Dynamic Dicing Destruction in Blender Game Engine - Extended

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  • เผยแพร่เมื่อ 30 ม.ค. 2025

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  • @iowsl6044
    @iowsl6044 6 ปีที่แล้ว +15

    Is it weird to say that i find this really satisfying?

    • @MemeContent-s3g
      @MemeContent-s3g หลายเดือนก่อน

      Not at all I thought that too

  • @ilDuderoni
    @ilDuderoni 8 ปีที่แล้ว +181

    I wish for the day where we can fully realistically simulate destructible environments. And I mean all nine yards. Bullet holes being actual holes that will affect the material in its own logistical way, wear and tear on tools after they've bashed on said materials. And most of all, the cohesion of platforms where a breaking floor doesn't result in everything crumbling into tidy squares. That said, I love carnage and Red Faction Guerilla only largened a thirst that a game with these physics would absolutely sate. Amaaaaazing.

    • @FlerdaMan
      @FlerdaMan 6 ปีที่แล้ว +1

      il Duderoni you’ll love crackdown 3

    • @duane6386
      @duane6386 6 ปีที่แล้ว

      For that we'll need actual atoms.

    • @Boobquake
      @Boobquake 6 ปีที่แล้ว

      Euclideon

    • @YGODueltainer
      @YGODueltainer 5 ปีที่แล้ว

      Sounds too ... Computational, if you're looking to destroy building try play Red Faction series

    • @Ranstone
      @Ranstone 4 ปีที่แล้ว +3

      4 years later: *Unreal engine 5 has entered the chat.*

  • @RussianSmacker
    @RussianSmacker 6 ปีที่แล้ว

    1. It is clear from 3:25, that blocks won't break from collisions with other blocks- only with ground. (Or maybe they are just so much tougher, i don't know)
    2. Video game industry of boring indestructible enviroments require sound and internal furniture.
    Its still so spectacular, I love physical interactions so much, good job

  • @moonlight4190
    @moonlight4190 8 ปีที่แล้ว +27

    2:51 to 2:58 is so satisfying.

    • @matthewstone2545
      @matthewstone2545 6 ปีที่แล้ว

      Wow, I thought I was the only one!!! Lol

    • @peoduction6068
      @peoduction6068 5 ปีที่แล้ว

      Lol I thought the same. But I don't get why destruction is satisfying to us

  • @martinsupitis
    @martinsupitis 8 ปีที่แล้ว +121

    really nice! the dust effects are amazing

    • @KaiKostack
      @KaiKostack  8 ปีที่แล้ว +5

      +martins upitis Thank you, always nice to hear from you :)

    • @johnmetro20
      @johnmetro20 8 ปีที่แล้ว +1

      +ELEUTHERIOS SAVVIDIS Blender game engine

    • @gradyking4739
      @gradyking4739 8 ปีที่แล้ว

      ELEUTHERIOS SAVVIDIS 'Tis not an app, it is software.

    • @Jortje
      @Jortje 7 ปีที่แล้ว +1

      Is it free I want it really bad

    • @MorzenMebs
      @MorzenMebs 7 ปีที่แล้ว +2

      jordy van rossum it's a free software but you kinda have to learn the software to make this kinda stuff

  • @dXXPacmanXXb
    @dXXPacmanXXb 8 ปีที่แล้ว +132

    Does this really run in realtime!? Holy shit this is so impressive

    • @Olav3D
      @Olav3D 7 ปีที่แล้ว +6

      It`s impressive, more than I expected from the Blender Game Engine.

    • @jojolafrite90
      @jojolafrite90 7 ปีที่แล้ว +4

      Not really... Not in 2017.

    • @Crusage
      @Crusage 7 ปีที่แล้ว +12

      its blender game engine bro. that shit is impressive

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      @@jojolafrite90 it runs in real time

    • @LsdRaccoon
      @LsdRaccoon 3 ปีที่แล้ว

      @@jojolafrite90 I don’t think you know what real time is

  • @bobbynally3776
    @bobbynally3776 6 ปีที่แล้ว

    I know this is just a demonstration, but this could keep me entertained for hours

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Well I’m making something like it, want to play test?

