Theres a plethora of ways around making sure squishier targets still feel "tanky" while letting tanks be rewarded for building full tank without being just flat out unkillable.

  • @RikKawaii
    @RikKawaii ปีที่แล้ว +1

    One thing remind me about Ardent censer meta was that one game, SKT Wolf use Trundle to beat the shit out of the buff sp but still bought this item so Bang could still had the buff from it

  • @miguelsanchez825
    @miguelsanchez825 2 ปีที่แล้ว +174

    The only reason I will say Arden meta was the worst is because many ADC players have refused to accept that the game changed years ago and continue to play the same way and flame you when you play support and dare to help someone else but him.
    They always were like this but the fact that a meta supported their ego broke my wishes to play support ever again.

    • @shacolin6546
      @shacolin6546 2 ปีที่แล้ว +28

      And these are the same players that always say adcs are weak when marksman is literally the only class holding a monopoly over a role.

    • @luk6997
      @luk6997 2 ปีที่แล้ว +7

      @@shacolin6546 they are tho

    • @quickredf0x143
      @quickredf0x143 2 ปีที่แล้ว +26

      As a primarily support player, the problem I find is that most adcs are designed around being a glorified minion until they get items so someone has to hold their hand until then. Even then, adcs are, for the most part, designed to need protection from things like assassins and other such things they can't feasibly protect themselves from.

    • @luk6997
      @luk6997 2 ปีที่แล้ว +30

      @@quickredf0x143 Yeah, and other problem is that when an adc is good enough to be independent, vayne top happens, release lucian etc

    • @quickredf0x143
      @quickredf0x143 2 ปีที่แล้ว +3

      @@luk6997 Senna top and mid are popular in my group since she gets the support tools necessary to keep herself alive without a support.

  • @sahloknir6287
    @sahloknir6287 2 ปีที่แล้ว +1

    You already mentioned it but Banner of Command meta was something different man, it started bc of a *bugfix* on an item no one ever used, and then after they just flat out removed the item from the game instead of trying to salvage the concept. It lead to some of the least interactive gameplay I've ever seen..
    Watching someone wail on a cannon minion for 2 full minutes while its solokilling your inhib tower was truly a spectacle for the ages lmfao

  • @mrmatejator
    @mrmatejator ปีที่แล้ว +1

    I have had countless games of just 10 assassins running around for the last few years. DMG is so overturned that it makes you almost wish for tank meta again.

  • @stefannilsson2406
    @stefannilsson2406 ปีที่แล้ว +1

    The markup on apex computers is insane. If you don't want to build a PC yourself, just go around asking your friends to help you. One of them probably knows how to build a computer and would be happy to help you for 10$ or even free.

  • @mikedangerdoes
    @mikedangerdoes 2 ปีที่แล้ว +14

    The Ardent meta has a special place in my heart. It was the first time I got to Gold. But not because I played Lulu or Soraka or anything. I used to like playing engage supports like Leona, Blitzcrank, Thresh etc. and I was getting super frustrated that no matter how many hooks I landed, no matter how much I peeled, we would always lose to an enchanter support who just over-buffed their carry. As a tank support I could never do enough damage to really help my team, but I stubbornly refused to play echanters because I just didn't like that style of play.
    And so I started playing Brand, building full AP and just blowing kids up. The Ardent meta was basically the first time I said YOLO and played the game how I wanted to play it, and it actually worked out for me. Was very satisfying to play against enchanters who had no answer for the overwhelming damage I would put out as Brand or Zyra with a full rotation that hit mutliple people. The burst, the DOT, the coverage, good times. I miss it.

  • @BrendanGeormer
    @BrendanGeormer 2 ปีที่แล้ว +8

    Something maybe worth mentioning in a followup video to this would be the time that Thunderlord's Decree ruled the roost, when it wasn't uncommon to have 7-9 people running it in a game (at least in lower ELOs). It was so much better than any other option in most cases (barring situations where a champ really fit the niche of something like the green (tank) mastery which junglers like Sejuani took that gave health from killing jungle monsters) that Riot took the unique approach of not nerfing Thunderlord's, but instead giving a buff to everything else, as TLD was the sort of impact they wanted in a game from a mastery; aka meaningful choice pre-game with your runes/masteries, which eventually came with runes reforged.
    Though I'll always have a soft spot for the wet noodle fights of season 5/6...

