Sonic Overture NEEDS to Be Completed

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 596

  • @crystallinegazer
    @crystallinegazer 8 หลายเดือนก่อน +463

    The reason that Sonic Legends has Panic City instead of Granite Zone is because the fangame is meant to be a homage to fangames in general, so each zone will be from a different game. PCZ is from a 2006 fangame called Sonic Utopia.

    • @Glitchyy07
      @Glitchyy07 8 หลายเดือนก่อน +18

      That’s actually a really cool idea

    • @heroessquad2019
      @heroessquad2019 8 หลายเดือนก่อน +42

      So, Sonic Legends is the Sonic Mania of fangames?

    • @TheSameGoobyGuy
      @TheSameGoobyGuy 8 หลายเดือนก่อน +12

      Isn’t sonic utopia that one 3D sonic fangame that got popular?

    • @Glitchyy07
      @Glitchyy07 8 หลายเดือนก่อน +3

      @@TheSameGoobyGuy I think so, the one that looks like a giant open sandbox of green hill zone with classic sonic?

    • @TheSameGoobyGuy
      @TheSameGoobyGuy 8 หลายเดือนก่อน +3

      @@Glitchyy07 yep.

  • @MariusUrucu
    @MariusUrucu 8 หลายเดือนก่อน +767

    Dude, you could probably make a video about the intricacies of paint drying and I'd still watch it.

    • @AlphaZeroX96
      @AlphaZeroX96 8 หลายเดือนก่อน +11

      I disagree.

    • @picsandpixels6445
      @picsandpixels6445 8 หลายเดือนก่อน +22

      @@AlphaZeroX96 You disagree that he would watch it...?

    • @jurassicjonah4189
      @jurassicjonah4189 8 หลายเดือนก่อน +17

      What makes watching his videos so enjoyable. You would think that his videos are made to be watched like once but I find myself rewatching a lot of his videos time and time again. They are just so fun.

    • @bwackbeedows3629
      @bwackbeedows3629 7 หลายเดือนก่อน +3

      Agreed. For me at least, it's the way he talks 🫦

    • @Palendrome
      @Palendrome 7 หลายเดือนก่อน +2

      @@picsandpixels6445 Yes

  • @picsandpixels6445
    @picsandpixels6445 8 หลายเดือนก่อน +668

    Hello! Im Pixy-Pie! The current director of Sonic Overture~

    • @zhaumbie
      @zhaumbie 8 หลายเดือนก่อน +43

      I love that I can read this in a public setting. Insanely clever ideas on hand here already.
      Good luck to you et all!

    • @picsandpixels6445
      @picsandpixels6445 8 หลายเดือนก่อน +30

      @@zhaumbie Thank you very much! We hope to bring alot of excitement and fun to the game!~

    • @ssg-eggunner
      @ssg-eggunner 8 หลายเดือนก่อน +10

      Wait so overture will have p ranks???

    • @chriswright6245
      @chriswright6245 8 หลายเดือนก่อน +6

      Hi pixel, good luck with the game. It looks fantastic and I genuinely feel like this could have been a sega Saturn 2d sonic. I read that Sonic was partially inspired by the Japanese Pop Art work of Eijin Suzuki. You should check out some of his work and his colours, your work already reminds me of it somewhat. I'm going to watch this project with interest!

    • @k.k9206
      @k.k9206 7 หลายเดือนก่อน +8

      Im a huge retro collector and enthusiast and ive played my fair share of fan games before, but if you told me this game came out for the sega saturn i would have believed it.
      Emphasis on the graphics, smoothing of the animations and physics, throwing in the sega saturn logo as your riding device to remind you “Youre playing this on the next gen console!” Such a deep understanding of the thought process of how they would have made this game for saturn.
      I look at your demo and think “Give me a physical copy of this game so I can hold on to it for life!”
      You guys captured some magic and I really hope you finish it! It really is amazing.

  • @NoahNCopeland
    @NoahNCopeland 8 หลายเดือนก่อน +80

    I hope to see this join the ranks of finished of Sonic fan games!
    It's very fun. Great to see it revived instead of going to waste

    • @picsandpixels6445
      @picsandpixels6445 8 หลายเดือนก่อน +12

      Thank you very much Noah! It means alot to hear you say that 🥺💖

    • @AltKaxREAL
      @AltKaxREAL 7 หลายเดือนก่อน

      ​@@picsandpixels6445i believe in you guys

    • @SumanNeogi-f8o
      @SumanNeogi-f8o หลายเดือนก่อน +1

      Like your games

  • @gummyghost8002
    @gummyghost8002 8 หลายเดือนก่อน +123

    Sonic fans always strike gold then stop digging

  • @TheSektorz
    @TheSektorz 8 หลายเดือนก่อน +30

    I like your genuine supportive comments towards the devs, it shows you're aware of how difficult this must be to develop.
    A lot of reviewers are... shall we say spoiled? Trying too hard to be edgy? Inconsiderate? But yeah, the devs deserve love, this is insane.
    I remember trying to program a Sonic game engine 15 years ago and it was a nightmare. Idk if it's easier now, but - hard doubt. It's a very difficult game to program, especially in a way that perfectly replicates the classics. And that's just one piece of a puzzle that also includes graphics, music, good level design - all super difficult to make.

