Hardcore Long Time Player FGO Player Reacts To "The Atrocious Gacha Review | Fate/Grand Order"
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- เผยแพร่เมื่อ 23 ก.ย. 2024
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1st I MESSED UP ON THE RECORDING WHERE I WAS INTRODUCING THIS GUYS CHANNEL UGH.
2nd this is my first ever BIG Reaction video in a long time so I hope me reacting this way is fine. Go and watch the original creators channel th-cam.com/video/vBhythnVDko/w-d-xo.html
I have nothing but respect for you Pseychie and I hoped I followed all the Proper Guidelines in Reacting to this video. I waited three weeks as instructed and as long as nothing bad happens with this video I would LOVE to react to your Honkai Impact Third Video next!
Fgo is the only game i come back to after 6 months and suddenly get a 5 star and begin playing for 3 months only to stop. Like on my jp account, Got on today, Got the anni sq and Got: ciel, 3 mhx, BB dubai, dobry and duft in 200 sq.
The sound volume is ass. I can barely hear the original video if I don't wanna my ears blow up.
Anyway, good video.
There were five epic of remnants! The fifth one was hidden in a event
See I knew that but it just Kinda slipped my mind XD
Basically speaking, the video is basically: "Three Hours of explaining why Fate/Grand Order is a shitty game with a good story and characters."
Seriously, DW/Lasengle really have nothing but a winning IP and story (plus characters) for FGO...which frustrates me for having taken the choice to play this game at all.
A pity system of THIRTY MULTIS is extremely atrocious, to me. Especially with the comparison to nigh-on literally every other gacha that exists nowadays.
For a single 5-star (or equivalent), we know Hoyoverse has a pity of 90 rolls (9 multis) for a 5-star on character banners (with the chance of getting a permanent banner every other time); Dragalia (when it was still alive; I miss it every time I think about it) had a max pity of 100 (10 multis), with every 10 rolls giving you an increased chance of getting a 5-star.
Hell, for getting banner characters, X DiVE (back when it was online) had a max of 150 (15 multis) to exchange for a banner character (or weapon); and Dragalia had its own method, where you would need 30 multis *at most* for accumulating a currency to exchange for a banner character...which would be slightly reduced by using the paid currency, which would give double for every roll they're used for. Making a maximum of 300 if you purely used the free currency, and a minimum of 150 if you only used paid currency.
To summarise, FGO is horrible, and we're better-off watching the story instead of playing it at all.