GET 20% OFF YOUR RAYCON EVERYDAY EARBUDS WITH MY LINK- www.buyraycon.com/Asad Check out my 2nd channel video about hot takes for the Spider-Man franchise- th-cam.com/video/kiCdCUASxiU/w-d-xo.html
With a fanbase as unhinged as this one? It was bound to happen. What the first game truly taught me is that an insane marketing campaign will get you far and it got them so far they got cocky and it shows. The steam ran out with the sequel the lack of marketing was the first indicator of a game that isn't bringing anything new to the table otherwise the devs would be itching to give us a taste.
agree. everyone went on and on about how good it was, but i don't think it holds a candle to the first 1. story is def a let down in sm2, which was my favorite part of sm1, and honestly sm:mm
I feel like insomniac got too comfortable after the first game because they knew they had to get everyone on board, now they hardly have to do anything to gather loads of people lusting over everything they release
Too comfortable is the perfect description. This is clearly seen in Bryan Intihar's interview with IGN. "If MJ is a little OP I don't give a sh*t" being his response to the criticism towards something players didn't even want as well as blatantly admitting that he was going to get the MJ missions into the game at the expense of Content player would've loved. "Give people things they want and add things people don't think they want and make them like that stuff". The first game was worshipped by spiderman fans with certain channels becoming echo chambers that will run to their defense. They were bound to become that arrogant.
@@zacharyjackson3104Thats also true, but they used that short time they had to add something they knew players wouldn't want rather making the best out of it.
@@baki484hope yo aren’t on Reddit the main sub is pure negativity and some people make a polar opposite sub that’s basically insomniac glazing mecha where anything talking bad about the game get downvoted to hell
@@zacharyjackson3104no. Sony gave them a deadline and they also gave them 5 years and a movie level budget. Intihar wasted time and resource on shit nobody wanted in the game and admitted to not reaching the deadline.
After Spiderman 2 my interest in the series has fallen off drastically. This is the only series of games I've ever pre-ordered. Now after spiderman 2 I felt... empty. The flaws in their first game I understood was their first attempt and I understood that. I *tolerated* the MJ and Miles missions. Spiderman 2 doubling down on things I didn't like the character interactions becoming sterile wasn't as starting at miles morales. Geez the side quests are even worse in spiderman 2 I prefer spiderman 1 and miles morales. The first 2 games made me open a new save file spiderman 2 I just don't want to play again.
I'm at a cross roads there. In regards to gameplay, Spidey 2 and even Miles were such big improvements that I have a hard time going back to the first, but in terms of narrative the first is damn near peak Spidey and Miles and 2 just don't even come close. Both had their very strong points but as a whole neither approach how good the first was and 2 in particular has some very low lows that drag the good down.
It all started with the face change. an obvious tactic to either bend over to Sony, or to capitalize off the popularity of Tom hollands portrayal. such a disappointment this series turned out to be
I feel like the comparison to Tom Holland is a bit too cynical. He barely looks like Tom Holland, if at all (even the hair is different.) Like, it feels like looking for a reason to dislike it past "I think the old one was better."
The main problem for was the fact that the sequel had no sauce you know like in the first game it was like going to a authentic restaurant and being amazed by the flavor and then the sequel feels like ur going to an imitation restaurant that says there authentic but arnt sure its good hell its great in some aspects but tastes a little bit worse
Yeah it’s very generic game as a whole, but Mile’s Suffered from this the most. Peter Personality wise still feels like himself. Miles was very stale personality wise, a complete 180 compared to SM1 & MM.
@@Anonymous.ThroneI would argue the opposite where Peter felt nothing like how he was in the past games. Could be due to him grieving Aunt May but still he felt like a different person at times at least for me.
@@abhinavgandham4883 every character was affected tbh. This aftermath of this game is so sad. The hype before hand was tremendous,now it feels like it’s living in the shadows of what it could’ve been.
Wow that totally explained everything. I dont even mind sm2 critique hell despite how much i like the game i have critiques of my own my problem with u guys is yall cant critique the game for shit like u made a whole analogy that literally said nothing on how sm2 was bad u literally just said “sm2 wasnt as good as the first game” ok but how?
I think you were way too harsh on the side content in spiderman 1...I loved checking off all the bases and challenges...I felt they were entirely missed in spiderman 2... that was my biggest disappointment of spiderman 2.
It's not nearly bad enough for me to outright dislike the side content or feel like it drags the game down, but I think it's fair to say it's pretty formulaic and especially the story-based side quests fall flat. Even still the first game is easily one of my favorites from the ps4 gen
I’ve gotta disagree just in terms of variety. My biggest problem on replaying the game was that every base looks, feels, and plays pretty much identically. For comparison my mind immediately goes to the Militia Bases in Batman Arkham Knight, which acted again as checkbox missions where you take back the city, but each one there had a unique layout and sometimes even approach to completing it. To me the Spider-Man ones felt very copy and paste in every aspect.
The weirdest thing about SM2 for me is the world and the people of New York not feeling authentic anymore as opposed to SM1 and MM. I’m a native New Yorker and everyone in this game is either too nice or too mean to the point of behaving out of character. The writing, the dialogue, everything was noticeably a downgrade. Peter and MJ’s relationship feels fake and almost like a Christian couple holding out on having sex until marriage. The part that bothered me the most was towards the end when Norman finds an unconscious Harry being carried into an ambulance and screams at Peter in anger like he did something to Harry and all Peter says in response is “I’m sorry” despite having just went through hell to save Norman’s son. And the worst part is that NO ONE in Peter’s corner stood up for him. Everything in this world feels too clean and sanitized and I question if anyone at Insomniac actually know what life is like in New York.
Seeing a well known sponsor on the channel is exciting! You've come such a long way. Also I'm glad to see a proper critique on SM2 without any weird takes.
If anything bothers me about Kraven, it's that his army of video game mooks feels like it runs contrary to his motivation. Kraven wants to go up against enemies that can test him and potentially kill him. But instead, he's just got a group of mooks that seemingly hunt his quarry for him a good amount of the time and he creates counters to all of his targets' strengths before fighting them in an arena that he constructs in advance, which feels like it gives him more of an edge than he should ideally want. He's not Kraven *the Gladiator* and I don't know why the game keeps trying to turn him into that.
True. He goes into the Scorpion fight immune to his poison, so then Scorpion becomes "Some guy with a flexible spike" I imagine he went against Electro in some sort of insulation suit 😭
Thank you for acknowledging how cringe the writing gets after the first game, I thought I was going crazy because it seemed like I was the only person who felt like everyone was such a cornball. (Especially Miles)
@onglanh5329 As a reader of the comics you can see Dan Slott influences (Aunt May at feast, Doc Ock being main baddie) it just feels very 616 amazing Spider-Man esq you know? The characterization was there in the second game it was just the pacing and how much of a goodie two shoes everyone is, the characters just don't have the same emotional range of a normal human and also with how insane the game. gets with its action over pacing approach (which I liked but it clearly was speedy when the story did not need it.) I really wish this game was fully completed and had all the DLC's it would have been one of the best Spider-Man games...