  • @LETSPLAYmarkus1
    @LETSPLAYmarkus1 8 หลายเดือนก่อน +177

    2:04 It's a scrapped Sonic 1 Concept Zone, which was finally implemented in Sonic Superstars, called Golden Capital Zone

    • @BrosPlay03
      @BrosPlay03 8 หลายเดือนก่อน +7

      Wie ich sehe, ist LPM auch ein bickuribox12 Genießer

    • @shrobbyy
      @shrobbyy 8 หลายเดือนก่อน +5

      Oha der Markus :D

    • @gengargamer5657
      @gengargamer5657 8 หลายเดือนก่อน +7

      Oh, really? That’s awesome!

    • @dprototype6431
      @dprototype6431 8 หลายเดือนก่อน +9

      The spiral loops from the concept art and Overture also got put in Superstars in Bridge Island Zone.

    • @gengargamer5657
      @gengargamer5657 8 หลายเดือนก่อน +5

      @@dprototype6431 Noice!

  • @The_Cal_Zone52015
    @The_Cal_Zone52015 8 หลายเดือนก่อน +488

    "That thing's more wobbly than a U.S marrige"
    That came out of nowhere, lmao!

    • @aneess
      @aneess 8 หลายเดือนก่อน +24

      and so did this video

    • @TheGeneReyva
      @TheGeneReyva 8 หลายเดือนก่อน +12

      And the modern dating quip.

    • @MyRoomIsAMess
      @MyRoomIsAMess 8 หลายเดือนก่อน +1

      Most of his comedy is.

    • @Hugo-yz1vb
      @Hugo-yz1vb 8 หลายเดือนก่อน +4

      ​@@AlphaZeroX96 And he makes it work

    • @satelliteprime
      @satelliteprime 8 หลายเดือนก่อน

      ​​@@AlphaZeroX96Comedy is subjective. Don't like a joke? You'll live.

  • @UnlimitedTrees
    @UnlimitedTrees 8 หลายเดือนก่อน +163

    hi ,i worked on the level design and also created the combo system. just thought id say this is a good video , Lol !! im glad ur likin wat we have so far... as of right now we'r focused on workin on the rest of the levels n such , but hopefully all the issues will b fixed later. the game is a growing organism , and i am being kept in The Dungeon to make sure this game will be finished ^w^
    something i will say for now , ive been meanin to make a big ol' post on the internet about the combo system , which i might go into deeper detail later on, but for now i wanna explain a lil bit about it... ur videos on project 06 kind of inspired me to include a good scoring system in the game ,and ialready did a few combo systems for a few other projects and was inspired by other things like NiGHTS n such.
    anyways, u got a lot of things right (like with the combo bar being fully replenished until you reach a link of 10, which is designed to push you to play even better to obtain even better scores). the way scoring works is you get 200 score from enemies multiplied by the number of the Link (so getting a 10 link while destroying an enemy grants you 2000 points and such).
    invincibility is not the only thing that causes the timer to slow down, as rolling and standing on totem poles makes it slow down as well. this is both so going through things like the tunnels in SGZ and waiting on the poles in GZ dont kill your combo so easily, but also it makes you have to think about moving around the level in different ways inorder to keep the combo going...
    last thing i will say . . the combos no longer appearing isnt a bug , as after 5 minutes you will stop gaining score. this is to prevent someone from just gaining a high score from spending 30 minutes in the level collecting everything and not playing at a high skill level compared to someone who mightve earned the same score from actually playing well with the level... and when i programmed it i added a visual with the SCORE text on the HUD blinking red when it gets close to 5 minutes , but lake forgot to include the object which handles that.
    the combo system was just somethin i designed for fun while workin on da game... at first every1 else on the team wasnt sure about it until i programmed it myself, and im really glad i put it in..... sadly it was kind of a late addition so the levels werent Fully designed around it , and there isnt any ranking system or watever because it was just a simple thing i did on my own time. i did go back and adjust the levels to better accommodate the combo system , so whenever we do another demo things will be more polished .. and i wont make any promises but we've Considered playin into the combo system more by addin a rankin system or somethin... IDK wat that will be yet tho LOL !!
    anwyays .. that is all for now .. the original overture demo from 2014 inspired me A Lot with its art .. and im gonna try my best to make sure it gets finished jsut because i want to see all of pixy's artwork fully playable and finished .... some of the stuff shes done for this game is Insane and beautiful and it Needs to be seen. until then . . iwill be hackin' away in The Dungeon . . .

    • @fatherp
      @fatherp 8 หลายเดือนก่อน +7

      trees ur so cool

    • @Pr0jectFM
      @Pr0jectFM 8 หลายเดือนก่อน +2

      Setting a 5 minute limit for accumulating score is a weird choice to me and as demonstrated by the video doesn't seem to be communicated to the player that well.
      Shouldn't the final score tally take time into account when calculating score so that either spending a lot of time exploring or playing swiftly will get you a high score rather than just one or the other? Your approach kind of seems like reinventing the wheel

    • @UnlimitedTrees
      @UnlimitedTrees 8 หลายเดือนก่อน +11

      ​@@Pr0jectFM i saidthis in da comment but da reason it isnt communicated well is cus the visual thing which shows when da score is about to be locked was broken in da demo.
      anwyays da reason i chose a 5 minute time limit was cus iwanted to avoid havin somethin happen similar to spark 3's score sytsem where getting a high score is meaningless if you can just spend hours in one level getting every ring and enemy rather than actualy being skilled at chaining combos and moving around around the level , which is wat da combo system is meant to encourage. and also i think its more interesting to try and maximize how much score youre able to get in a short time span
      and also iwas inspired by the pac man champion ship edition games which mainly have you playin against a 5 minute time limit. and also nights has a time limit for da score attack as well .. time limitz are good for forcin you to play well in a score attack like this i think.
      any ways. i think score attackz are fun and cool and i like playin da game in my weird way. LOL !