    • @bobbynally3776
      @bobbynally3776 3 ปีที่แล้ว

      Wish I could, don't have access to a computer

  • @ragdude7323
    @ragdude7323 5 ปีที่แล้ว +2

    Gravity: *FAILS*
    Kostack: *looks away* and over here you can see more destruction

  • @mohammadrickypratama6720
    @mohammadrickypratama6720 3 ปีที่แล้ว +7

    This was a precursor of Teardown. What a evolution this was.

  • @jayc2469
    @jayc2469 8 ปีที่แล้ว +1

    Awesome result - with some very realistic Physics mingled in with the splice effect

  • @shibzi3947
    @shibzi3947 7 ปีที่แล้ว

    This can be the future of video games

  • @bastianrekiem2925
    @bastianrekiem2925 2 ปีที่แล้ว +1

    genial, ahora con el UPBGE debe quedar brutal

  • @Olav3D
    @Olav3D 7 ปีที่แล้ว

    Awesome, I did not know BGE was this powerful...

  • @cedrickohlisch4649
    @cedrickohlisch4649 8 ปีที่แล้ว +1

    Yes! Have been waiting for this for years! :)

  • @hugo2171
    @hugo2171 7 ปีที่แล้ว +84

    I want this quality of physics in gta 6

    • @Neglections
      @Neglections 5 ปีที่แล้ว +8

      This might take over 40 years to simulate all buildings with destructible models.

    • @thetheandthe6371
      @thetheandthe6371 4 ปีที่แล้ว +2

      If u want that the your computer will blow up a console won’t even be able to start it

    • @hugo2171
      @hugo2171 4 ปีที่แล้ว +2

      @@thetheandthe6371 well 2 years later i still want it. So i will be waiting ^^

    • @hugo2171
      @hugo2171 4 ปีที่แล้ว +2

      Maybe gta10 in 20years then

    • @MrMikedejeuner
      @MrMikedejeuner 4 ปีที่แล้ว +1

      @@Neglections but with auto generated maps cant they make auto-generated destruction ? just a thought

  • @mansbjork5721
    @mansbjork5721 8 ปีที่แล้ว +1

    That animation was apsolutely amazing!!!

  • @0cyrhoe
    @0cyrhoe 7 ปีที่แล้ว

    You can almost smell the concrete dust! Nice job:)

  • @MrCones001
    @MrCones001 3 หลายเดือนก่อน

    since 2016 i've wanted to play this... please turn this into a real game it looks so fun!

  • @Ballistic180
    @Ballistic180 6 ปีที่แล้ว

    I feel like every first person war game needs this kind of environmental destruction. Awesome.
    I mean imagine leveling a building with an RPG or c4 killing all that were inside just from the sheer force of the building collapsing on them. Would make players actually fear heavy weapons and artillery.

  • @Coquimboi
    @Coquimboi 6 ปีที่แล้ว +10

    Science + pyhisics + architecture =satisfaction (in my case )and this is satisfaction (* ̄︶ ̄*)

    • @Coquimboi
      @Coquimboi 6 ปีที่แล้ว

      ....

    • @Coquimboi
      @Coquimboi 6 ปีที่แล้ว

      Why am i reply to own message ( ° △ °|||)

    • @Coquimboi
      @Coquimboi 6 ปีที่แล้ว

      *( ° -- °|||)

    • @MinerMTD
      @MinerMTD 6 ปีที่แล้ว

      Hello! 😁

  • @Woofelz
    @Woofelz 3 ปีที่แล้ว

    i still can't believe this was made in blender

  • @avtpro
    @avtpro 4 ปีที่แล้ว

    I see now. Very cool. It's dices based on a rectangle as opposed to voronoi. Beautiful work.

  • @Mr.Haveaword
    @Mr.Haveaword 8 ปีที่แล้ว

    sweet work, the wire frame into was cool!