Bro 600 views!?!?!? And near 18k subs!?!? Thought you were crazy famous already. Phenomenal work and production, you'll grow exponentially soon man, without a doubt. Keep it up!
@@thecursingtax5729 its going to come out. If they don't they'll have have to pay Marvel a large sum of money as per the agreement I saw. and the game is well into development they can't back out now. But it will launch on pc day and date.
6:30 I personally like the "filler villains" included in the narrative. It makes the game and world feel more alive. Like yeah he has these bigger situations to handle but that doesn't stop what his other rogues gallery is doing. Especially with Insomniac pretty vocal how this Spidey been doing this for years, so him going on a side quest to take down shocker or taskmaster real quick is very fitting if you ask me. The other villains you see and fight I feel don't demand too much characterization, as again, this game is pretty much expect you to be a fan of the franchise. Idk, Ik that sounds odd but trying to characterized soo many pre established characters would drag the narrative. It's a bit lazy, sure, kind of know who Electro is and what's he's going to say, you catch my drift? Like us fighting the sinister six is really suppose to showcase how battle hardened or experience this Spidey is, and they're no more than just cameos the way I looked at it. TLDR: they're there to pad the game and offer fanservice, but I personally think it's done well given the setup, like, if you take out those fights it's just Doc and Martin, while very good villains but you lose out on a lot of what this game is trying to tell you about this Spidey. Haven't got to watch the entire vid but I'll leave this here until I watch the rest.
My main issue with Insomniac's Spider Man (both games) is how inaccurate their depiction of NYC is. The depiction comes across like it was helmed by someone who thinks NYC is just downtown Manhattan causing the rest of the city to feel sterile, static, gentrified and the worst thing that can be said about an open world, boring. Every great depiction of NYC is defined by the people. All the NPCS are overtly nice in a hyperbolic way to the point where I don't think I heard a single swear word or even a slight aggression throughout my entire playthrough, which is a common form of communication among New Yorkers/ the "mind your business, don't stand out, keep it pushing" mentality is a part of the lifestyle when living in the city. The NPCs aren't even dressed in conventional fashion trends i.e. Timbs, a shiesty for the winter, north face puffer jackets, hairstyles like braids, fades, dreads, buzzcuts, waves or even a single durag. I hate how as means of depicting the diversity of NYC, they played it safe and only showed Harlem and axed Washington Heights, Flushing, the entirety of the Bronx and East Brooklyn. Apartment buildings look as homogenized as the skyscrapers. The traffic in this game is only ever interesting when it's a scripted vehicle chase side quest due to how unrealistically good and orderly everyone drives. Look, I get this game is targeted for everyone, so you won't get a Max Payne style Noir York City or a GTA 4 Liberty City, but to think that both Spider Man games came out after Insomniac released Sunset Overdrive makes me question if this is even the same developer. Sunset Overdrive is more Spider Man in ethos than Spider Man/ SM2 is and that's baffling. There's nothing worse than being boring. insomniac Spider Man is boring.
SM2 felt like safe, corporate slop. Zero edge or intrigue to the story. The characters are bland and scenes are lifeless. Frustrating how disappointing it was for me
@giggitymaster8799 yes it was. Except for wall crawling tho. The wallcrawling is still broken. I, for one, missed using the web bomb in combination with the concussive blast.
The devs got too comfortable for lack of a more extreme word, that one dev straight up said "I don't care if MJ is too OP or you don't like her, I'm gonna find a way to do more even if I need to cut other content"
I still don’t know why it’s not called Spider Men. There’s two of them. I have no idea how citizens differentiate between them in the lore (Miles is definitely Black Spider Man you know it’s true) but they def weren’t part of the marketing decision. What if your in a unique situation and you need Miles electric powers, then Peter shows up and you’re like wtf. And If they’re a team, they need a team name. The webslingers. The arachnids. The bouncey boys….
I wish we had the web-based gadgets of the first game. I one time did a playthrough of the first game where i could only best thugs by webbing them to the wall/floor, and i had an absolute blast doing it.
I would mess with insomniac a bit more that as an apology for the lack luster support of Spider-Man if they added the traversal of Spider-Man 2 to the first two games. Just adding extra tricks, and up the speed.
I like spiderman 2 alot it made some great improvement my problems with it is that it feels rushed and it is too short other than that its a solid spiderman but more could have been done especially when it comes to symbiote spiderman
In my opinion, I appreciate all the stuff Insomniac brings to the table except for the restricted swinging. I hated it whenever people would say Spider-Man PS4’s swinging surpassed Spider-Man 2, when Spider-Man PS4 had some of most restrictive swinging we’ve ever had. Why is it so hard to just make a swinging system with no boundaries like in the original Spider-Man 2? Wouldn’t it take more work and effort to make systems that restrict the player rather than give them web swinging freedom? Seriously, it’s like developers of Spider-Man games are actively trying to avoid freeform swinging for whatever reason. None of the games after the original Spider-Man 2 had that same system. Spider-Man 3, Ultimate, Web Of Shadows, and The Amazing Games. All of these had restrictions in some way. What is so wrong with going back to Spider-Man 2?
Honestly playing through the old spider-man 2 game again I realized how clunky it felt now. Idk if you've played it recently but imo the lack of restrictions leads to an absolute headache when swinging especially with that games (impressive, but often annoying) physics system. If you haven't played that game recently I'd suggest going back, I wonder if you'll maybe have a different opinion
@ Thats why a modern take would be amazing. Give the player the freedom to swing however, but don’t just let the game go wild and ruin the fun. We have the technology to make something incredible now.
@C-View1 not sure if this counts but you can turn web assist down to 0 in sm2. It definitely makes it trickier but not 100% as random and frustrating as original sm2
@ Yeah, I know about that one. The original is really janky, but I think it shined if a player could really get their skills up, but it did include an easy mode for people who didn’t get the hang of it. I don’t really know how you can make an unrestricted system without the hiccups that original Spider-Man 2 did.
For me the game is a 6.5/10. the worst Part is replayability. I started new Game plus and made it Till Harrys lab when You have to greet all the people for the First time and Play as a bee Hunter and omg it is such a clusterfuck
After the announcement of the dlc (which I basically was waitin for them announce) not happenin a while back i genuinely deleted the game and i really fw insomniac take on my goat but i do not like the direction they took when it came to this game
You said Miles didn’t fail with Phin, she just didn’t listen, but it’s more complicated than that. Miles lied to and manipulated Phin to find out about and stop her plan. He used her friendship to keep his vow as Spider-man and protect the city. Was he wrong to do so? Maybe not, but if he was upfront and honest from the beginning Phin would’ve listened to him, at least about Krieger changing the specs on the reactor. She only refuses to listen because he lied to her face before to stop her. I believe Mile’s character in SMMM, or at least part of it, is learning to value his loved one just as much as his Spider-Man life. I believe he’s so focused on living up to Peter’s legacy he neglects his other half of his life, he essentially admits this to Phin and the cafe, and I think dialogue like “You’re gonna kill your self to prove you deserve that mask?” from Aaron and Rio telling Peter that all Miles talks about is his Spider-Man life in SM2 hint at this.