    • @UnlimitedTrees
      @UnlimitedTrees 8 หลายเดือนก่อน +6

      @@fatherp thank u father p ur awesome as well . .

    • @picsandpixels6445
      @picsandpixels6445 8 หลายเดือนก่อน +1

      @@fatherpyoure awesome too!~

  • @ScarlyNight
    @ScarlyNight 6 หลายเดือนก่อน +64

    Hi, Sonic Legends lead here! I've been meaning to write this since this video came out, but haven't had the chance to whatsoever.
    A number of people on the team are big fans of your work, myself included, so words genuinely cannot describe the reaction I had when I saw our game get mentioned on here. Thank you so much for playing! It means a lot to us on the team to hear you talk about it in passing. The project has been in development for a REALLY long time and hearing its praises and accolades has skyrocketed the team's motivation to an almost unhealthy degree!
    A few things of note since it did seem like it wasn't really made clear, Legends is not a different iteration of the Overture project. Rather it is a celebration of the wider sphere that is the fan gaming community. Since Christmas Island is already an established place within Sonic lore as his birthplace, so some elements from Overture naturally carried over into it so on that metric we did use some beats as a template for the greater story at play here. The central game's scenario is centered around Sonic and Co. getting whisked away into a nexus point of timelines that are bound to those other fan games, making them all seem canon in different timelines. Panic City in this instance has nothing to do with Overture, as it originated from an entirely different fan project of which its only demo came out all the way back in 2006.
    We have a yet-to-be revealed zone in the early game lineup that should probably have a light bulb pop up over people's heads on what this project is truly about, as there has been a STAGGERING amount of confusion in regards to being a successor or revitalization of Overture when in reality it is everything but. I do understand the confusion to this, however, as the game not only has Sunrise Gate featured as one of several zones from other projects, it also introduces and expands upon story beats from Overture to make the adventure more in line with the pre-established lore from that project.
    Regarding some of the bugs, a number of the ones mentioned here have been thankfully reported already and we're planning to release a patch to fix some of these issues relatively soon (aiming June to coincide with the initial demo release we had last year).
    Another thing to note is the Sunrise Gate 1 fight against Drilldozer, which was explicitly mentioned here. We've received a lot of similar reports of the fight being too idle with it taking too long to actually start attacking the player and mostly thanks to this video solidifying how we felt about it internally, the decision was made to start over from scratch to make the boss more active in attacking the player. Hopefully when the next release rolls around that, we can offer a fight that feels more balanced rather than it favouring the player a lot more.
    If there's something I'm happy to hear it's the analogy made comparing the two projects, our exact intent was never to overshadow or improve upon the original experience, rather to adapt the pre-established material and enhance it in our own way. Let it be known here and now that we are in this for the CREATORS and not for us to one-up them.
    a HUGE push is made to make the game as accessible as possible for newcomers, most newcomers have only experienced a single game (likely Mania) or are literally playing 2D Sonic for the first time (I've seen reports of this actually being the case) so it does feel natural to make this a modern Classic Sonic experience to make this type of approach work. Since the release of this demo, we made a number of changes to the character controls and moves to air out some frustrations people might have and we also gave Sonic the Super Peel-Out, as that was greatly missed in feedback we have been given. That said, we do have a few plans ahead for people seeking a greater challenge or want a more traditional 2D Sonic experience, so a playthrough without a drop dash and shield abilities will absolutely be available down the road. I do feel like I'm spoiling things already just by saying that..
    Once again, HUGE THANKS for playing the demo and shouting us out at the end there! Overture has meant a lot to our entire development team and to be able to adapt and expand upon not only its concepts, but to the wider fan scene has been nothing short of exciting to us!
    Legends never dies.

    • @D3sdinova
      @D3sdinova 5 หลายเดือนก่อน +3

      It seems like you guys really nailed the mania feel. The elemental shields are also retro, not modern. And the drop dash was a great addition in mania. I think its the perfect balance for a new 2D sonic game. I greatly prefer this over everything sega has done since mania.

  • @KperaOfficial
    @KperaOfficial 8 หลายเดือนก่อน +215

    it's incredible that this fangame was brought back at all, pretty much like sonic2 HD in the mid 2010s

    • @cyan.6399
      @cyan.6399 8 หลายเดือนก่อน +34

      it was brought back out of spite by a dude on the original dev team after they had a massive and loud break-up with the rest of the devs but still wanted to continue it.. somehow. idk if this is exactly a good ending

    • @KperaOfficial
      @KperaOfficial 8 หลายเดือนก่อน +21

      @@cyan.6399 complicated. In the long run, the 3.0 is still being developed (no news from the dev team in 2 years) but If the 3.0 does come around it will probably only include aquatic ruin, the special stages and super sonic.
      Probably our good ending will never happen

    • @ArchetypalReaper
      @ArchetypalReaper 8 หลายเดือนก่อน +12

      ​@@KperaOfficialI would argue that oil ocean zone also would be included in the 3.0 build of the game.
      I've seen their 2022 live stream which they were working on implementing oil ocean zone.

    • @SomeRobIoxDude
      @SomeRobIoxDude 8 หลายเดือนก่อน +2

      @@KperaOfficialHe was talking about Overture 95, not Sonic 2 HD…

    • @KperaOfficial
      @KperaOfficial 8 หลายเดือนก่อน +2

      @@SomeRobIoxDude let's hope both projects don't get cancelled

  • @seawgirl
    @seawgirl 8 หลายเดือนก่อน +75

    your videos bring unbridled joy

  • @nuggets283
    @nuggets283 8 หลายเดือนก่อน +64

    10:36 wouldn't it be cool if he just accidetally pulled out a million of different weapons with little to no patterns just because he's sleepy and he's pushing buttons randomly?