    • @hineighbor25
      @hineighbor25 ปีที่แล้ว

      oh yes i remember thunderlord meta. People would run it on mage supports and burst everything. Crazy times

    • @intoHeck1964
      @intoHeck1964 ปีที่แล้ว

      Ngl i hated warlords bloodlust more. Champs that got free bonus crit became unkillable. Remember playing against a tryndamere who soloed baron with 3 items and came away with full health before 1v5 our entire team

    • @selby545
      @selby545 ปีที่แล้ว

      Ah yes...League of Thunderlords...brings a tear to my eye

  • @Darque2391
    @Darque2391 ปีที่แล้ว +3

    Ya'll forgot about the Sated Devourer meta and how it made on hit junglers like pre-rework Warwick an actual 1v9 raid boss

  • @PhilFromSchool
    @PhilFromSchool 2 ปีที่แล้ว +4

    I wanna add that ardent censer meta coincided with windspeakers blessing being really strong too.
    A mastery that empowered heals and shields and gave armor and MR to healed/shielded units

  • @stephen7587
    @stephen7587 2 ปีที่แล้ว +18

    There has never been a "Tank Meta" That wasn't other champs abusing tank items, or tank items being so damaging that tanks were just another version of bruisers. Think about last year's sunfire craze where we had it on irelia and diana every game. Or what about the beginning of mythics when, yeah tanks were strong, but it wasn't because of their ability to be unkillable raid bosses, but because the tank items actually made them outdamage things like morde and aatrox who are supposed to drain tank their way through them

    • @d4s0n282
      @d4s0n282 2 ปีที่แล้ว +5

      was there not a legit tank meta in like season 6 though?

    • @santiagojara8056
      @santiagojara8056 2 ปีที่แล้ว +1

      Ok, you've never played pre 2019 League

    • @chippet
      @chippet 2 ปีที่แล้ว +2

      Im sorry but you have clearly not suffered the wrath of earlier seasons.

    • @stephen7587
      @stephen7587 2 ปีที่แล้ว +2

      @@d4s0n282 Yes, where tank items were so gold efficient that everyone bought them. Tanks themselves were not overly tanky, everyone was. Tank Split ekko was a dark time.

  • @clouss5696
    @clouss5696 2 ปีที่แล้ว +6

    Thats kinda recent but I hated it when Stridebreaker meta just switched to Divine Sunderer Meta and instead of getting oneshot by a Garen or Urgot everygame you would just face Camille or Fiora...
    Man, that was fun

  • @CaptainNarwhal1997
    @CaptainNarwhal1997 2 ปีที่แล้ว +6

    What about that time where practically every champion was running Thunderlord’s Decree because it was free damage and very easy to proc?

    • @ImpossibleToGauge
      @ImpossibleToGauge 2 ปีที่แล้ว +5

      I remember playing Thunderlords + Hextech Revolver Sona back then all the time. Q into Powerchord AA, instant Thunderlords proc and Hextech for 60-80% of the ADC's life every fourty seconds. Good times.

    • @dangng7079
      @dangng7079 2 ปีที่แล้ว +3

      remember the time when everyone go dark havest and the game become: if you get below 50% and there is a assassin/mage or more than 1 enemy nearby you are instantly dead? .. Good times

  • @ivystopia
    @ivystopia ปีที่แล้ว +1

    Highly enjoyable video. The "meta" is just the "metagame" - the game about the game. It isn't called that because it is an acronym for "most efficient tactic available", that's just a neat backronym. It's the same concept as "metadata".

  • @savagekiller99
    @savagekiller99 ปีที่แล้ว +1

    The worst meta is right now, 1 shot or be 1 shot

  • @xylemnguyen223
    @xylemnguyen223 2 ปีที่แล้ว +12

    Back in the ardent censer meta I could climb to Diamond 3 with Sona and Nami alone, that item provided alot of things, mana, cool down reduction, mobility, I usually didnt have to get boots back in the day. Now with enchanter I could climb to Platinum at max

    • @dizzyheads
      @dizzyheads 2 ปีที่แล้ว

      The fact that it also gave flat healing early game was huge too
      ADC literally only needed to build attack speed

  • @LenaTurquoise
    @LenaTurquoise ปีที่แล้ว +1

    the problem now is that tanks barely work at all

  • @PhatTony92
    @PhatTony92 2 ปีที่แล้ว +4

    Assassin one shot meta was and is the worst meta in League history. Yes I am one of those "League Boomers", I do have "back in my League day" stories, and yes I will die on this hill.