  • @ryanaustin7317
    @ryanaustin7317 6 ปีที่แล้ว

    I would love to see a realistic natural disaster destruction simulator sometime in the future, that would be pretty awesome. Also great video and I love the physics.

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

  • @charshii3745
    @charshii3745 8 ปีที่แล้ว

    I would love to see this in video games. This was A-1 dude great job

  • @miriamEnglish
    @miriamEnglish 8 ปีที่แล้ว

    This is wonderful! Have you considered using voronoi subdivision instead of or in addition to cubes? When breaking buildings the rectangular blocks work pretty well because they look like bricks, and the smaller gravelly bits seem to have a convincing size distribution. Also the dust covers things well making it all look very convincing. Adding voronoi shapes would finish it beautifully, especially when breaking things that don't crumble along right-angled lines, such as wood, glass, and ceramics. I have to say, it does my brain in trying to figure out how you've got Blender to make these localised subdivisions. Just wow!

    • @KaiKostack
      @KaiKostack  8 ปีที่แล้ว +2

      Thank you very much. This rectangular fracture approach has a major advantage over voronoi cells and that is performance. I'm using a trick to avoid actual mesh editing entirely for subdivisions, instead I'm generating instances of the same cube geometry and only scaling it. One cuboid is basically replaced by two new cuboids which together match the dimensions of the original one so that volume and shape stays always the same. This makes real-time possible in the first place, unfortunately the Blender game engine is not really a fast engine.

    • @AaronS678
      @AaronS678 8 ปีที่แล้ว

      Kostack Studio

  • @TheUlMaster
    @TheUlMaster 8 ปีที่แล้ว

    Really awesome, good work

  • @thatyoutubecritic8229
    @thatyoutubecritic8229 7 ปีที่แล้ว

    holy shit man this is the most satisfying shit ever

  • @JoshuaG19
    @JoshuaG19 8 ปีที่แล้ว +114

    This looks like it'd be really fun to play with. Any plans to release a demo?

    • @Crusage
      @Crusage 8 ปีที่แล้ว

      how do you even do it? you does it even work?

    • @lemoncrap9394
      @lemoncrap9394 7 ปีที่แล้ว +1

      Crusage its called a game engine ive done research with that stuff for a year now so just don't worry

    • @ImInSpainWithoutTheS
      @ImInSpainWithoutTheS 6 ปีที่แล้ว

      Lemon Crap game engine, scripts, building, graphic designing, sound etc

    • @madratter7031
      @madratter7031 6 ปีที่แล้ว

      @SparkMod haha damn

    • @nathqn
      @nathqn 5 ปีที่แล้ว

      @HUP lmao thats fromv2 years ago

  • @thefinisher6303
    @thefinisher6303 6 ปีที่แล้ว

    Love the song you picked

  • @thevanillaguy5173
    @thevanillaguy5173 5 ปีที่แล้ว

    Dude i would pay for this its sick

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

  • @DGBagby
    @DGBagby 3 ปีที่แล้ว

    This would be SO much fun as an app!!!

  • @moonthurst
    @moonthurst 4 ปีที่แล้ว +9

    Very nice !! I know this is a long shot but would you be interested on making a tutorial on how to do it in UPBGE which is as you probably know, the new BGE for Blender 2.80 (separate branch).
    To my knowledge the UPBGE is getting some love and it would be a nice addition to be able to destroy objects like in your video.
    Any Thumbs Up for this comment !?? :)

  • @nspidel
    @nspidel 8 ปีที่แล้ว

    This is super amazing.

    • @nspidel
      @nspidel 8 ปีที่แล้ว

      Honestly? I want to play a superhero game in a world like this. Like, to play as an Avenger with this kind of destructible environment? That'd be insanely wonderful.