    • @kaxcommentssomethingREAL
      @kaxcommentssomethingREAL 8 หลายเดือนก่อน +16

      you're nothing short of a simple genius, somebody plz send this idea to the devs, it's definitely gonna ramp up that first boss!

    • @bickuribox12
      @bickuribox12  8 หลายเดือนก่อน +39

      If the point of that first boss is to be funny and show how caught off guard Eggman is, then I think speeding up the frequency of his attacks would be perfect. That way we could see all the different items he throws before beating him, and might even have to dodge a little. Objects that vary in size could work too, him pulling out some comically large piece of scrap from his small machine.

    • @nuggets283
      @nuggets283 8 หลายเดือนก่อน +12

      @@bickuribox12 ​you could even throw in some references, as it already has the mean bean machine reference, what if he threw the Sonic 1 wrecking ball or a protoype model of Metal Sonic.

    • @kaxcommentssomethingREAL
      @kaxcommentssomethingREAL 8 หลายเดือนก่อน +5

      @@bickuribox12 yess!

    • @Tangarisu
      @Tangarisu 8 หลายเดือนก่อน +4

      The idea is this is supposed to be the very first time Sonic and Robotnik ever meet.
      And he vastly underestimates Sonic.

  • @kenn_k
    @kenn_k 8 หลายเดือนก่อน +71

    9:11 the transition from average sonic gameplay to this shit just had me like, "what the FUCK??"

    • @deepikapoddar2831
      @deepikapoddar2831 8 หลายเดือนก่อน +10

      Transition from towers to air as well

  • @theanimatedone2313
    @theanimatedone2313 8 หลายเดือนก่อน +45

    When a Sonic experience rises in the day, bickurbox12 shall come to play, and a Sonic lover will see what he shall say~

  • @MarkerMurker
    @MarkerMurker 8 หลายเดือนก่อน +109

    13:55 I wouldn't say Legends uses Overture as a template. The whole idea of Legends is that each zone is from a different fan game, so it's already doing its own thing by being a Mania of fan games.
    Great video as always though!

    • @Jadinite-2006
      @Jadinite-2006 8 หลายเดือนก่อน +5

      Legends is definitely the true Sequel to Sonic Mania, and Superstars can be it's weird "3rd" additional.

    • @MarkerMurker
      @MarkerMurker 8 หลายเดือนก่อน +4

      @@Jadinite-2006 Careful, Sonic Galactic might hear you 🤣 Seriously, so many good projects coming up

    • @SonicntZane
      @SonicntZane 8 หลายเดือนก่อน +3

      imagine if they took from ROM hacks as well
      i would be flabbergasted seeing white blaster zone show up

    • @SomeRobIoxDude
      @SomeRobIoxDude 8 หลายเดือนก่อน

      @@SonicntZanehonestly a sonic rom hack legends would be so neat

    • @Jadinite-2006
      @Jadinite-2006 หลายเดือนก่อน

      @@MarkerMurker Oh Snap you're right about Galactic. XD How about this?
      Sonic Mania (Plus) = Sonic 1/CD
      Sonic Galactic = Sonic 2
      Sonic Legends = Sonic 3
      Sonic Superstars = Sonic 4

  • @averagepinkfloydfan
    @averagepinkfloydfan 8 หลายเดือนก่อน +17

    i clicked on this video thinking it's just a random sonic essay video and got absolute whiplash hearing your voice, didn't expect another video so soon

  • @RumbleRave6111
    @RumbleRave6111 8 หลายเดือนก่อน +38

    Once again, jumpscared by a new bickuri video notifying me right before I go to sleep

  • @keeby4
    @keeby4 8 หลายเดือนก่อน +22

    I love how you can rack up combos, definitely adds a reason to come back to the game.

  • @patrickholt8782
    @patrickholt8782 8 หลายเดือนก่อน +28

    The idea of a 2D saturn sonic is so compelling that the universe begs for it. I think it’s been done a few times even.

    • @roberttaylr
      @roberttaylr 7 หลายเดือนก่อน +1

      That was Christian Whitehead's whole idea behind Sonic Mania

    • @opaljk4835
      @opaljk4835 7 หลายเดือนก่อน

      @@roberttaylrif it either was able to actually be play d on the Saturn it would be infinitely more interesting

    • @roberttaylr
      @roberttaylr 7 หลายเดือนก่อน

      @@opaljk4835 yes. that would in fact be more interesting.

    • @opaljk4835
      @opaljk4835 7 หลายเดือนก่อน

      @@roberttaylr agree with your agreement

  • @NIMPAK1
    @NIMPAK1 8 หลายเดือนก่อน +10

    I'm so glad you talked about the scoring system. I've had an idea for a scoring system myself (though since I'm not a programmer it was mostly just a though experiment I did for fun). You still chain enemies and rings but there's also special power-ups that give you different abilities that can give you access to different routes. There's also a level-up system, where if you get a high enough chain you become faster and stronger with the max level essentially being boost. Emeralds are also found in the stages Sonic 1 8-bit style, but you have to carry it to the end without dropping your chain.

  • @flameblastv5151
    @flameblastv5151 8 หลายเดือนก่อน +7

    “Wow a sonic video that didn’t take two years to come out? I must be getting better at this! At least that’s what I tell my therapist anyway” - BBox12

  • @AJR-zg2py
    @AJR-zg2py 7 หลายเดือนก่อน +3

    I had no idea what I was expecting at 9:10 but that transition blew my damn mind. SO epic with the tilt at the beginning to simulate a frantic chase to catch up with Eggman. This is such an inspired gameplay decision.