  • @ages_dot_mp4
    @ages_dot_mp4 2 ปีที่แล้ว +1

    8:50 Since Wild Rift is literally League 2, they already vanished this by not allowing you to have more that 1 of the same item

  • @kasperween3614
    @kasperween3614 2 ปีที่แล้ว +12

    To me high damage metas is far worse than low damage ones, but thats mostly personal perferance. I like adcs and midlaner being the carry and the rest of the team existing to support them. I like slower fights as i feel it shows more skill expression than just who facecheked first and got oneshot. I generally hate burst damage and thus assasins and burst mages (and maybe think they shouldnt exsist at all in league). So i applaud if tank meta (to a lower degree) returns

    • @Stikarii
      @Stikarii 2 ปีที่แล้ว +2

      As an AP MF enjoyer, I absolutely feel you about hating burst damage.
      But don'tt hope my brother. If a tank meta ever comes back, it will be because tanks outdamage everyone with their HP scalings on their abilities, not actual durability and slower fights. Rito was traumatized by the last tank meta and will never ever allow tanks to actually be tanky and deal low damage again.

    • @shacolin6546
      @shacolin6546 2 ปีที่แล้ว

      Now, just imagine how fun it'd be to restrict agency to only 40% of the players.

    • @kasperween3614
      @kasperween3614 2 ปีที่แล้ว

      @@shacolin6546 if you think damage=agency i don't think we are playing the same game. Nemesis, Baus, Cookie and Broxah literally just finished discussing preseason and all unanimously agreed Support is the strongest role in the game.
      ADC is the main damage role in the game and probably has the least agency.

  • @uncreativeperson8497
    @uncreativeperson8497 2 ปีที่แล้ว +2

    I Hope Riot Brings Back toplane Tanks and Kills all this bruiser and Assassin stuff thats making everyone but the bruiser/Assassin Player unhappy with 0 counterplay and being forced to Play the exact Same stuff, being straight Up better than any other class because they oneshot mages&adcs and cant be killed by Tanks.

  • @Savings_and_Grift_Plan
    @Savings_and_Grift_Plan ปีที่แล้ว

    Banner of Command meta when the buff gave something ridiculous like 90% magic damage reduction on minions and people were picking things like ChoGath, Sion, Nunu just to get rid of the damn minion.

  • @eminkilicaslan8945
    @eminkilicaslan8945 ปีที่แล้ว +1

    Currently I hate this support meta, this dude picked Pantheon sup, started with Doran's Shield, kept poking minions making me lose some and taking some others and I left the bot lane 0/1/4. Even Riot recommends champions like Neeko and Heimerdinger for support this patch. They barely has any crowd control and no ally boost at all.
    When first they made damage based supports like Senna or Pyke, it was fine, Senna made ADC untargetable, rooted enemy, healed slightly and gave shield, and Pyke hooked enemies, stunned them and doubled kill gains, which's a huge adventage. Now Riot encourage supports to just act like a second ADC

  • @Antixandros
    @Antixandros ปีที่แล้ว +1

    What about the overabundant damage meta that has been happening for the last 3-4 years.

  • @macnahamic
    @macnahamic 2 ปีที่แล้ว +1

    Tank Ekko/Fizz Top. Back then they would have missing health dmg as a passive on their W. They would essentially delete squishies with base values while remaining unkillable. Darkest time in top lane for me personally.

    • @purpleheart9160
      @purpleheart9160 ปีที่แล้ว

      this an old comment but while that was hellish, what really made me quit toplane was the abundance of mages. Fucking everybody went Viktor, Ryze, Cassiopeia, Vladimir, Karma, Lissandra, etc.
      This was so toxic that I switched roles for 4 seasons and only came back to toplane recently. Fuck everyone who went mage top. Atleast adc top can get oneshot, those fucking mages with Zhonyas and Phase Rush were impossible to kill

  • @batatac4mil86
    @batatac4mil86 2 ปีที่แล้ว +6

    I loved tank meta, miss it so much, those were the best days. Playing tank engagers supports fighting all the time, team fights were long and had a sense of strategy in them, juggernauts were truly raid bosses. Only thing bad were tank assassin's

    • @stareater4629
      @stareater4629 ปีที่แล้ว +1

      Snore to tank meta

    • @mechanicalsilence1
      @mechanicalsilence1 ปีที่แล้ว +1

      Ap varus dealing 75-100% max health to tanks : very cool, i approve.
      (I play varus)

  • @MyronZhang
    @MyronZhang ปีที่แล้ว +1

    Season 8 Banner of Command Meta. That was a horror to deal with.