  • @KemanMC8484
    @KemanMC8484 5 ปีที่แล้ว

    I may have said it before but seeing this again id buy it like that lol, i dont need much else

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

  • @gluefrog78
    @gluefrog78 6 ปีที่แล้ว

    This looks like so much fun, I wish I could play it

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Sadly he never released it, but I’m making something like it

  • @RocketMaster2
    @RocketMaster2 8 ปีที่แล้ว +45

    Any way I could download this for non-commercial purposes?

    • @sirdukeofyork8839
      @sirdukeofyork8839 8 ปีที่แล้ว +3

      Blender is free for everyone!

    • @magikarpusedsplash8881
      @magikarpusedsplash8881 8 ปีที่แล้ว +28

      I believe he was referring to the blend file used in the video.

    • @sirdukeofyork8839
      @sirdukeofyork8839 8 ปีที่แล้ว +3

      Ah

    • @Izzy_117
      @Izzy_117 6 ปีที่แล้ว

      @@sirdukeofyork8839 where can i download that ?

    • @execute_5967
      @execute_5967 6 ปีที่แล้ว

      @@Izzy_117 Here:
      www.blender.org

  • @iliasgold4284
    @iliasgold4284 6 ปีที่แล้ว

    Wooowwwww!!! Amazing!!! I want so bad a game like this!!!!

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

  • @bondiatube
    @bondiatube 8 ปีที่แล้ว

    Wow, well done.

  • @trevorabbott3419
    @trevorabbott3419 7 ปีที่แล้ว

    The next battlefield needs this

  • @claudedebussy2208
    @claudedebussy2208 4 ปีที่แล้ว

    If some day this become playable i swear i'll buy it

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

  • @yumzh_7919
    @yumzh_7919 7 ปีที่แล้ว

    Wow! it is a game?? very nice!

  • @bsim621
    @bsim621 7 ปีที่แล้ว

    this is amazing, would love to learn to do stuff like this with blender

  • @godwontbesomercyfull2092
    @godwontbesomercyfull2092 3 ปีที่แล้ว +1

    Imagine watching this in 2021

  • @argenisgranados1828
    @argenisgranados1828 8 ปีที่แล้ว

    This would be AMAZING if this was a video game!!!!

  • @MrMataii
    @MrMataii 8 ปีที่แล้ว

    Amazing work! :)

  • @aviavil1
    @aviavil1 3 ปีที่แล้ว

    If you release this as a game on steam or something you can probably make millions!

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว +1

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

    • @aviavil1
      @aviavil1 3 ปีที่แล้ว +1

      @@ragdude7323 yeah sure what is it!

    • @aviavil1
      @aviavil1 3 ปีที่แล้ว

      @@ragdude7323 can you tell me about it

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      @@aviavil1 it’s a survival game with the destruction of dicing engine discord.gg/cbXY4K2k

  • @elvisjyny
    @elvisjyny 2 ปีที่แล้ว +1

    The building lookslike in all of us are dead

  • @apatsa_basiteni
    @apatsa_basiteni 8 ปีที่แล้ว +4

    You should make a tutorial on dynamic dicing, NICE!

  • @maujoesmedley3275
    @maujoesmedley3275 8 ปีที่แล้ว +1

    Awesome work! Nice destructions and smoke and the freeze effect remind me a little bit of the game quantum break.
    And it seems the performance is still good. Did you used python or have you implemented it in directly in the source?

    • @KaiKostack
      @KaiKostack  8 ปีที่แล้ว

      +DerDieDasMedia +blenderrendersky
      Thank you. Performance is actually slower than it appears, because I have recorded with a fixed frame rate (no frame dropping allowed). I used Python for splitting but simulation of physics is still performed by Bullet.

    • @dudearlo
      @dudearlo 8 ปีที่แล้ว

      +Kostack Studio could we expect a tutorial on object splitting in the future? :]

  • @Hexagyas
    @Hexagyas 4 ปีที่แล้ว

    this is impressive

  • @TheAmazingJimmy
    @TheAmazingJimmy 8 ปีที่แล้ว +45

    Clearly 9/11 was done inside Blender.
    Ton is the real mastermind.

