I would like to mention that while the Fights are practically just upscaled, they're also scaled to Minimum iLevel. Because of this the current Unreal has surprised a lot of people by how tight it can be, at the least every single Group I ended up in
Hey Nasty, I like the filter you used on this with the ... crinkly paper effect? It reminds me of the old Wii game Little King Story and it fits your aesthetic idk
Wait, is it actually pronounced like Fox? I assumed it was like faux as in false/artificial. The amount of times this game has shown me a word that I think is said one way but is actually another would have me experiencing alcohol poisoning if it were a drinking game
No, I believe it's pronounced how you think it is, but because the npc is a literally fox people just say fox instead. I used to say it as faux, but overtime I started say fox out of habit because that's how I would hear others say it.
Oooh, i always thought that unreal would be super hard content so i stayed the hell away from them :D (I have only cleared GOLBEZ EX and ZEROMUS EX in EW)
That's understandable especially since it's in the high-end duty section with savage and ultimate, but yeah they're usually not that bad since they are just older fights. Like right now it's Thordan which is significantly easier than both Golbez and Zeromus as 80% of the fight is either stack or spread
If your talk about from unreal than yes as they can all still be bought either with the unreal currency or off the marketboard, and unreal will be returning to the game in a couple of days. If your talking about just collecting all the mounts and minions in general then kinda. The vast majority of them are still available. There are only a very select few that are no longer obtainable; however, said mounts have be known to return to the game in the form like mogtome rewards, and to my knowledge there are very few if any unavailable minions. As for mounts locked behind certain older content like Ozma, Cerberus, and/or the malboro there are dedicated discords to helping people get these.
@@TheNastyNamazu I mean, if it is possible to catch up on getting the mounts and minions just from doing Unreal Trials. It would require about 6600 currency to buy the acutal available mounts and minions. That would take several years to get that much currency I guess. And in that years farming for the old rewards there will proably be added new rewards worth several thousands of currency again. So is it realistically possible to get everything if you start doing Faux Hollows just now or will you always be behind and there's no chance anymore to get everything without buying off the market board?
@@aceace632 New rewards are only introduced every time a new unreal is released which is every patch. The new rewards usually consist of a mount and minion which with okay luck you can usually get in 2 to 3 month using the solver and going for foxes. Given that a patch cycle it roughly 4 months this gives you an extra month to build extra leaves which makes it easier to get the next set of rewards thus giving your more time to get the older rewards. Then at the end of any expansion there is always a longer period of downtime 6+ months which makes it even easier to catch up on the old rewards. Also this doesn't even consider the fact that if you very lucky you can get the same rewards from your wondrous tales with three lines. Weekly no fox = 80 to 90 leaves Weekly with 1 fox = 180(*165) to 190(*175) leaves * if you ignore second swords for more fox searches New patch rewards are normally 1000. Meaning it takes roughly 11 to 12 weeks to get the new rewards assuming no foxes; however, any foxes you do get will reduce the number of weeks by one, and while rare if you use the solver you can usually get at least a few during any unreal period. tl;dr Assuming you go for foxes you'll generally get leaves faster than they release new rewards meaning you'll likely catch up eventually even if you don't buy them from the market.
So it really just depends on the fight because for the most part extremes aren't that bad. Like when the current unreal came out we took a party of people that knew nothing about the fight and got through 80% of the fight. In fact, if you did want to give it a try then now is the best time because if you just go as a melee you have very little responsibility as the only scary role to do is healer/ranged because of towers.
I hear that - if you want though, you can even go "practice" unsynched, even solo, in the extreme version of the fight, to see the mechanics without danger of dying - just like, don't do damage and see the cycles :) I've been avoiding a lot of high end raiding since coming back a year ago, but I like unreal because I know the fights from way back when. :)
Here is the Faux Hollows solver
sturalke.github.io/FauxHollowsProbabilisticSolver/
I would like to mention that while the Fights are practically just upscaled, they're also scaled to Minimum iLevel. Because of this the current Unreal has surprised a lot of people by how tight it can be, at the least every single Group I ended up in
I haven't even finished the MSQ yet but I'm loving the videos you are making.