  • @SlimationOG
    @SlimationOG 8 หลายเดือนก่อน +895

    I need a 24 hour video flaming Sonic Superstars NOW

    • @DLxxx
      @DLxxx 8 หลายเดือนก่อน +76

      24 hours of Bikuri would be a godsend for my happiness, lol.

    • @George-tb3by
      @George-tb3by 8 หลายเดือนก่อน +174

      It ain't even that bad 😭

    • @getjinxed101
      @getjinxed101 8 หลายเดือนก่อน +74

      @@George-tb3byit's that bad

    • @lmx970
      @lmx970 8 หลายเดือนก่อน +39

      Superstars looks like it could run on the ps3

    • @SuperSaiyawolf
      @SuperSaiyawolf 8 หลายเดือนก่อน +31

      ​Before we get the 24-hour video, I'ma need a 100-page essay on how the game isn't good.

  • @dabluepittoo-aqua4213
    @dabluepittoo-aqua4213 8 หลายเดือนก่อน +7

    Sonic Legends isn't just taking inspiration from Overtune. It's actually akin to Mania, but instead of remixing levels from the classic Genesis games, Legends takes levels from many famous Sonic fan games, baisically making it a Sonic FanGame Mania.

  • @klaus.sfc01official30
    @klaus.sfc01official30 6 หลายเดือนก่อน +2

    0:39 this exactly describes why cancelled fangames make me so sad. And i am probably not the only one.

  • @SleepyJoTime
    @SleepyJoTime 8 หลายเดือนก่อน +6

    was not expecting you to cover this of all things!! any content from you again is welcome though

  • @spikeychain6979
    @spikeychain6979 8 หลายเดือนก่อน +12

    Been subscribed on your channel for quite a while now, and I gotta say, I really like your videos, I can only wish the best for you and your channel, and I'll be lookin' forward for future uploads. ✌🏼

  • @GabrielGonzalez2
    @GabrielGonzalez2 8 หลายเดือนก่อน +3

    Gotta say, it was certainly a surprise for this video to be the way i found out someone i know worked on one of the games.

  • @risingrevolt
    @risingrevolt 8 หลายเดือนก่อน +6

    I appreciate you not mentioning the Mr Lange Drama

    • @theholygamer969
      @theholygamer969 4 หลายเดือนก่อน +1

      Nothing to worry about there, anyway. That turned out to be Twitter weirdos throwing another virtue-signaling tantrum over nothing.

  • @spicy1615
    @spicy1615 7 หลายเดือนก่อน +1

    your videos flow so well i cant clip them to send bits to my friends to get them interested, it's impressive

  • @TIME-DEV
    @TIME-DEV 8 หลายเดือนก่อน +1

    You have no idea how much your videos brighten my day, Looking forward to watching this one

  • @teaoftraffic
    @teaoftraffic 8 หลายเดือนก่อน +10

    sunrise gate act 1’s music is so joyous and full of whimsy!!!!! :DDDDDDD

    • @fatherp
      @fatherp 8 หลายเดือนก่อน +3

      thank you!!!!! (i wrote it :D)

  • @RaiginAnimator
    @RaiginAnimator 8 หลายเดือนก่อน +6

    YES 2 BICKIBURIX vids in 2 momths

  • @Somebody00
    @Somebody00 5 หลายเดือนก่อน

    5:40
    “But make no mistake, while Granite Zone may share similarities with Marble, it is by all accounts the cooler, older brother who may or may not have a different dad.” Is my favourite new quote

  • @blitzkrieg9800
    @blitzkrieg9800 5 หลายเดือนก่อน +4

    This game looks like if the freedom planet team was like "nah we're done with our original ip, back to sonic fangame"

  • @omarperalta1404
    @omarperalta1404 7 หลายเดือนก่อน +1

    1:38 My jaw dropped and my heart stopped. I now know what love at first sight is (or at first hearing)

  • @itsvondell
    @itsvondell 8 หลายเดือนก่อน +1

    Didn't know this existed and so glad to have seen this. Really beautiful stuff.

  • @pages4573
    @pages4573 8 หลายเดือนก่อน +4

    Wonder if you ever going to cover the Spark Series! Also really love how fan games been doing great lately, been seeing a lot of unique ideas from all over.

  • @thegrapethief5514
    @thegrapethief5514 หลายเดือนก่อน +2

    2:33 I kind of disagree with the sentiment that man-made architecture takes away from surrealism, in fact I think it more often than not adds to it. Think about an Escher painting and the way that the recognizable structures like roofs, stairs, arches, etc. affect the feel of the image. Man-made structures, or at least things resembling them, are a key element of many surrealistic environments and serve to give a certain degree of familiarity that is contrasted with the odd, sometimes seemingly purposeless design to create a more confusing atmosphere that purely natural surrealism struggles to replicate. It’s much easier to REALIZE that you’re lost in an abandoned temple, where the patterns are more obvious and structures are more recognizable, than to realize that you’re lost in, say, a dense woodland or a frigid mountaintop or even a dark cave.

    • @xXmiked97Xx
      @xXmiked97Xx 18 วันที่ผ่านมา +1

      What bro yappin about in a 7 month old vidéo 😭😭😭😭

  • @garrtoons4303
    @garrtoons4303 8 หลายเดือนก่อน +11

    You can tell a lot of passion, dedication, and humor was put into this pretty amazing fan game.
    It really needs to be completed.

  • @Take22952
    @Take22952 8 หลายเดือนก่อน +5

    LakeFepered is involved. I am sold.