    • @Moltar_Railfan
      @Moltar_Railfan 5 ปีที่แล้ว

      TheAmazingJimmy can people like you please stop making 9/11 jokes? It was literally the most horrifying attack in American history sense Pearl Harbor

    • @Sinderance_
      @Sinderance_ 5 ปีที่แล้ว

      @@Moltar_Railfan Get over it. It's been 18 years.

    • @genericrobloxbuild1547
      @genericrobloxbuild1547 5 ปีที่แล้ว

      @@Sinderance_ ikr

    • @Matt_10203
      @Matt_10203 5 ปีที่แล้ว

      @@Moltar_Railfan welcome to the internet. People can say and do what they want.

    • @Moltar_Railfan
      @Moltar_Railfan 5 ปีที่แล้ว

      Matt fair point

  • @charshii3745
    @charshii3745 8 ปีที่แล้ว

    We need this

  • @moggy_soggy
    @moggy_soggy 7 ปีที่แล้ว

    Takes me back to dem red faction days

  • @jawangladden7344
    @jawangladden7344 6 ปีที่แล้ว

    So satisfying

  • @norden927
    @norden927 7 ปีที่แล้ว

    i cant wait for a shooter to use this kind of destruction

  • @BlueDiasDB
    @BlueDiasDB 6 ปีที่แล้ว

    hella good stuff more

  • @yatsoyumi689
    @yatsoyumi689 8 ปีที่แล้ว

    Amazing work!!! Next you should try to make cascade destruction!

  • @int_enc
    @int_enc 6 ปีที่แล้ว

    Imagine there is a game with everything destructible...!

  • @theawesomepro7438
    @theawesomepro7438 7 ปีที่แล้ว

    Really cool! Is it a game? If it is, then do you have to make the maps or are they already made?

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      It’s sadly not published, but hey I’m making something like it. Want to play test?

  • @Slawker666
    @Slawker666 7 ปีที่แล้ว

    C'est vraiment réaliste !!!!

  • @spbord
    @spbord 7 ปีที่แล้ว

    Hm 4 year,you made this is 4 year?Good realy Good

  • @honey061309
    @honey061309 7 ปีที่แล้ว

    Awesome 👏👏👏👏👏👏

  • @IstasPumaNevada
    @IstasPumaNevada 6 ปีที่แล้ว

    I don't think these buildings were made to code. :D
    This looks very cool.

  • @chakravarthye
    @chakravarthye 8 ปีที่แล้ว

    Amazing .. . . .. U really rock

  • @smitty121981
    @smitty121981 6 ปีที่แล้ว

    impressive!

  • @TeaGamingPanda
    @TeaGamingPanda 8 ปีที่แล้ว +26

    Sorry if it is rude but can you make a tutorial on how to do the destruction the game thing I'll try to figure out or make like a download to get it in out blender?

    • @TeaGamingPanda
      @TeaGamingPanda 8 ปีที่แล้ว +2

      I've been trying to find a way to make these kinds of destruction but all I see is these hard ones

    • @KaiKostack
      @KaiKostack  8 ปีที่แล้ว +15

      I'm currently too busy but I consider making tutorials in the future. It's not so easy to accomplish this after a small tutorial anyway, it requires Python knowledge and also math.

    • @TeaGamingPanda
      @TeaGamingPanda 8 ปีที่แล้ว

      Kostack Studio Ohh ok thank you.

    • @TeaGamingPanda
      @TeaGamingPanda 8 ปีที่แล้ว

      Kostack Studio One more question again sorry sorry if this is REALLY rude but is there a chance you can get this in a download so we can use it in our blender if it is possible? You can just simply say no if you don't want to explain why.

    • @KaiKostack
      @KaiKostack  8 ปีที่แล้ว +14

      I'm still working on it, I'll announce when it's ready.

  • @arandomfox999
    @arandomfox999 5 ปีที่แล้ว

    I wonder if you can metallic rods that act as the tensile strength for the simulation that has some soft-body flexing physics and if that would make larger more irregular chunks like realistic rubble in the simulation.