A fair point. I might have been a little too flippant about the "0 setup to miles' current problems/growth" thing. But i guess what setup is there just feels very lackluster overall? I kinda of have to go digging for it. And not in a "they're being subtle with their storytelling" kinda way but a "let's skip all the middle steps" kinda way. I think the fact that for the most part miles' life goes smooth as butter compared to Peter's (him and Hailee are only brought closer by him being Spiderman, his best friend is an active and interested participant in his second identity, his mom finds out early and is relatively relaxed about it, he has a mentor that's pretty attentive outside his short symbiote stint, he's going to a great school that honors him with presents and declares him the official superhero of the school, he seems to be on a clear path of success academically with his 1 "setback" being pretty positive overall, etc) it doesnt make me feel like he's sacrificing his non-spiderman side to live up to peter. It feels like a classic case of tell not show. So I definitely don't disagree with what you brought up, but I guess functionally it doesnt change much for me cause of those missing elements
@ Nah I agree with you, I’m not even completely my interpretation of SMMM’s moral was intended by the writers, I strongly assume it is because of some dialogue lines, like Jeff’s final speech at the end of the postcards side mission.
Have miles stop " baby taking " dont be afraid to tell an adult story. Let the heroes be flawed, stop with gadets and incorporate different ways to use the web instead.
I wouldn’t say the second game has better side missions but I do agree that some of them have better writing. My favorites are the ones with old people like Howard, the blind woman, and the grandpa. But every other mission chain I can recall has some weird low point that makes me question why it’s in the game. The flame and the musician side missions start with some boring spider bot sections. I was kind of disappointed when you do the flame with the black suit and there are no different interactions at all. I’m not asking for a complete rewrite but just something that’s different. I liked the deaf mission until they introduced shake the controller graffiti mini games that are there to waste my time. The college is full of horrible side missions apart from the first where you save a teacher. The puzzle one sucks and the gay one is one that just rubs me the wrong way as there’s nothing fun about it and you know it’s only there so that they can normalize being gay to kids. I don’t care about having gays or flags in the game but when you see this mission with nothing fun about it then you know it’s just there for that reason and it hits different. I have ADHD and I will hate any of these that have some slow section like listening to him or doing graffiti especially when it doesn’t matter to anything and actual interesting sections from the game are given skip buttons in the pause menu while these aren’t. When you talk to the grandfather and he tells you how he proposed to his wife you can tell that the SM you’re playing as is taking notes for when they ask a girl out or propose to MJ but you know Miles isn’t doing the same thing with the gay kid which makes it uninteresting. The vulture drone missions are only interesting story wise in the end and remove all of the interesting parts from “gliding” and replace it with simple Superman 64 like fly through the ring missions that made them feel the need to add skip buttons. Even outside of side missions they added a bunch of unnecessary sections that make me wonder why they didn’t skip those and focus more on the main SM gameplay. They added a new version of the mini games for Peter doing his job from wiring to another type of puzzle which I’m fine with but then they also add bee drone sections. They added a bunch of carnival games and a lot of other stuff in this game that is completely unrelated to SM like bikes and basketball. They decided to take several brakes from making a SM game WHILE ON THE JOB! A lot of the stuff I don’t like feels like it was made with an agenda like the gay and deaf side missions one of which I’m not completely against but that makes it feel like they and a lot of the sections I don’t like from this game were prioritized over other things. If they were rushed and had to cut another part of this game it feels like it would be something like the playable Venom section rather than some of these time wasting mini games. The only reason I dislike the mysteriums is because I had hoped that the Venom section could be extended through challenge missions like the ones in Arkham where they let you play as every playable character but these showed me that their alternative was exclusive to Miles which also kept me from seeing more of the black suit which has some unique animations I loved that you won’t even see again even after getting anti venom or new game +. The main SM gameplay feels half baked as there are barely any major improvements I can recall. I mostly remember the gliding, countering, and a few unique upgrades from the skill tree like pulling enemies around with webs, hitting enemies upwards while in midair, and one unique combo when you get an enemy against a wall. The gadgets all suck imo and the special abilities were better in Miles’ game where they all feel useful and you use your meter when you think one of them will be useful. Now the first one you get is just a useless combo with the arms and you just use your abilities when their individual meters are full. If this game had the same meter as Miles I’d never find myself using most of the abilities you get in this game. There’s just a lot of things that I do love in this game that are sidelined for some of the most mediocre garbage I’ve seen in a while.
@@majodyalayawi8802 he got hit lote of times in first game, the problem here is him not getting up, he went from beating sinistro six with a bunch of broken bones to not being able to lift a fridge after having a lower reaction time than a normal human
This may sound dumb but i hated Pete retiring because as you said we just got introduced to him but idk why i had never thought of the fact he's been Spider-Man for roughly a decade of course he wants some time off. So i just wanted to say thank you for making that scene make a little more sense to me
he isn't retiring he's taking a mental health brake to focus on getting his peter parker life together (the only problem i have with the final cutscene is that god awful suit they have my man miles in)
I heard that the way the game came out wasn’t cause insomniac it was cause Sony I think someone said and they rushed the game cause it was getting closer and closer to there wanted release date so they had to cut a lot of stuff insomniac wanted to keep in
8:23 and 9:27 and 48:20 - I don't understand your praise for Insomniac's versions of Mary Jane Watson and Peter Parker... Insomniac's Mary Jane Watson only has one personality trait and it's that she's a hot shot reporter that always gets the scoop, basically making her a Lois Lane rip-off and changing the core of her personality and how she interacts with the world and fundamentally changing how she interacts with Peter, and her character arc in the first "Marvel's Spider-Man" video game wasn’t very well thought out because Bryan Intihar and Jon Paquette made it seem like she had a death wish lol... It makes sense to want to be trusted and viewed as an equal in a relationship, but having Mary Jane think she can just do the things Spider-Man does is different. Also, Insomniac's Peter Parker is just so flawless, fluffy, and boring and if he has any flaws it boils down to "You are too kind ...\ Push yourself too hard". He has the same exact problem all the other characters in the "Marvel's Spider-Man" video games have which is they are *all* overly polite and kind of weirdly sterile in how they interact with each other and this is a problem because it makes them all uninteresting to watch and they never have anything interesting to say because you know they are always gonna say the nice and supportive thing and it just makes them boring and it also has the issue of them all kind of sounding the same. Insomniac's Peter Parker is too nice and he doesn't have any negative attributes for the symbiote to exaggerate which is why the symbiote has to just brainwash him and turn him essentially into a completely different person in "Marvel's Spider-Man 2" . 54:39 - How do you really don't know why people hate Kraven and *especially* Venom in "Marvel's Spider-Man 2"??? A Kraven with henchmen isn't Kraven... Kraven is such a one note antagonist and is just a walking scowl and a music cue in "Marvel's Spider-Man 2". Also, they literally stripped Venom of all his unique personality in favor of making him a generic alien monster who's hellbent on world domination... Insomniac's depiction of Venom was barely even recognizable as Venom outside of his powers, design, and voice... Venom in "Marvel's Spider-Man 2" is a combination of two pre-existing characters, the first is Harry Osborn who is just a really bland nice guy and is written like a five-year-old's idea of what a best friend should be and he's just a dude who's really nice and that's it..., and then there's the symbiote, the second half of Venom, who's just a very boring one-dimensional evil brainwashing parasite in "Marvel's Spider-Man 2"...