  • @AnalysisParalysis-f6n
    @AnalysisParalysis-f6n 2 ปีที่แล้ว +16

    The Goredrinker Meta was insanely fun, beyond how broken it was. Thus us undeniable

    • @marcelovieira519
      @marcelovieira519 2 ปีที่แล้ว +3

      It was fun until the unkillable Goredrinker-Muramana Blue Kayn suddenly one-shotted you because he could

    • @AnalysisParalysis-f6n
      @AnalysisParalysis-f6n 2 ปีที่แล้ว

      @@marcelovieira519 lmao as a Kayn Main, I can appreciate that better than you know

    • @mantraki
      @mantraki 2 ปีที่แล้ว +1

      @@marcelovieira519 my trauma is with the milk champion running around with 3 dashes and a steroid buff that is also an ability that scales with the less health you have, like goredrinker.

    • @nathanjones8667
      @nathanjones8667 2 ปีที่แล้ว +1

      @keivin Fuentes who is the milk champion?

    • @mantraki
      @mantraki 2 ปีที่แล้ว

      @@nathanjones8667 you know, the "I have mastered the art of smashing q"

  • @butterflyfx57
    @butterflyfx57 2 ปีที่แล้ว +2

    I don't think we're actually in a tank meta. We're in a healing meta. A drain tank meta if you want to go that far. That's why they had to nerf Ravenous Hydra Omnivamp. They overnerfed Grevious Wounds to the point that it's grief to buy if you're not a mage with burn damage or an enchanter. So now you've got stuff like Jak'sho Mordekaiser being very hard to kill while healing through all damage.
    This is also why Aatrox was tier 0 in World's. Same thing, drain tank meta. It's just the new items made it even more pervasive.

    • @ethanstyant9704
      @ethanstyant9704 2 ปีที่แล้ว

      I was trying out a new champ in top and had a jaksho Jax that still one shot me

  • @Kyrolysis
    @Kyrolysis ปีที่แล้ว

    I can't believe there's no mention of Banner of Command + Zzrot (+ Redemption the Cannon minions) meta. The Imaqtpie video on it was glorious to behold.

  • @negeritopizza6103
    @negeritopizza6103 ปีที่แล้ว +1

    current mage meta. super cheap scaling item that is very gold efficient from start and then over 10 minutes gets even better, ending with giving you a free level up. ROD OF AGES MAGE MTEA.

  • @Prince_Smugarina
    @Prince_Smugarina ปีที่แล้ว

    Got a video about the removal of the Frozen Mallet, and the nerf of the Glacial Augment, making it impossible to use for most champs.

  • @darkdemon5865
    @darkdemon5865 11 หลายเดือนก่อน

    I ain't sure if it could be called meta... but i still remember how fun was when jgl item called Devourer was added into the game. For quite low price it was giving you +40% attack speed and +30 on-hit magic damage which you could stack up to 60 by killing monsters or champions after stacking it up it was giving phantom strike passive which allowed for melee champs to proc on hit effect twice every second AA which was insane on champs like Xin Zhao, Warwick, Master Yi, Udyr, Jax etc.

  • @melancoliemelancolie9081
    @melancoliemelancolie9081 2 ปีที่แล้ว +1

    Assassin meta was much more toxic than everyone remembers
    just too much on too many

  • @darrak1
    @darrak1 2 ปีที่แล้ว +2

    Ardent meta was amazing. Those team fights were top notch. Dunno why so many ppl cry about it :(

    • @Dingdong2730
      @Dingdong2730 2 ปีที่แล้ว

      Because it was hypercardy ADC + 4 kittens vs hypercarry ADC + 4 kittens.
      Also the hypercarry ADCs are not very skilled, Jinx, Twitch and Kogmaw are probably some of the least skilled ADCs if not the most because they are basically ranged stat checkers.