    • @Chapmike
      @Chapmike 7 หลายเดือนก่อน +2

      Same. He has proven multiple times that he gets things done, and since he also handles the project management, this gives a lot of hope.

  • @GTXT
    @GTXT 8 หลายเดือนก่อน +2

    It’s another great vid from our friend Bickuribox12!

  • @Numbuh_W.
    @Numbuh_W. 8 หลายเดือนก่อน +11

    NEW BICKURI VIDEO RAHHHHHHH

  • @rowanburns4841
    @rowanburns4841 8 หลายเดือนก่อน +9

    Been a long time fan since RotMG, good to see you succeed so well on YT :D

  • @MrNeedleM0use
    @MrNeedleM0use 8 หลายเดือนก่อน +8

    Another bikuribox video so soon? Is it my birthday or smth? Peak absolute peak

  • @TheCreativeType
    @TheCreativeType 7 หลายเดือนก่อน +2

    The Pizza Tower combo meter will do that to your psyche.

  • @AJR-zg2py
    @AJR-zg2py 7 หลายเดือนก่อน

    I absolutely LOVE the color choices for each zone. They are so different and are characters unto themselves. LOVE LOVE LOVE.

  • @thomashatch3673
    @thomashatch3673 8 หลายเดือนก่อน +3

    Man I hope Lange picks this up again. I dread to see what level of quality the game would have without his direction.

    • @theholygamer969
      @theholygamer969 4 หลายเดือนก่อน

      Last I heard, Murasaki, Lange, and his team are quietly putting all their time into Utopia's final build.

    • @peacefulskies9320
      @peacefulskies9320 4 หลายเดือนก่อน

      @@theholygamer969 Pretty wild it's been going all this time. Would utopia take the title for the longest running sonic fangame in development?

    • @Lanceolson4586
      @Lanceolson4586 21 วันที่ผ่านมา

      ​@peacefulskies9320 sonic robo blast 2 has been in active development for over 25 years

  • @colbyboucher6391
    @colbyboucher6391 7 หลายเดือนก่อน +2

    The totem thing and the ledge animations, SOMEONE watched the OVA lately

  • @ari-athbadminton0301
    @ari-athbadminton0301 4 หลายเดือนก่อน

    Transcending the atmospheric flair classic sonic 1 had with enhanced visuals is amazing.
    I love the more laid back approach to level designs they went with adopting more speed and flow progression instead of tedious platforming.
    That's what I missed the most in mania coming from S3&K.
    The art style alone is a blast, that can put this project in the true new successor of mania.

  • @vrrfux4626
    @vrrfux4626 7 หลายเดือนก่อน +2

    8:57 this line hits different after recent events

  • @WolfwalkingOut
    @WolfwalkingOut 8 หลายเดือนก่อน

    This sounds amazing, I've been needing more Sonic in my life

  • @ExtremeFootfacePotato
    @ExtremeFootfacePotato 8 หลายเดือนก่อน +1

    thank you for covering this game! keep up the great work 😃👍

  • @retrodeveloper9156
    @retrodeveloper9156 8 หลายเดือนก่อน +1

    I think you didn't notice too much, but almost EVERYTHING made in this game is inspired by Sonic 1's beta/alpha/early mockups (Sunrise Gate Act 2 is literally a Sonic 1 concept brough to life lmao)

  • @Yoshistar238
    @Yoshistar238 8 หลายเดือนก่อน

    I swear you keep scaring me with you banger video jumpscares bickuribox

  • @8bvg300
    @8bvg300 7 หลายเดือนก่อน

    This looks so f'ing awesome. Really captures that feel of an alternate reality 32bit era Sonic

  • @BlueFizzle1
    @BlueFizzle1 8 หลายเดือนก่อน

    A Bickuribox video? My Sunday morning just got even better ⭐️

  • @MoonRiver_118
    @MoonRiver_118 8 หลายเดือนก่อน

    definitely agree about being wowed by older games' presentation when you're immersed in them. I played Final Fantasy IX for the first time last year and I was still oohing and ahhing at how amazing it looked for a PS1 game

  • @jaredtherock5692
    @jaredtherock5692 8 หลายเดือนก่อน +1

    Dont let Bickuribox play Penny's Big Breakaway. If he finds out about the combo counter we may never see him again

  • @Lio_Harter
    @Lio_Harter 8 หลายเดือนก่อน +1

    The marble zone and granite zone comparison was crazy

  • @rileyhoward7344
    @rileyhoward7344 8 หลายเดือนก่อน +2

    bicuribox12 posts and life is good once more for another 18 minutes or so

  • @HenryS136
    @HenryS136 8 หลายเดือนก่อน

    Great showcase of 2 interesting project. Will definitely check them out to see for myself.

  • @pixelatedluisyt
    @pixelatedluisyt 7 หลายเดือนก่อน +2

    12:55 this is so funny i keep rewatching 😭

    • @mcm4874
      @mcm4874 6 หลายเดือนก่อน

      The cut scream sells it i cant-

  • @Tomfoolery_Inc.
    @Tomfoolery_Inc. 8 หลายเดือนก่อน

    every day with a bickuribox upload is a good day

  • @bananabike279
    @bananabike279 7 หลายเดือนก่อน

    Didn't know about this fangame but it looks amazing!! I loved how some Saturn games had that mystical vibe like Astal, Clockwork Knight and NiGHTS and Overture captures that super well

  • @lightningboy7099
    @lightningboy7099 8 หลายเดือนก่อน

    This game is just eye candy. I can't wait for it to be finished. Great vid

  • @autumnwitchmaple
    @autumnwitchmaple 8 หลายเดือนก่อน +5

    in that part where you rolled through a bunch of ring boxes at the tippy top of the big castle zone there was ANOTHER one IN THE TREES OH MY GODS dude even MORE ring boxes what will they think of next
    also? not just killer content as usual but holy fuck this project rules. thanks for the eyes on it man, and i hope you do more on it when its more complete bc thats probably how i'll hear about it being done too LOL

  • @JJ_R
    @JJ_R 8 หลายเดือนก่อน +6

    This is what players want from current Classic-style Sonic games from Sonic Team; the same & fun gameplay with new visuals. Not Green Hill for the 329th time.