I finally got a ps5 and have been playing spider man 2 all week, I really don’t understand the hate…granted I haven’t beat the game yet but it’s a good game man, like wtf is the complaints about lol
although there are definitely valid criticisms of the game, like the rushed symbiote plot, a ton of the criticism comes from the "anti woke" crowd who throw a fit whenever a gay person is even mentioned, and just hate the whole game because of it
People talk about the sequel like its the worst thing they've ever played, no it was a solid 8.5-9/10 game that just didn't completely perfect and fix the systems it implemented in the first game. Not everything needs to be a god of war ragnarok, I understand the issues but people should seriously stop hating on this game so much
Insomniac ruined the Spider-Man series by calling their sequel to Miles Morales, Spider-Man 2. Which makes no sense, as it’s clearly the third game. So it should be Spider-Man 3.
The hyperbolic discourse over Insomniac's Spider-Man is really bizzarre. Everyone acts like Spider-Man 1 is this immaculate, perfect product while Miles and Spider-Man 2 especially are treated like trash. "Fans" have come to dismiss every single flaw in 1 and every improvements in the sequels. No, Spider-Man 1 didn't have a perfect story, Act 1 and 2 have some really bad pacing where it feels like you accidentally play story missions while doing all that weak open world activities. The MJ and Miles missions are too archaic and restricted, boss battles are barely boss battles, gadgets while cool make combat way too easy. Yes they absolutely nail Act 3 and landing, but that doesn't make the game immune to criticism. Miles and 2 are just better games wjen you actually 'play' them, even if you think the stories aren't as good as 1.
I feel like with some of the missions and a lot of the side content in Spider-Man 2, Insomniac forgot about making the game fun. I don't want to play as Peter or Miles or some other random character walking around in a building. I just wanna play as Spider-Man. Save that stuff for the cutscenes, please.
I never played Spider Man PS4 and Miles Morales till I got to play Spider Man 2 PS5, honestly Spider Man 2 is a bit overhated and everyone are overreacting. Sure it has some flaws but it still is a great game, their version of Venom is one of my interpretations of the Lethal Protector.
@@Oath13K I not gonna trash your opinion of the game. I will say, though, that I believe the other "verses" you mention executed the ideas in a better way than SM2. The symbiote take-over of the city was better excecuted in Web of Shadows, for example. For all the potential Venom has, we missed out by not having any open world fights against him and playing as MJ while we could've been playing as Miles being chased by Venom. If the third act was more fleshed out, I'm confident it would've mitigated these issues. I will also add that I don't like Venom's characterization. Venom is most compelling when he's the combined that hatred the host has for Peter (which, most charitably, Harry does minimally) and the hatred the symbiote has towards Peter for abandoning it. Instead, as evinced in the final boss fight (which was limited to arenas unfortunately), Harry and the symbiote's hatred don't really coalesce in the way I describe. The symbiote more so uses Harry as its vessel to achieve it's goals of world domination. Again, Venom is most compelling when his goal is against Spider-man. The whole world domination motivation, and the Knull angle they took was weak. Again, I don't feel like Harry or the symbiote hate Peter. Instead, they want to recruit Peter. Venom is It's controlling Harry, and we can tell during the final boss that Harry has no control whatsoever. If Harry actually has some agency in the symbiote, he automatically become a more compelling villain. All in all, I'd say Venom was exceptionally fun to play as. But Venom doesn't really feel like Venom to me. It's just Harry being totally controlled by the Symbiote's influence. The Symbiote should amplify the negative characteristics of its host, and not merely control a passive host.
I would mess with insomniac a bit more that as an apology for the lack luster support of Spider-Man if they added the traversal of Spider-Man 2 to the first two games. Just adding extra tricks, and up the speed.
GET 20% OFF YOUR RAYCON EVERYDAY EARBUDS WITH MY LINK- www.buyraycon.com/Asad
Check out my 2nd channel video about hot takes for the Spider-Man franchise- th-cam.com/video/kiCdCUASxiU/w-d-xo.html
I’m just glad people are waking up that Spider-Man 2 was not all that great and overhyped.
They’ve been doing this since the game came out.
With a fanbase as unhinged as this one? It was bound to happen.
What the first game truly taught me is that an insane marketing campaign will get you far and it got them so far they got cocky and it shows.
The steam ran out with the sequel the lack of marketing was the first indicator of a game that isn't bringing anything new to the table otherwise the devs would be itching to give us a taste.
debbie downer
agree. everyone went on and on about how good it was, but i don't think it holds a candle to the first 1. story is def a let down in sm2, which was my favorite part of sm1, and honestly sm:mm
Spider-Man PS4 was over hyped. Ir sid nothing new for Spider-Man
I feel like insomniac got too comfortable after the first game because they knew they had to get everyone on board, now they hardly have to do anything to gather loads of people lusting over everything they release
Too comfortable is the perfect description. This is clearly seen in Bryan Intihar's interview with IGN.
"If MJ is a little OP I don't give a sh*t" being his response to the criticism towards something players didn't even want as well as blatantly admitting that he was going to get the MJ missions into the game at the expense of Content player would've loved.
"Give people things they want and add things people don't think they want and make them like that stuff".
The first game was worshipped by spiderman fans with certain channels becoming echo chambers that will run to their defense. They were bound to become that arrogant.
i think sony rushed them to put 2 out early ngl.
@@zacharyjackson3104Thats also true, but they used that short time they had to add something they knew players wouldn't want rather making the best out of it.
@@baki484hope yo aren’t on Reddit the main sub is pure negativity and some people make a polar opposite sub that’s basically insomniac glazing mecha where anything talking bad about the game get downvoted to hell
@@zacharyjackson3104no. Sony gave them a deadline and they also gave them 5 years and a movie level budget. Intihar wasted time and resource on shit nobody wanted in the game and admitted to not reaching the deadline.
That's crazy, you got a sponsor. You're a big man now
After Spiderman 2 my interest in the series has fallen off drastically.
This is the only series of games I've ever pre-ordered. Now after spiderman 2 I felt... empty.
The flaws in their first game I understood was their first attempt and I understood that. I *tolerated* the MJ and Miles missions.
Spiderman 2 doubling down on things I didn't like the character interactions becoming sterile wasn't as starting at miles morales. Geez the side quests are even worse in spiderman 2 I prefer spiderman 1 and miles morales.
