damn, i just started nomad for 2 day. going to start with a simple character such "Kirby with his sword" and i cant do some such geometry hard surface design here & turn out his sword are going to be harder to make compared to himself lmao.. wrong choice of character for my very 1st time🥹 thank you for the tuts! ill try to complete his sword now......
Hey, I really like your videos so far! You teach very well and use some interesting techniques to get things done. Loved Bugs Bunny. Just watched the hairless kitty and it made me smile. Not entirely sure who’s sword that is, but I’ll guess Link from Legend of Zelda. Very curious to see if I’m right 😊 You inspired me, think I’ll try my hand at a Bugs Bunny sculpt next. Brings back good memories of watching Looney Tunes as a kid!
I'm not quite sure without seeing more detail of what you are doing? Using the trim tool doesn't typically hollow an object. Using Extract or Split can be set to shell mode and create a hollow result.
Not quite sure which part you mean, but if you mean the entire blade, you may be able to turn off symmetry, rotate the full blade inward slightly, then trim it and force symmetry back on if that makes sense
Nice model but you go way too fast to learn anything. I have watched this video a number of times and still have no clue what you're doing most of the time. You need to explain each step a little bit better. But this may just be me.
My favourite thing about the elegance of nomad is seeing creators problem solving within its current limitations. That blade start is dope man.
Thanks! It was a tricky one to figure out, but it worked well :)
Helpful video as always. Very appreciative of the narration of your workflow. Very important for those of us just starting out on digital sculpting.
Glad to hear it is helpful!
Decided to watch all your TH-cam vids before i do my first piece, wish me luck
Good luck!
damn, i just started nomad for 2 day. going to start with a simple character such "Kirby with his sword" and i cant do some such geometry hard surface design here & turn out his sword are going to be harder to make compared to himself lmao.. wrong choice of character for my very 1st time🥹 thank you for the tuts! ill try to complete his sword now......
perfect timing! i was just about to create a sword.niceeeeeee
Awesome! Good luck!
Hey, I really like your videos so far! You teach very well and use some interesting techniques to get things done. Loved Bugs Bunny. Just watched the hairless kitty and it made me smile. Not entirely sure who’s sword that is, but I’ll guess Link from Legend of Zelda. Very curious to see if I’m right 😊 You inspired me, think I’ll try my hand at a Bugs Bunny sculpt next. Brings back good memories of watching Looney Tunes as a kid!
Thanks so much! It's not Link, but I'll be posting the other parts soon! Thanks so much for the encouraging words!
very good ! i am learning a lot !
Thanks so much! Part two should be up in the next day or two-stay tuned!
the conan blade maybe?
Ok story time, I clicked on blue and then I tried moving it but it would drag, (I used the gizmo tool) please help
Gotta do something MCU
why when i cut an object it gets hollow?
I'm not quite sure without seeing more detail of what you are doing? Using the trim tool doesn't typically hollow an object. Using Extract or Split can be set to shell mode and create a hollow result.
How to taper?
Not quite sure which part you mean, but if you mean the entire blade, you may be able to turn off symmetry, rotate the full blade inward slightly, then trim it and force symmetry back on if that makes sense
@@eric3dee thank you I'll give it a shot it seems taper isnt in nomad sculpt I use it alot in Zbrush
Nice model but you go way too fast to learn anything. I have watched this video a number of times and still have no clue what you're doing most of the time. You need to explain each step a little bit better. But this may just be me.