    • @gengargamer5657
      @gengargamer5657 8 หลายเดือนก่อน

      So basically Superstars

    • @JJ_R
      @JJ_R 8 หลายเดือนก่อน +2

      @@gengargamer5657 I said the same _“fun”_ gameplay.

    • @gengargamer5657
      @gengargamer5657 8 หลายเดือนก่อน +1

      @@JJ_R Again, so basically Superstars

    • @JJ_R
      @JJ_R 8 หลายเดือนก่อน +1

      @@gengargamer5657 Same fun gameplay that doesn’t involve glitches & long wait times between hits on bosses.

    • @gengargamer5657
      @gengargamer5657 8 หลายเดือนก่อน +1

      @@JJ_R So basically Superstars Single Player

  • @ashleywhite8888
    @ashleywhite8888 8 หลายเดือนก่อน +25

    legends is supposed to be a bunch of other fangames, not just overture. they just did sunrise gate

    • @etherealhatred
      @etherealhatred 8 หลายเดือนก่อน +2

      I don't think that's the point of the video

    • @SomeRobIoxDude
      @SomeRobIoxDude 8 หลายเดือนก่อน

      @@etherealhatredwe know, but theyre just pointing out a mistake

  • @FlamingFoxProd
    @FlamingFoxProd 8 หลายเดือนก่อน +2

    You seem to have slightly misread what Sonic Legends is actually supposed to be, so let me try to explain - Legends isn't a different take on Overture. It's basically just meant to be Sonic Mania, but for fan games - reimagining different levels from different classic sonic fangames throughout history, and Sunrise Gate happened to be one of them.

  • @spacepope8495
    @spacepope8495 8 หลายเดือนก่อน

    Sometimes these indie retro sonic games blow me away w their art style… this looks so good to me I can’t tell you

  • @ssg-eggunner
    @ssg-eggunner 8 หลายเดือนก่อน +2

    2:03 green hill paralells ain't much of a problem
    The problem is green hill in itself
    Angel island is technically a green hill zone paralel and yet everyone likes it

  • @killerk8t
    @killerk8t 8 หลายเดือนก่อน

    i may be throwing up rn but bickuribox12 videos always make me feel better

  • @SinaelDOverom
    @SinaelDOverom 7 หลายเดือนก่อน +1

    9:28 man forgets that Panzer Dragoon existed in the same era, on the same platform

    • @opaljk4835
      @opaljk4835 7 หลายเดือนก่อน

      Yeah, there were a lot of games like that back then. It’s still very very cool to consider different style boss fights

  • @graysongdl
    @graysongdl 8 หลายเดือนก่อน +1

    14:49 Hang on, this shouldn't come as a surprise since most of Overture seems based on Sonic 1's concept art anyway, but that purple robot is based on their original idea for what I assume would've been the main antagonist before they came up with Eggman! You can see him in the background of that one Sonic 1 concept art image with all their enemy concepts. That's pretty cool!

  • @dontatmebro-
    @dontatmebro- 8 หลายเดือนก่อน +11

    Fan games and shows always come through! From Sonic Games to incredibly great yet cancelled animated shows, if Corporate incompetence ruins something I love, you know the fans will rebuild it better. To fan games and fan shows fixing the creative space!

    • @kaobunn
      @kaobunn 8 หลายเดือนก่อน +2

      what lol

    • @SomeRobIoxDude
      @SomeRobIoxDude 8 หลายเดือนก่อน +1

      uhhh… ok?

  • @ethanbailey1956
    @ethanbailey1956 8 หลายเดือนก่อน

    The superstars video is my most anticipated video in quite awhile

  • @TrueHDR
    @TrueHDR 8 หลายเดือนก่อน

    a new bickuribox video so soon after the other?
    Oh the joy!

  • @kneftwuppo
    @kneftwuppo 8 หลายเดือนก่อน +1

    wait a minute this isnt the superstars review! (i love all of your videos and you're the only sonic youtuber that has my particular opinions even if you like cyberspace a little too much)

  • @Jr-Reed
    @Jr-Reed 8 หลายเดือนก่อน +2

    4:50 I think it would help if the totems only caught you when you're coming down from a jump or maybe even require you to have a very slow horizontal speed in order to latch on

    • @SomeRobIoxDude
      @SomeRobIoxDude 8 หลายเดือนก่อน

      Theres a problem though: the game intends you to get on those totems on high speeds, it would be kinda jarring to have to come to a halt to just jump on a totem

    • @Jr-Reed
      @Jr-Reed 8 หลายเดือนก่อน +2

      @@SomeRobIoxDude IMO, it's even more jarring to be forcibly brought to a halt when you don't intend to. It's the difference between choosing to break the flow versus the game breaking it for you.