Thanks
Hey Nasty, I like the filter you used on this with the ... crinkly paper effect? It reminds me of the old Wii game Little King Story and it fits your aesthetic idk
Just FYI Faux and Fox are pronounced differently.
Faux rhyms with "go" lmao
Wait, is it actually pronounced like Fox? I assumed it was like faux as in false/artificial. The amount of times this game has shown me a word that I think is said one way but is actually another would have me experiencing alcohol poisoning if it were a drinking game
No, I believe it's pronounced how you think it is, but because the npc is a literally fox people just say fox instead. I used to say it as faux, but overtime I started say fox out of habit because that's how I would hear others say it.
Nah, you have it right, I still say "(foe) hollows" - I think they went hard on a wordplay here that also just can be frustrating lol
it depends on if you thing the Faux is meant to share an ending with Hollow or if you think it's a pun with the fox NPC it's attached to.
Oooh, i always thought that unreal would be super hard content so i stayed the hell away from them :D (I have only cleared GOLBEZ EX and ZEROMUS EX in EW)
That's understandable especially since it's in the high-end duty section with savage and ultimate, but yeah they're usually not that bad since they are just older fights.
Like right now it's Thordan which is significantly easier than both Golbez and Zeromus as 80% of the fight is either stack or spread
@@TheNastyNamazuzeromus is leagues easier than thordan lol
Is it even possible to get all the mounts and minions if you never did it before and want to start now?
If your talk about from unreal than yes as they can all still be bought either with the unreal currency or off the marketboard, and unreal will be returning to the game in a couple of days.
If your talking about just collecting all the mounts and minions in general then kinda. The vast majority of them are still available. There are only a very select few that are no longer obtainable; however, said mounts have be known to return to the game in the form like mogtome rewards, and to my knowledge there are very few if any unavailable minions. As for mounts locked behind certain older content like Ozma, Cerberus, and/or the malboro there are dedicated discords to helping people get these.
@@TheNastyNamazu I mean, if it is possible to catch up on getting the mounts and minions just from doing Unreal Trials. It would require about 6600 currency to buy the acutal available mounts and minions. That would take several years to get that much currency I guess. And in that years farming for the old rewards there will proably be added new rewards worth several thousands of currency again. So is it realistically possible to get everything if you start doing Faux Hollows just now or will you always be behind and there's no chance anymore to get everything without buying off the market board?
@@aceace632 New rewards are only introduced every time a new unreal is released which is every patch. The new rewards usually consist of a mount and minion which with okay luck you can usually get in 2 to 3 month using the solver and going for foxes. Given that a patch cycle it roughly 4 months this gives you an extra month to build extra leaves which makes it easier to get the next set of rewards thus giving your more time to get the older rewards. Then at the end of any expansion there is always a longer period of downtime 6+ months which makes it even easier to catch up on the old rewards. Also this doesn't even consider the fact that if you very lucky you can get the same rewards from your wondrous tales with three lines.
Weekly no fox = 80 to 90 leaves
Weekly with 1 fox = 180(*165) to 190(*175) leaves
* if you ignore second swords for more fox searches
New patch rewards are normally 1000.
Meaning it takes roughly 11 to 12 weeks to get the new rewards assuming no foxes; however, any foxes you do get will reduce the number of weeks by one, and while rare if you use the solver you can usually get at least a few during any unreal period.
tl;dr
Assuming you go for foxes you'll generally get leaves faster than they release new rewards meaning you'll likely catch up eventually even if you don't buy them from the market.
Yeah…. Now I see why I never done this I’m not into high end rading big shame I like the idea I don’t like the stress from groups
So it really just depends on the fight because for the most part extremes aren't that bad. Like when the current unreal came out we took a party of people that knew nothing about the fight and got through 80% of the fight.
In fact, if you did want to give it a try then now is the best time because if you just go as a melee you have very little responsibility as the only scary role to do is healer/ranged because of towers.
I hear that - if you want though, you can even go "practice" unsynched, even solo, in the extreme version of the fight, to see the mechanics without danger of dying - just like, don't do damage and see the cycles :) I've been avoiding a lot of high end raiding since coming back a year ago, but I like unreal because I know the fights from way back when. :)