    • @riven4121
      @riven4121 2 ปีที่แล้ว +1

      Because nobody had agency in the game aside from ADCs and supports. Mid and top were just straight up irrelevant. Jungle was bot lane's bitch and by extension so was mid and top. The entire game hinged on which Relic Shield abusing bot lane got Ardent Censer first.

    • @shacolin6546
      @shacolin6546 2 ปีที่แล้ว

      In addition, team fights are just one of many approaches to the game, it shouldn't be the only. Duels, skirmishes, scattered confrontation and early aggression are all parts of the game and they were all absent during that meta.

  • @haskiadordigrupus9287
    @haskiadordigrupus9287 ปีที่แล้ว +1

    isnt rlly a meta, but i very often hear ppl talk about Deathfire Grasp Veigar, and how he could almost literally delete you from the map with 3 clicks

    • @antonioreconquistador
      @antonioreconquistador ปีที่แล้ว

      I feel like we're a terrible preseason away from stupid max health scaling items on the level of dfg

  • @GNCD2099
    @GNCD2099 ปีที่แล้ว

    I still remember using old Black Cleaver with old Urgot. Just hit E and spam Q from a mile away. It can easily chunk 50% of the enemy laner's HP bar.

  • @gustavo555tani
    @gustavo555tani 2 ปีที่แล้ว +1

    Seeing keyori black cleaver gameplay trully brought me back to the past.

  • @tyronegundran4549
    @tyronegundran4549 2 ปีที่แล้ว +3

    the Force of Nature Meta back then was the most toxic for me. Dr Mundo, Singed and i think also Udyr, they would be so tanky and can run away scott free without any damage at all especially Mundo he regens a shit ton of health without even taking damage at all

  • @twincitiescrush19
    @twincitiescrush19 ปีที่แล้ว +2

    My favorite was banner of command and zzrot as yorick. Such a fun yet toxic time

  • @faloughasch9239
    @faloughasch9239 2 ปีที่แล้ว

    I'm glad you used the mafikarupUsedFly Ardent Kog video. When the item was being mentioned that was my first thought with the four ardent censors vid

  • @Nikolai0169
    @Nikolai0169 2 ปีที่แล้ว +13

    11:07 i really miss omnistone. It was the most fun keystone, it was just held back by the inspiration tree not being strong enough. Or rather, the other trees being too strong as they would later get nerfed.

    • @Enavoid
      @Enavoid ปีที่แล้ว +1

      I've never had the brain power to use it well

    • @brianjuice
      @brianjuice ปีที่แล้ว

      Omnistone was a really cool idea. I think they could’ve made it like Spellbook where you can choose which rune you wanted. Like if you’re playing Pyke support, you can go guardian if you’re getting poked too much, electrocute for the all in, or glacial augment for team fight cc.

  • @The_oli4
    @The_oli4 ปีที่แล้ว

    I also remember a Thunderlords meta where every game atleast 6 or 7 people ran the keystone

  • @wastingsun
    @wastingsun 2 ปีที่แล้ว +8

    I once saw a pillow that said Ezreal's passive should be Klepto, and honestly if they hard nerfed the item I think it could be much more interesting than his atk speed one.

    • @koku170
      @koku170 ปีที่แล้ว

      It would actually fit his lore so, sounds great

  • @adolfocabrinihormazabal4093
    @adolfocabrinihormazabal4093 ปีที่แล้ว +1

    Banner of command and Funnel were really toxic too. Having a jungler lvl 6 while everyone was lvl 4 was an abusive tactic.

  • @Nightmare-fe9hr
    @Nightmare-fe9hr 2 ปีที่แล้ว +1

    Season 13 lining up to be kraken slayer meta after they inevitably nerf tank items

  • @kalenics123
    @kalenics123 2 ปีที่แล้ว

    My Karma still loves Ardent Censer, R+E in a teamfight is chef's kiss.

  • @rilarr
    @rilarr 2 ปีที่แล้ว +1

    Never forget the zzrot portal banner meta when supports could make alot of gold in low elo

  • @DeltaDan2002
    @DeltaDan2002 ปีที่แล้ว

    4:00
    Love to see a Corki rush bramble vest

  • @dev2410
    @dev2410 ปีที่แล้ว +5

    I I don't think this is necessarily the worst meta ever but the anti-marksman meta where crit items were nerfed followed by a bunch of other changes resulted in Marksman being more of a liability as opposed to being an asset stands out. The reason for this is that it essentially made an entire class of Champions obsolete and therefore an entire group of players obsolete as well.