The first 2 games made me open a new save file spiderman 2 I just don't want to play again.
I'm at a cross roads there. In regards to gameplay, Spidey 2 and even Miles were such big improvements that I have a hard time going back to the first, but in terms of narrative the first is damn near peak Spidey and Miles and 2 just don't even come close. Both had their very strong points but as a whole neither approach how good the first was and 2 in particular has some very low lows that drag the good down.
I feel like you should've watched the video before commenting. His points about the side quests being better are great.
@@Comicbroe405 Or maybe, despite what the video says, this user still believes what they said
@@thatboikhy Maybe you're right but also many do that a lot, there's even a guy here admitting as such.
@@Comicbroe405you when people think for themselves:
It all started with the face change. an obvious tactic to either bend over to Sony, or to capitalize off the popularity of Tom hollands portrayal. such a disappointment this series turned out to be
Or, they just remastered it to make it fit with the current state of hardware… like any other remaster.
@@ShockwaveFPSStudios"Or," 🤓☝️ Or nothing. The face change was completely unnecessary and unwanted, you Sony sheep.
I feel like the comparison to Tom Holland is a bit too cynical. He barely looks like Tom Holland, if at all (even the hair is different.) Like, it feels like looking for a reason to dislike it past "I think the old one was better."
The main problem for was the fact that the sequel had no sauce you know like in the first game it was like going to a authentic restaurant and being amazed by the flavor and then the sequel feels like ur going to an imitation restaurant that says there authentic but arnt sure its good hell its great in some aspects but tastes a little bit worse
Yeah it’s very generic game as a whole, but Mile’s Suffered from this the most. Peter Personality wise still feels like himself. Miles was very stale personality wise, a complete 180 compared to SM1 & MM.
@@Anonymous.ThroneI would argue the opposite where Peter felt nothing like how he was in the past games. Could be due to him grieving Aunt May but still he felt like a different person at times at least for me.
@@abhinavgandham4883 every character was affected tbh. This aftermath of this game is so sad. The hype before hand was tremendous,now it feels like it’s living in the shadows of what it could’ve been.
Wow that totally explained everything. I dont even mind sm2 critique hell despite how much i like the game i have critiques of my own my problem with u guys is yall cant critique the game for shit like u made a whole analogy that literally said nothing on how sm2 was bad u literally just said “sm2 wasnt as good as the first game” ok but how?
@@Anonymous.Thronehow was miles stale? See yall dont explain shit
I think you were way too harsh on the side content in spiderman 1...I loved checking off all the bases and challenges...I felt they were entirely missed in spiderman 2... that was my biggest disappointment of spiderman 2.
It's not nearly bad enough for me to outright dislike the side content or feel like it drags the game down, but I think it's fair to say it's pretty formulaic and especially the story-based side quests fall flat. Even still the first game is easily one of my favorites from the ps4 gen
I miss the Taskmaster missions
Especially his boss fight
I’ve gotta disagree just in terms of variety. My biggest problem on replaying the game was that every base looks, feels, and plays pretty much identically. For comparison my mind immediately goes to the Militia Bases in Batman Arkham Knight, which acted again as checkbox missions where you take back the city, but each one there had a unique layout and sometimes even approach to completing it. To me the Spider-Man ones felt very copy and paste in every aspect.
30:59 I’m a black dude from the Bronx, that criticism is correct, miles doesn’t have the vibe kids from his area do
The weirdest thing about SM2 for me is the world and the people of New York not feeling authentic anymore as opposed to SM1 and MM. I’m a native New Yorker and everyone in this game is either too nice or too mean to the point of behaving out of character. The writing, the dialogue, everything was noticeably a downgrade. Peter and MJ’s relationship feels fake and almost like a Christian couple holding out on having sex until marriage.
The part that bothered me the most was towards the end when Norman finds an unconscious Harry being carried into an ambulance and screams at Peter in anger like he did something to Harry and all Peter says in response is “I’m sorry” despite having just went through hell to save Norman’s son. And the worst part is that NO ONE in Peter’s corner stood up for him.
Everything in this world feels too clean and sanitized and I question if anyone at Insomniac actually know what life is like in New York.
the first game had the best story by far
Seeing a well known sponsor on the channel is exciting! You've come such a long way. Also I'm glad to see a proper critique on SM2 without any weird takes.
Damn go off we got sponsors now, big money moves
If anything bothers me about Kraven, it's that his army of video game mooks feels like it runs contrary to his motivation. Kraven wants to go up against enemies that can test him and potentially kill him. But instead, he's just got a group of mooks that seemingly hunt his quarry for him a good amount of the time and he creates counters to all of his targets' strengths before fighting them in an arena that he constructs in advance, which feels like it gives him more of an edge than he should ideally want.
He's not Kraven *the Gladiator* and I don't know why the game keeps trying to turn him into that.
True. He goes into the Scorpion fight immune to his poison, so then Scorpion becomes "Some guy with a flexible spike"
I imagine he went against Electro in some sort of insulation suit 😭
Thank you for acknowledging how cringe the writing gets after the first game, I thought I was going crazy because it seemed like I was the only person who felt like everyone was such a cornball. (Especially Miles)
And not even in a normal Spider-Man way.
The first game they actually hired comic book writers, that is why it was so good
@onglanh5329 As a reader of the comics you can see Dan Slott influences (Aunt May at feast, Doc Ock being main baddie) it just feels very 616 amazing Spider-Man esq you know? The characterization was there in the second game it was just the pacing and how much of a goodie two shoes everyone is, the characters just don't have the same emotional range of a normal human and also with how insane the game. gets with its action over pacing approach (which I liked but it clearly was speedy when the story did not need it.)
I really wish this game was fully completed and had all the DLC's it would have been one of the best Spider-Man games...
Bro 600 views!?!?!? And near 18k subs!?!? Thought you were crazy famous already. Phenomenal work and production, you'll grow exponentially soon man, without a doubt. Keep it up!
Im so worried for insomniacs wolverine
Me to bro 😣😥😕
I feel like it's gonna end up as lost media at some point
@@thecursingtax5729I mean the game was already hacked.
@@thecursingtax5729 its going to come out.
If they don't they'll have have to pay Marvel a large sum of money as per the agreement I saw. and the game is well into development they can't back out now. But it will launch on pc day and date.
Don't expect the writing to get back on track as long as they have Sweet Baby on their team
6:30 I personally like the "filler villains" included in the narrative. It makes the game and world feel more alive. Like yeah he has these bigger situations to handle but that doesn't stop what his other rogues gallery is doing. Especially with Insomniac pretty vocal how this Spidey been doing this for years, so him going on a side quest to take down shocker or taskmaster real quick is very fitting if you ask me. The other villains you see and fight I feel don't demand too much characterization, as again, this game is pretty much expect you to be a fan of the franchise. Idk, Ik that sounds odd but trying to characterized soo many pre established characters would drag the narrative. It's a bit lazy, sure, kind of know who Electro is and what's he's going to say, you catch my drift? Like us fighting the sinister six is really suppose to showcase how battle hardened or experience this Spidey is, and they're no more than just cameos the way I looked at it.