  • @HedgehogFan64
    @HedgehogFan64 8 หลายเดือนก่อน +3

    Could be wrong but iirc Sonic Legends is meant to be zones from old sonic fangames/romhacks given a new coat of paint with tweaked level design

  • @christiantrammell6271
    @christiantrammell6271 7 หลายเดือนก่อน +1

    My brother is a Sonic fan game Dev and has inside info on this game that hasn’t leaked (believe me or not) and the music that hasn’t dropped is fucking amazing and I’m sad I’ll maybe be one of the only people to hear it. He’d drop it but it isn’t his to do so with. 😢

  • @mann-nova9392
    @mann-nova9392 7 หลายเดือนก่อน +1

    9:00 this aged well

  • @goldenbasil
    @goldenbasil หลายเดือนก่อน

    A lot of bugs that you mentioned are in the original games too, but I am so excited to give this demo ago, since I'd never heard of it before!!! :0

  • @HandlebarOrionX
    @HandlebarOrionX 7 หลายเดือนก่อน

    This fan game is just gorgeous and I really wanna see Sega hire the people behind it

  • @raringrph1560
    @raringrph1560 8 หลายเดือนก่อน +1

    It’s always refreshing to see an upload from your channel, your reviews are so in-depth and extremely articulate that it keeps the viewer engaged in what you’re discussing, keep it up!

  • @imveryangryitsnotbutter
    @imveryangryitsnotbutter 8 หลายเดือนก่อน +1

    A quick fix for the perch gimmick would be to only allow Sonic to stop and snap to perch spots if the player is holding Up on the D-Pad. A highlight or sparkle of some kind to make these perch spots more obvious would also help.

  • @kingbash6466
    @kingbash6466 8 หลายเดือนก่อน +9

    I love when a new Sonic fangame gets attention, because it usually means it's a quality experience on par with the actual, official games.

  • @mightymadness5355
    @mightymadness5355 8 หลายเดือนก่อน +3

    I MISREAD THE THUMBNAIL AS SAYING MEMERIZING!!! sorry... 😅

  • @masterreece1098
    @masterreece1098 7 หลายเดือนก่อน

    The fans are always cooking, that's one of the things i love about the sonic series

  • @whiten4635
    @whiten4635 8 หลายเดือนก่อน +4

    If you like this fan gamr you should keep a tab on sonic hysteria

  • @AlexanTheMan
    @AlexanTheMan 8 หลายเดือนก่อน

    When the official games let us down, the fans band together to make something special. True Classic Sonic is not dead!

  • @Antonio_Ortiz
    @Antonio_Ortiz 4 หลายเดือนก่อน

    The background in Granite Zone Act 2 is *gorgeous*

  • @Esirre
    @Esirre 7 หลายเดือนก่อน

    i like how Sonic looks more like his Sonic 1 model

  • @azza5332
    @azza5332 8 หลายเดือนก่อน

    Gave this demo a go and wow! I previously tried Sonic and the Fallen Star, but the level design just felt so empty, lots of running with not much platforming. This, however, blew me away with how detailed the levels are, the platforming, the rewards for curiosity and exploration. It all hits home with this demo and I want to see more! The level design here is incredible, I actually took the time to explore and didn't want to just blast through the levels. This is how classic Sonic should feel. This dev team know what they are doing, and with the right polish this could be an absolutely solid fangame that one-ups Sonic Team!

  • @liefdenhaezer3359
    @liefdenhaezer3359 8 หลายเดือนก่อน +2

    This game looks absolutely beautiful
    Reminding me of the sonic cd sonic is awesome
    Maybe sega should make a sonic maker after all

  • @AnimeHyperDimention
    @AnimeHyperDimention 7 หลายเดือนก่อน

    This Sonic game is like a beautiful dream that you don't want to wake up in.

  • @AlexiscoPlays
    @AlexiscoPlays 8 หลายเดือนก่อน +1

    I think to solve the problem of Sonic halting because of the totem poles is to make it so you have to jump and press a button to grab onto the totem pole.

  • @ThisisTheUltimate
    @ThisisTheUltimate 8 หลายเดือนก่อน +1

    There are 2 Sonic FanGames that I think would fit right along with the official 2D Sonic games, Sonic Overture and Sonic Galactic
    There are of course a couple of 2D Sonic FanGames that I love and are even completed, Sonic Before the Sequel, Sonic After the Sequel, Sonic Chrono Adventure, Sonic and the Fallen Star, Sonic Time Twisted, and maybe even more that I'm forgetting
    But those 2, they have fully the classic era aesthetic, and they're level design, even if it has less stages, stand out so well, they're so fun to play, have new characers, which fits with the other games, since every Sonic game, with some exceptions, has to introduce a new character, if you place these 2 games alongside the official Sonic games, I think they fit right in
    Sonic 1
    Sonic CD
    Sonic 2
    Sonic 3 & Knuckles
    Sonic Overture
    Sonic Galactic
    Sonic Mania
    Sonic Superstars
    Even their names I think it fits really well with the others
    Also, the Act 2 of Sunrise Gate is based around one of the Sonic 1 concept arts made by Naoto Ohshima, if you look at the concept arts for Sonic 1 there is one that takes place in a metallic stage with japanese temples in the background and the loop with the star at the top, exactly the same, this level was also realized officially in Sonic Superstars, that being Golden Capital Zone, also has temples in the background, and the loops that have a sun on the top, they're also all made of gold, a kind of metal, and that concept was also realized here in Overture
    The Act 1 mountain background is also based around that lost TGS Sonic 1 beta version, where Sonic ran across a Green Hill that had that mountain background instead of the one we know and love today, just like the stage in Superstars, that was also realized officially, in Sonic Mania, which in the Act 2 of Green Hill it has that mountain background based around that beta, and it was also used here in Overture