  • @manuelmanolo7099
    @manuelmanolo7099 ปีที่แล้ว

    Zz'Rot + Banner of Command. It only lasted for a couple of weeks but it was literally the worst solo queue experience with everyone building it

  • @readyforlol
    @readyforlol ปีที่แล้ว

    Full AP Yi and full mana Ryze in S3 were absolutely insane and could take 1V5s at lvl 6 with just a couple of kills.
    I still have nightmares.

  • @Max-ej4oh
    @Max-ej4oh ปีที่แล้ว

    "Demaciaaa!" - J4 with 4 cleavers sending you to gray scaled narnia with no counterplay.

  • @sahelanthropus4991
    @sahelanthropus4991 ปีที่แล้ว

    Starting late s6, i the atrocity that was post-tank meta feels so bad. Even today I think too many people get too much dmg

  • @trymbruset3868
    @trymbruset3868 ปีที่แล้ว

    Ardent censer was nothing compared to the Banner of command + ZZ'rot portal meta. Literally the only counter was picking minion dematerializer and saving it until the baron buffed canon minion with banner of command came around.

  • @musicman12395
    @musicman12395 ปีที่แล้ว

    Feral Flare, watching every hyper farm jungler just delete you when they finally decide to join the match. Especially old WW with his point and click ult. Banner of Command was also notably annoying.

  • @thesaints147
    @thesaints147 ปีที่แล้ว

    as someone who played during tank, ardent, and klepto meta, i fucking miss them, not so much klepto but the other two were so fun as a support main, galio got bonus points because before he was reworked that champ would heal from tower shots building only MR, it was insane and i want him back 😭 got all the way to mastery 6 with him in a week upon discovering how fun he was until the rework was released

  • @MinecraftLegoCat
    @MinecraftLegoCat ปีที่แล้ว +6

    I love the choice of using FF14 music. Can't say I was expecting it, but it's lovely. Keep up the good work and keep on making amazing videos that are enjoyable to watch.

    • @Nazuiko
      @Nazuiko ปีที่แล้ว +1

      Its a Stormblood theme isnt it? I recognize it but cant place it, hard to do when theres > 350 amazing tracks

    • @sifridcrew4168
      @sifridcrew4168 ปีที่แล้ว +1

      @@Nazuiko here's the ost list :
      - The Drowned city of Skalla (Far from home)
      - Baelsar's Wall (Another Brick)
      -Weeping city of Mhach (forgot the actual name of the song tho)
      -Hell's Lid ( Down Where Daemon's Dwell)

  • @lostlife62
    @lostlife62 2 หลายเดือนก่อน

    Thunderlords Decree meta and Lethality Meta (During assassin rework) were fun.

  • @NINJATABI
    @NINJATABI ปีที่แล้ว

    forgot funnel, banner of command, feral flare, roaming support toplane, we need part 2

  • @exiledone8945
    @exiledone8945 2 ปีที่แล้ว +1

    ZzRot and Banner of Command, had to be one of the most infuriating metas

    • @Ballerheiko
      @Ballerheiko 2 ปีที่แล้ว

      that's why i adopted and became a Heimerdinger-Main during that time and laughed manically for 3 month.

  • @shadetail
    @shadetail ปีที่แล้ว +1

    I liked klepto. I just wish the chance of drops were based on the type of attack and qualities of the target, rather than always the same.

  • @123l32-x
    @123l32-x 2 ปีที่แล้ว +1

    Is the fact that bruisers build eclipse considered META?

  • @killer205568
    @killer205568 ปีที่แล้ว

    you forgot when lethality items got reworked basically assasin meta where they had to change khazix ult because of how obnoxious it was to fight against a duskblade khazix

  • @TheREMIXrage
    @TheREMIXrage 2 ปีที่แล้ว +2

    Banner of command meta literally made me stop playing league.
    Depending on your comp sometimes you could never kill the siege minion..