TLDR: they're there to pad the game and offer fanservice, but I personally think it's done well given the setup, like, if you take out those fights it's just Doc and Martin, while very good villains but you lose out on a lot of what this game is trying to tell you about this Spidey.
Haven't got to watch the entire vid but I'll leave this here until I watch the rest.
My main issue with Insomniac's Spider Man (both games) is how inaccurate their depiction of NYC is. The depiction comes across like it was helmed by someone who thinks NYC is just downtown Manhattan causing the rest of the city to feel sterile, static, gentrified and the worst thing that can be said about an open world, boring.
Every great depiction of NYC is defined by the people. All the NPCS are overtly nice in a hyperbolic way to the point where I don't think I heard a single swear word or even a slight aggression throughout my entire playthrough, which is a common form of communication among New Yorkers/ the "mind your business, don't stand out, keep it pushing" mentality is a part of the lifestyle when living in the city. The NPCs aren't even dressed in conventional fashion trends i.e. Timbs, a shiesty for the winter, north face puffer jackets, hairstyles like braids, fades, dreads, buzzcuts, waves or even a single durag. I hate how as means of depicting the diversity of NYC, they played it safe and only showed Harlem and axed Washington Heights, Flushing, the entirety of the Bronx and East Brooklyn. Apartment buildings look as homogenized as the skyscrapers. The traffic in this game is only ever interesting when it's a scripted vehicle chase side quest due to how unrealistically good and orderly everyone drives. Look, I get this game is targeted for everyone, so you won't get a Max Payne style Noir York City or a GTA 4 Liberty City, but to think that both Spider Man games came out after Insomniac released Sunset Overdrive makes me question if this is even the same developer. Sunset Overdrive is more Spider Man in ethos than Spider Man/ SM2 is and that's baffling. There's nothing worse than being boring. insomniac Spider Man is boring.
Open world looks fine imo. The issue is there’s no substantial world interactivity. This 2000’s
Sandbox for Spider-Man games need to evolve. It’s 2024
I couldn't have put it better myself
New York City being inaccurate isn’t an issue. It’s just the norm. Besides, it’s a video game, it doesn’t have to be accurate.
GTA IV seems to give a good or close representation of NYC but it's Rockstar they aren't afraid to offend.
On the contrary, i loved the danikast in miles morales. She has a load of personality in that game.
Fr, the danikast now just feels like an exposition dump
I think in the next game they should put ME in the game and it’ll instantly be a 10/10
You may have cracked the code
SM2 felt like safe, corporate slop. Zero edge or intrigue to the story. The characters are bland and scenes are lifeless. Frustrating how disappointing it was for me
The gameplay is epic tho
@giggitymaster8799 yes it was. Except for wall crawling tho. The wallcrawling is still broken. I, for one, missed using the web bomb in combination with the concussive blast.
I just hate the gay stuff
Meh take. SM2 has way more scenes that I return to over the first two.
The devs got too comfortable for lack of a more extreme word, that one dev straight up said "I don't care if MJ is too OP or you don't like her, I'm gonna find a way to do more even if I need to cut other content"
The goat is back
I still don’t know why it’s not called Spider Men. There’s two of them. I have no idea how citizens differentiate between them in the lore (Miles is definitely Black Spider Man you know it’s true) but they def weren’t part of the marketing decision. What if your in a unique situation and you need Miles electric powers, then Peter shows up and you’re like wtf.
And If they’re a team, they need a team name. The webslingers. The arachnids. The bouncey boys….
I wish we had the web-based gadgets of the first game. I one time did a playthrough of the first game where i could only best thugs by webbing them to the wall/floor, and i had an absolute blast doing it.
I would mess with insomniac a bit more that as an apology for the lack luster support of Spider-Man if they added the traversal of Spider-Man 2 to the first two games. Just adding extra tricks, and up the speed.
I like spiderman 2 alot it made some great improvement my problems with it is that it feels rushed and it is too short other than that its a solid spiderman but more could have been done especially when it comes to symbiote spiderman
As a debate kid in high school, hearing the words "utilitarianism", "framework" and "impromptu" in this video are giving me PTSD
This video is absolutely fantastic
3:48 edging tf out of me with the soundtrack here
that first game will always be a classic but that sequel will forever be a disappointment. and that face change ruined the some of the moments
15:20 shotout to this mission for also having a GTA 4 easter egg. Another game set in New York.
In my opinion, I appreciate all the stuff Insomniac brings to the table except for the restricted swinging. I hated it whenever people would say Spider-Man PS4’s swinging surpassed Spider-Man 2, when Spider-Man PS4 had some of most restrictive swinging we’ve ever had.
Why is it so hard to just make a swinging system with no boundaries like in the original Spider-Man 2? Wouldn’t it take more work and effort to make systems that restrict the player rather than give them web swinging freedom?
Seriously, it’s like developers of Spider-Man games are actively trying to avoid freeform swinging for whatever reason. None of the games after the original Spider-Man 2 had that same system.
Spider-Man 3, Ultimate, Web Of Shadows, and The Amazing Games. All of these had restrictions in some way. What is so wrong with going back to Spider-Man 2?
Honestly playing through the old spider-man 2 game again I realized how clunky it felt now. Idk if you've played it recently but imo the lack of restrictions leads to an absolute headache when swinging especially with that games (impressive, but often annoying) physics system. If you haven't played that game recently I'd suggest going back, I wonder if you'll maybe have a different opinion
@ Thats why a modern take would be amazing. Give the player the freedom to swing however, but don’t just let the game go wild and ruin the fun. We have the technology to make something incredible now.
@C-View1 not sure if this counts but you can turn web assist down to 0 in sm2. It definitely makes it trickier but not 100% as random and frustrating as original sm2
@ Yeah, I know about that one. The original is really janky, but I think it shined if a player could really get their skills up, but it did include an easy mode for people who didn’t get the hang of it. I don’t really know how you can make an unrestricted system without the hiccups that original Spider-Man 2 did.
The EMF missions are so awful I genuinely dont know how those missions made it through into the final game
For me the game is a 6.5/10. the worst Part is replayability. I started new Game plus and made it Till Harrys lab when You have to greet all the people for the First time and Play as a bee Hunter and omg it is such a clusterfuck
The problem with spiderman 2 is too many boring things they should’ve removed, museum get rid of it the school missions get rid of it
After the announcement of the dlc (which I basically was waitin for them announce) not happenin a while back i genuinely deleted the game and i really fw insomniac take on my goat but i do not like the direction they took when it came to this game
You said Miles didn’t fail with Phin, she just didn’t listen, but it’s more complicated than that.
Miles lied to and manipulated Phin to find out about and stop her plan. He used her friendship to keep his vow as Spider-man and protect the city. Was he wrong to do so? Maybe not, but if he was upfront and honest from the beginning Phin would’ve listened to him, at least about Krieger changing the specs on the reactor. She only refuses to listen because he lied to her face before to stop her.