  • @amuddypizza
    @amuddypizza 8 ปีที่แล้ว +1

    This is amazing. I've been trying to do this kind of crap forever. How'd you get it to run so fast? Keep being AWESOME

  • @Cmanflip
    @Cmanflip 7 ปีที่แล้ว

    hmm oh nice destruction game you have here! can I have it?

  • @Meteotrance
    @Meteotrance 8 ปีที่แล้ว

    this is realy good, can we control this with some weight mapping ? this can be realy usefull for control the destruction in a videogame, example a weight map for a bomb, another for a simple bullet, another for wood with shard or soft cloth destroy.

  • @MattC78
    @MattC78 6 ปีที่แล้ว

    Wow, this engine is worth better than beamng>drive. Really impressive. Reminds me of that game Black that came out in like 05, but way more advanced. I think the game red faction had destruction like this as well just not as detailed.

  • @origamiscienceguy6658
    @origamiscienceguy6658 8 ปีที่แล้ว

    Someone should make a game where you are a demolition crew and you have to demolish a building without damaging neighboring sites.

  • @i_kemp_bush9523
    @i_kemp_bush9523 6 ปีที่แล้ว

    Incredible

  • @PCGamer-hq1rk
    @PCGamer-hq1rk 7 ปีที่แล้ว

    Nice dude I Like 3D!

  • @Decaticon
    @Decaticon 7 ปีที่แล้ว

    pretty amazing with small amount of flaws

  • @DocWolph
    @DocWolph 7 ปีที่แล้ว

    Blender has needed this for a long time.
    But is this more controllable so you can get more large irregular chunks. I am also guessing you can have more Shard-like chunk and fractures not just more regular cubic dicing.

  • @christianlabor5553
    @christianlabor5553 8 ปีที่แล้ว +1

    HOLY COW! Much love....
    Do you have the blend sitting around? I don't think many people understand that, no, this does not come naturally to Blender without someone actually knowing how to do it.
    Yeeesh. And you could probably do layered building design where the stuff that crumbles is supported by something more durable like steel.
    Does BGE have anything that simulates stress and heat on metal? I presume it could at least be added with Python, or would that sort of thing need to be back in Bullet somewhere?

  • @CGSky
    @CGSky 8 ปีที่แล้ว

    one question:HOW CANTHE PERFORMANCE BE SOOO GOOD????? and how did you make that smoke?

    • @SapphFire
      @SapphFire 8 ปีที่แล้ว

      Fixed frame rate

  • @naviknanubhai4244
    @naviknanubhai4244 8 ปีที่แล้ว

    wow love this so much!!!!!

  • @MisterDax
    @MisterDax 8 ปีที่แล้ว

    Looks really awesome! Wonder how that would look if you were shooting enemies. A horrible weapon that fractures people into little pieces.

  • @christianlabor5553
    @christianlabor5553 8 ปีที่แล้ว +4

    I wish someone would work on a sort of ultimate game - like Minecraft - where folks could add to it, create games within the game, etc, only using BGE so that the graphics could expand with the state of the art instead of remaining always so cube based. Sony got started on a more realistic 3d world generator, but then seems to have abandoned it. (Everquest Next)
    I have to assume you have some way of also creating the 3d interactive world? Some of the limits of Blender and Bullet I guess could get in the way.
    Thing is, do you have any friends in marketing that could cook up a way to keep the income coming to you so you can build these things open source and release them? Sort of a rolling release of things marketed one by one through the crowdfunding tools we see beginning to work now?

  • @titan9706
    @titan9706 7 ปีที่แล้ว +1

    I have two questions:
    1. Is there a limit to how small the cubes can get?
    2. Do you have any plans to release this to the public? (If so, you should put it on steam.)

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว +1

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

    • @titan9706
      @titan9706 3 ปีที่แล้ว

      @@ragdude7323 Ooh I would love to play test, especially for a good cause! Where can I buy it?