  • @TheRealAquaz
    @TheRealAquaz ปีที่แล้ว

    There is one Meta I miss, which is practically a downscaled version of BC Meta. The 6 Times Hydra Fiora Top meta. Those where scary times

  • @MetalHeartGunner
    @MetalHeartGunner ปีที่แล้ว

    kleptomancy meta was awsome, i literally climbed out of elo hell spamming full ap pre rework sona mid and she was op as hell

  • @venator667
    @venator667 10 หลายเดือนก่อน

    The “ardent sensor meta” lasted a couple of patches I swear and it was near the end of the season.

  • @cinnamaqroll
    @cinnamaqroll 2 ปีที่แล้ว +1

    Goredrinker meta honorable mention. Aatrox was unkillable lmao

  • @konstantinvojvodic2803
    @konstantinvojvodic2803 2 ปีที่แล้ว

    A wild rift Sion main here, but my friend complained to me about inting Sion few years ago. I never played League on PC, but I heard so much about Sion metas, like inting Sion as a newer thing and fountain diving Sion meta as an older one. (Un)fortunately, we can't use Sion to destroy turrets that easy in both games.

    • @ethanstyant9704
      @ethanstyant9704 2 ปีที่แล้ว

      Part of it is the items don't support him as well as PC does

  • @psycoNaughtplaysMCPC
    @psycoNaughtplaysMCPC ปีที่แล้ว

    I miss BoC, the days you could watch a beefed up cannon minion waltz through the enemy base and nuke everything

  • @abyssalspecter93
    @abyssalspecter93 ปีที่แล้ว

    The other item that caused "unique passives" to become a thing was Hextech Gunblade. Building multiple on certain champions like Akali or Katarina was super broken. Hell, even buying Hextech Revolver (one of the component items) 3-4x on people like Vlad was hilarious because it gave a ton of "Spellvamp" (aka AP damage lifesteal, now called "Omnivamp" I guess?). Using certain builds you could heal for thousands of damage and never die on him, Swain, etc.

    • @WLMinaro
      @WLMinaro ปีที่แล้ว

      Spellvamp still exists as a stat. It's not that they changed it to omnivamp, but rather that they slowly started phasing out spellvamp while using omnivamp instead in cases where you previously would have seen spellvamp, both because spellvamp confused players and just "felt bad". There's a single source of spellvamp left in the game, on Lee Sin (see the bottom part of my comment).
      Spellvamp would heal you for the majority of damage dealt by abilities, with the exception of certain damage subtypes - the detailed information available is very limited, so a lot of this is from memory;
      Damage subtypes: "Proc" (most on-hit effects), "Pet" (any summons) and "Basic" (damage from AAs and certain abilities). It's also possible it didn't work on the "Default" subtybe, but I'm having mixed thoughts given how I know there was a thing about Ignite triggering spellvamp, but Ignite may have since then been re-classed into Default. I'm thinking it's the latter, since I think most items that had passives dealing damage were Default, and none of them triggered spellvamp.
      In other words, spellvamp didn't work for the majority of on-hit effects, whether from items or abilities (Yi's Wuju Style, Kog'Maw's Bio-Arcane Barrage etc). As a rule of thumb, if it could trigger spell effect procs such as Liandry's dot or Rylai's slow, it could trigger spellvamp.
      By comparison omnivamp will heal you for practically all the damage you deal (reduced to 1/3 effectiveness for stuff tagged as aoe) - I think there are no exceptions, but I'm playing safe.
      There's was a special sort of "spellvamp-ish" present in the pre-rework (now replaced with Treasure Hunter) Domination rune Ravenous Hunter, before they changed it to give omnivamp. It would work on everything that spellvamp worked on afaik, but unlike spellvamp it also worked on Proc damage, probably Pet damage and possibly also Default damage. Yi players were especially aware of this, though most on-hit focused champion mains likely knew.
      Afaik there's only a single source of spellvamp that's still in the game; Lee Sin's safeguard (re-cast) - it gives him spellvamp and lifesteal. As for the reason why they haven't just given him omnivamp instead, I'm guessing it's got something to do with not creeping his sustain for things such as clearing the jungle up more than necessary while keeping the values where they are. If they gave him omnivamp instead it'd let him heal from the damage of his pet, potential immolate or other item effects and so on.. but that's just my guess. Either that or they cba.

  • @swapertxking
    @swapertxking ปีที่แล้ว

    here's a throwback, Philosopher Stone spam, extra health, mana, regen and gold, suddenly you're up to 7k gold by the 15 minute mark and can buy whatever you want. was nutty if a bit silly.