I believe Mile’s character in SMMM, or at least part of it, is learning to value his loved one just as much as his Spider-Man life. I believe he’s so focused on living up to Peter’s legacy he neglects his other half of his life, he essentially admits this to Phin and the cafe, and I think dialogue like “You’re gonna kill your self to prove you deserve that mask?” from Aaron and Rio telling Peter that all Miles talks about is his Spider-Man life in SM2 hint at this.
A fair point. I might have been a little too flippant about the "0 setup to miles' current problems/growth" thing. But i guess what setup is there just feels very lackluster overall? I kinda of have to go digging for it. And not in a "they're being subtle with their storytelling" kinda way but a "let's skip all the middle steps" kinda way.
I think the fact that for the most part miles' life goes smooth as butter compared to Peter's (him and Hailee are only brought closer by him being Spiderman, his best friend is an active and interested participant in his second identity, his mom finds out early and is relatively relaxed about it, he has a mentor that's pretty attentive outside his short symbiote stint, he's going to a great school that honors him with presents and declares him the official superhero of the school, he seems to be on a clear path of success academically with his 1 "setback" being pretty positive overall, etc) it doesnt make me feel like he's sacrificing his non-spiderman side to live up to peter. It feels like a classic case of tell not show. So I definitely don't disagree with what you brought up, but I guess functionally it doesnt change much for me cause of those missing elements
@ Nah I agree with you, I’m not even completely my interpretation of SMMM’s moral was intended by the writers, I strongly assume it is because of some dialogue lines, like Jeff’s final speech at the end of the postcards side mission.
25:58 bro I’ve never seen that takedown animation that was kinda badass
Have miles stop " baby taking " dont be afraid to tell an adult story. Let the heroes be flawed, stop with gadets and incorporate different ways to use the web instead.
You think the Hailey Mission has a really good "sound design"? LMAO the sound is almost turned off, wtf are you talking about?
I wouldn’t say the second game has better side missions but I do agree that some of them have better writing. My favorites are the ones with old people like Howard, the blind woman, and the grandpa. But every other mission chain I can recall has some weird low point that makes me question why it’s in the game. The flame and the musician side missions start with some boring spider bot sections. I was kind of disappointed when you do the flame with the black suit and there are no different interactions at all. I’m not asking for a complete rewrite but just something that’s different. I liked the deaf mission until they introduced shake the controller graffiti mini games that are there to waste my time. The college is full of horrible side missions apart from the first where you save a teacher. The puzzle one sucks and the gay one is one that just rubs me the wrong way as there’s nothing fun about it and you know it’s only there so that they can normalize being gay to kids. I don’t care about having gays or flags in the game but when you see this mission with nothing fun about it then you know it’s just there for that reason and it hits different. I have ADHD and I will hate any of these that have some slow section like listening to him or doing graffiti especially when it doesn’t matter to anything and actual interesting sections from the game are given skip buttons in the pause menu while these aren’t. When you talk to the grandfather and he tells you how he proposed to his wife you can tell that the SM you’re playing as is taking notes for when they ask a girl out or propose to MJ but you know Miles isn’t doing the same thing with the gay kid which makes it uninteresting. The vulture drone missions are only interesting story wise in the end and remove all of the interesting parts from “gliding” and replace it with simple Superman 64 like fly through the ring missions that made them feel the need to add skip buttons. Even outside of side missions they added a bunch of unnecessary sections that make me wonder why they didn’t skip those and focus more on the main SM gameplay. They added a new version of the mini games for Peter doing his job from wiring to another type of puzzle which I’m fine with but then they also add bee drone sections. They added a bunch of carnival games and a lot of other stuff in this game that is completely unrelated to SM like bikes and basketball. They decided to take several brakes from making a SM game WHILE ON THE JOB! A lot of the stuff I don’t like feels like it was made with an agenda like the gay and deaf side missions one of which I’m not completely against but that makes it feel like they and a lot of the sections I don’t like from this game were prioritized over other things. If they were rushed and had to cut another part of this game it feels like it would be something like the playable Venom section rather than some of these time wasting mini games. The only reason I dislike the mysteriums is because I had hoped that the Venom section could be extended through challenge missions like the ones in Arkham where they let you play as every playable character but these showed me that their alternative was exclusive to Miles which also kept me from seeing more of the black suit which has some unique animations I loved that you won’t even see again even after getting anti venom or new game +. The main SM gameplay feels half baked as there are barely any major improvements I can recall. I mostly remember the gliding, countering, and a few unique upgrades from the skill tree like pulling enemies around with webs, hitting enemies upwards while in midair, and one unique combo when you get an enemy against a wall. The gadgets all suck imo and the special abilities were better in Miles’ game where they all feel useful and you use your meter when you think one of them will be useful. Now the first one you get is just a useless combo with the arms and you just use your abilities when their individual meters are full. If this game had the same meter as Miles I’d never find myself using most of the abilities you get in this game. There’s just a lot of things that I do love in this game that are sidelined for some of the most mediocre garbage I’ve seen in a while.
Fucked up venom and made Peter weaker in his sequel then his first game…. Game is a 7.5 😢
So, spider-man getting hit is considered being nerfed…….ok
@@majodyalayawi8802 he got hit lote of times in first game, the problem here is him not getting up, he went from beating sinistro six with a bunch of broken bones to not being able to lift a fridge after having a lower reaction time than a normal human
This may sound dumb but i hated Pete retiring because as you said we just got introduced to him but idk why i had never thought of the fact he's been Spider-Man for roughly a decade of course he wants some time off. So i just wanted to say thank you for making that scene make a little more sense to me
he isn't retiring he's taking a mental health brake to focus on getting his peter parker life together (the only problem i have with the final cutscene is that god awful suit they have my man miles in)
He didn’t retire at the end of the game. He just took a break.
I heard that the way the game came out wasn’t cause insomniac it was cause Sony I think someone said and they rushed the game cause it was getting closer and closer to there wanted release date so they had to cut a lot of stuff insomniac wanted to keep in
The story of sm2 was a big let down the rest was good though
The only thing i liked was the web wings in Spider-Man 2. That's about it.
And what do you hate about spider man 2 please tell me Everything
@@MatheusFilipe-m6q one thing i didn't like was that they took away all the gadgets that were in the 1st game for example.
@@colemanscorner5955and what do you think of Miles new shit the one he use in the end in marvel's spider man 2
@@MatheusFilipe-m6q if you mean the suit, it was shit. Trash costume.
@@colemanscorner5955 yes he last suit was juat sooo much better way did they put that trash shit new suit in the game?
