"Outer Scout" mod tutorial for Outer Wilds

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  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 7

  • @kekivanes
    @kekivanes  19 วันที่ผ่านมา +4

    Some notes:
    - If you have some issues with ripping game files - I've uploaded the archives to my google drive:
    all obj assets - drive.google.com/file/d/1vgaOIxZ2marU6mjcGQvus1pNDTQ6yut9/view?usp=sharing
    all fbx bodies - drive.google.com/file/d/1XENL28_dg2ybJhjaFFfTYskMoq1ZFg_W/view?usp=sharing
    - When you import some body - you can see a console with printing import progress. At this time, it's generating a blend file from your fbx file in your bodies folder. That means if you create another Blender project, on import Outer Scout add-on will load your generated blend file instead of importing fbx once more.
    - If you do not need depth recording - it's better to disable it because it eats memory. Just put your "Color" video path and that's it.

  • @TDFTHole
    @TDFTHole 11 วันที่ผ่านมา +1

    didnt understand where is the bodies folder... cant load the scene...

  • @TDFTHole
    @TDFTHole 10 วันที่ผ่านมา +1

    can you maybe upload the working assets and bodies folders? for some reason i cant export an obj file, only fbx... can you help in that section of exporting?

    • @kekivanes
      @kekivanes  10 วันที่ผ่านมา +1

      I've shown with details how to rip everything but if you have issues with that - check out my pinned comment, I added links to my google drive loaded assets

    • @TDFTHole
      @TDFTHole 10 วันที่ผ่านมา

      @kekivanes well, even with your assets its not working for some reason... says addon preferences not valid... if you can help troubleshoot//

  • @almanch
    @almanch 18 วันที่ผ่านมา +1

    Ванес переходит на международный язык!

  • @fero_art
    @fero_art 17 วันที่ผ่านมา +1

    This video is exactly 22mins long