  • @anastasiapushkin6028
    @anastasiapushkin6028 2 หลายเดือนก่อน

    The trees are great

  • @Bebeu4300
    @Bebeu4300 8 ปีที่แล้ว

    I kinda wanna see more stuff like this

    • @ragdude7323
      @ragdude7323 3 ปีที่แล้ว

      Well I’m making something like this, want to play test? Half of our funds will go to my friend with cancer

  • @YGODueltainer
    @YGODueltainer 5 ปีที่แล้ว

    Yes subdivide as it hits is a much smarter idea.

    • @YGODueltainer
      @YGODueltainer 5 ปีที่แล้ว

      With some noise and randomness could make a really good destruction engine

  • @blobman2006
    @blobman2006 7 ปีที่แล้ว +2

    I NEED THIS GAME FUCK SOCIAL LIFE I JUST NEED THIS

  • @behrgenfletcher1729
    @behrgenfletcher1729 5 ปีที่แล้ว

    are the pieces of structure initially static objects? or are they rigid bodies even before being broken?

  • @leevileino5897
    @leevileino5897 7 ปีที่แล้ว +1

    I would be happy to buy this blend as it is and port over some 3d models to destroy

  • @FreddyMan2020
    @FreddyMan2020 4 ปีที่แล้ว

    Make a FNAF fan game called Escape from Freddy's! You play as a male pedestrian trapped in the pizzeria and must find a way to escape but you are not alone, the animatronics will roam around the entire building and will try to find you. You are given a tablet and a flashlight. The tablet lets you access the security cameras to help you find the animatronics. The flashlight will help light your way in dark areas. If an animatronic is near you, hide in a locker, hide under a table, or hide in the shadows. You must escape in five nights or your game is over. Escaping won't be easy. The exit door is boarded up by 4 wooden boards and is locked by several locks, one is a code lock and another is a fingerprint scanner. The other locks need keys to unlock. The locks and keys will be green, yellow, red, blue, and purple. Other rooms are locked by fingerprint scanners also. The animatronics will be the same characters from FNAF 1. There will be 5 endings and a SECRET ending also! Your inventory only holds one item so use those items carefully! Your starting point will be the security office where you wake up. Once all the locks are unlocked, open the door and get outta here! That is my game idea.

  • @laureainachus3677
    @laureainachus3677 8 ปีที่แล้ว

    super cool!!!

  • @nolram
    @nolram 3 ปีที่แล้ว +1

    How in the world are you doing the structural integrity ?

  • @caseytube1519
    @caseytube1519 3 ปีที่แล้ว

    Imagine if this vid had sound 🤯😳🤩

  • @JZStudiosonline
    @JZStudiosonline 8 ปีที่แล้ว

    Interesting. Can I just say Crackdown (3) remake? Basically the same deal, plus being able to run up to 15 servers to do the computations.
    Still though, pretty sweet. Can it do anything other than generate cubes? Basically actual shrapnel shaped pieces?

  • @dankmemermemesdankermemet4320
    @dankmemermemesdankermemet4320 3 ปีที่แล้ว

    I have a game concept
    People fight in different areas with this type of destruction and it’s like team death match
    And differs modes like capture the flag

  • @Pingvin-wx6sm
    @Pingvin-wx6sm 11 หลายเดือนก่อน

    I watched this in 2016 and I have thought about it for a long time and not until this day 2024 did i find it again

  • @wilhufftarkin8543
    @wilhufftarkin8543 6 ปีที่แล้ว

    You should make a game out of this!

  • @aimnpit3337
    @aimnpit3337 5 ปีที่แล้ว

    4:40 i like that part

  • @ulrik5164
    @ulrik5164 7 ปีที่แล้ว

    Pretty cool and hard to produce i imagine . And a idea for that? Use a nuke^^

  • @tom7467097
    @tom7467097 8 ปีที่แล้ว +2

    I'm sure you're getting tired of hearing stuff like this, but will you be doing a tutorial on this or releasing the file?