31:20 isnt miles Puerto Rican
Turned it off the second he said yammin on lebron James that disrespect will not be tolerated
If they would have added a suit customization that everyone wants and added 2hr of story it would not feel rushed in spider man 2
8:23 and 9:27 and 48:20 - I don't understand your praise for Insomniac's versions of Mary Jane Watson and Peter Parker... Insomniac's Mary Jane Watson only has one personality trait and it's that she's a hot shot reporter that always gets the scoop, basically making her a Lois Lane rip-off and changing the core of her personality and how she interacts with the world and fundamentally changing how she interacts with Peter, and her character arc in the first "Marvel's Spider-Man" video game wasn’t very well thought out because Bryan Intihar and Jon Paquette made it seem like she had a death wish lol... It makes sense to want to be trusted and viewed as an equal in a relationship, but having Mary Jane think she can just do the things Spider-Man does is different. Also, Insomniac's Peter Parker is just so flawless, fluffy, and boring and if he has any flaws it boils down to "You are too kind ...\ Push yourself too hard". He has the same exact problem all the other characters in the "Marvel's Spider-Man" video games have which is they are *all* overly polite and kind of weirdly sterile in how they interact with each other and this is a problem because it makes them all uninteresting to watch and they never have anything interesting to say because you know they are always gonna say the nice and supportive thing and it just makes them boring and it also has the issue of them all kind of sounding the same. Insomniac's Peter Parker is too nice and he doesn't have any negative attributes for the symbiote to exaggerate which is why the symbiote has to just brainwash him and turn him essentially into a completely different person in "Marvel's Spider-Man 2" .
54:39 - How do you really don't know why people hate Kraven and *especially* Venom in "Marvel's Spider-Man 2"??? A Kraven with henchmen isn't Kraven... Kraven is such a one note antagonist and is just a walking scowl and a music cue in "Marvel's Spider-Man 2". Also, they literally stripped Venom of all his unique personality in favor of making him a generic alien monster who's hellbent on world domination... Insomniac's depiction of Venom was barely even recognizable as Venom outside of his powers, design, and voice... Venom in "Marvel's Spider-Man 2" is a combination of two pre-existing characters, the first is Harry Osborn who is just a really bland nice guy and is written like a five-year-old's idea of what a best friend should be and he's just a dude who's really nice and that's it..., and then there's the symbiote, the second half of Venom, who's just a very boring one-dimensional evil brainwashing parasite in "Marvel's Spider-Man 2"...
I finally got a ps5 and have been playing spider man 2 all week, I really don’t understand the hate…granted I haven’t beat the game yet but it’s a good game man, like wtf is the complaints about lol
although there are definitely valid criticisms of the game, like the rushed symbiote plot, a ton of the criticism comes from the "anti woke" crowd who throw a fit whenever a gay person is even mentioned, and just hate the whole game because of it
If Insomniac dropped DLC, we wouldn't have these problems
People talk about the sequel like its the worst thing they've ever played, no it was a solid 8.5-9/10 game that just didn't completely perfect and fix the systems it implemented in the first game. Not everything needs to be a god of war ragnarok, I understand the issues but people should seriously stop hating on this game so much
Peters failure I get it built off of aunt mays death now miles I agree with and mJs to I agree with and Harry’s
you are all so whiny it’s a video game
Hopping and bouncing on it
@@iziah2161okay debbie downer keep bitching
Insomniac ruined the Spider-Man series by calling their sequel to Miles Morales, Spider-Man 2. Which makes no sense, as it’s clearly the third game. So it should be Spider-Man 3.
Clearly you've never played Kingdom Hearts.
Why can’t everyone take a joke
The hyperbolic discourse over Insomniac's Spider-Man is really bizzarre. Everyone acts like Spider-Man 1 is this immaculate, perfect product while Miles and Spider-Man 2 especially are treated like trash. "Fans" have come to dismiss every single flaw in 1 and every improvements in the sequels. No, Spider-Man 1 didn't have a perfect story, Act 1 and 2 have some really bad pacing where it feels like you accidentally play story missions while doing all that weak open world activities. The MJ and Miles missions are too archaic and restricted, boss battles are barely boss battles, gadgets while cool make combat way too easy. Yes they absolutely nail Act 3 and landing, but that doesn't make the game immune to criticism. Miles and 2 are just better games wjen you actually 'play' them, even if you think the stories aren't as good as 1.
There was nothing ruined
The last game was trash
@ not even close but to each their own
I feel like with some of the missions and a lot of the side content in Spider-Man 2, Insomniac forgot about making the game fun. I don't want to play as Peter or Miles or some other random character walking around in a building. I just wanna play as Spider-Man. Save that stuff for the cutscenes, please.
Marvel's spider man 2 was shit peter was treated like a weakling in thst game i perfer it a thousand times the first game of 2018
I never played Spider Man PS4 and Miles Morales till I got to play Spider Man 2 PS5, honestly Spider Man 2 is a bit overhated and everyone are overreacting. Sure it has some flaws but it still is a great game, their version of Venom is one of my interpretations of the Lethal Protector.
"ruined"
Get your bag, but I know what you're doing.
60 minute pure yap
Ruined? Lol. This is why I Gamimg Wins doesn't moan and cry theses days and I like it.
Sorry. But I am not fan of pathetic clickbait.
I havent watched the full video yet. But I will agree that they ruined Venom, the sybiote, and they nerfed Peter
Ruined might be too much but yeah Insomniac can't write a decent story themselves without a comic book writer hand holding them
@@boomboom-hi5np People whine to much about Venom. Everything the symbiote did in SM2, it did in other verses.
Bitching and moaning with clickbait titles brings more engagement.
@@Oath13K I not gonna trash your opinion of the game. I will say, though, that I believe the other "verses" you mention executed the ideas in a better way than SM2. The symbiote take-over of the city was better excecuted in Web of Shadows, for example. For all the potential Venom has, we missed out by not having any open world fights against him and playing as MJ while we could've been playing as Miles being chased by Venom. If the third act was more fleshed out, I'm confident it would've mitigated these issues.
I will also add that I don't like Venom's characterization. Venom is most compelling when he's the combined that hatred the host has for Peter (which, most charitably, Harry does minimally) and the hatred the symbiote has towards Peter for abandoning it.
Instead, as evinced in the final boss fight (which was limited to arenas unfortunately), Harry and the symbiote's hatred don't really coalesce in the way I describe. The symbiote more so uses Harry as its vessel to achieve it's goals of world domination. Again, Venom is most compelling when his goal is against Spider-man. The whole world domination motivation, and the Knull angle they took was weak. Again, I don't feel like Harry or the symbiote hate Peter. Instead, they want to recruit Peter.
Venom is It's controlling Harry, and we can tell during the final boss that Harry has no control whatsoever. If Harry actually has some agency in the symbiote, he automatically become a more compelling villain.
All in all, I'd say Venom was exceptionally fun to play as. But Venom doesn't really feel like Venom to me. It's just Harry being totally controlled by the Symbiote's influence. The Symbiote should amplify the negative characteristics of its host, and not merely control a passive host.
holy based
I would mess with insomniac a bit more that as an apology for the lack luster support of Spider-Man if they added the traversal of Spider-Man 2 to the first two games. Just adding extra tricks, and up the speed.